mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 05:38:31 +09:00
[Fix] (MG_Impl/GLImpl, MG_State): fallback UBO backing for optimizer-eliminated uniforms (null-MapUBO SIGSEGV in KHR-GL33 do_while loops) + per-element locations/offsets for array uniforms incl. nested struct arrays (size assert in KHR-GL33 struct.uniform); demote uniform write assert to log-and-clamp
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@@ -735,6 +735,12 @@ namespace MobileGL::MG_Impl::GLImpl {
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auto size = programObject->GetUniformSizesInBytes(location);
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char* pUBO = (char*)programObject->MapUBO();
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auto* ttype = programObject->GetUniformTType(location);
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if (pUBO == nullptr || offset == MG_State::GLState::ProgramObject::kInvalidUniformOffset ||
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offset + size > programObject->GetUBOSize()) {
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MGLOG_E("%s: uniform at program %u location %d has no backing storage; returning nothing", __func__,
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program, location);
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return;
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}
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if (!ttype->isMatrix() || ttype->getMatrixCols() != 3)
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Memcpy(params, pUBO + offset, size);
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@@ -784,6 +790,12 @@ namespace MobileGL::MG_Impl::GLImpl {
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auto size = programObject->GetUniformSizesInBytes(location);
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char* pUBO = static_cast<char*>(programObject->MapUBO());
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auto* ttype = programObject->GetUniformTType(location);
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if (pUBO == nullptr || offset == MG_State::GLState::ProgramObject::kInvalidUniformOffset ||
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offset + size > programObject->GetUBOSize()) {
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MGLOG_E("%s: uniform at program %u location %d has no backing storage; returning nothing", __func__,
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program, location);
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return;
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}
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if constexpr (std::is_same_v<T, GLfloat>) {
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if (ttype->isMatrix() && ttype->getMatrixCols() == 3) {
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@@ -900,14 +912,31 @@ namespace MobileGL::MG_Impl::GLImpl {
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if (!programObject.IsUniformOpaqueAtLocation(location)) {
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MGLOG_D("%s: program = %d, location = %d, maxLocation = %d", __func__, programObject.GetExternalIndex(),
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location, programObject.GetMaxUniformLocation());
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auto size = programObject.GetUniformSizesInBytes(location);
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auto offset = programObject.GetUniformOffset(location);
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MOBILEGL_ASSERT(size >= ItemCount * sizeof(T),
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"Uniform size mismatch, expected at least %zu bytes, got %zu bytes.", ItemCount * sizeof(T),
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size);
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const SizeT size = programObject.GetUniformSizesInBytes(location);
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const Uint offset = programObject.GetUniformOffset(location);
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char* pUBO = static_cast<char*>(programObject.MapUBO());
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const SizeT uboSize = programObject.GetUBOSize();
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SizeT writeSize = ItemCount * sizeof(T);
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if (size < writeSize) {
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// Metadata bug: degrade to a clamped copy instead of killing the process.
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MGLOG_E("%s: uniform size mismatch at program %u location %u: expected at least %zu bytes, got %zu "
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"bytes; clamping",
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__func__, programObject.GetExternalIndex(), location, ItemCount * sizeof(T), size);
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writeSize = size;
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}
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if (pUBO == nullptr || offset == MG_State::GLState::ProgramObject::kInvalidUniformOffset ||
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offset + byteOffsetInsideUniform + writeSize > uboSize) {
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// Should not happen: linking gives every settable uniform backing
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// storage. Log and drop the write instead of faulting.
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MGLOG_E("%s: uniform at program %u location %u has no backing storage (ubo=%p offset=%u size=%zu "
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"uboSize=%zu); dropping write",
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__func__, programObject.GetExternalIndex(), location, static_cast<void*>(pUBO), offset,
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writeSize, uboSize);
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return;
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}
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MGLOG_D("%s: program = %d, location = %d, byteOffset = %d", __func__, programObject.GetExternalIndex(),
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location, offset + byteOffsetInsideUniform);
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Memcpy((char*)programObject.MapUBO() + offset + byteOffsetInsideUniform, value, ItemCount * sizeof(T));
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Memcpy(pUBO + offset + byteOffsetInsideUniform, value, writeSize);
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programObject.MarkUBOContentDirty();
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} else {
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auto* ttype = programObject.GetUniformTType(location);
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@@ -940,6 +969,11 @@ namespace MobileGL::MG_Impl::GLImpl {
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}
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for (GLint offset = 0; offset < count; offset++) {
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if (offset > 0 && !programObject->UniformLocationsAliasSameUniform(location, location + offset)) {
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// GL 3.3 §2.11.4: values for elements beyond the end of the uniform
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// array are ignored. Never step onto a neighboring uniform's location.
