mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 14:18:31 +09:00
[Merge] (DirectGLES): take the image-widening repairs under the viewport routing
This commit is contained in:
@@ -14,10 +14,10 @@
|
||||
// and every draw with the program silently renders nothing while GL_LINK_STATUS still says TRUE.
|
||||
//
|
||||
// What has to hold is the emulation's exactness, in three parts at once: the DECLARED format must
|
||||
// become the core carrier of the same per-channel width, every imageStore through it must have its
|
||||
// surplus components replaced by GL's own (0.., 1) so the carrier's extra channels never hold
|
||||
// anything GL has not defined, and every imageLoad must come back masked the same way. A module
|
||||
// that declares only core formats - or one of the nine formats with no exact carrier - must come
|
||||
// become a core carrier that loses nothing, every imageStore through it must have its surplus
|
||||
// components replaced by GL's own (0.., 1) so the carrier's extra channels never hold anything GL
|
||||
// has not defined, and every imageLoad must come back masked the same way. A module that declares
|
||||
// only core formats - or one of the eight formats with no lossless carrier at all - must come
|
||||
// out untouched, because widening those would be an approximation rather than an emulation. Real
|
||||
// GLSL through the same glslang path the backends use, for the same reason
|
||||
// ClampMultisampleFetchTest.cpp does it: what matters is what glslang actually emits.
|
||||
@@ -229,9 +229,35 @@ void main() {
|
||||
}
|
||||
)";
|
||||
|
||||
// rg16 is one of the NINE with no core carrier of the same per-channel width. Widening it
|
||||
// would change the quantisation an application sees, so it must be left alone and keep the
|
||||
// honest "no GLSL ES spelling" diagnostic instead.
|
||||
// r11f_g11f_b10f: THREE float channels in a packed 32-bit word, and the only format the four
|
||||
// CTS allFormats/allTargets walkers still aborted on after the channel widening landed - it
|
||||
// has no core carrier of the same per-channel width, so it took rgba16f, whose 5-bit exponent
|
||||
// and longer mantissa represent every 11f and 10f value exactly.
|
||||
const char* const kR11fG11fB10fLoadStore = R"(#version 430 core
|
||||
layout(r11f_g11f_b10f, binding = 0) uniform image2D img;
|
||||
out vec4 fragColor;
|
||||
void main() {
|
||||
vec4 texel = imageLoad(img, ivec2(gl_FragCoord.xy));
|
||||
imageStore(img, ivec2(gl_FragCoord.xy), vec4(1.0, 2.0, 3.0, 4.0));
|
||||
fragColor = texel;
|
||||
}
|
||||
)";
|
||||
|
||||
// rg32f again, but as a BUFFER image. Same format, same carrier on paper - and it must be
|
||||
// left alone anyway, because a buffer image's texels are the application's buffer object.
|
||||
const char* const kRg32fBufferLoadStore = R"(#version 430 core
|
||||
layout(rg32f, binding = 0) uniform imageBuffer img;
|
||||
out vec4 fragColor;
|
||||
void main() {
|
||||
vec4 texel = imageLoad(img, int(gl_FragCoord.x));
|
||||
imageStore(img, int(gl_FragCoord.x), vec4(1.0, 2.0, 3.0, 4.0));
|
||||
fragColor = texel;
|
||||
}
|
||||
)";
|
||||
|
||||
// rg16 is one of the EIGHT with no core carrier at all - core ESSL has no 16-bit normalized
|
||||
// format, so every candidate loses range or changes the component type the texture presents.
|
||||
// It must be left alone and keep the honest "no GLSL ES spelling" diagnostic instead.
|
||||
const char* const kRg16LoadStore = R"(#version 430 core
|
||||
layout(rg16, binding = 0) uniform image2D img;
|
||||
out vec4 fragColor;
|
||||
@@ -247,7 +273,7 @@ void main() {
|
||||
// the shader rewrite, the ES texture storage and the glBindImageTexture argument. If it drifts
|
||||
// the three stop agreeing, and a narrow texture read through a wide image goes out of bounds
|
||||
// silently on every driver tested.
