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[Fix] (MG_Backend/DirectVulkan): support Voxy rendering
Implemented: - Advertise Voxy-required DirectVulkan extensions without raising the reported OpenGL version. - Add DirectVulkan compute, indirect draw count, DSA, readback, and buffer state paths needed by Voxy. Fixed: - Enable Vulkan shaderInt64 and drawIndirectFirstInstance so Voxy baseInstance-driven LOD draws address the correct section data. - Fix DirectVulkan synchronization, framebuffer, texture readback, and shader interface handling used by Voxy and Minecraft screenshots. Tests: - Add MG_Test coverage for DirectVulkan extension advertising, DSA buffer/texture/framebuffer/vertex-array behavior, persistent mapped readback, and shader/program paths.
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@@ -0,0 +1,20 @@
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cmake_minimum_required(VERSION 3.14)
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add_executable(
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FramebufferTest
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FramebufferTest.cpp
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)
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target_include_directories(FramebufferTest PRIVATE
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${MGL_ROOT}/include
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${MGL_ROOT}/MobileGL
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)
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target_link_libraries(
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FramebufferTest PRIVATE
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GTest::gtest_main
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${LINK_LIBRARIES}
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)
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include(GoogleTest)
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gtest_discover_tests(FramebufferTest)
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