[Docs|Misc] (...): Add PlannedFunctions.md. Add more directories about these funcs.

This commit is contained in:
BZLZHH
2025-04-04 10:52:33 +08:00
parent c12e353c68
commit d64eb04dd5
14 changed files with 246 additions and 0 deletions
+18
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@@ -14,6 +14,24 @@
#ifndef MOBILEGL_BACKENDINFO_H
#include "MG_GL/GL/Getter/BackendInfo.h"
#endif
#ifndef MOBILEGL_GL_BUFFER_H
#include "MG_GL/GL/Buffer/GL_Buffer.h"
#endif
#ifndef MOBILEGL_GL_COMMAND_H
#include "MG_GL/GL/Command/GL_Command.h"
#endif
#ifndef MOBILEGL_GL_PROGRAM_H
#include "MG_GL/GL/Program/GL_Program.h"
#endif
#ifndef MOBILEGL_GL_SHADER_H
#include "MG_GL/GL/Shader/GL_Shader.h"
#endif
#ifndef MOBILEGL_GL_TEXTURE_H
#include "MG_GL/GL/Texture/GL_Texture.h"
#endif
#ifndef MOBILEGL_GL_VERTEXARRAY_H
#include "MG_GL/GL/VertexArray/GL_VertexArray.h"
#endif
#ifndef MOBILEGL_LOOKUP_H
#include "MG_GL/GLX/LookUp/LookUp.h"
#endif
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@@ -0,0 +1,9 @@
//
// Created by BZLZHH on 2025/3/15.
//
#include "GL_Buffer.h"
namespace MG_GL::GL {
}
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@@ -0,0 +1,14 @@
//
// Created by BZLZHH on 2025/3/15.
//
#ifndef MOBILEGL_GL_BUFFER_H
#define MOBILEGL_GL_BUFFER_H
#include "../../../Includes.h"
namespace MG_GL::GL {
}
#endif //MOBILEGL_GL_BUFFER_H
+9
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@@ -0,0 +1,9 @@
//
// Created by BZLZHH on 2025/3/15.
//
#include "GL_Command.h"
namespace MG_GL::GL {
}
+14
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@@ -0,0 +1,14 @@
//
// Created by BZLZHH on 2025/3/15.
//
#ifndef MOBILEGL_GL_COMMAND_H
#define MOBILEGL_GL_COMMAND_H
#include "../../../Includes.h"
namespace MG_GL::GL {
}
#endif //MOBILEGL_GL_COMMAND_H
+9
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@@ -0,0 +1,9 @@
//
// Created by BZLZHH on 2025/3/15.
//
#include "GL_Program.h"
namespace MG_GL::GL {
}
+14
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@@ -0,0 +1,14 @@
//
// Created by BZLZHH on 2025/3/15.
//
#ifndef MOBILEGL_GL_PROGRAM_H
#define MOBILEGL_GL_PROGRAM_H
#include "../../../Includes.h"
namespace MG_GL::GL {
}
#endif //MOBILEGL_GL_PROGRAM_H
+9
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@@ -0,0 +1,9 @@
//
// Created by BZLZHH on 2025/3/15.
//
#include "GL_Shader.h"
namespace MG_GL::GL {
}
+14
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@@ -0,0 +1,14 @@
//
// Created by BZLZHH on 2025/3/15.
//
#ifndef MOBILEGL_GL_SHADER_H
#define MOBILEGL_GL_SHADER_H
#include "../../../Includes.h"
namespace MG_GL::GL {
}
#endif //MOBILEGL_GL_SHADER_H
+9
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@@ -0,0 +1,9 @@
//
// Created by BZLZHH on 2025/3/15.
//
#include "GL_Texture.h"
namespace MG_GL::GL {
}
+14
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@@ -0,0 +1,14 @@
//
// Created by BZLZHH on 2025/3/15.
//
#ifndef MOBILEGL_GL_TEXTURE_H
#define MOBILEGL_GL_TEXTURE_H
#include "../../../Includes.h"
namespace MG_GL::GL {
}
#endif //MOBILEGL_GL_TEXTURE_H
@@ -0,0 +1,9 @@
//
// Created by BZLZHH on 2025/3/15.
//
#include "GL_VertexArray.h"
namespace MG_GL::GL {
}
+14
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@@ -0,0 +1,14 @@
//
// Created by BZLZHH on 2025/3/15.
//
#ifndef MOBILEGL_GL_VERTEXARRAY_H
#define MOBILEGL_GL_VERTEXARRAY_H
#include "../../../Includes.h"
namespace MG_GL::GL {
}
#endif //MOBILEGL_GL_VERTEXARRAY_H