mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-14 07:08:32 +09:00
[Fix, Feat, Test] (MG_Util, MG_Backend, MG_Impl, MG_State): correct the log severity ordering and unwind the diagnostics it silenced
This commit is contained in:
@@ -261,14 +261,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
drawBuffer->SyncPersistentMappedRange();
|
||||
const SizeT commandOffset = reinterpret_cast<SizeT>(indirect);
|
||||
if (commandOffset + requiredBytes > drawBuffer->GetSize()) {
|
||||
MGLOG_E("%s skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range", label);
|
||||
MGLOG_E_ONCE("%s skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range", label);
|
||||
return nullptr;
|
||||
}
|
||||
return drawBuffer->MappedData() + commandOffset;
|
||||
}
|
||||
|
||||
if (!indirect) {
|
||||
MGLOG_E("%s skipped: indirect pointer is null", label);
|
||||
MGLOG_E_ONCE("%s skipped: indirect pointer is null", label);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -341,7 +341,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
auto* backendResource = EnsureBufferResource(obj);
|
||||
if (!backendResource || backendResource->id == 0) {
|
||||
MGLOG_E("No backend buffer found for %s binding point %zu.",
|
||||
MGLOG_E_ONCE("No backend buffer found for %s binding point %zu.",
|
||||
MG_Util::ConvertGLEnumToString(glTarget).c_str(), i);
|
||||
continue;
|
||||
}
|
||||
@@ -385,7 +385,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
auto* backendResource = EnsureBufferResource(bufferObject);
|
||||
if (!backendResource || backendResource->id == 0) {
|
||||
MGLOG_E("No backend buffer found for %s.", MG_Util::ConvertGLEnumToString(glTarget).c_str());
|
||||
MGLOG_E_ONCE("No backend buffer found for %s.", MG_Util::ConvertGLEnumToString(glTarget).c_str());
|
||||
return;
|
||||
}
|
||||
BindBufferId(glTarget, backendResource->id);
|
||||
@@ -410,7 +410,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// PBO is not needed since it should be handled in frontend
|
||||
|
||||
if (!currentVAOObject) {
|
||||
MGLOG_E("No VAO is currently bound, cannot sync necessary buffers.");
|
||||
MGLOG_E_ONCE("No VAO is currently bound, cannot sync necessary buffers.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -643,7 +643,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
static_cast<GLintptr>(target.start),
|
||||
static_cast<GLsizeiptr>(size), GL_MAP_READ_BIT);
|
||||
if (mapped == nullptr) {
|
||||
MGLOG_E("EndTransformFeedback: failed to map backend buffer %u for capture readback",
|
||||
MGLOG_E_ONCE("EndTransformFeedback: failed to map backend buffer %u for capture readback",
|
||||
target.backendId);
|
||||
continue;
|
||||
}
|
||||
@@ -709,7 +709,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
static_cast<GLsizeiptr>(packedStride * vertices),
|
||||
GL_MAP_READ_BIT);
|
||||
if (packed == nullptr) {
|
||||
MGLOG_E("EndTransformFeedback: failed to map the scatter capture buffer");
|
||||
MGLOG_E_ONCE("EndTransformFeedback: failed to map the scatter capture buffer");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -935,7 +935,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_backendVertexArrayObjects.CollectGarbageIfNeeded();
|
||||
|
||||
if (!currentVAOObject || !vaoTwin) {
|
||||
MGLOG_E("No VAO is currently bound, cannot sync current VAO.");
|
||||
MGLOG_E_ONCE("No VAO is currently bound, cannot sync current VAO.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -999,7 +999,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glVertexAttribI4uiv(location, currentValue.uintValue.data());
|
||||
break;
|
||||
case MG_State::GLState::VertexAttribBaseType::Unsupported:
|
||||
MGLOG_E("SyncCurrentVertexAttributeValues: program=%u location=%u has no enabled array and its "
|
||||
MGLOG_E_ONCE("SyncCurrentVertexAttributeValues: program=%u location=%u has no enabled array and its "
|
||||
"shader input type 0x%x is not supported as a current generic vertex attribute",
|
||||
program->GetExternalIndex(), location, program->GetAttribType(location));
|
||||
break;
|
||||
@@ -1469,7 +1469,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
if (!currentFBO) {
|
||||
MGLOG_E("No FBO is currently bound, cannot sync current FBO.");
|
||||
MGLOG_E_ONCE("No FBO is currently bound, cannot sync current FBO.");
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -2240,7 +2240,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
if (twin) {
|
||||
twin->Bind(target);
|
||||
} else {
|
||||
MGLOG_E("No backend FBO found (maybe not synced) for current %s FBO, cannot bind FBO.",
|
||||
MGLOG_E_ONCE("No backend FBO found (maybe not synced) for current %s FBO, cannot bind FBO.",
|
||||
(target == FramebufferTarget::Read ? "READ" : "DRAW"));
|
||||
}
|
||||
} else {
|
||||
@@ -2844,7 +2844,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
(GLintptr)range.start, (GLintptr)(range.end - range.start));
|
||||
}
|
||||
} else {
|
||||
MGLOG_E("No backend buffer found for UBO binding, cannot bind UBO.");
|
||||
MGLOG_E_ONCE("No backend buffer found for UBO binding, cannot bind UBO.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2976,7 +2976,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
} else {
|
||||
g_GLESFuncs.glUseProgram(0);
|
||||
PrgramImpl::g_lastUsedBackendProgramId = 0;
|
||||
MGLOG_E("No backend program found (maybe not synced) for current program, cannot use program.");
|
||||
MGLOG_E_ONCE("No backend program found (maybe not synced) for current program, cannot use program.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3213,13 +3213,13 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
GLuint GetBackendProgramId(GLuint program) {
|
||||
if (!MG_State::pGLContext->ValidateProgramName(program)) {
|
||||
MGLOG_E("Invalid frontend program object: %u", program);
|
||||
MGLOG_E_ONCE("Invalid frontend program object: %u", program);
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto& programObject = MG_State::pGLContext->GetProgramObject(program);
|
||||
if (!programObject) {
|
||||
MGLOG_E("Program object %u is null.", program);
|
||||
MGLOG_E_ONCE("Program object %u is null.", program);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -3486,7 +3486,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
stride = sizeof(DrawElementsIndirectCommand);
|
||||
}
|
||||
if (stride < static_cast<GLsizei>(sizeof(DrawElementsIndirectCommand))) {
|
||||
MGLOG_E("MultiDrawElementsIndirect skipped: stride %d is smaller than command size %zu",
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirect skipped: stride %d is smaller than command size %zu",
|
||||
stride, sizeof(DrawElementsIndirectCommand));
|
||||
return;
|
||||
}
|
||||
@@ -3496,7 +3496,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
const SizeT indexSize = MG_Util::GetGLTypeSize(type);
|
||||
if (indexSize == 0) {
|
||||
MGLOG_E("MultiDrawElementsIndirect skipped: unsupported index type 0x%x", type);
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirect skipped: unsupported index type 0x%x", type);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3526,7 +3526,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
stride = sizeof(DrawElementsIndirectCommand);
|
||||
}
|
||||
if (stride < static_cast<GLsizei>(sizeof(DrawElementsIndirectCommand))) {
|
||||
MGLOG_E("MultiDrawElementsIndirectCount skipped: stride %d is smaller than command size %zu",
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirectCount skipped: stride %d is smaller than command size %zu",
|
||||
stride, sizeof(DrawElementsIndirectCommand));
|
||||
return;
|
||||
}
|
||||
@@ -3536,18 +3536,18 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
const SizeT indexSize = MG_Util::GetGLTypeSize(type);
|
||||
if (indexSize == 0) {
|
||||
MGLOG_E("MultiDrawElementsIndirectCount skipped: unsupported index type 0x%x", type);
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirectCount skipped: unsupported index type 0x%x", type);
|
||||
return;
|
||||
}
|
||||
|
||||
auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();
|
||||
auto parameterBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();
|
||||
if (!drawBuffer) {
|
||||
MGLOG_E("MultiDrawElementsIndirectCount skipped: no GL_DRAW_INDIRECT_BUFFER is bound");
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirectCount skipped: no GL_DRAW_INDIRECT_BUFFER is bound");
|
||||
return;
|
||||
}
|
||||
if (!parameterBuffer) {
|
||||
MGLOG_E("MultiDrawElementsIndirectCount skipped: no GL_PARAMETER_BUFFER is bound");
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirectCount skipped: no GL_PARAMETER_BUFFER is bound");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3558,11 +3558,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
const SizeT commandBytes = commandOffset + static_cast<SizeT>(stride) * static_cast<SizeT>(maxdrawcount - 1) +
|
||||
sizeof(DrawElementsIndirectCommand);
|
||||
if (commandBytes > drawBuffer->GetSize()) {
|
||||
MGLOG_E("MultiDrawElementsIndirectCount skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range");
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirectCount skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range");
|
||||
return;
|
||||
}
|
||||
if (drawcount < 0 || static_cast<SizeT>(drawcount) + sizeof(Uint32) > parameterBuffer->GetSize()) {
|
||||
MGLOG_E("MultiDrawElementsIndirectCount skipped: invalid GL_PARAMETER_BUFFER binding or range");
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirectCount skipped: invalid GL_PARAMETER_BUFFER binding or range");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3570,7 +3570,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// have - MappedData() is null there and the reads below would be a null dereference,
|
||||
// not a wrong picture. The DirectVulkan twin declines the same way.
|
||||
if (parameterBuffer->MappedData() == nullptr || drawBuffer->MappedData() == nullptr) {
|
||||
MGLOG_E("MultiDrawElementsIndirectCount skipped: CPU fallback cannot read the parameter or "
|
||||
MGLOG_E_ONCE("MultiDrawElementsIndirectCount skipped: CPU fallback cannot read the parameter or "
|
||||
"draw-indirect buffer");
|
||||
return;
|
||||
}
|
||||
@@ -3594,7 +3594,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
stride = sizeof(DrawArraysIndirectCommand);
|
||||
}
|
||||
if (stride < static_cast<GLsizei>(sizeof(DrawArraysIndirectCommand))) {
|
||||
MGLOG_E("MultiDrawArraysIndirect skipped: stride %d is smaller than command size %zu",
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirect skipped: stride %d is smaller than command size %zu",
|
||||
stride, sizeof(DrawArraysIndirectCommand));
|
||||
return;
|
||||
}
|
||||
@@ -3634,7 +3634,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
stride = sizeof(DrawArraysIndirectCommand);
|
||||
}
|
||||
if (stride < static_cast<GLsizei>(sizeof(DrawArraysIndirectCommand))) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: stride %d is smaller than command size %zu",
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: stride %d is smaller than command size %zu",
|
||||
stride, sizeof(DrawArraysIndirectCommand));
|
||||
return;
|
||||
}
|
||||
@@ -3645,11 +3645,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
auto drawBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::DrawIndirect).GetBoundObject();
|
||||
auto parameterBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();
|
||||
if (!drawBuffer) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: no GL_DRAW_INDIRECT_BUFFER is bound");
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: no GL_DRAW_INDIRECT_BUFFER is bound");
|
||||
return;
|
||||
}
|
||||
if (!parameterBuffer) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: no GL_PARAMETER_BUFFER is bound");
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: no GL_PARAMETER_BUFFER is bound");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3660,17 +3660,17 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
const SizeT commandBytes = commandOffset + static_cast<SizeT>(stride) * static_cast<SizeT>(maxdrawcount - 1) +
|
||||
sizeof(DrawArraysIndirectCommand);
|
||||
if (commandBytes > drawBuffer->GetSize()) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range");
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range");
|
||||
return;
|
||||
}
|
||||
if (drawcount < 0 || static_cast<SizeT>(drawcount) + sizeof(Uint32) > parameterBuffer->GetSize()) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: invalid GL_PARAMETER_BUFFER binding or range");
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: invalid GL_PARAMETER_BUFFER binding or range");
|
||||
return;
|
||||
}
|
||||
|
||||
// See the indexed twin: no CPU shadow means no count to read, not a wrong one.
