[Feat] (MG_State/Texture, MG_Impl/Texture): glTexBuffer (and implement TextureObjectBuffer accordingly)

This commit is contained in:
2025-12-09 21:20:39 +08:00
parent 3f36248638
commit cb4e6b5f19
13 changed files with 118 additions and 31 deletions
@@ -4,7 +4,7 @@
namespace MobileGL {
namespace MG_State {
namespace GLState {
class TextureObject2DCube : public TextureMipmapObject {
class TextureObject2DCube : public TextureObjectMipmap {
public:
explicit TextureObject2DCube(Uint externalIndex);