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[Fix] (MG_Backend/DirectVulkan): fix Minecraft 26.2 startup crashes
- Support cube map face uploads with cube-compatible images and per-face array layers - Add uniform texel buffer descriptor support for samplerBuffer bindings - Cache transient vertex/index buffer uploads per frame to avoid VMA allocation failures
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@@ -19,6 +19,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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Vertex,
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Index,
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Uniform,
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TextureBuffer,
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};
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struct VkBufferManagerInitInfo {
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