[Fix, Test] (DirectGLES, Integration): rebind VAOs when an adopted buffer is respecified - the immediate retire path forgot the buffer-id generation, so cached vertex and element bindings kept the deleted store

Advance the buffer-id generation when Ops_Respecify retires immutable storage on the context thread, matching the existing adoption and deferred-retirement paths.

Add pixel regression coverage for unchanged VBO/IBO attachments across same-size redefinition, growth and shrinkage, including bound and unbound VAOs sharing a vertex arena and an index arena returning to shadow storage.
This commit is contained in:
2026-09-06 22:55:06 -04:00
parent 50fb13430f
commit d7655247f7
2 changed files with 103 additions and 3 deletions
+4 -1
View File
@@ -1081,6 +1081,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
if (resource->id != 0 && CanTouchGLNow() &&
resource->contextGeneration == g_bufferContextGeneration) {
NoteBufferIdDeleted(resource->id);
// Frontend VAO bindings survive respecification; force their
// backend twins to bind the replacement buffer name.
++g_bufferBackendIdGeneration;
g_GLESFuncs.glDeleteBuffers(1, &resource->id);
resource->id = 0;
resource->immutableStorage = false;
@@ -1350,7 +1353,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
}
// See the declaration: re-mints of a live resource's driver id. Written only on
// the context thread (both re-mint sites run there), read only by the VAO sync.
// the context thread (all re-mint sites run there), read only by the VAO sync.
Uint64 g_bufferBackendIdGeneration = 0;
void RegisterBufferBackendOps() {