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[Feat] (MG_Impl, MG_Backend, MG_State): implement glMultiDrawArrays and glGetBufferSubData
Two previously-stubbed GL 3.3 Core entry points. glMultiDrawArrays: mirrors the existing glMultiDrawElements(BaseVertex) architecture end to end -- a new MultiDrawArrays backend function-table slot dispatched from the frontend after program/primitive-mode validation (plus a drawcount < 0 -> GL_INVALID_VALUE guard). - DirectGLES: PrepareForDraw once, then loop native glDrawArrays with the same per-range client-side array upload the single DrawArrays does. - DirectVulkan: build a MultiDrawCmd payload and hand it to a new VulkanRenderer::MultiDrawArrays, which does one SetupDraw over the union of the sub-draw vertex ranges and then a vkCmdDraw per range (mirrors VulkanRenderer::MultiDrawElements). glGetBufferSubData: reads a range of the bound buffer's CPU shadow into client memory via a new BufferObject::DownloadSubData, with the same validation shape as BufferSubData (INVALID_VALUE for negative/overflowing range, INVALID_OPERATION for no bound buffer or a non-persistent mapped buffer). The shadow reflects CPU writes and backend write-backs but not arbitrary GPU-side writes, which is documented on the method. Tests: 2 BufferTest cases for glGetBufferSubData (round-trip read of a middle range and the whole buffer, plus out-of-range/negative/no-buffer errors). BufferTest 32/32, SanityTest 30/30, VertexArrayTest 42/42; library builds clean. (The glMultiDrawArrays draw paths are not runtime-testable on this host and are compile-verified against the tested MultiDrawElements pattern.)
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@@ -117,6 +117,10 @@ namespace MobileGL {
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void UploadData(DataPtr data, SizeT atOffset);
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void UploadSubData(DataPtr data, SizeT atOffset);
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// Reads `size` bytes from the CPU shadow at `atOffset` into `dst` (glGetBufferSubData).
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// The shadow reflects CPU writes (BufferData/SubData/maps) and backend write-backs, but not
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// arbitrary GPU-side writes.
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void DownloadSubData(void* dst, SizeT atOffset, SizeT size) const;
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void CopyDataFrom(const SharedPtr<BufferObject>& src, SizeT srcOffset, SizeT dstOffset, SizeT size);
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void* AcquireMemory(Bool markMapped, Bool read, Bool write);
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