|
||||
TEST(WidenImageFormats, SeventeenNonCoreFormatsHaveAnExactSameWidthCarrier) {
|
||||
TEST(WidenImageFormats, EighteenNonCoreFormatsHaveALosslessCoreCarrier) {
|
||||
struct Case {
|
||||
Uint requested;
|
||||
Uint carrier;
|
||||
@@ -272,6 +298,10 @@ TEST(WidenImageFormats, SeventeenNonCoreFormatsHaveAnExactSameWidthCarrier) {
|
||||
{0x8234, 0x8D76, 1, "GL_R16UI -> GL_RGBA16UI"},
|
||||
{0x8238, 0x8D7C, 2, "GL_RG8UI -> GL_RGBA8UI"},
|
||||
{0x8232, 0x8D7C, 1, "GL_R8UI -> GL_RGBA8UI"},
|
||||
// The one entry that is a re-encoding rather than a channel widening: 11f is e5m6 and 10f
|
||||
// is e5m5 against a half's s1e5m10, so the carrier is still lossless - and three channels,
|
||||
// so the mask has to pin only alpha.
|
||||
{0x8C3A, 0x881A, 3, "GL_R11F_G11F_B10F -> GL_RGBA16F"},
|
||||
};
|
||||
for (const Case& testCase : cases) {
|
||||
EXPECT_EQ(ShaderCompiler::WidenedCoreEsslImageFormat(testCase.requested), testCase.carrier)
|
||||
@@ -287,7 +317,7 @@ TEST(WidenImageFormats, SeventeenNonCoreFormatsHaveAnExactSameWidthCarrier) {
|
||||
}
|
||||
}
|
||||
|
||||
TEST(WidenImageFormats, CoreFormatsAndTheNineWithoutAnExactCarrierAreRefused) {
|
||||
TEST(WidenImageFormats, CoreFormatsAndTheEightWithoutALosslessCarrierAreRefused) {
|
||||
// The thirteen GLSL ES already has: nothing to carry.
|
||||
for (const Uint coreFormat : {0x8814u /*RGBA32F*/, 0x881Au /*RGBA16F*/, 0x822Eu /*R32F*/,
|
||||
0x8058u /*RGBA8*/, 0x8F97u /*RGBA8_SNORM*/, 0x8D82u /*RGBA32I*/,
|
||||
@@ -297,10 +327,12 @@ TEST(WidenImageFormats, CoreFormatsAndTheNineWithoutAnExactCarrierAreRefused) {
|
||||
EXPECT_EQ(ShaderCompiler::WidenedCoreEsslImageFormat(coreFormat), 0u)
|
||||
<< "core format 0x" << std::hex << coreFormat;
|
||||
}
|
||||
// The nine with no core format of the same per-channel width. Carrying these would be an
|
||||
// approximation - a different quantisation, or a different numeric domain for anything that
|
||||
// samples the same texture - so they are deliberately left to the honest diagnostic.
|
||||
for (const Uint hardFormat : {0x8C3Au /*R11F_G11F_B10F*/, 0x8059u /*RGB10_A2*/,
|
||||
// The eight with no LOSSLESS core carrier: core ESSL has no 16-bit normalized format and no
|
||||
// 10-bit one, so every candidate for these either loses range or changes the component type
|
||||
// the texture presents to anything that samples it. Deliberately left to the honest
|
||||
// diagnostic. r11f_g11f_b10f is NOT among them - rgba16f holds every value it can, so it is
|
||||
// carried above.