|
||||
if (parameterBuffer->MappedData() == nullptr || drawBuffer->MappedData() == nullptr) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: CPU fallback cannot read the parameter or "
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: CPU fallback cannot read the parameter or "
|
||||
"draw-indirect buffer");
|
||||
return;
|
||||
}
|
||||
@@ -3763,7 +3763,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
const SizeT indexSize = MG_Util::GetGLTypeSize(type);
|
||||
if (indexSize == 0) {
|
||||
MGLOG_E("DrawElementsIndirect skipped: unsupported index type 0x%x", type);
|
||||
MGLOG_E_ONCE("DrawElementsIndirect skipped: unsupported index type 0x%x", type);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3960,7 +3960,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, static_cast<GLuint>(previousDraw));
|
||||
FramebufferImpl::InvalidateFramebufferBindingCache();
|
||||
if (!resolved) {
|
||||
MGLOG_E("BlitFramebuffer: multisample resolve fallback failed");
|
||||
MGLOG_E_ONCE("BlitFramebuffer: multisample resolve fallback failed");
|
||||
}
|
||||
return resolved;
|
||||
}
|
||||
@@ -4259,7 +4259,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
s_stencilProgram = BuildProgram(kStencilFragmentSource);
|
||||
if (s_depthProgram == 0 || s_stencilProgram == 0) {
|
||||
s_programsFailed = true;
|
||||
MGLOG_E("BlitFramebuffer: could not build the multisample replicate programs");
|
||||
MGLOG_E_ONCE("BlitFramebuffer: could not build the multisample replicate programs");
|
||||
return false;
|
||||
}
|
||||
s_depthUvTransform = g_GLESFuncs.glGetUniformLocation(s_depthProgram, "uUvTransform");
|
||||
@@ -4463,7 +4463,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glBindFramebuffer(GL_READ_FRAMEBUFFER, static_cast<GLuint>(previousRead));
|
||||
FramebufferImpl::InvalidateFramebufferBindingCache();
|
||||
if (!ok) {
|
||||
MGLOG_E("BlitFramebuffer: could not stage the source for the multisample replicate");
|
||||
MGLOG_E_ONCE("BlitFramebuffer: could not stage the source for the multisample replicate");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -4532,7 +4532,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
// Everything the pass disturbed goes back through emulationState's destructor.
|
||||
if (!replicated) {
|
||||
MGLOG_E("BlitFramebuffer: multisample replicate fallback failed");
|
||||
MGLOG_E_ONCE("BlitFramebuffer: multisample replicate fallback failed");
|
||||
}
|
||||
return replicated;
|
||||
}
|
||||
@@ -4567,7 +4567,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// outright, desktop GL replicates the source sample into every destination one.
|
||||
if (ReplicateBlitIntoMultisampleDraw(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask)) {
|
||||
if ((mask & GL_COLOR_BUFFER_BIT) != 0) {
|
||||
MGLOG_E("BlitFramebuffer: colour replicate into a multisample draw framebuffer is not emulated");
|
||||
MGLOG_E_ONCE("BlitFramebuffer: colour replicate into a multisample draw framebuffer is not emulated");
|
||||
}
|
||||
}
|
||||
return;
|
||||
@@ -4668,7 +4668,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
auto textureTarget = MG_Util::ConvertGLEnumToTextureTarget(target);
|
||||
if (!TextureImpl::IsSupportedTextureTarget(textureTarget)) {
|
||||
MGLOG_E(" Texture target %s is not supported, skipping.",
|
||||
MGLOG_E_ONCE(" Texture target %s is not supported, skipping.",
|
||||
MG_Util::ConvertTextureTargetToString(textureTarget).c_str());
|
||||
return false;
|
||||
}
|
||||
@@ -4677,7 +4677,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
{
|
||||
const auto& textureObject = bindingSlot.GetBoundObject();
|
||||
if (!textureObject) {
|
||||
MGLOG_W("%s: Texture target %s does not have texture bound.", __func__,
|
||||
MGLOG_D("%s: Texture target %s does not have texture bound.", __func__,
|
||||
MG_Util::ConvertTextureTargetToString(textureTarget).c_str());
|
||||
}
|
||||
|
||||
@@ -4926,7 +4926,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return true;
|
||||
}
|
||||
|
||||
MGLOG_E("%s failed: %s. target=%s, format=%s", operation,
|
||||
MGLOG_E_ONCE("%s failed: %s. target=%s, format=%s", operation,
|
||||
MG_Util::ConvertGLEnumToString(err).c_str(),
|
||||
MG_Util::ConvertGLEnumToString(target).c_str(),
|
||||
MG_Util::ConvertTextureInternalFormatToString(format).c_str());
|
||||
@@ -5262,7 +5262,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
.GetBoundObject();
|
||||
auto* backendTextureSlot = TextureImpl::g_backendTextureObjects.Find(textureObject.get());
|
||||
if (!backendTextureSlot || !*backendTextureSlot) {
|
||||
MGLOG_E("CopyTexSubImage2D: No backend texture found for texture %u.",
|
||||
MGLOG_E_ONCE("CopyTexSubImage2D: No backend texture found for texture %u.",
|
||||
textureObject ? textureObject->GetExternalIndex() : 0);
|
||||
return;
|
||||
}
|
||||
@@ -5313,7 +5313,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
static_cast<Uint>(currentTex), target, level, isStencilFormat);
|
||||
|
||||
if (g_GLESFuncs.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
|
||||
MGLOG_E("ES glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE");
|
||||
MGLOG_E_ONCE("ES glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5357,7 +5357,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
.GetBoundObject();
|
||||
auto* backendTextureSlot = TextureImpl::g_backendTextureObjects.Find(textureObject.get());
|
||||
if (!backendTextureSlot || !*backendTextureSlot) {
|
||||
MGLOG_E("CopyTexSubImage2D: No backend texture found for texture %u.",
|
||||
MGLOG_E_ONCE("CopyTexSubImage2D: No backend texture found for texture %u.",
|
||||
textureObject ? textureObject->GetExternalIndex() : 0);
|
||||
return;
|
||||
}
|
||||
@@ -5395,7 +5395,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("ES error (%s:%d): %s", file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
if (g_GLESFuncs.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
|
||||
MGLOG_E("ES glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE");
|
||||
MGLOG_E_ONCE("ES glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -6002,7 +6002,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::PixelPack).GetBoundObject();
|
||||
const SizeT pboOffset = reinterpret_cast<SizeT>(pixels);
|
||||
if (pixelPackBufferObject && pboOffset + packedSize > pixelPackBufferObject->GetSize()) {
|
||||
MGLOG_E("ReadPixels: %s readback PBO is too small", what);
|
||||
MGLOG_E_ONCE("ReadPixels: %s readback PBO is too small", what);
|
||||
return false;
|
||||
}
|
||||
Vector<Uint8> rowBuf(rowBytes);
|
||||
@@ -6156,7 +6156,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
s_stencilProgram = ReplicateBlitImpl::BuildProgram(kStencilFetchFragmentSource);
|
||||
if (s_depthProgram == 0 || s_stencilProgram == 0) {
|
||||
s_programsFailed = true;
|
||||
MGLOG_E("ReadPixels: could not build the depth/stencil readback programs");
|
||||
MGLOG_E_ONCE("ReadPixels: could not build the depth/stencil readback programs");
|
||||
return false;
|
||||
}
|
||||
s_depthUvTransform = g_GLESFuncs.glGetUniformLocation(s_depthProgram, "uUvTransform");
|
||||
@@ -6414,7 +6414,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
ClearGLErrors();
|
||||
g_GLESFuncs.glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
if (g_GLESFuncs.glGetError() != GL_NO_ERROR) {
|
||||
MGLOG_E("ReadPixels: the %s conversion pass failed", stencilAspect ? "stencil" : "depth");
|
||||
MGLOG_E_ONCE("ReadPixels: the %s conversion pass failed", stencilAspect ? "stencil" : "depth");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -6430,7 +6430,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glReadPixels(0, 0, width, height, GL_RGBA_INTEGER, GL_UNSIGNED_INT, outWords.data());
|
||||
const GLenum readError = g_GLESFuncs.glGetError();
|
||||
if (readError != GL_NO_ERROR) {
|
||||
MGLOG_E("ReadPixels: could not read the %s conversion target back: %s",
|
||||
MGLOG_E_ONCE("ReadPixels: could not read the %s conversion target back: %s",
|
||||
stencilAspect ? "stencil" : "depth", MG_Util::ConvertGLEnumToString(readError).c_str());
|
||||
return false;
|
||||
}
|
||||
@@ -6450,20 +6450,20 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
FramebufferImpl::BindFramebufferId(GL_DRAW_FRAMEBUFFER, slot.framebuffer);
|
||||
if (!StageAspect(slot, candidates, stencilAspect, isDefault, x, y, width, height)) {
|
||||
MGLOG_E("ReadPixels: no ES-compatible scratch format for the %s source",
|
||||
MGLOG_E_ONCE("ReadPixels: no ES-compatible scratch format for the %s source",
|
||||
stencilAspect ? "stencil" : "depth");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!EnsureColorTexture(width, height)) {
|
||||
MGLOG_E("ReadPixels: could not allocate the depth/stencil conversion target");
|
||||
MGLOG_E_ONCE("ReadPixels: could not allocate the depth/stencil conversion target");
|
||||
return false;
|
||||
}
|
||||
FramebufferImpl::BindFramebufferId(GL_DRAW_FRAMEBUFFER, s_colorFramebuffer);
|
||||
g_GLESFuncs.glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
||||
s_colorTexture, 0);
|
||||
if (g_GLESFuncs.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
|
||||
MGLOG_E("ReadPixels: the depth/stencil conversion target is not renderable");
|
||||
MGLOG_E_ONCE("ReadPixels: the depth/stencil conversion target is not renderable");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -6568,7 +6568,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
if (DepthStencilSamplingReadImpl::Read(x, y, width, height, &outDepth, /*outStencil=*/nullptr)) {
|
||||
return true;
|
||||
}
|
||||
MGLOG_E("ReadPixels: no depth readback path is available: native reads failed with %s and the "
|
||||
MGLOG_E_ONCE("ReadPixels: no depth readback path is available: native reads failed with %s and the "
|
||||
"sampling emulation could not service the source",
|
||||
MG_Util::ConvertGLEnumToString(floatError).c_str());
|
||||
return false;
|
||||
@@ -6672,7 +6672,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
if (DepthStencilSamplingReadImpl::Read(x, y, width, height, /*outDepth=*/nullptr, &outStencil)) {
|
||||
return true;
|
||||
}
|
||||
MGLOG_E("ReadPixels: no stencil readback path is available: native reads failed with %s and the "
|
||||
MGLOG_E_ONCE("ReadPixels: no stencil readback path is available: native reads failed with %s and the "
|
||||
"sampling emulation could not service the source",
|
||||
MG_Util::ConvertGLEnumToString(packedError).c_str());
|
||||
return false;
|
||||
@@ -6977,7 +6977,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
const Bool integerAttachment =
|
||||
