mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 12:48:32 +09:00
[Feat|Fix] (MG_State/EGLState|MG_Backend|MG_Impl/EGLImpl): Initial implemention of EGL API.
This commit is contained in:
@@ -9,177 +9,451 @@
|
||||
#include "EGLImpl.h"
|
||||
#include "../GetProcAddress.h"
|
||||
#include <MG_Backend/BackendObjects.h>
|
||||
#include <MG_State/EGLState/Core.h>
|
||||
#include <type_traits>
|
||||
|
||||
namespace MobileGL::MG_Impl::EGLImpl {
|
||||
namespace {
|
||||
using EGLStateContext = MG_State::EGLState::EGLContext;
|
||||
|
||||
EGLStateContext* GetState() {
|
||||
if (!MG_State::pEGLContext) {
|
||||
MGLOG_E("pEGLContext is null. MG_State may not be initialized.");
|
||||
}
|
||||
return MG_State::pEGLContext;
|
||||
}
|
||||
|
||||
MG_Backend::BackendObject* GetBackendObject(EGLStateContext* state) {
|
||||
auto* backendObject = MG_Backend::pActiveBackendObject.get();
|
||||
if (!backendObject && state) {
|
||||
state->SetError(EGL_NOT_INITIALIZED);
|
||||
}
|
||||
return backendObject;
|
||||
}
|
||||
|
||||
MG_Backend::WindowBackend DetectWindowBackend() {
|
||||
#if defined(ANDROID) || defined(__ANDROID__)
|
||||
return MG_Backend::WindowBackend::Android;
|
||||
#else
|
||||
return MG_Backend::WindowBackend::Unknown;
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename NativeType>
|
||||
Bool IsNullNativeHandle(NativeType nativeHandle) {
|
||||
if constexpr (std::is_pointer_v<NativeType>) {
|
||||
return nativeHandle == nullptr;
|
||||
} else {
|
||||
return nativeHandle == 0;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename NativeType>
|
||||
void* ToVoidHandle(NativeType nativeHandle) {
|
||||
if constexpr (std::is_pointer_v<NativeType>) {
|
||||
return reinterpret_cast<void*>(nativeHandle);
|
||||
} else {
|
||||
return reinterpret_cast<void*>(static_cast<SizeT>(nativeHandle));
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
EGLSurface CreateWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window,
|
||||
const EGLint* attrib_list) {
|
||||
MGLOG_D("EGLImpl::CreateWindowSurface called with window=%p", window);
|
||||
const auto& activeBackendObject = MG_Backend::pActiveBackendObject;
|
||||
if (!activeBackendObject) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
if (!state->IsDisplayInitialized(dpy)) {
|
||||
state->SetError(EGL_NOT_INITIALIZED);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
if (!state->ValidateConfigOnDisplay(dpy, config)) {
|
||||
state->SetError(EGL_BAD_CONFIG);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
if (IsNullNativeHandle(window)) {
|
||||
state->SetError(EGL_BAD_NATIVE_WINDOW);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
auto* backendObject = GetBackendObject(state);
|
||||
if (!backendObject) {
|
||||
MGLOG_E("activeBackendObject not initialized!");
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
activeBackendObject->SetWindowHandle({MG_Backend::WindowBackend::Android, reinterpret_cast<void*>(window)});
|
||||
activeBackendObject->InitWindowSurface();
|
||||
return (EGLSurface)1;
|
||||
|
||||
const MG_Backend::WindowHandle windowHandle = {
|
||||
.Backend = DetectWindowBackend(),
|
||||
.Handle = ToVoidHandle(window),
|
||||
};
|
||||
if (!backendObject->CreateEGLWindowSurface(windowHandle)) {
|
||||
state->SetError(EGL_BAD_NATIVE_WINDOW);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
return state->CreateWindowSurface(dpy, config, window, attrib_list);
|
||||
}
|
||||
|
||||
EGLBoolean SwapBuffers(EGLDisplay dpy, EGLSurface draw) {
|
||||
MGLOG_D("EGLImpl::SwapBuffers called with dpy=%p", dpy);
|
||||
if (!MG_Backend::gBackendFunctionsTable.Present) {
|
||||
MGLOG_E("MG_Backend::gBackendFunctionsTable.Present not initialized!");
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!state->ValidateSurfaceOnDisplay(dpy, draw)) {
|
||||
state->SetError(EGL_BAD_SURFACE);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
auto* backendObject = GetBackendObject(state);
|
||||
if (!backendObject) {
|
||||
MGLOG_E("activeBackendObject not initialized!");
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!backendObject->SwapEGLBuffers(dpy, draw)) {
|
||||
state->SetError(EGL_BAD_SURFACE);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
MG_Backend::gBackendFunctionsTable.Present();
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean ChooseConfig(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size,
|
||||
EGLint* num_config) {
|
||||
*num_config = 1;
|
||||
return EGL_TRUE;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->ChooseConfig(dpy, attrib_list, configs, config_size, num_config) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLContext CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext shareCtx, const EGLint* attrib_list) {
|
||||
