From d2d95cb4cc456712035dcc2978722fb3be546ab1 Mon Sep 17 00:00:00 2001 From: BZLZHH Date: Sat, 29 Nov 2025 17:56:38 +0800 Subject: [PATCH] [Fix] (MG_State/SamplerState): mipmapMode should be None by default. --- MobileGL/MG_State/GLState/SamplerState/SamplerObject.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MobileGL/MG_State/GLState/SamplerState/SamplerObject.h b/MobileGL/MG_State/GLState/SamplerState/SamplerObject.h index d49d6f40..96fe0c6b 100644 --- a/MobileGL/MG_State/GLState/SamplerState/SamplerObject.h +++ b/MobileGL/MG_State/GLState/SamplerState/SamplerObject.h @@ -53,7 +53,7 @@ namespace MobileGL { SamplerWrapMode wrapR = SamplerWrapMode::Repeat; SamplerFilterMode minFilter = SamplerFilterMode::Linear; SamplerFilterMode magFilter = SamplerFilterMode::Linear; - SamplerMipmapMode mipmapMode = SamplerMipmapMode::None; + SamplerMipmapMode mipmapMode = SamplerMipmapMode::Linear; Float minLod = -1000.0f; Float maxLod = 1000.0f; Float lodBias = 0.0f;