attachmentComponentType == GL_INT || attachmentComponentType == GL_UNSIGNED_INT;
|
||||
if (mapping.isInteger != integerAttachment) {
|
||||
MGLOG_E("Readback conversion: integer-ness of format %s does not match the read buffer, skipping",
|
||||
MGLOG_E_ONCE("Readback conversion: integer-ness of format %s does not match the read buffer, skipping",
|
||||
MG_Util::ConvertGLEnumToString(format).c_str());
|
||||
return true;
|
||||
}
|
||||
@@ -7053,7 +7053,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
if (wideType == GL_NONE) {
|
||||
MGLOG_E("Readback conversion: ES accepted no wide read type for format %s type %s, skipping readback",
|
||||
MGLOG_E_ONCE("Readback conversion: ES accepted no wide read type for format %s type %s, skipping readback",
|
||||
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
|
||||
return true;
|
||||
}
|
||||
@@ -7236,7 +7236,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
const Bool convertible = GetReadbackChannelMapping(format, conversionMapping) &&
|
||||
GetReadbackDstPixelSize(conversionMapping, type) != 0;
|
||||
if (!useNativeReadback && !convertible) {
|
||||
MGLOG_E("ReadPixels: format %s with type %s is not implemented yet, skipping readback",
|
||||
MGLOG_E_ONCE("ReadPixels: format %s with type %s is not implemented yet, skipping readback",
|
||||
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
|
||||
return;
|
||||
}
|
||||
@@ -7257,7 +7257,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("ReadPixels: GL_READ_FRAMEBUFFER status = %s", MG_Util::ConvertGLEnumToString(fbStatus).c_str());
|
||||
|
||||
if (fbStatus != GL_FRAMEBUFFER_COMPLETE) {
|
||||
MGLOG_E("ReadPixels: bound READ FBO is not complete");
|
||||
MGLOG_E_ONCE("ReadPixels: bound READ FBO is not complete");
|
||||
return;
|
||||
}
|
||||
// ES only guarantees GL_RGBA/GL_UNSIGNED_BYTE and GL_RGBA_INTEGER/GL_(UNSIGNED_)INT for the
|
||||
@@ -7282,7 +7282,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("ReadPixels: finished via client-format conversion");
|
||||
return;
|
||||
}
|
||||
MGLOG_E("ReadPixels: format %s with type %s is not implemented yet, skipping readback",
|
||||
MGLOG_E_ONCE("ReadPixels: format %s with type %s is not implemented yet, skipping readback",
|
||||
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
|
||||
return;
|
||||
}
|
||||
@@ -7315,7 +7315,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
auto* backendResource = BufferImpl::EnsureBufferResource(pixelPackBufferObject);
|
||||
MGLOG_D("ReadPixels: Using PBO %u", pixelPackBufferObject->GetExternalIndex());
|
||||
if (!backendResource || backendResource->id == 0) {
|
||||
MGLOG_E("ReadPixels: No backend buffer found for PBO %u.",
|
||||
MGLOG_E_ONCE("ReadPixels: No backend buffer found for PBO %u.",
|
||||
pixelPackBufferObject ? pixelPackBufferObject->GetExternalIndex() : 0);
|
||||
return;
|
||||
}
|
||||
@@ -7347,7 +7347,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("ReadPixels: finished via client-format conversion after native failure");
|
||||
return;
|
||||
}
|
||||
MGLOG_E("ReadPixels: native read of %s/%s failed (%s) and no conversion path covers it, "
|
||||
MGLOG_E_ONCE("ReadPixels: native read of %s/%s failed (%s) and no conversion path covers it, "
|
||||
"skipping readback",
|
||||
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str(),
|
||||
MG_Util::ConvertGLEnumToString(nativeReadError).c_str());
|
||||
@@ -7367,7 +7367,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("ReadPixels: Unmapping PBO");
|
||||
g_GLESFuncs.glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
|
||||
} else {
|
||||
MGLOG_E("ReadPixels: glMapBufferRange returned nullptr");
|
||||
MGLOG_E_ONCE("ReadPixels: glMapBufferRange returned nullptr");
|
||||
}
|
||||
}
|
||||
MGLOG_D("ReadPixels: finished");
|
||||
@@ -7403,7 +7403,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
const Bool convertible = GetReadbackChannelMapping(format, conversionMapping) &&
|
||||
GetReadbackDstPixelSize(conversionMapping, type) != 0;
|
||||
if (!useNativeReadback && !convertible) {
|
||||
MGLOG_E("GetTexImage: format %s with type %s is not implemented yet, skipping readback",
|
||||
MGLOG_E_ONCE("GetTexImage: format %s with type %s is not implemented yet, skipping readback",
|
||||
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
|
||||
return;
|
||||
}
|
||||
@@ -7431,7 +7431,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
auto* backendTextureSlot = TextureImpl::g_backendTextureObjects.Find(textureObject.get());
|
||||
|
||||
if (!backendTextureSlot || !*backendTextureSlot) {
|
||||
MGLOG_E("GetTexImage: No backend texture found for texture %u.",
|
||||
MGLOG_E_ONCE("GetTexImage: No backend texture found for texture %u.",
|
||||
textureObject ? textureObject->GetExternalIndex() : 0);
|
||||
return;
|
||||
}
|
||||
@@ -7499,7 +7499,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("GetTexImage: texture storage type = %d", (int)storageType);
|
||||
|
||||
if (storageType == TextureStorageType::Buffer) {
|
||||
MGLOG_E("GetTexImage: Texture storage type Buffer is not supported.");
|
||||
MGLOG_E_ONCE("GetTexImage: Texture storage type Buffer is not supported.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -7511,7 +7511,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// levelRange.y() is GL_TEXTURE_MAX_LEVEL, an inclusive level index — a single-level
|
||||
// texture has range [0, 0] and level 0 must be readable.
|
||||
if (static_cast<Uint>(level) < levelRange.x() || static_cast<Uint>(level) > levelRange.y()) {
|
||||
MGLOG_E("GetTexImage: Requested level %d is out of range (base level %u, max level %u), skipping readback",
|
||||
MGLOG_E_ONCE("GetTexImage: Requested level %d is out of range (base level %u, max level %u), skipping readback",
|
||||
level, levelRange.x(), levelRange.y());
|
||||
return;
|
||||
}
|
||||
@@ -7608,15 +7608,15 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return;
|
||||
}
|
||||
if (!tempFBOComplete) {
|
||||
MGLOG_E("GetTexImage: READ FBO incomplete and no shadow copy available, skipping readback");
|
||||
MGLOG_E_ONCE("GetTexImage: READ FBO incomplete and no shadow copy available, skipping readback");
|
||||
return;
|
||||
}
|
||||
MGLOG_E("GetTexImage: format %s with type %s is not implemented yet, skipping readback",
|
||||
MGLOG_E_ONCE("GetTexImage: format %s with type %s is not implemented yet, skipping readback",
|
||||
MG_Util::ConvertGLEnumToString(format).c_str(), MG_Util::ConvertGLEnumToString(type).c_str());
|
||||
return;
|
||||
}
|
||||
if (!tempFBOComplete) {
|
||||
MGLOG_E("GetTexImage: bound READ FBO is not complete");
|
||||
MGLOG_E_ONCE("GetTexImage: bound READ FBO is not complete");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -7644,7 +7644,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
auto* backendResource = BufferImpl::EnsureBufferResource(pixelPackBufferObject);
|
||||
MGLOG_D("GetTexImage: Using PBO %u", pixelPackBufferObject->GetExternalIndex());
|
||||
if (!backendResource || backendResource->id == 0) {
|
||||
MGLOG_E("GetTexImage: No backend buffer found for PBO %u.",
|
||||
MGLOG_E_ONCE("GetTexImage: No backend buffer found for PBO %u.",
|
||||
pixelPackBufferObject ? pixelPackBufferObject->GetExternalIndex() : 0);
|
||||
return;
|
||||
}
|
||||
@@ -7680,7 +7680,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D("ReadPixels: Unmapping PBO");
|
||||
g_GLESFuncs.glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
|
||||
} else {
|
||||
MGLOG_E("ReadPixels: glMapBufferRange returned nullptr");
|
||||
MGLOG_E_ONCE("ReadPixels: glMapBufferRange returned nullptr");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8067,7 +8067,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
if (g_requestedSwapInterval < 0) return;
|
||||
if (!g_EGLFuncs.eglSwapInterval || g_Display == EGL_NO_DISPLAY || g_Surface == EGL_NO_SURFACE) return;
|
||||
const EGLBoolean ok = g_EGLFuncs.eglSwapInterval(g_Display, g_requestedSwapInterval);
|
||||
MGLOG_I("DirectGLES: applied native swap interval %d (%s)", g_requestedSwapInterval,
|
||||
MGLOG_D("DirectGLES: applied native swap interval %d (%s)", g_requestedSwapInterval,
|
||||
ok ? "ok" : "failed");
|
||||
}
|
||||
} // namespace
|
||||
@@ -8178,12 +8178,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
Bool MakeCurrent() {
|
||||
if (!g_EGLFuncs.eglMakeCurrent || g_Display == EGL_NO_DISPLAY || g_Surface == EGL_NO_SURFACE ||
|
||||
g_Context == EGL_NO_CONTEXT) {
|
||||
MGLOG_E("DirectGLES::MakeCurrent failed: EGL display/surface/context is not initialized");
|
||||
MGLOG_E_ONCE("DirectGLES::MakeCurrent failed: EGL display/surface/context is not initialized");
|
||||
return false;
|
||||
}
|
||||
if (!g_EGLFuncs.eglMakeCurrent(g_Display, g_Surface, g_Surface, g_Context)) {
|
||||
const EGLint error = g_EGLFuncs.eglGetError ? g_EGLFuncs.eglGetError() : EGL_SUCCESS;
|
||||
MGLOG_E("DirectGLES::MakeCurrent failed: native eglMakeCurrent returned error 0x%04x", error);
|
||||
MGLOG_E_ONCE("DirectGLES::MakeCurrent failed: native eglMakeCurrent returned error 0x%04x", error);
|
||||
return false;
|
||||
}
|
||||
InvalidateEglVerifiedStamp();
|
||||
@@ -8216,7 +8216,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
if (!g_EGLFuncs.eglMakeCurrent(g_Display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
|
||||
const EGLint error = g_EGLFuncs.eglGetError ? g_EGLFuncs.eglGetError() : EGL_SUCCESS;
|
||||
MGLOG_E("DirectGLES::ReleaseCurrent failed: native eglMakeCurrent returned error 0x%04x", error);
|
||||
MGLOG_E_ONCE("DirectGLES::ReleaseCurrent failed: native eglMakeCurrent returned error 0x%04x", error);
|
||||
return false;
|
||||
}
|
||||
// Clearing the global owner works from ANY thread (a release request can
|
||||
|
||||
@@ -598,7 +598,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
void* ptr = g_GLESFuncs.glMapBufferRange(TempBufferTarget, 0, static_cast<GLsizeiptr>(size),
|
||||
GL_MAP_WRITE_BIT | kMapPersistentBit | kMapCoherentBit);
|
||||
if (!ptr) {
|
||||
MGLOG_E("Ops_AcquirePersistentMap: glMapBufferRange(persistent) failed for buffer %u",
|
||||
MGLOG_E_ONCE("Ops_AcquirePersistentMap: glMapBufferRange(persistent) failed for buffer %u",
|
||||
resource->id);
|
||||
resource->persistentMapped = false;
|
||||
resource->persistentPtr = nullptr;
|
||||
@@ -716,7 +716,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
resource->syncedChangeSerial = bufferObject.GetChangeSerial();
|
||||
return;
|
||||
}
|
||||
MGLOG_E("Failed to map buffer with ID: %u for flush, falling back to glBufferSubData",
|
||||
