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[Feat] (MG_Remote, P5): land the client role - BackendObject_Remote, the 71-slot emit table, the caps mirror and the verb barrier
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@@ -571,6 +571,9 @@ if (MOBILEGL_BUILD_DISAGGREGATED)
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MobileGL/MG_Remote/Client/ClientSession.cpp
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MobileGL/MG_Remote/Client/EmitTables.cpp
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MobileGL/MG_Remote/Client/CapsMirror.cpp
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# P5 c1: the client role's BackendObject. pActiveBackendObject holds one of these
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# under split (table 3); the hook that installs it is v1's, in MG_Backend/Init.cpp.
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MobileGL/MG_Remote/Client/BackendObject_Remote.cpp
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# P5 b1's two: the conservative GPU-write set the client must build because all six
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# MarkGpuWritten producers are on the server's side of the line, and the
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# block-granularity persistent-map push that tier T2 makes mandatory.
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