[Test] (MG_Test/Program): test for glGetUniformLocation

This commit is contained in:
2025-08-13 23:32:40 +08:00
parent aa2aefac28
commit bb75045584
+3
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@@ -105,4 +105,7 @@ TEST_F(ProgramTest, CompileAndLink) {
AttachShader(program, vs);
AttachShader(program, fs);
LinkProgram(program);
EXPECT_EQ(GetUniformLocation(program, "ProjMat"), 0);
EXPECT_EQ(GetUniformLocation(program, "Gray"), 1);
EXPECT_EQ(GetUniformLocation(program, "Saturation"), 6);
}