MGLOG_E_ONCE("Failed to map buffer with ID: %u for flush, falling back to glBufferSubData",
|
||||
resource->id);
|
||||
}
|
||||
UploadRangeNow(*resource, bufferObject, range.start, range.end);
|
||||
@@ -739,7 +739,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
void* mapped = g_GLESFuncs.glMapBufferRange(TempBufferTarget, 0, static_cast<GLsizeiptr>(size),
|
||||
GL_MAP_READ_BIT);
|
||||
if (mapped == nullptr) {
|
||||
MGLOG_E("Ops_ReadbackFromGpu: glMapBufferRange(read) failed for buffer %u", resource->id);
|
||||
MGLOG_E_ONCE("Ops_ReadbackFromGpu: glMapBufferRange(read) failed for buffer %u", resource->id);
|
||||
return;
|
||||
}
|
||||
bufferObject.WritebackFromBackend({mapped, size}, 0);
|
||||
@@ -993,8 +993,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
} else {
|
||||
g_GLESFuncs.glGenBuffers(1, &resource->id);
|
||||
if (resource->id == 0) {
|
||||
MGLOG_E("Failed to generate buffer object.");
|
||||
MGLOG_E("ES glGetError(): %s",
|
||||
MGLOG_E_ONCE("Failed to generate buffer object.");
|
||||
MGLOG_E_ONCE("ES glGetError(): %s",
|
||||
MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
return resource;
|
||||
}
|
||||
@@ -1224,7 +1224,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
}
|
||||
if (id == 0) {
|
||||
MGLOG_E("Global-UBO ring: persistent storage creation failed (%zu bytes); "
|
||||
MGLOG_E_ONCE("Global-UBO ring: persistent storage creation failed (%zu bytes); "
|
||||
"falling back to glBufferSubData uploads.",
|
||||
newSize);
|
||||
g_uboRing.creationFailed = true;
|
||||
@@ -1470,8 +1470,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
m_clientAttributeBufferIds.fill(0);
|
||||
g_GLESFuncs.glGenVertexArrays(1, &m_backendVAOId);
|
||||
if (m_backendVAOId == 0) {
|
||||
MGLOG_E("Failed to generate vertex array object.");
|
||||
MGLOG_E("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
MGLOG_E_ONCE("Failed to generate vertex array object.");
|
||||
MGLOG_E_ONCE("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
} else {
|
||||
MGLOG_D("Generated vertex array object with ID: %u.", m_backendVAOId);
|
||||
}
|
||||
@@ -1529,13 +1529,13 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
inline Bool BindAttributeBuffer(const MG_State::GLState::VertexAttribute& attrib) {
|
||||
const auto& bufferObject = attrib.Buffer;
|
||||
if (!bufferObject) {
|
||||
MGLOG_W("Attribute has no bound buffer, skipping.");
|
||||
MGLOG_W_ONCE("Attribute has no bound buffer, skipping.");
|
||||
return false;
|
||||
}
|
||||
|
||||
auto* backendResource = BufferImpl::EnsureBufferResource(bufferObject);
|
||||
if (!backendResource || backendResource->id == 0) {
|
||||
MGLOG_E("No backend buffer found for attribute's buffer, cannot bind attribute.");
|
||||
MGLOG_E_ONCE("No backend buffer found for attribute's buffer, cannot bind attribute.");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1586,12 +1586,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
inline Bool SyncZeroStrideAttribute(Uint attribIndex, const MG_State::GLState::VertexAttribute& attrib) {
|
||||
const auto& bufferObject = attrib.Buffer;
|
||||
if (!bufferObject) {
|
||||
MGLOG_W("Zero-stride attribute %u has no bound buffer, skipping.", attribIndex);
|
||||
MGLOG_W_ONCE("Zero-stride attribute %u has no bound buffer, skipping.", attribIndex);
|
||||
return false;
|
||||
}
|
||||
auto* backendResource = BufferImpl::EnsureBufferResource(bufferObject);
|
||||
if (!backendResource || backendResource->id == 0) {
|
||||
MGLOG_E("No backend buffer for zero-stride attribute %u, cannot bind it.", attribIndex);
|
||||
MGLOG_E_ONCE("No backend buffer for zero-stride attribute %u, cannot bind it.", attribIndex);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1621,7 +1621,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
if (!stateVAOObject) {
|
||||
MGLOG_E("State VAO object is null, cannot sync to backend.");
|
||||
MGLOG_E_ONCE("State VAO object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1694,7 +1694,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// because the array stayed enabled with no pointer the failed call could set.
|
||||
// The type test therefore covers the storage, not the spelling.
|
||||
if (attrib.IsLong || attrib.Type == DataType::Float64) {
|
||||
MGLOG_I("DirectGLES: vertex attribute %u is a 64-bit (GL_DOUBLE) array, which this "
|
||||
MGLOG_W_ONCE("DirectGLES: vertex attribute %u is a 64-bit (GL_DOUBLE) array, which this "
|
||||
"backend cannot feed - disabling the array",
|
||||
attribIndex);
|
||||
g_GLESFuncs.glDisableVertexAttribArray(attribIndex);
|
||||
@@ -1761,7 +1761,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
|
||||
if (formatMayBeRefused && g_GLESFuncs.glGetError() != GL_NO_ERROR) {
|
||||
MGLOG_I("DirectGLES: the driver refused the vertex format of attribute %u "
|
||||
MGLOG_W_ONCE("DirectGLES: the driver refused the vertex format of attribute %u "
|
||||
"(size=%d bgra=%d type=%s) - disabling the array so the draw cannot "
|
||||
"fetch through a pointer the driver never accepted",
|
||||
attribIndex, attrib.Size, attrib.IsBgra ? 1 : 0,
|
||||
@@ -1784,7 +1784,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
BufferImpl::BindBufferId(GL_ELEMENT_ARRAY_BUFFER, backendResource->id);
|
||||
indexBufferSynced = true;
|
||||
} else {
|
||||
MGLOG_W("No backend buffer found for index buffer binding, cannot bind index buffer.");
|
||||
MGLOG_W_ONCE("No backend buffer found for index buffer binding, cannot bind index buffer.");
|
||||
}
|
||||
} else {
|
||||
g_GLESFuncs.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
@@ -1842,7 +1842,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
if (bufferId == 0) {
|
||||
g_GLESFuncs.glGenBuffers(1, &bufferId);
|
||||
if (bufferId == 0) {
|
||||
MGLOG_E("Failed to create client-side vertex attribute upload buffer.");
|
||||
MGLOG_E_ONCE("Failed to create client-side vertex attribute upload buffer.");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -1877,8 +1877,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glGenTextures(1, &m_backendTextureId);
|
||||
m_contextGeneration = g_backendContextGeneration;
|
||||
if (m_backendTextureId == 0) {
|
||||
MGLOG_E("Failed to generate texture object.");
|
||||
MGLOG_E("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
MGLOG_E_ONCE("Failed to generate texture object.");
|
||||
MGLOG_E_ONCE("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
} else {
|
||||
MGLOG_D("Generated texture object with ID: %u.", m_backendTextureId);
|
||||
}
|
||||
@@ -1956,8 +1956,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glGenTextures(1, &m_backendTextureId);
|
||||
m_contextGeneration = g_backendContextGeneration;
|
||||
if (m_backendTextureId == 0) {
|
||||
MGLOG_E("Failed to regenerate texture object.");
|
||||
MGLOG_E("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
MGLOG_E_ONCE("Failed to regenerate texture object.");
|
||||
MGLOG_E_ONCE("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
} else {
|
||||
MGLOG_D("Regenerated texture object with ID: %u.", m_backendTextureId);
|
||||
}
|
||||
@@ -2391,7 +2391,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
void BackendTextureObject::SyncMipmapsToBackend(
|
||||
const SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
|
||||
if (!stateTextureObject) {
|
||||
MGLOG_E("State texture object is null, cannot sync to backend.");
|
||||
MGLOG_E_ONCE("State texture object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -2424,7 +2424,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D(" Texture target for syncing is %s",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
if (!IsSupportedTextureTarget(targetInternal)) {
|
||||
MGLOG_E(" Texture target %s is not supported, skipping.",
|
||||
MGLOG_E_ONCE(" Texture target %s is not supported, skipping.",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
return;
|
||||
}
|
||||
@@ -2576,7 +2576,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
static_cast<GLsizei>(uploadSize.z()), 0, glFormat, glType, uploadData);
|
||||
break;
|
||||
default:
|
||||
MGLOG_E("Unhandled texture target %s",
|
||||
MGLOG_E_ONCE("Unhandled texture target %s",
|
||||
MG_Util::ConvertTextureTargetToString(stateTextureObject->GetTarget()).c_str());
|
||||
break;
|
||||
}
|
||||
@@ -2654,7 +2654,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
static_cast<GLsizei>(storageSize.z()));
|
||||
break;
|
||||
default:
|
||||
MGLOG_E("Unhandled immutable texture target %s",
|
||||
MGLOG_E_ONCE("Unhandled immutable texture target %s",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
break;
|
||||
}
|
||||
@@ -2776,7 +2776,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
MGLOG_E("Unhandled texture target %s",
|
||||
MGLOG_E_ONCE("Unhandled texture target %s",
|
||||
MG_Util::ConvertTextureTargetToString(textureTarget).c_str());
|
||||
}
|
||||
}
|
||||
@@ -2828,7 +2828,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
|
||||
auto byteSize = textureMipmapObject->GetMipmapByteSize(uploadTarget, level);
|
||||
if (byteSize == 0) {
|
||||
MGLOG_W("Mipmap level %d has no data, skipping update.", level);
|
||||
MGLOG_D("Mipmap level %d has no data, skipping update.", level);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -2979,7 +2979,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}
|
||||
break;
|
||||
default:
|
||||
MGLOG_E("Unhandled texture target %s",
|
||||
MGLOG_E_ONCE("Unhandled texture target %s",
|
||||
MG_Util::ConvertTextureTargetToString(stateTextureObject->GetTarget()).c_str());
|
||||
break;
|
||||
}
|
||||
@@ -3007,7 +3007,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// Need to sync texture buffer if not synced yet
|
||||
auto* backendBufferResource = BufferImpl::EnsureBufferResource(buffer);
|
||||
if (!backendBufferResource || backendBufferResource->id == 0) {
|
||||
MGLOG_E("Failed to sync backing buffer for texture buffer with ID: %u",
|
||||
MGLOG_E_ONCE("Failed to sync backing buffer for texture buffer with ID: %u",
|
||||
stateTextureObject->GetExternalIndex());
|
||||
return;
|
||||
}
|
||||
@@ -3026,15 +3026,15 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// below that without EXT/OES_texture_buffer. Calling it was an unconditional
|
||||
// null dereference. There is no conformant way to refuse the call (it is valid
|
||||
// in the context MobileGL claims), so the texture is left unbacked and the
|
||||
// reason is stated once per respecify at a level that survives the shipped
|
||||
// INFO build - MGLOG_E is compiled out there, which is exactly how this class
|
||||
// of defect stays invisible.
