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[Feat] (MG_State/FramebufferState): Implement FramebufferAttachment, FramebufferObject and FramebufferState.
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@@ -81,6 +81,8 @@ set(SOURCE_FILES
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MobileGL/MG_State/GLState/ProgramState/ShaderObject.cpp
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MobileGL/MG_State/GLState/ProgramState/ProgramState.cpp
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MobileGL/MG_State/GLState/RenderState/RenderState.cpp
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MobileGL/MG_State/GLState/FramebufferState/FramebufferObject.cpp
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MobileGL/MG_State/GLState/FramebufferState/FramebufferState.cpp
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)
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add_library(${CMAKE_PROJECT_NAME} SHARED
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