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https://github.com/MobileGL-Dev/MobileGL
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[Fix] (...): Skip external libraries loading for MG_Test and MG_Bench.
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-3
@@ -14,13 +14,12 @@
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#include <MG_Impl/GLImpl/Framebuffer/GL_Framebuffer.h>
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namespace MobileGL {
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void MG_Initialize() {
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void MG_Initialize(Bool loadExternalLibraries) {
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MG_Util::Debug::InitFile();
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MGLOG_I("Initializing MobileGL...");
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MG_State::Init();
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MGLOG_D("MobileGL State initialized");
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// return;
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MG_Backend::Init();
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MG_Backend::Init(loadExternalLibraries);
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MGLOG_D("MobileGL Backend initialized");
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MG_Impl::Init();
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MGLOG_D("MobileGL Implementation initialized");
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