|
||||
// reason is stated once per object, latched by the flag below. It was parked
|
||||
// at MGLOG_I while the level ordering compiled MGLOG_W out of INFO builds;
|
||||
// W is the correct level and now survives there.
|
||||
if (!AreBufferTexturesSupported()) {
|
||||
if (m_bufferTextureUnsupportedReported) {
|
||||
break;
|
||||
}
|
||||
m_bufferTextureUnsupportedReported = true;
|
||||
MGLOG_I("Texture buffer %u cannot be backed: this ES driver has no buffer "
|
||||
MGLOG_W("Texture buffer %u cannot be backed: this ES driver has no buffer "
|
||||
"textures (%s). Every draw sampling it will read zero and every "
|
||||
"shader declaring a samplerBuffer will fail to compile. MobileGL "
|
||||
"still advertises GL_MAX_TEXTURE_BUFFER_SIZE = %d because an "
|
||||
@@ -3062,7 +3062,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
} else if (!CallTexBufferRange(GL_TEXTURE_BUFFER, glInternalFormat, backendId,
|
||||
static_cast<GLintptr>(rangeOffset),
|
||||
static_cast<GLsizeiptr>(rangeSize))) {
|
||||
MGLOG_I("Texture buffer %u names a sub-range but the driver has no "
|
||||
MGLOG_W_ONCE("Texture buffer %u names a sub-range but the driver has no "
|
||||
"glTexBufferRange; binding the whole buffer instead",
|
||||
stateTextureObject->GetExternalIndex());
|
||||
CallTexBuffer(GL_TEXTURE_BUFFER, glInternalFormat, backendId);
|
||||
@@ -3080,7 +3080,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// TextureStorageType is {Mipmap, Buffer}, both handled above, so this is a
|
||||
// backstop for a state object that grew a new storage kind. Skipping the upload
|
||||
// renders wrong; throwing unwinds through the C GL ABI and kills the process.
|
||||
MGLOG_I("DirectGLES texture sync: no upload path for storage type %d on texture %u; "
|
||||
MGLOG_E_ONCE("DirectGLES texture sync: no upload path for storage type %d on texture %u; "
|
||||
"skipping this sync",
|
||||
static_cast<int>(stateTextureObject->GetStorageType()),
|
||||
stateTextureObject->GetExternalIndex());
|
||||
@@ -3115,7 +3115,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#endif
|
||||
|
||||
if (!stateTextureObject) {
|
||||
MGLOG_E("State texture object is null, cannot sync to backend.");
|
||||
MGLOG_E_ONCE("State texture object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3136,7 +3136,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D(" Texture target for syncing is %s",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
if (!IsSupportedTextureTarget(targetInternal)) {
|
||||
MGLOG_E(" Texture target %s is not supported, skipping.",
|
||||
MGLOG_E_ONCE(" Texture target %s is not supported, skipping.",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
return;
|
||||
}
|
||||
@@ -3225,7 +3225,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#endif
|
||||
|
||||
if (!stateTextureObject) {
|
||||
MGLOG_E("State texture object is null, cannot sync to backend.");
|
||||
MGLOG_E_ONCE("State texture object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3245,7 +3245,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
MGLOG_D(" Texture target for syncing is %s",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
if (!IsSupportedTextureTarget(targetInternal)) {
|
||||
MGLOG_E(" Texture target %s is not supported, skipping.",
|
||||
MGLOG_E_ONCE(" Texture target %s is not supported, skipping.",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
return;
|
||||
}
|
||||
@@ -3393,8 +3393,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glGenFramebuffers(1, &m_backendFBOId);
|
||||
m_contextGeneration = g_backendContextGeneration;
|
||||
if (m_backendFBOId == 0) {
|
||||
MGLOG_E("Failed to generate framebuffer object.");
|
||||
MGLOG_E("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
MGLOG_E_ONCE("Failed to generate framebuffer object.");
|
||||
MGLOG_E_ONCE("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
} else {
|
||||
MGLOG_D("Generated framebuffer object with ID: %u.", m_backendFBOId);
|
||||
}
|
||||
@@ -3530,7 +3530,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
backendTextureObject = newTextureSlot;
|
||||
}
|
||||
if (!backendTextureObject) {
|
||||
MGLOG_E("%s: No backend texture found for FBO attachment, cannot bind texture.", __func__);
|
||||
MGLOG_E_ONCE("%s: No backend texture found for FBO attachment, cannot bind texture.", __func__);
|
||||
return false;
|
||||
}
|
||||
backendTextureObject->SyncMipmapsToBackend(textureObject);
|
||||
@@ -3899,7 +3899,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
if (!stateFBOObject) {
|
||||
MGLOG_E("State FBO object is null, cannot sync to backend.");
|
||||
MGLOG_E_ONCE("State FBO object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
MGLOG_D("Syncing FBO with backend ID %u to backend for state ID %u, as %s FBO", m_backendFBOId,
|
||||
@@ -4418,8 +4418,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
#endif
|
||||
m_backendProgramId = g_GLESFuncs.glCreateProgram();
|
||||
if (m_backendProgramId == 0) {
|
||||
MGLOG_E("Failed to create program object in backend.");
|
||||
MGLOG_E("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
MGLOG_E_ONCE("Failed to create program object in backend.");
|
||||
MGLOG_E_ONCE("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
|
||||
} else {
|
||||
MGLOG_D("Created backend program object with ID: %u", m_backendProgramId);
|
||||
@@ -4658,7 +4658,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
if (!stateProgramObject) {
|
||||
MGLOG_E("State program object is null, skipping backend sync.");
|
||||
MGLOG_E_ONCE("State program object is null, skipping backend sync.");
|
||||
return;
|
||||
}
|
||||
// Recorded before either early return below, so Use() can always name the GL
|
||||
@@ -4671,7 +4671,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// a LINK_STATUS it already reported true, so "linked but not drawable" is the
|
||||
// answer, and this is where the ES backend expresses it.
|
||||
if (!stateProgramObject->GetLinkStatus() || !stateProgramObject->GetSpirvStatus()) {
|
||||
MGLOG_E("Program object is not linked or has no generated SPIR-V, skipping backend sync. State "
|
||||
MGLOG_E_ONCE("Program object is not linked or has no generated SPIR-V, skipping backend sync. State "
|
||||
"program ID: %u",
|
||||
stateProgramObject->GetExternalIndex());
|
||||
return;
|
||||
@@ -4763,7 +4763,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
GLuint backendShaderId = g_GLESFuncs.glCreateShader(glShaderType);
|
||||
|
||||
if (backendShaderId == 0) {
|
||||
MGLOG_E("Failed to create backend shader for attachment.");
|
||||
MGLOG_E_ONCE("Failed to create backend shader for attachment.");
|
||||
continue;
|
||||
}
|
||||
String source;
|
||||
@@ -4773,12 +4773,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// ES 3.2 or EXT/OES_texture_buffer on the host. Without it SPIRV-Cross emits
|
||||
// `#extension GL_EXT_texture_buffer : require` and the driver rejects both that
|
||||
// and the isamplerBuffer keyword - the program never links and every draw using it
|
||||
// becomes a silent no-op. Say so here, naming the stage, instead of leaving a
|
||||
// driver info log the shipped INFO build compiles out (MGLOG_E is inactive there).
|
||||
// becomes a silent no-op. Say so here, naming the stage. Deliberately unlatched:
|
||||
// this is bounded by program count, and which stage failed is the whole point.
|
||||
// Gated on the capability so the module walk never runs on a healthy driver.
|
||||
if (!AreBufferTexturesSupported() &&
|
||||
MG_Util::ShaderTranspiler::ShaderCompiler::ModuleDeclaresBufferTextureSampler(spirvCode)) {
|
||||
MGLOG_I("Program %u stage %s samples a buffer texture, which this ES driver "
|
||||
MGLOG_E("Program %u stage %s samples a buffer texture, which this ES driver "
|
||||
"cannot provide (%s). The shader will not compile and the program will "
|
||||
"not link; every draw using it is a no-op.",
|
||||
m_backendProgramId,
|
||||
@@ -4947,14 +4947,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
spvcSession.Compile(&result);
|
||||
|
||||
if (!result) {
|
||||
// MGLOG_I, for the same reason as the compile- and link-failure diagnostics
|
||||
// below: every CI, retrace and release build compiles at
|
||||
// MOBILEGL_LOG_LEVEL_INFO, where MGLOG_E expands to nothing. A stage that
|
||||
// MGLOG_E, unlatched, like the compile- and link-failure diagnostics below:
|
||||
// one line per failing stage is bounded by program count and naming the
|
||||
// stage is the entire diagnostic value. A stage that
|
||||
// never reaches the driver leaves the program short of that stage, so the
|
||||
// link fails with an EMPTY driver info log - the least debuggable failure
|
||||
// MobileGL can produce, and what hid the whole
|
||||
// KHR-GL43.vertex_attrib_binding family behind "the draw captured zeros".
|
||||
MGLOG_I("Shader transpilation to ESSL failed. State program ID: %u, stage: %s, "
|
||||
MGLOG_E("Shader transpilation to ESSL failed. State program ID: %u, stage: %s, "
|
||||
"SPIRV-Cross error: %s",
|
||||
stateProgramObject->GetExternalIndex(),
|
||||
MG_Util::ConvertGLEnumToString(glShaderType).c_str(),
|
||||
@@ -5041,14 +5041,13 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
Vector<GLchar> log(static_cast<SizeT>(logLength) + 1, '\0');
|
||||
g_GLESFuncs.glGetShaderInfoLog(backendShaderId, logLength, nullptr, log.data());
|
||||
log.back() = '\0';
|
||||
// MGLOG_I, deliberately. Every CI, retrace and release build compiles at
|
||||
// MOBILEGL_LOG_LEVEL_INFO, where MGLOG_E and MGLOG_W expand to nothing
|
||||
// (Log.h orders DEBUG < WARN < ERROR < INFO), so this diagnostic used to
|
||||
// exist only in debug builds: the Android retrace artifact carried 294
|
||||
// INFO lines and zero ERROR lines while two generated shaders were being
|
||||
// rejected outright, and the lane could not say why it was rendering an
|
||||
// empty translucent layer. A shader the driver refuses is never noise.
