From ba485e4adc42f593cc995cc325f772ed32534b6a Mon Sep 17 00:00:00 2001 From: Swung0x48 Date: Sat, 19 Jul 2025 21:32:47 +0800 Subject: [PATCH] [Fix] (MG_Util/Program): use std::string instead of to_string --- MobileGL/MG_Util/Pipelines/ProgramLinkingPipeline.cpp | 2 +- MobileGL/MG_Util/Pipelines/ShaderCompilationPipeline.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/MobileGL/MG_Util/Pipelines/ProgramLinkingPipeline.cpp b/MobileGL/MG_Util/Pipelines/ProgramLinkingPipeline.cpp index d666eded..4bf54bf3 100644 --- a/MobileGL/MG_Util/Pipelines/ProgramLinkingPipeline.cpp +++ b/MobileGL/MG_Util/Pipelines/ProgramLinkingPipeline.cpp @@ -20,7 +20,7 @@ namespace Pipeline { } if (!program.link(EShMsgDefault)) { - payload->log += "Error: [glslang] Cannot link the program:\n" + std::to_string(program.getInfoLog()); + payload->log += "Error: [glslang] Cannot link the program:\n" + std::string(program.getInfoLog()); payload->errc = -1; return; diff --git a/MobileGL/MG_Util/Pipelines/ShaderCompilationPipeline.cpp b/MobileGL/MG_Util/Pipelines/ShaderCompilationPipeline.cpp index eaf07d59..37342598 100644 --- a/MobileGL/MG_Util/Pipelines/ShaderCompilationPipeline.cpp +++ b/MobileGL/MG_Util/Pipelines/ShaderCompilationPipeline.cpp @@ -148,7 +148,7 @@ namespace Pipeline { /*forceDefaultVersionAndProfile: */false, /*forwardCompatible: */true, EShMsgDefault)) { payload->log += "Error: [glslang] Cannot compile " + ConvertGLEnumToString(shaderType) + ":\n" - + std::to_string(tshader->getInfoLog()); + + std::string(tshader->getInfoLog()); payload->errc = -2; return; }