From c39c03d866483fdcc76826f21f1d3b0580b0e939 Mon Sep 17 00:00:00 2001 From: Swung0x48 Date: Wed, 5 Nov 2025 15:12:37 +0800 Subject: [PATCH] [Fix] (MG_Impl/Program): DeleteShader name check bug --- MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp b/MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp index 5ea1c243..6c2ba384 100644 --- a/MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp +++ b/MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp @@ -129,7 +129,7 @@ namespace MobileGL { } void DeleteShader_State(GLuint shader) { - if (!CheckProgramNameValidity(shader)) return; + if (!CheckShaderNameValidity(shader)) return; MG_State::pGLContext->MarkShaderForDeletion(shader); }