|
||||
MGLOG_I("Shader compilation failed. State program ID: %u, stage: %s, backend shader ID: "
|
||||
// MGLOG_E, unlatched. This was parked at MGLOG_I while the level ordering
|
||||
// compiled E and W out of every INFO build: the Android retrace artifact
|
||||
// carried 294 INFO lines and zero ERROR lines while two generated shaders
|
||||
// were being rejected outright, and the lane could not say why it was
|
||||
// rendering an empty translucent layer. A shader the driver refuses is
|
||||
// never noise, and one line per refused shader is bounded by program count.
|
||||
MGLOG_E("Shader compilation failed. State program ID: %u, stage: %s, backend shader ID: "
|
||||
"%u, driver log: %s",
|
||||
stateProgramObject->GetExternalIndex(),
|
||||
MG_Util::ConvertGLEnumToString(glShaderType).c_str(), backendShaderId,
|
||||
@@ -5132,7 +5131,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
// MGLOG_I for the same reason as the compile failure above: a program that
|
||||
// links nothing no-ops every draw that uses it, and that has to be readable
|
||||
// in an INFO-level artifact.
|
||||
MGLOG_I("Program linking failed. State program ID: %u, backend program ID: %u, driver log: %s",
|
||||
MGLOG_E("Program linking failed. State program ID: %u, backend program ID: %u, driver log: %s",
|
||||
stateProgramObject->GetExternalIndex(), m_backendProgramId, log.data());
|
||||
} else {
|
||||
MGLOG_D("Program linked successfully. ID: %u", m_backendProgramId);
|
||||
@@ -5224,7 +5223,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
m_globalUboBackendBlockSize = static_cast<Int>(blockDataSize);
|
||||
}
|
||||
} else {
|
||||
MGLOG_W("Program %u has frontend global UBO storage, but backend has no %s block.",
|
||||
MGLOG_W_ONCE("Program %u has frontend global UBO storage, but backend has no %s block.",
|
||||
stateProgramObject->GetExternalIndex(), MG_Util::ShaderTranspiler::GLOBAL_UBO_NAME);
|
||||
}
|
||||
}
|
||||
@@ -5300,13 +5299,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
return;
|
||||
}
|
||||
if (!m_backendProgramUsable) {
|
||||
// MGLOG_I, not MGLOG_W: at MOBILEGL_LOG_LEVEL_INFO - the level the shipped
|
||||
// fordebug builds compile at - only I and F survive, and this is precisely the
|
||||
// line those builds need. Every draw made with this program renders nothing and
|
||||
// raises no GL error, so without it the only symptom is a framebuffer that kept
|
||||
// its clear colour. The early return above keeps it to at most one line per
|
||||
// program state change, not one per draw.
|
||||
MGLOG_I("Backend program for GL program %u is unusable (a shader failed to transpile, "
|
||||
// Every draw made with this program renders nothing and raises no GL error, so
|
||||
// without this line the only symptom is a framebuffer that kept its clear
|
||||
// colour. Latched: the early return above only dedupes CONSECUTIVE binds, so an
|
||||
// app alternating a healthy and a broken program would otherwise log every
|
||||
// single draw. Parked at MGLOG_I until the level ordering was fixed.
|
||||
MGLOG_E_ONCE("Backend program for GL program %u is unusable (a shader failed to transpile, "
|
||||
"compile or link); binding program 0 - draws with it will render nothing",
|
||||
m_frontendProgramId);
|
||||
}
|
||||
@@ -5354,8 +5352,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glGenSamplers(1, &m_backendSamplerId);
|
||||
m_contextGeneration = g_backendContextGeneration;
|
||||
if (m_backendSamplerId == 0) {
|
||||
MGLOG_E("Failed to generate sampler object.");
|
||||
MGLOG_E("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
MGLOG_E_ONCE("Failed to generate sampler object.");
|
||||
MGLOG_E_ONCE("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
} else {
|
||||
MGLOG_D("Generated sampler object with ID: %u.", m_backendSamplerId);
|
||||
}
|
||||
@@ -5387,7 +5385,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
if (!stateSamplerObject) {
|
||||
MGLOG_E("State sampler object is null, cannot sync to backend.");
|
||||
MGLOG_E_ONCE("State sampler object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5498,8 +5496,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
g_GLESFuncs.glGenRenderbuffers(1, &m_backendRBOId);
|
||||
m_contextGeneration = g_backendContextGeneration;
|
||||
if (m_backendRBOId == 0) {
|
||||
MGLOG_E("Failed to generate renderbuffer object.");
|
||||
MGLOG_E("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
MGLOG_E_ONCE("Failed to generate renderbuffer object.");
|
||||
MGLOG_E_ONCE("ES glGetError(): %s", MG_Util::ConvertGLEnumToString(g_GLESFuncs.glGetError()).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5531,7 +5529,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
if (!stateRBOObject) {
|
||||
MGLOG_E("State RBO object is null, cannot sync to backend.");
|
||||
MGLOG_E_ONCE("State RBO object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -252,7 +252,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
|
||||
g_resolvedTier =
|
||||
ResolveTier(g_GLESCapabilities, g_GLESFuncs, MG_Config::Features.EsprytMultiDrawMode,
|
||||
&g_tierResolution);
|
||||
MGLOG_I("DirectGLES multi-draw: %s", g_tierResolution.c_str());
|
||||
MGLOG_D("DirectGLES multi-draw: %s", g_tierResolution.c_str());
|
||||
}
|
||||
|
||||
// Which tiers have already announced themselves, one bit per GLESMultiDrawMode.
|
||||
@@ -267,7 +267,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
|
||||
const Uint32 bit = 1u << static_cast<Uint32>(tier);
|
||||
if (g_announcedTiers & bit) return;
|
||||
g_announcedTiers |= bit;
|
||||
MGLOG_I("DirectGLES multi-draw: first batch executed via tier \"%s\"", TierName(tier));
|
||||
MGLOG_D("DirectGLES multi-draw: first batch executed via tier \"%s\"", TierName(tier));
|
||||
}
|
||||
|
||||
// The tier this particular batch can actually take. A tier is demoted here when
|
||||
@@ -490,7 +490,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
|
||||
const Uint8* source = ResolveSubDrawIndices(indexBuffer, indexBufferBytes, indexBufferSize, indices[i],
|
||||
subDrawCount, indexSize);
|
||||
if (!source) {
|
||||
MGLOG_E("DirectGLES multi-draw (drawelements tier): sub-draw %d reads outside the bound index "
|
||||
MGLOG_E_ONCE("DirectGLES multi-draw (drawelements tier): sub-draw %d reads outside the bound index "
|
||||
"buffer; skipping the batch",
|
||||
i);
|
||||
return false;
|
||||
@@ -596,7 +596,7 @@ void main() {
|
||||
|
||||
const GLuint shader = g_GLESFuncs.glCreateShader(GL_COMPUTE_SHADER);
|
||||
if (shader == 0) {
|
||||
MGLOG_E("DirectGLES multi-draw (compute tier): glCreateShader(GL_COMPUTE_SHADER) failed");
|
||||
MGLOG_E_ONCE("DirectGLES multi-draw (compute tier): glCreateShader(GL_COMPUTE_SHADER) failed");
|
||||
return false;
|
||||
}
|
||||
const char* source = kFlattenComputeSource;
|
||||
@@ -607,14 +607,14 @@ void main() {
|
||||
if (status != GL_TRUE) {
|
||||
char log[1024] = {};
|
||||
g_GLESFuncs.glGetShaderInfoLog(shader, sizeof(log) - 1, nullptr, log);
|
||||
MGLOG_E("DirectGLES multi-draw (compute tier): index-flattening shader failed to compile: %s", log);
|
||||
MGLOG_E_ONCE("DirectGLES multi-draw (compute tier): index-flattening shader failed to compile: %s", log);
|
||||
g_GLESFuncs.glDeleteShader(shader);
|
||||
return false;
|
||||
}
|
||||
|
||||
const GLuint program = g_GLESFuncs.glCreateProgram();
|
||||
if (program == 0) {
|
||||
MGLOG_E("DirectGLES multi-draw (compute tier): glCreateProgram failed");
|
||||
MGLOG_E_ONCE("DirectGLES multi-draw (compute tier): glCreateProgram failed");
|
||||
g_GLESFuncs.glDeleteShader(shader);
|
||||
return false;
|
||||
}
|
||||
@@ -625,7 +625,7 @@ void main() {
|
||||
if (status != GL_TRUE) {
|
||||
char log[1024] = {};
|
||||
g_GLESFuncs.glGetProgramInfoLog(program, sizeof(log) - 1, nullptr, log);
|
||||
MGLOG_E("DirectGLES multi-draw (compute tier): index-flattening program failed to link: %s", log);
|
||||
MGLOG_E_ONCE("DirectGLES multi-draw (compute tier): index-flattening program failed to link: %s", log);
|
||||
g_GLESFuncs.glDeleteProgram(program);
|
||||
return false;
|
||||
}
|
||||
@@ -635,7 +635,7 @@ void main() {
|
||||
g_uDrawCount = g_GLESFuncs.glGetUniformLocation(program, "uDrawCount");
|
||||
g_uTotalIndices = g_GLESFuncs.glGetUniformLocation(program, "uTotalIndices");
|
||||
g_computeProgramFailed = false;
|
||||
MGLOG_I("DirectGLES multi-draw: index-flattening compute program ready (id %u)", program);
|
||||
MGLOG_D("DirectGLES multi-draw: index-flattening compute program ready (id %u)", program);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -920,7 +920,7 @@ void main() {
|
||||
feedBaseVertex);
|
||||
}
|
||||
if (!drawn) {
|
||||
MGLOG_E("DirectGLES multi-draw: no usable tier for a %d sub-draw batch (mode 0x%x, type 0x%x); "
|
||||
MGLOG_E_ONCE("DirectGLES multi-draw: no usable tier for a %d sub-draw batch (mode 0x%x, type 0x%x); "
|
||||
"the batch was dropped",
|
||||
drawcount, mode, type);
|
||||
}
|
||||
|
||||
@@ -1176,7 +1176,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
for (GLenum err = g_GLESFuncs.glGetError(); err != GL_NO_ERROR; err = g_GLESFuncs.glGetError()) {
|
||||
MGLOG_E("-> GLES Error: %s", MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
MGLOG_D("-> GLES Error: %s", MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1642,7 +1642,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
static_cast<SizeT>(sliceCount - 1) * dstImageStride +
|
||||
static_cast<SizeT>(sliceHeight - 1) * dstRowStride + dstRowBytes;
|
||||
if (requiredSize > pixelPackBufferObject->GetSize()) {
|
||||
MGLOG_E("Readback conversion: pixel pack buffer is too small");
|
||||
MGLOG_E_ONCE("Readback conversion: pixel pack buffer is too small");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -269,14 +269,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
drawBuffer->SyncPersistentMappedRange();
|
||||
const SizeT commandOffset = reinterpret_cast<SizeT>(indirect);
|
||||
if (drawBuffer->MappedData() == nullptr || commandOffset + requiredBytes > drawBuffer->GetSize()) {
|
||||
MGLOG_E("%s skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range", label);
|
||||
MGLOG_E_ONCE("%s skipped: invalid GL_DRAW_INDIRECT_BUFFER binding or range", label);
|
||||
return nullptr;
|
||||
}
|
||||
return drawBuffer->MappedData() + commandOffset;
|
||||
}
|
||||
|
||||
if (!indirect) {
|
||||
MGLOG_E("%s skipped: indirect pointer is null", label);
|
||||
MGLOG_E_ONCE("%s skipped: indirect pointer is null", label);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -398,7 +398,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
stride = sizeof(DrawArraysIndirectCommand);
|
||||
}
|
||||
if (stride < static_cast<GLsizei>(sizeof(DrawArraysIndirectCommand))) {
|
||||
MGLOG_E("MultiDrawArraysIndirect skipped: stride %d is smaller than command size %zu",
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirect skipped: stride %d is smaller than command size %zu",
|
||||
stride, sizeof(DrawArraysIndirectCommand));
|
||||
return;
|
||||
}
|
||||
@@ -446,20 +446,20 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
stride = sizeof(DrawArraysIndirectCommand);
|
||||
}
|
||||
if (stride < static_cast<GLsizei>(sizeof(DrawArraysIndirectCommand))) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: stride %d is smaller than command size %zu",
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: stride %d is smaller than command size %zu",
|
||||
stride, sizeof(DrawArraysIndirectCommand));
|
||||
return;
|
||||
}
|
||||
|
||||
auto parameterBuffer = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();
|
||||
if (!parameterBuffer || drawcount < 0 || static_cast<SizeT>(drawcount) + sizeof(Uint32) > parameterBuffer->GetSize()) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: invalid GL_PARAMETER_BUFFER binding or range");
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: invalid GL_PARAMETER_BUFFER binding or range");
|
||||
return;
|
||||
}
|
||||
|
||||
parameterBuffer->SyncPersistentMappedRange();
|
||||
if (parameterBuffer->MappedData() == nullptr) {
|
||||
MGLOG_E("MultiDrawArraysIndirectCount skipped: CPU fallback cannot read parameter buffer");
|
||||
MGLOG_E_ONCE("MultiDrawArraysIndirectCount skipped: CPU fallback cannot read parameter buffer");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -513,7 +513,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const SizeT indexSize = MG_Util::GetGLTypeSize(type);
|
||||
if (indexSize == 0) {
|
||||
MGLOG_E("DrawElementsIndirect skipped: unsupported index type 0x%x", type);
|
||||
MGLOG_E_ONCE("DrawElementsIndirect skipped: unsupported index type 0x%x", type);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1009,7 +1009,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// shift - the hardware divide was the hottest instruction of this loop.