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break;
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}
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if (!programObject->IsValidUniformLocation(location + offset)) {
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RecordInvalidUniformLocationError(__func__, location + offset, "the current program object");
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return;
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@@ -964,6 +998,10 @@ namespace MobileGL::MG_Impl::GLImpl {
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}
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for (GLint offset = 0; offset < count; offset++) {
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if (offset > 0 && !programObject->UniformLocationsAliasSameUniform(location, location + offset)) {
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// Values for elements beyond the end of the uniform array are ignored.
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break;
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}
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if (!programObject->IsValidUniformLocation(location + offset)) {
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RecordInvalidUniformLocationError(__func__, location + offset,
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"program " + std::to_string(program));
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@@ -1092,6 +1130,10 @@ namespace MobileGL::MG_Impl::GLImpl {
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// For matrix uniforms, we handle each matrix individually
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for (GLint i = 0; i < count; i++) {
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if (i > 0 && !programObject->UniformLocationsAliasSameUniform(location, location + i)) {
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// Values for elements beyond the end of the uniform array are ignored.
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break;
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}
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if (!programObject->IsValidUniformLocation(location + i)) {
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RecordInvalidUniformLocationError(__func__, location + i, "the current program object");
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return;
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@@ -1124,6 +1166,10 @@ namespace MobileGL::MG_Impl::GLImpl {
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// For matrix uniforms, we handle each matrix individually
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// Handle padding in mat3 correctly!!
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for (GLint i = 0; i < count; i++) {
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if (i > 0 && !programObject->UniformLocationsAliasSameUniform(location, location + i)) {
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// Values for elements beyond the end of the uniform array are ignored.
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break;
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}
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if (!programObject->IsValidUniformLocation(location + i)) {
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RecordInvalidUniformLocationError(__func__, location + i, "the current program object");
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return;
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@@ -1159,6 +1205,10 @@ namespace MobileGL::MG_Impl::GLImpl {
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// For matrix uniforms, we handle each matrix individually
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for (GLint i = 0; i < count; i++) {
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if (i > 0 && !programObject->UniformLocationsAliasSameUniform(location, location + i)) {
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// Values for elements beyond the end of the uniform array are ignored.
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break;
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}
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if (!programObject->IsValidUniformLocation(location + i)) {
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RecordInvalidUniformLocationError(__func__, location + i, "the current program object");
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return;
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@@ -1219,6 +1269,10 @@ namespace MobileGL::MG_Impl::GLImpl {
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}
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for (GLint i = 0; i < count; i++) {
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if (i > 0 && !programObject->UniformLocationsAliasSameUniform(location, location + i)) {
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// Values for elements beyond the end of the uniform array are ignored.
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break;
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}
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if (!programObject->IsValidUniformLocation(location + i)) {
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RecordInvalidUniformLocationError(__func__, location + i, "program " + std::to_string(program));
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return;
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@@ -1249,6 +1303,10 @@ namespace MobileGL::MG_Impl::GLImpl {
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}
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for (GLint i = 0; i < count; i++) {
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if (i > 0 && !programObject->UniformLocationsAliasSameUniform(location, location + i)) {
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// Values for elements beyond the end of the uniform array are ignored.
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break;
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}
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if (!programObject->IsValidUniformLocation(location + i)) {
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RecordInvalidUniformLocationError(__func__, location + i, "program " + std::to_string(program));
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return;
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@@ -1283,6 +1341,10 @@ namespace MobileGL::MG_Impl::GLImpl {
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}
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for (GLint i = 0; i < count; i++) {
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if (i > 0 && !programObject->UniformLocationsAliasSameUniform(location, location + i)) {
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// Values for elements beyond the end of the uniform array are ignored.
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break;
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}
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if (!programObject->IsValidUniformLocation(location + i)) {
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RecordInvalidUniformLocationError(__func__, location + i, "program " + std::to_string(program));
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return;
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