mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-13 22:58:30 +09:00
[Fix] (MG_Backend/DirectVulkan): support Voxy rendering
Implemented: - Advertise Voxy-required DirectVulkan extensions without raising the reported OpenGL version. - Add DirectVulkan compute, indirect draw count, DSA, readback, and buffer state paths needed by Voxy. Fixed: - Enable Vulkan shaderInt64 and drawIndirectFirstInstance so Voxy baseInstance-driven LOD draws address the correct section data. - Fix DirectVulkan synchronization, framebuffer, texture readback, and shader interface handling used by Voxy and Minecraft screenshots. Tests: - Add MG_Test coverage for DirectVulkan extension advertising, DSA buffer/texture/framebuffer/vertex-array behavior, persistent mapped readback, and shader/program paths.
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@@ -38,6 +38,8 @@ namespace MobileGL {
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return BufferTarget::DispatchIndirect;
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case GL_DRAW_INDIRECT_BUFFER:
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return BufferTarget::DrawIndirect;
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case GL_PARAMETER_BUFFER_ARB:
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return BufferTarget::Parameter;
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case GL_SHADER_STORAGE_BUFFER:
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return BufferTarget::ShaderStorage;
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case GL_UNKNOWN_MGL:
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@@ -84,4 +86,4 @@ namespace MobileGL {
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return result;
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}
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} // namespace MG_Util
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} // namespace MobileGL
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} // namespace MobileGL
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@@ -148,6 +148,17 @@ namespace MobileGL {
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}
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}
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ProvokingVertexMode ConvertGLEnumToProvokingVertexMode(GLenum v) {
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switch (v) {
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case GL_FIRST_VERTEX_CONVENTION:
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return ProvokingVertexMode::FirstVertex;
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case GL_LAST_VERTEX_CONVENTION:
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return ProvokingVertexMode::LastVertex;
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default:
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return ProvokingVertexMode::Unknown;
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}
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}
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CapabilityInput ConvertGLEnumToCapabilityInput(GLenum v) {
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switch (v) {
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case GL_BLEND:
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@@ -18,6 +18,7 @@ namespace MobileGL {
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PixelStoreParam ConvertGLEnumToPixelStoreParam(GLenum value);
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CullFaceMode ConvertGLEnumToCullFaceMode(GLenum value);
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FrontFaceMode ConvertGLEnumToFrontFaceMode(GLenum value);
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ProvokingVertexMode ConvertGLEnumToProvokingVertexMode(GLenum value);
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CapabilityInput ConvertGLEnumToCapabilityInput(GLenum value);
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} // namespace MG_Util
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} // namespace MobileGL
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@@ -38,6 +38,8 @@ namespace MobileGL {
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return GL_DISPATCH_INDIRECT_BUFFER;
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case BufferTarget::DrawIndirect:
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return GL_DRAW_INDIRECT_BUFFER;
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case BufferTarget::Parameter:
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return GL_PARAMETER_BUFFER_ARB;
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case BufferTarget::ShaderStorage:
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return GL_SHADER_STORAGE_BUFFER;
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case BufferTarget::Unknown:
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@@ -84,4 +86,4 @@ namespace MobileGL {
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return result;
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}
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} // namespace MG_Util
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} // namespace MobileGL
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} // namespace MobileGL
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@@ -149,6 +149,17 @@ namespace MobileGL {
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}
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}
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GLenum ConvertProvokingVertexModeToGLEnum(ProvokingVertexMode v) {
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switch (v) {
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case ProvokingVertexMode::FirstVertex:
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return GL_FIRST_VERTEX_CONVENTION;
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case ProvokingVertexMode::LastVertex:
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return GL_LAST_VERTEX_CONVENTION;
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default:
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return GL_UNKNOWN_MGL;
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}
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}
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GLenum ConvertCapabilityInputToGLEnum(CapabilityInput v) {
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switch (v) {
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case CapabilityInput::Blend:
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@@ -18,6 +18,7 @@ namespace MobileGL {
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GLenum ConvertPixelStoreParamToGLEnum(PixelStoreParam value);
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GLenum ConvertCullFaceModeToGLEnum(CullFaceMode value);
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GLenum ConvertFrontFaceModeToGLEnum(FrontFaceMode value);
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GLenum ConvertProvokingVertexModeToGLEnum(ProvokingVertexMode value);
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GLenum ConvertCapabilityInputToGLEnum(CapabilityInput value);
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} // namespace MG_Util
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} // namespace MobileGL
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@@ -38,6 +38,8 @@ namespace MobileGL {
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return "DispatchIndirect";
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case BufferTarget::DrawIndirect:
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return "DrawIndirect";
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case BufferTarget::Parameter:
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return "Parameter";
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case BufferTarget::ShaderStorage:
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return "ShaderStorage";
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case BufferTarget::Unknown:
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@@ -87,4 +89,4 @@ namespace MobileGL {
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return result.empty() ? "[]" : result;
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}
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} // namespace MG_Util
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} // namespace MobileGL
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} // namespace MobileGL
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@@ -131,6 +131,17 @@ namespace MobileGL {
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}
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}
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String ConvertProvokingVertexModeToString(ProvokingVertexMode v) {
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switch (v) {
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case ProvokingVertexMode::FirstVertex:
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return "FirstVertex";
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case ProvokingVertexMode::LastVertex:
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return "LastVertex";
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default:
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return "Unknown";
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}
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}
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String ConvertCapabilityInputToString(CapabilityInput v) {
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switch (v) {
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case CapabilityInput::Blend:
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@@ -17,6 +17,7 @@ namespace MobileGL {
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String ConvertPixelStoreParamToString(PixelStoreParam value);
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String ConvertCullFaceModeToString(CullFaceMode value);
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String ConvertFrontFaceModeToString(FrontFaceMode value);
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String ConvertProvokingVertexModeToString(ProvokingVertexMode value);
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String ConvertCapabilityInputToString(CapabilityInput value);
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} // namespace MG_Util
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} // namespace MobileGL
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