[Feat, Test] (MG_Backend/DirectVulkan, MG_Test): Magma advertisement + the parallel-compile test net

Same gated push as the Espryt commit. The tests ride here because they
exercise both backends' advertisement paths and every piece of the
extension: ParallelShaderCompileTest (13 unit cases - the held-job proof
that GL_FALSE is observable and a second poll still shows outstanding work,
program equivalent, untouched objects read TRUE, always-TRUE with async
off, unknown pnames still INVALID_ENUM, zero-count join+inline for compiles
AND links, nonzero restores while Initialize() does not, clamping and
0xFFFFFFFF and KHR/ARB sharing one state, the getter vs the budget, the
string tracking configuration through glGetString AND glGetStringi) and
AsyncCompileScenario (5 real-GPU cases per the design: 64-compile polling,
forced-join correctness, string/thread-count checks against a live driver,
zero-count synchronous settlement, and async-vs-sync frames rendered
byte-identical with quadrant signatures so two identically-wrong images
cannot pass). Verified 5/5 on NVIDIA in the full 2x2 backend x flag matrix
with MOBILEGL_ITEST_REQUIRE_GPU=1.
This commit is contained in:
BZLZHH
2026-08-08 13:17:58 -04:00
parent f15cb8900f
commit d98f72447d
5 changed files with 1010 additions and 0 deletions
@@ -50,6 +50,7 @@ add_executable(MobileGLIntegrationTest
Scenarios/CrossFrameBufferScenario.cpp
Scenarios/ResidentIndexScenario.cpp
Scenarios/MultiDrawScenario.cpp
Scenarios/AsyncCompileScenario.cpp
)
target_include_directories(MobileGLIntegrationTest PRIVATE