return (EGLContext)1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_CONTEXT;
|
||||
}
|
||||
return state->CreateContext(dpy, config, shareCtx, attrib_list);
|
||||
}
|
||||
|
||||
EGLBoolean Initialize(EGLDisplay dpy, EGLint* major, EGLint* minor) {
|
||||
if (major) *major = 1;
|
||||
if (minor) *minor = 5;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!state->InitializeDisplay(dpy, major, minor)) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
auto* backendObject = GetBackendObject(state);
|
||||
if (!backendObject) {
|
||||
MGLOG_E("activeBackendObject not initialized!");
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!backendObject->InitializeEGLDisplay(dpy, major, minor)) {
|
||||
state->SetError(EGL_NOT_INITIALIZED);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLDisplay GetDisplay(NativeDisplayType display) {
|
||||
return (EGLDisplay)1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_DISPLAY;
|
||||
}
|
||||
return state->GetDisplay(display);
|
||||
}
|
||||
|
||||
EGLint GetError() {
|
||||
return EGL_SUCCESS;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NOT_INITIALIZED;
|
||||
}
|
||||
return state->ConsumeError();
|
||||
}
|
||||
|
||||
EGLBoolean MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
|
||||
const auto& activeBackendObject = MG_Backend::pActiveBackendObject;
|
||||
if (!activeBackendObject) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
const auto oldDisplay = state->GetCurrentDisplay();
|
||||
const auto oldDraw = state->GetCurrentSurface(EGL_DRAW);
|
||||
const auto oldRead = state->GetCurrentSurface(EGL_READ);
|
||||
const auto oldContext = state->GetCurrentContext();
|
||||
|
||||
if (!state->MakeCurrent(dpy, draw, read, ctx)) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
const Bool releaseCurrentRequest =
|
||||
dpy == EGL_NO_DISPLAY && draw == EGL_NO_SURFACE && read == EGL_NO_SURFACE && ctx == EGL_NO_CONTEXT;
|
||||
if (releaseCurrentRequest) {
|
||||
if (auto* backendObject = MG_Backend::pActiveBackendObject.get()) {
|
||||
(void)backendObject->MakeEGLCurrent(dpy, draw, read, ctx);
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
auto* backendObject = GetBackendObject(state);
|
||||
if (!backendObject) {
|
||||
MGLOG_E("activeBackendObject not initialized!");
|
||||
state->MakeCurrent(oldDisplay, oldDraw, oldRead, oldContext);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!backendObject->MakeEGLCurrent(dpy, draw, read, ctx)) {
|
||||
state->SetError(EGL_BAD_ACCESS);
|
||||
state->MakeCurrent(oldDisplay, oldDraw, oldRead, oldContext);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
activeBackendObject->InitCapabilities();
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean DestroyContext(EGLDisplay dpy, EGLContext ctx) {
|
||||
return EGL_TRUE;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->DestroyContext(dpy, ctx) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLBoolean DestroySurface(EGLDisplay dpy, EGLSurface surface) {
|
||||
return EGL_TRUE;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->DestroySurface(dpy, surface) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLBoolean Terminate(EGLDisplay dpy) {
|
||||
return EGL_TRUE;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->TerminateDisplay(dpy) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLBoolean ReleaseThread() {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
state->ReleaseThread();
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLContext GetCurrentContext() {
|
||||
return (EGLContext)1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_CONTEXT;
|
||||
}
|
||||
return state->GetCurrentContext();
|
||||
}
|
||||
|
||||
EGLBoolean GetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value) {
|
||||
if (attribute == EGL_NATIVE_VISUAL_ID) {
|
||||
#if defined(ANDROID)
|
||||
*value = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->GetConfigAttrib(dpy, config, attribute, value) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLBoolean BindAPI(EGLenum api) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
switch (api) {
|
||||
case EGL_OPENGL_API:
|
||||
case EGL_OPENGL_ES_API:
|
||||
case EGL_OPENVG_API:
|
||||
state->SetBoundAPI(api);
|
||||
return EGL_TRUE;
|
||||
#elif defined(__linux__)
|
||||
*value = 0;
|
||||
return EGL_TRUE;
|
||||
#elif defined(_WIN32)
|
||||
*value = 0;
|
||||
return EGL_TRUE;
|
||||
#else
|
||||
*value = 0;
|
||||
default:
|
||||
state->SetError(EGL_BAD_PARAMETER);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
EGLSurface GetCurrentSurface(EGLint readdraw) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
return state->GetCurrentSurface(readdraw);
|
||||
}
|
||||
|
||||