|
||||
for (const Uint hardFormat : {0x8059u /*RGB10_A2*/,
|
||||
0x906Fu /*RGB10_A2UI*/, 0x805Bu /*RGBA16*/, 0x822Cu /*RG16*/,
|
||||
0x822Au /*R16*/, 0x8F9Bu /*RGBA16_SNORM*/, 0x8F99u /*RG16_SNORM*/,
|
||||
0x8F98u /*R16_SNORM*/}) {
|
||||
@@ -357,6 +389,101 @@ TEST(WidenImageFormats, TwoChannelFloatImageBecomesRgba32fWithBothAccessesMasked
|
||||
<< "the mask must be a separate value, or it would feed itself";
|
||||
}
|
||||
|
||||
// The three-channel case, which no format exercised before r11f_g11f_b10f was carried: only ALPHA
|
||||
// is surplus, so the mask must take r, g and b from the texel and nothing but the fourth component
|
||||
// from the (0, 0, 0, 1) constant. A mask that zeroed blue here - the shape a two-channel format
|
||||
// wants - would silently drop the third channel of every store.
|
||||
TEST(WidenImageFormats, ThreeChannelPackedFloatImageBecomesRgba16fWithOnlyAlphaPinned) {
|
||||
const Vector<Uint32> spirv = CompileFragment(kR11fG11fB10fLoadStore);
|
||||
ASSERT_FALSE(spirv.empty());
|
||||
ASSERT_TRUE(ShaderCompiler::DeclaresWidenableImageFormat(spirv));
|
||||
|
||||
const auto beforeTypes = CollectStorageImageTypes(spirv);
|
||||
ASSERT_EQ(beforeTypes.size(), 1u);
|
||||
EXPECT_EQ(beforeTypes.front().format, static_cast<Uint32>(spv::ImageFormat::R11fG11fB10f));
|
||||
|
||||
Vector<Uint32> widened;
|
||||
ASSERT_TRUE(ShaderCompiler::WidenImageFormatsForEssl(spirv, widened, /*onlyFormatsSpirvCrossRefusesToPrint=*/false,
|
||||
/*enableSpirvValidation=*/true));
|
||||
ASSERT_FALSE(widened.empty());
|
||||
EXPECT_TRUE(Validates(widened));
|
||||
EXPECT_FALSE(ShaderCompiler::DeclaresWidenableImageFormat(widened));
|
||||
|
||||
const auto afterTypes = CollectStorageImageTypes(widened);
|
||||
ASSERT_EQ(afterTypes.size(), 1u);
|
||||
EXPECT_EQ(afterTypes.front().format, static_cast<Uint32>(spv::ImageFormat::Rgba16f));
|
||||
|
||||
const auto shuffles = CollectVectorShuffles(widened);
|
||||
|
||||
const auto texelIds = CollectImageWriteTexelIds(widened);
|
||||
ASSERT_EQ(texelIds.size(), 1u);
|
||||
const VectorShuffle* storeMask = FindShuffleWithResult(shuffles, texelIds.front());
|
||||
ASSERT_NE(storeMask, nullptr) << "the imageStore texel is not a masked value";
|
||||
EXPECT_TRUE(HasComponents(*storeMask, {0u, 1u, 2u, 7u}))
|
||||
<< "expected (r, g, b, 1) - components 0, 1 and 2 of the texel, then 3 of (0,0,0,1)";
|
||||
|
||||
const auto readIds = CollectImageReadResultIds(widened);
|
||||
ASSERT_EQ(readIds.size(), 1u);
|
||||
const VectorShuffle* loadMask = FindShuffleOver(shuffles, readIds.front());
|
||||
ASSERT_NE(loadMask, nullptr) << "the imageLoad result is consumed unmasked";
|
||||
EXPECT_TRUE(HasComponents(*loadMask, {0u, 1u, 2u, 7u}));
|
||||
}
|
||||
|
||||
// ...and the same module through the emitter, which is where the failure actually showed: ESSL has
|
||||
// no `r11f_g11f_b10f` token, SPIRV-Cross throws for it, and the throw took every image uniform
|
||||
// declared in the same stage with it.