|
||||
const SizeT indexSize = MG_Util::GetGLTypeSize(type);
|
||||
if (indexSize == 0) {
|
||||
MGLOG_E("MultiDrawElements skipped: unsupported index type 0x%x", type);
|
||||
MGLOG_E_ONCE("MultiDrawElements skipped: unsupported index type 0x%x", type);
|
||||
return;
|
||||
}
|
||||
const Uint32 indexSizeShift = static_cast<Uint32>(std::countr_zero(indexSize));
|
||||
|
||||
@@ -205,7 +205,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// commands away. The device is gone on that path anyway - stay silent-safe
|
||||
// rather than trade a lost device for a barrier into a closed buffer.
|
||||
if (frame.hasCommandBufferRecorded) {
|
||||
MGLOG_E("TransitionToPresent: command buffer already closed; skipping the present barrier");
|
||||
MGLOG_E_ONCE("TransitionToPresent: command buffer already closed; skipping the present barrier");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -259,7 +259,11 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// is the correct price for a broken pipeline and is bounded by the draw itself being
|
||||
// skipped.
|
||||
if (pipeline == VK_NULL_HANDLE) {
|
||||
MGLOG_I("PipelineFactory::GetOrCreatePipeline: creation failed for hash=0x%llx "
|
||||
// Unlatched, like the CreatePipeline report it accompanies: a pipeline MobileGL
|
||||
// assembled and the driver refused is a broken invariant, not an expected failure,
|
||||
// so it stays loud for as long as it is reachable. Raised from MGLOG_I once the
|
||||
// Log.h ordering fix made MGLOG_E live in INFO builds.
|
||||
MGLOG_E("PipelineFactory::GetOrCreatePipeline: creation failed for hash=0x%llx "
|
||||
"programHash=0x%llx; not caching the failure",
|
||||
static_cast<unsigned long long>(hash),
|
||||
static_cast<unsigned long long>(payload.programHash));
|
||||
@@ -506,7 +510,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
static Bool s_warnedHalfTessellatedPipeline = false;
|
||||
if (!s_warnedHalfTessellatedPipeline) {
|
||||
s_warnedHalfTessellatedPipeline = true;
|
||||
MGLOG_E("PipelineFactory::CreatePipeline: refusing a pipeline with %s tessellation stage and "
|
||||
MGLOG_E_ONCE("PipelineFactory::CreatePipeline: refusing a pipeline with %s tessellation stage and "
|
||||
"no %s stage (VUID-VkGraphicsPipelineCreateInfo-pStages-00730). programHash=0x%llx "
|
||||
"patchControlPoints=%u. Its draws are skipped; logged once.",
|
||||
hasTessEval ? "an evaluation" : "a control",
|
||||
@@ -537,6 +541,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
VkPipeline pipeline = VK_NULL_HANDLE;
|
||||
const VkResult result = vkCreateGraphicsPipelines(m_device, m_pipelineCache, 1, &gpi, nullptr, &pipeline);
|
||||
// Loud, at MGLOG_F, and deliberately NOT latched. vkCreateGraphicsPipelines refusing a
|
||||
// pipeline MobileGL assembled is a should-never-happen state, and the driver's own
|
||||
// answer is VK_ERROR_UNKNOWN - no information at all - so this dump is the entire
|
||||
// diagnosis. It is not an expected failure mode, so the one-shot rule that quiets W/E
|
||||
// does not apply: while this is reachable it should keep saying so on every draw.
|
||||
// GetOrCreatePipeline deliberately does not cache the failure, which is what makes that
|
||||
// repetition happen; if the repetition ever needs to stop, fix the pipeline, not the log.
|
||||
if (result != VK_SUCCESS) {
|
||||
MGLOG_F("PipelineFactory::CreatePipeline failed: result=%s (%d) programHash=0x%llx vertexInputHash=0x%llx stageCount=%u topology=%s(%d) colorAttachmentCount=%u samples=%s(%d) subpass=%u",
|
||||
VkResultToString(result),
|
||||
@@ -569,8 +580,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
payload.vertexInputState->vertexAttributeDescriptionCount);
|
||||
// The driver's own answer is VK_ERROR_UNKNOWN, i.e. no information at all, so the only
|
||||
// way to work out WHICH shader it choked on (the open sampler-array-in-struct
|
||||
// investigation) is to name the modules. MGLOG_I, not _D/_E: this must survive in the
|
||||
// INFO-level builds that CTS actually runs against.
|
||||
// investigation) is to name the modules. MGLOG_I, not _D: this is part of a
|
||||
// should-never-happen report and must survive in the INFO-level builds that CTS
|
||||
// actually runs against, alongside the MGLOG_F lines above.
|
||||
if (payload.stageSpirvDigests) {
|
||||
for (SizeT i = 0; i < payload.stageSpirvDigests->size(); ++i) {
|
||||
const auto& digest = (*payload.stageSpirvDigests)[i];
|
||||
|
||||
@@ -376,12 +376,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
spv_diagnostic diagnostic = nullptr;
|
||||
const spv_result_t result = spvValidateWithOptions(context, options, &binary, &diagnostic);
|
||||
if (result != SPV_SUCCESS) {
|
||||
// MGLOG_I, not E: at the INFO compile level of the CI/test lanes that arm
|
||||
// the validation switch, MGLOG_E is compiled out (Log.h orders
|
||||
// DEBUG < WARN < ERROR < INFO) and the VUID would never reach a log. The
|
||||
// latch is what a test harness asserts on.
|
||||
// MGLOG_E, unlatched: reaching here already requires the validation switch to
|
||||
// be armed, which bounds the volume, and each VUID names a different defect.
|
||||
// (Parked at MGLOG_I until the Log.h level ordering was fixed, when E was
|
||||
// compiled out of every INFO build.) The latch is what a test harness asserts on.
|
||||
MG_Util::ShaderTranspiler::ShaderCompiler::NoteSpirvValidationFailure();
|
||||
MGLOG_I(
|
||||
MGLOG_E(
|
||||
"ProgramFactory::ValidateTransformedSpirv: validation failed for stage=%d program=%u result=%d index=%zu msg=%s",
|
||||
static_cast<Int>(shaderStage),
|
||||
programExternalIndex,
|
||||
@@ -1266,7 +1266,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
for (SizeT i = 1; i < group.offsets.size(); ++i) {
|
||||
if (group.elementBytes == 0 ||
|
||||
group.offsets[i] != group.offsets[i - 1] + group.elementBytes) {
|
||||
MGLOG_I("XfbCaptureDecoratePass: block member %u of type %%%u is captured with a "
|
||||
MGLOG_D("XfbCaptureDecoratePass: block member %u of type %%%u is captured with a "
|
||||
"non-contiguous element set; the capture layout will differ from GL's",
|
||||
key.second, key.first);
|
||||
break;
|
||||
@@ -1855,16 +1855,16 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// unification and the set->0 normalisation this function exists to do. A
|
||||
// program with an image array plus any second descriptor got aliased
|
||||
// bindings out of that, and a DEBUG build trapped on the same program.
|
||||
// Which is also why the message below is MGLOG_I: MGLOG_E is compiled out
|
||||
// of an INFO build, so a refusal that only said MGLOG_E said nothing at all
|
||||
// in the builds that ship.
|
||||
// The refusal below is MGLOG_E and per-program-compile, so it reports every
|
||||
// program it declines. It spent time at MGLOG_I because the old level
|
||||
// ordering compiled E out of the builds that ship.
|
||||
const Bool arraySupportedForKind =
|
||||
kind == ProgramFactory::DescriptorBindingKind::UniformBufferDynamic ||
|
||||
kind == ProgramFactory::DescriptorBindingKind::StorageBuffer ||
|
||||
kind == ProgramFactory::DescriptorBindingKind::StorageImage ||
|
||||
kind == ProgramFactory::DescriptorBindingKind::CombinedImageSampler;
|
||||
if (binding->count != 1 && !arraySupportedForKind) {
|
||||
MGLOG_I("ProgramFactory: descriptor arrays are unsupported for this descriptor "
|
||||
MGLOG_E("ProgramFactory: descriptor arrays are unsupported for this descriptor "
|
||||
"kind (name='%s' count=%u type=%d)",
|
||||
binding->name ? binding->name : "<null>", binding->count,
|
||||
static_cast<Int>(binding->descriptor_type));
|
||||
@@ -2468,7 +2468,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// inert; a device whose binding cap is smaller than a shader's array is not a
|
||||
// configuration MobileGL can serve at all. Needs a >maxBindings-element array to
|
||||
// reach (256 on desktop, ~16 on mobile).
