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[Fix] (...): Skip external libraries loading for MG_Test and MG_Bench.
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@@ -9,6 +9,6 @@
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#include "Includes.h"
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namespace MobileGL {
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void MG_Initialize();
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void MG_Initialize(Bool loadExternalLibraries = true);
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void MG_Destroy();
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} // namespace MobileGL
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