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[Docs] (tools/cts): refresh the DSA reference table for the fixes in this branch
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@@ -76,14 +76,15 @@ mustpass list, lavapipe / Mesa 25.2.8, `--deqp-surface-type=fbo`.
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| backend | conformance | strict Pass | Fail | InternalError | Crash |
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| --- | ---: | ---: | ---: | ---: | ---: |
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| DirectGLES | **66.85%** | 59.30% | 115 | 8 | 0 |
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| DirectVulkan | **72.51%** | 72.24% | 91 | 8 | 3 |
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| DirectGLES | **74.66%** | 67.12% | 86 | 8 | 0 |
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| DirectVulkan | **73.05%** | 72.78% | 89 | 8 | 3 |
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The bulk of what remains is two groups that need features rather than fixes:
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`textures_storage_multisample_*` (60 cases) needs sampleable multisample
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textures, and `textures_buffer_*` (30) needs buffer textures to survive a
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`texelFetch`. `program_pipelines_*` needs ARB_separate_shader_objects, which is
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stubbed throughout.
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`textures_storage_multisample_*` is 54 of what remains on either backend and
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needs a feature rather than a fix: a multisample texture has to be attachable to
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a framebuffer and then sampleable through `sampler2DMS`, and the array half of
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the group additionally needs layered attachments, which the framebuffer
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attachment model does not represent yet. `program_pipelines_*` needs
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ARB_separate_shader_objects, which is stubbed throughout.
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## Android KHR-GL33 workflow
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