[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.

This commit is contained in:
BZLZHH
2025-10-06 16:08:35 +08:00
parent e37dedb72d
commit bd1056f9c9
36 changed files with 1164 additions and 201 deletions
@@ -1,8 +1,7 @@
#pragma once
#include "SamplerObject.h"
#include <Includes.h>
#include <MG_Util/Math/VectorTypes.h>
#include "MG_Util/Types.h"
#include "SamplerObject.h"
namespace MobileGL {
enum class TextureTarget {
@@ -197,6 +196,7 @@ namespace MobileGL {
}
};
// TODO: BaseLevel, MaxLevel, Swizzle
class ITextureObject {
public:
using TargetEnum = TextureTarget;