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Merge branch 'dev' into Feat/Backend-Direct-Vulkan
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@@ -17,5 +17,5 @@ namespace MobileGL {
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namespace MG_Util::TextureFormatProcessor {
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void NormalizePixelFormat(GLenum internalFormat, Flags<PixelFormatNormalizeOptionBit> options,
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GLenum* outInternalFormat, GLenum* outFormat, GLenum* outType);
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}
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} // namespace MG_Util::TextureFormatProcessor
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} // namespace MobileGL
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