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[Fix] (ShaderTranspiler, Link, DirectGLES, DirectVulkan): demote tessellation/geometry gl_PointSize to an ordinary varying where the device cannot host the built-in - the value survives for gl_in reads and by-name capture, both backends' declines stay for shapes the pass refuses, and the verdict rides the L1 key
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@@ -181,6 +181,7 @@ namespace MobileGL::MG_ConfigLoader {
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QueryEnvFlag("MOBILEGL_ESPRYT_AVOID_SAMPLER_MIPMAP_MIN_FILTER");
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features.EsprytAvoidExplicitLodBias = QueryEnvFlag("MOBILEGL_ESPRYT_AVOID_EXPLICIT_LOD_BIAS");
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features.EsprytUnlocatedIoBlocks = QueryEnvQuirkOverride("MOBILEGL_ESPRYT_UNLOCATED_IO_BLOCKS");
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features.PointSizeDemotion = QueryEnvQuirkOverride("MOBILEGL_POINT_SIZE_DEMOTION");
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features.CoherentAsFlush = QueryEnvFlag("MOBILEGL_COHERENT_AS_FLUSH");
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features.TraceSkipAutodestroy = QueryEnvFlag("MOBILEGL_TRACE_SKIP_AUTODESTROY");
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features.EsprytDisableUboRing = QueryEnvFlag("MOBILEGL_ESPRYT_DISABLE_UBO_RING");
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