EGLBoolean QuerySurface(EGLDisplay display, EGLSurface surface, EGLint attribute, EGLint* value) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->QuerySurface(display, surface, attribute, value) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
char const* QueryString(EGLDisplay display, EGLint name) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (display != EGL_NO_DISPLAY && !state->ValidateDisplay(display)) {
|
||||
state->SetError(EGL_BAD_DISPLAY);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
switch (name) {
|
||||
case EGL_VENDOR:
|
||||
return "MobileGL";
|
||||
case EGL_VERSION:
|
||||
return "1.5 MobileGL";
|
||||
case EGL_CLIENT_APIS:
|
||||
return "OpenGL OpenGL_ES";
|
||||
case EGL_EXTENSIONS:
|
||||
return "";
|
||||
default:
|
||||
state->SetError(EGL_BAD_PARAMETER);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
EGLBoolean SwapInterval(EGLDisplay dpy, EGLint interval) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->SwapInterval(dpy, interval) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
return state->CreatePbufferSurface(dpy, config, attrib_list);
|
||||
}
|
||||
|
||||
EGLBoolean BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!state->ValidateSurfaceOnDisplay(dpy, surface)) {
|
||||
state->SetError(EGL_BAD_SURFACE);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (buffer != EGL_BACK_BUFFER) {
|
||||
state->SetError(EGL_BAD_PARAMETER);
|
||||
return EGL_FALSE;
|
||||
#endif
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean BindAPI(EGLenum api) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSurface GetCurrentSurface(EGLint readdraw) {
|
||||
return (EGLSurface)1;
|
||||
}
|
||||
|
||||
EGLBoolean QuerySurface(EGLDisplay display, EGLSurface surface, EGLint attribute, EGLint* value) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
char const* QueryString(EGLDisplay display, EGLint name) {
|
||||
return "";
|
||||
}
|
||||
|
||||
EGLBoolean SwapInterval(EGLDisplay dpy, EGLint interval) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list) {
|
||||
return (EGLSurface)1;
|
||||
}
|
||||
|
||||
EGLBoolean BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) {
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!state->ValidateSurfaceOnDisplay(dpy, surface)) {
|
||||
state->SetError(EGL_BAD_SURFACE);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (buffer != EGL_BACK_BUFFER) {
|
||||
state->SetError(EGL_BAD_PARAMETER);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!state->ValidateSurfaceOnDisplay(dpy, surface)) {
|
||||
state->SetError(EGL_BAD_SURFACE);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (IsNullNativeHandle(target)) {
|
||||
state->SetError(EGL_BAD_NATIVE_PIXMAP);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSurface CreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config,
|
||||
const EGLint* attrib_list) {
|
||||
return (EGLSurface)1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
return state->CreatePbufferFromClientBuffer(dpy, buftype, buffer, config, attrib_list);
|
||||
}
|
||||
|
||||
EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap,
|
||||
const EGLint* attrib_list) {
|
||||
return (EGLSurface)1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
return state->CreatePixmapSurface(dpy, config, pixmap, attrib_list);
|
||||
}
|
||||
|
||||
EGLBoolean GetConfigs(EGLDisplay dpy, EGLConfig* configs, EGLint config_size, EGLint* num_config) {
|
||||
if (num_config) {
|
||||
*num_config = 1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (configs && config_size > 0) {
|
||||
configs[0] = (EGLConfig)1;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
return state->GetConfigs(dpy, configs, config_size, num_config) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLDisplay GetCurrentDisplay() {
|
||||
return (EGLDisplay)1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_DISPLAY;
|
||||
}
|
||||
return state->GetCurrentDisplay();
|
||||
}
|
||||
|
||||
EGLenum QueryAPI() {
|
||||
return EGL_OPENGL_API;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_OPENGL_API;
|
||||
}
|
||||
return state->GetBoundAPI();
|
||||
}
|
||||
|
||||
EGLBoolean QueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint* value) {
|
||||
if (value) {
|
||||
*value = 1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
return state->QueryContext(dpy, ctx, attribute, value) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLBoolean SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) {
|
||||
return EGL_TRUE;
|
||||
(void)value;
|
||||
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
if (!state->ValidateSurfaceOnDisplay(dpy, surface)) {
|
||||
state->SetError(EGL_BAD_SURFACE);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
switch (attribute) {
|
||||
case EGL_MIPMAP_LEVEL:
|
||||
case EGL_SWAP_BEHAVIOR:
|
||||
case EGL_TEXTURE_FORMAT:
|
||||