|
||||
TEST(WidenImageFormats, PackedFloatImageOnlyReachesEsslThroughTheCarrier) {
|
||||
const Vector<Uint32> spirv = CompileFragment(kR11fG11fB10fLoadStore);
|
||||
ASSERT_FALSE(spirv.empty());
|
||||
|
||||
const EsslAttempt before = EmitEssl(spirv);
|
||||
EXPECT_FALSE(before.succeeded)
|
||||
<< "SPIRV-Cross printed r11f_g11f_b10f for an ES target; the widening's premise has "
|
||||
"changed:\n"
|
||||
<< before.text;
|
||||
|
||||
Vector<Uint32> widened;
|
||||
ASSERT_TRUE(ShaderCompiler::WidenImageFormatsForEssl(spirv, widened, /*onlyFormatsSpirvCrossRefusesToPrint=*/false,
|
||||
/*enableSpirvValidation=*/true));
|
||||
const EsslAttempt after = EmitEssl(widened);
|
||||
ASSERT_TRUE(after.succeeded) << after.error;
|
||||
EXPECT_NE(after.text.find("rgba16f"), String::npos) << after.text;
|
||||
EXPECT_EQ(after.text.find("r11f_g11f_b10f"), String::npos) << after.text;
|
||||
}
|
||||
|
||||
// A BUFFER image is declined whatever its format, and the format alone cannot say so - rg32f is
|
||||
// carried exactly when it is an image2D. What makes the difference is that widening REALLOCATES
|
||||
// the texture behind the image in the carrier, and a buffer image has no texture storage to
|
||||
// reallocate: its texels are the application's buffer object, usually also a vertex, index or
|
||||
// storage buffer. Widening one leaves the shader striding 16 bytes through 8-byte texels - the
|
||||
// measured symptom on an Adreno 830 was a 32-byte GL_RG32F buffer reading back
|
||||
// [1,100] [0,1] [2,100] [0,1] instead of [1,100] [2,100] [3,100] [4,100], with the last two texels
|
||||
// written past the end of the application's buffer.
|
||||
TEST(WidenImageFormats, BufferImagesAreDeclinedEvenWhenTheirFormatHasACarrier) {
|
||||
const Vector<Uint32> spirv = CompileFragment(kRg32fBufferLoadStore);
|
||||
ASSERT_FALSE(spirv.empty());
|
||||
|
||||
const auto types = CollectStorageImageTypes(spirv);
|
||||
ASSERT_EQ(types.size(), 1u);
|
||||
EXPECT_EQ(types.front().format, static_cast<Uint32>(spv::ImageFormat::Rg32f))
|
||||
<< "the fixture stopped declaring the format this test is about";
|
||||
|
||||
// The gate says no, so the optimizer is never even run for it...
|
||||
EXPECT_FALSE(ShaderCompiler::DeclaresWidenableImageFormat(spirv));
|
||||
// ...and running it anyway changes nothing, which is what keeps the gate and the pass from
|
||||
// disagreeing about a module.
|
||||
Vector<Uint32> widened;
|
||||
ShaderCompiler::WidenImageFormatsForEssl(spirv, widened, /*onlyFormatsSpirvCrossRefusesToPrint=*/false,
|
||||
/*enableSpirvValidation=*/true);
|
||||
EXPECT_TRUE(widened.empty() || widened == spirv) << "a buffer image was rewritten";
|
||||
|
||||
// The same format in a NON-buffer image still widens, or this test would pass for the wrong
|
||||
// reason - a widening that had simply stopped working.
|
||||
const Vector<Uint32> planar = CompileFragment(kRg32fLoadStore);
|
||||
ASSERT_FALSE(planar.empty());
|
||||
EXPECT_TRUE(ShaderCompiler::DeclaresWidenableImageFormat(planar));
|
||||
}
|
||||
|
||||
TEST(WidenImageFormats, SingleChannelUnsignedImageBecomesRgba8uiWithBothAccessesMasked) {
|
||||
const Vector<Uint32> spirv = CompileFragment(kR8uiLoadStore);
|
||||
ASSERT_FALSE(spirv.empty());
|
||||
|
||||
Reference in New Issue
Block a user