mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 05:38:31 +09:00
[Fix] (MG_Backend/DirectVulkan): fix Minecraft 26.2 startup crashes
- Support cube map face uploads with cube-compatible images and per-face array layers - Add uniform texel buffer descriptor support for samplerBuffer bindings - Cache transient vertex/index buffer uploads per frame to avoid VMA allocation failures
This commit is contained in:
@@ -130,7 +130,8 @@ public:
|
||||
VkImageLayout newLayout, VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask,
|
||||
VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask,
|
||||
Uint32 baseMipLevel = 0, Uint32 levelCount = 1);
|
||||
Uint32 baseMipLevel = 0, Uint32 levelCount = 1,
|
||||
Uint32 layerCount = 1);
|
||||
|
||||
SizeT CollectGarbage();
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user