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[Fix] (MG_Backend/DirectVulkan): fix Minecraft 26.2 startup crashes
- Support cube map face uploads with cube-compatible images and per-face array layers - Add uniform texel buffer descriptor support for samplerBuffer bindings - Cache transient vertex/index buffer uploads per frame to avoid VMA allocation failures
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@@ -21,7 +21,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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enum class DescriptorBindingKind : Uint8 {
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None = 0,
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UniformBufferDynamic,
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CombinedImageSampler
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CombinedImageSampler,
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UniformTexelBuffer
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};
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enum class CompileOptionBit : Uint {
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