From d1942bc57d84faf3df63dbdb031a118bcd1d82eb Mon Sep 17 00:00:00 2001 From: Swung0x48 Date: Wed, 13 Aug 2025 16:31:15 +0800 Subject: [PATCH] [Feat] (MG_Test/Program): test uniform without location --- MobileGL/MG_Test/Program/ProgramUtilTest.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/MobileGL/MG_Test/Program/ProgramUtilTest.cpp b/MobileGL/MG_Test/Program/ProgramUtilTest.cpp index 2a278761..58f650fb 100644 --- a/MobileGL/MG_Test/Program/ProgramUtilTest.cpp +++ b/MobileGL/MG_Test/Program/ProgramUtilTest.cpp @@ -173,7 +173,7 @@ in vec4 Position; layout(location = 1) uniform mat4 ProjMat; layout(location = 20) uniform vec2 InSize; -layout(location = 0) uniform vec2 OutSize; +uniform vec2 OutSize; out vec2 texCoord; out vec2 oneTexel; @@ -212,7 +212,7 @@ TEST_F(ProgramUtilTest, CompileVertexShaderWithLocation) { EXPECT_EQ(uniforms["ProjMat"], 1); EXPECT_EQ(uniforms["InSize"], 20); - EXPECT_EQ(uniforms["OutSize"], 0); + EXPECT_EQ(uniforms["OutSize"], 4095); } TEST_F(ProgramUtilTest, CompileAndLinkProgram) {