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https://github.com/MobileGL-Dev/MobileGL
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[Feat|Fix] (MG_State/EGLState|MG_Backend|MG_Impl/EGLImpl): Initial implemention of EGL API.
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@@ -8,12 +8,14 @@
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#include "Core.h"
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#include "MG_State/GLState/RenderbufferState/RenderbufferObject.h"
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#include "MG_State/EGLState/Core.h"
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namespace MobileGL {
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namespace MG_State {
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void Init() {
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MGLOG_D("Initializing MobileGL State...");
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pGLContext = new MG_State::GLState::GLContext();
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pEGLContext = new MG_State::EGLState::EGLContext();
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}
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namespace GLState {
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