From b92bc0b44af7921b3154495274a534a34a3d7ede Mon Sep 17 00:00:00 2001 From: BZLZHH Date: Mon, 25 Aug 2025 15:18:34 +0800 Subject: [PATCH] [Feat] (MG_State/TextureState): Add dirty mark for MipmapLevelInternal. --- MobileGL/MG_State/GLState/TextureState/TextureObject.h | 1 + 1 file changed, 1 insertion(+) diff --git a/MobileGL/MG_State/GLState/TextureState/TextureObject.h b/MobileGL/MG_State/GLState/TextureState/TextureObject.h index fdbad224..ae95c41f 100644 --- a/MobileGL/MG_State/GLState/TextureState/TextureObject.h +++ b/MobileGL/MG_State/GLState/TextureState/TextureObject.h @@ -187,6 +187,7 @@ namespace MobileGL { struct MipmapLevelInternal : MipmapLevelBase { Data data; + Bool dirty = false; MipmapLevelInternal(const MipmapLevelInput& input) : MipmapLevelBase(input) { if (input.inputData.data && input.inputData.size > 0) {