case EGL_TEXTURE_TARGET:
|
||||
case EGL_MIPMAP_TEXTURE:
|
||||
return EGL_TRUE;
|
||||
default:
|
||||
state->SetError(EGL_BAD_ATTRIBUTE);
|
||||
return EGL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
EGLBoolean WaitClient() {
|
||||
@@ -191,60 +465,132 @@ namespace MobileGL::MG_Impl::EGLImpl {
|
||||
}
|
||||
|
||||
EGLBoolean WaitNative(EGLint engine) {
|
||||
(void)engine;
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSync CreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib* attrib_list) {
|
||||
return reinterpret_cast<EGLSync>(0x1);
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_SYNC;
|
||||
}
|
||||
return state->CreateSync(dpy, type, attrib_list);
|
||||
}
|
||||
|
||||
EGLBoolean DestroySync(void* dpy, void* sync) {
|
||||
return EGL_TRUE;
|
||||
EGLBoolean DestroySync(EGLDisplay dpy, EGLSync sync) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->DestroySync(dpy, sync) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLint ClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout) {
|
||||
return EGL_CONDITION_SATISFIED;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->ClientWaitSync(dpy, sync, flags, timeout);
|
||||
}
|
||||
|
||||
EGLBoolean GetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib* value) {
|
||||
if (value) {
|
||||
*value = 1;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
return state->GetSyncAttrib(dpy, sync, attribute, value) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLImage CreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer,
|
||||
const EGLAttrib* attrib_list) {
|
||||
return reinterpret_cast<EGLImage>(0x1);
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_IMAGE;
|
||||
}
|
||||
return state->CreateImage(dpy, ctx, target, buffer, attrib_list);
|
||||
}
|
||||
|
||||
EGLBoolean DestroyImage(EGLDisplay dpy, EGLImage image) {
|
||||
return EGL_TRUE;
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->DestroyImage(dpy, image) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLDisplay GetPlatformDisplay(EGLenum platform, void* native_display, const EGLAttrib* attrib_list) {
|
||||
return reinterpret_cast<EGLDisplay>(0x1);
|
||||
(void)attrib_list;
|
||||
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_DISPLAY;
|
||||
}
|
||||
return state->GetPlatformDisplay(platform, native_display);
|
||||
}
|
||||
|
||||
EGLSurface CreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void* native_window,
|
||||
const EGLAttrib* attrib_list) {
|
||||
return reinterpret_cast<EGLSurface>(0x1);
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
if (native_window == nullptr) {
|
||||
state->SetError(EGL_BAD_NATIVE_WINDOW);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
if (!state->IsDisplayInitialized(dpy)) {
|
||||
state->SetError(EGL_NOT_INITIALIZED);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
if (!state->ValidateConfigOnDisplay(dpy, config)) {
|
||||
state->SetError(EGL_BAD_CONFIG);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
auto* backendObject = GetBackendObject(state);
|
||||
if (!backendObject) {
|
||||
MGLOG_E("activeBackendObject not initialized!");
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
const MG_Backend::WindowHandle windowHandle = {
|
||||
.Backend = DetectWindowBackend(),
|
||||
.Handle = native_window,
|
||||
};
|
||||
if (!backendObject->CreateEGLWindowSurface(windowHandle)) {
|
||||
state->SetError(EGL_BAD_NATIVE_WINDOW);
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
return state->CreatePlatformWindowSurface(dpy, config, native_window, attrib_list);
|
||||
}
|
||||
|
||||
EGLSurface CreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void* native_pixmap,
|
||||
const EGLAttrib* attrib_list) {
|
||||
return reinterpret_cast<EGLSurface>(0x1);
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
return state->CreatePlatformPixmapSurface(dpy, config, native_pixmap, attrib_list);
|
||||
}
|
||||
|
||||
EGLBoolean WaitSync(void* dpy, void* sync, int flags) {
|
||||
return EGL_TRUE;
|
||||
EGLBoolean WaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags) {
|
||||
auto* state = GetState();
|
||||
if (!state) {
|
||||
return EGL_FALSE;
|
||||
}
|
||||
return state->WaitSync(dpy, sync, flags) ? EGL_TRUE : EGL_FALSE;
|
||||
}
|
||||
|
||||
__eglMustCastToProperFunctionPointerType GetProcAddress(const char* name) {
|
||||
if (!name) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
MGLOG_D("eglGetProcAddress(%s)", name);
|
||||
void* proc = MG_Impl::GetProcAddress(name);
|
||||
if (!proc) {
|
||||
MGLOG_W("Failed to get function: %s", (const char*)name);
|
||||
MGLOG_W("Failed to get function: %s", name);
|
||||
return nullptr;
|
||||
}
|
||||
return (__eglMustCastToProperFunctionPointerType)proc;
|
||||
|
||||
Reference in New Issue
Block a user