|
||||
MGLOG_I("ProgramFactory::ReflectLayout: %s array '%s' at binding %u has %u elements, past the %u "
|
||||
MGLOG_D("ProgramFactory::ReflectLayout: %s array '%s' at binding %u has %u elements, past the %u "
|
||||
"this device can describe - declining the program",
|
||||
kindLabel, uniformName.c_str(), binding, count, maxBindings);
|
||||
outDeclined = true;
|
||||
@@ -2476,7 +2476,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
if (baseLocation < 0 ||
|
||||
!program.UniformLocationsAliasSameUniform(baseLocation, baseLocation + static_cast<Int>(count - 1u))) {
|
||||
MGLOG_I("ProgramFactory::ReflectLayout: %s array '%s' at binding %u spans %u descriptors but the "
|
||||
MGLOG_D("ProgramFactory::ReflectLayout: %s array '%s' at binding %u spans %u descriptors but the "
|
||||
"reflection reserved fewer uniform locations for it (base=%d) - a multi-dimensional array "
|
||||
"is the usual cause, and MobileGL declines it rather than resolve elements onto a "
|
||||
"neighbouring uniform",
|
||||
@@ -2713,7 +2713,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// a Uint16 on the way, where 65536 would silently become 0.
|
||||
const Uint32 storageArrayCount = std::max<Uint32>(1u, sampler->count);
|
||||
if (storageArrayCount > m_maxBindings) {
|
||||
MGLOG_I("ProgramFactory::ReflectLayout: storage block array '%s' at binding %u has %u "
|
||||
MGLOG_D("ProgramFactory::ReflectLayout: storage block array '%s' at binding %u has %u "
|
||||
"elements, past the %u this device can describe - declining the program",
|
||||
uniformName.c_str(), binding, storageArrayCount, m_maxBindings);
|
||||
entry.declinedDescriptors = true;
|
||||
@@ -2736,7 +2736,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// so at a level that survives a release build, because dropping the binding
|
||||
// leaves the shader reading a descriptor the layout never declared.
|
||||
if (sampler->count > 1) {
|
||||
MGLOG_I("ProgramFactory::ReflectLayout: declining '%s' at binding %u - a %u-element "
|
||||
MGLOG_E("ProgramFactory::ReflectLayout: declining '%s' at binding %u - a %u-element "
|
||||
"descriptor array with no frontend uniform location (a multi-dimensional array "
|
||||
"of samplers or images is the known cause)",
|
||||
uniformName.c_str(), binding, sampler->count);
|
||||
@@ -3201,7 +3201,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// "the layout and the shader disagree", so route it through that. Set AFTER ReflectLayout,
|
||||
// which clears the flag.
|
||||
if (!remapOk) {
|
||||
MGLOG_I("ProgramFactory::GetOrCreateProgram: declining program %u - its descriptor bindings could not "
|
||||
MGLOG_E("ProgramFactory::GetOrCreateProgram: declining program %u - its descriptor bindings could not "
|
||||
"be remapped, so the layout does not describe what the shader reads",
|
||||
program.GetExternalIndex());
|
||||
entry.declinedDescriptors = true;
|
||||
|
||||
@@ -157,7 +157,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
MGLOG_I("Got %d surface formats:", swapchainCapabilities.surfaceFormats.size());
|
||||
for (const auto& sf : swapchainCapabilities.surfaceFormats) {
|
||||
MGLOG_I(" [%s, %s]", string_VkFormat(sf.format), string_VkColorSpaceKHR(sf.colorSpace));
|
||||
MGLOG_D(" [%s, %s]", string_VkFormat(sf.format), string_VkColorSpaceKHR(sf.colorSpace));
|
||||
}
|
||||
|
||||
const auto pickedSurfaceFormat = ChooseSwapchainSurfaceFormat(swapchainCapabilities.surfaceFormats);
|
||||
@@ -166,7 +166,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
MGLOG_I("Got %d present modes:", swapchainCapabilities.presentModes.size());
|
||||
for (const auto& pm : swapchainCapabilities.presentModes) {
|
||||
MGLOG_I(" %s", string_VkPresentModeKHR(pm));
|
||||
MGLOG_D(" %s", string_VkPresentModeKHR(pm));
|
||||
}
|
||||
|
||||
const auto presentMode = ChooseSwapchainPresentMode(swapchainCapabilities.presentModes);
|
||||
|
||||
@@ -157,7 +157,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
VkDescriptorPool initialPool = VK_NULL_HANDLE;
|
||||
if (!CreateDescriptorPool(m_setsPerFrame, initialPool)) {
|
||||
MGLOG_E("UniformDescriptorBinder::Initialize failed: cannot create frame descriptor pool %u",
|
||||
MGLOG_E_ONCE("UniformDescriptorBinder::Initialize failed: cannot create frame descriptor pool %u",
|
||||
frameIndex);
|
||||
Shutdown();
|
||||
return false;
|
||||
@@ -345,13 +345,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
fallbackHolder = GetFallbackTexture(preferredTarget);
|
||||
texture = fallbackHolder.get();
|
||||
if (texture == nullptr) {
|
||||
MGLOG_E("ResolveSamplerDescriptor: no fallback texture available for binding=%u ('%s') "
|
||||
MGLOG_E_ONCE("ResolveSamplerDescriptor: no fallback texture available for binding=%u ('%s') "
|
||||
"location=%d unit=%d target=%d",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), location, unit,
|
||||
static_cast<Int>(preferredTarget));
|
||||
return false;
|
||||
}
|
||||
MGLOG_W(
|
||||
MGLOG_W_ONCE(
|
||||
"ResolveSamplerDescriptor: using fallback texture for unbound sampler binding=%u ('%s') location=%d unit=%d target=%d",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), location, unit,
|
||||
static_cast<Int>(preferredTarget));
|
||||
@@ -360,7 +360,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const MG_State::GLState::SamplerObject* samplerToUse =
|
||||
samplerOverride ? samplerOverride.get() : texture->GetSamplerObject().get();
|
||||
if (samplerToUse == nullptr) {
|
||||
MGLOG_E(
|
||||
MGLOG_E_ONCE(
|
||||
"ResolveSamplerDescriptor: sampler binding %u ('%s') has no sampler object (textureId=%d location=%d unit=%d)",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), texture->GetExternalIndex(), location,
|
||||
unit);
|
||||
@@ -368,7 +368,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
VkTextureManager::TextureResource* resource = m_textureManager->SyncTextureAndGetDescriptor(*texture);
|
||||
if (resource == nullptr) {
|
||||
MGLOG_E(
|
||||
MGLOG_E_ONCE(
|
||||
"ResolveSamplerDescriptor: sampler binding %u ('%s') failed to create/sync texture resource (textureId=%d target=%d location=%d unit=%d)",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), texture->GetExternalIndex(),
|
||||
static_cast<Int>(texture->GetTarget()), location, unit);
|
||||
@@ -380,7 +380,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
Int attachmentLevel = 0;
|
||||
if (drawFbo &&
|
||||
FindFramebufferAttachmentForTexture(*drawFbo, *texture, attachmentType, attachmentLevel)) {
|
||||
MGLOG_W("ResolveSamplerDescriptor: framebuffer feedback loop detected: textureId=%d is bound "
|
||||
MGLOG_W_ONCE("ResolveSamplerDescriptor: framebuffer feedback loop detected: textureId=%d is bound "
|
||||
"for sampling at binding=%u, but is also attached to drawFbo=%u as %s (level=%d, "
|
||||
"trackedLayout=%d)",
|
||||
texture->GetExternalIndex(), binding, drawFbo->GetExternalIndex(),
|
||||
@@ -390,7 +390,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const Bool readyForSampling = m_textureManager->TransitionTextureForSampling(commandBuffer, *texture);
|
||||
if (!readyForSampling) {
|
||||
MGLOG_E("ResolveSamplerDescriptor: failed to transition textureId=%d for sampler binding=%u",
|
||||
MGLOG_E_ONCE("ResolveSamplerDescriptor: failed to transition textureId=%d for sampler binding=%u",
|
||||
texture->GetExternalIndex(), binding);
|
||||
return false;
|
||||
}
|
||||
@@ -432,7 +432,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
}
|
||||
if (sampledViewFormat == VK_FORMAT_UNDEFINED) {
|
||||
MGLOG_E("ResolveSamplerDescriptor: no compatible sampled view for binding=%u ('%s') "
|
||||
MGLOG_E_ONCE("ResolveSamplerDescriptor: no compatible sampled view for binding=%u ('%s') "
|
||||
"textureId=%d imageFormat=%d numericDomain=%d",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), texture->GetExternalIndex(),
|
||||
static_cast<Int>(resource->format), static_cast<Int>(numericDomain));
|
||||
@@ -445,7 +445,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
? resource->sampledView
|
||||
: m_textureManager->GetOrCreateSampledImageView(*texture, sampledViewFormat);
|
||||
if (sampledImageView == VK_NULL_HANDLE) {
|
||||
MGLOG_E("ResolveSamplerDescriptor: failed to resolve sampled view for binding=%u ('%s') "
|
||||
MGLOG_E_ONCE("ResolveSamplerDescriptor: failed to resolve sampled view for binding=%u ('%s') "
|
||||
"textureId=%d imageFormat=%d viewFormat=%d numericDomain=%d",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), texture->GetExternalIndex(),
|
||||
static_cast<Int>(resource->format), static_cast<Int>(sampledViewFormat),
|
||||
@@ -671,14 +671,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
SharedPtr<MG_State::GLState::ITextureObject> texture;
|
||||
if (!ResolveSamplerTexture(program, programObj, binding, texture) || texture == nullptr) {
|
||||
MGLOG_E("ResolveTexelBufferDescriptor: texture buffer binding %u ('%s') is unbound", binding,
|
||||
MGLOG_E_ONCE("ResolveTexelBufferDescriptor: texture buffer binding %u ('%s') is unbound", binding,
|
||||
programObj.samplerNameByBinding[binding].c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (texture->GetStorageType() != TextureStorageType::Buffer ||
|
||||
texture->GetTarget() != TextureTarget::TextureBuffer) {
|
||||
MGLOG_E(
|
||||
MGLOG_E_ONCE(
|
||||
"ResolveTexelBufferDescriptor: binding %u ('%s') expected texture buffer, got textureId=%u target=%d storage=%d",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), texture->GetExternalIndex(),
|
||||
static_cast<Int>(texture->GetTarget()), static_cast<Int>(texture->GetStorageType()));
|
||||
@@ -688,14 +688,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
auto* textureBuffer = static_cast<MG_State::GLState::TextureObjectBuffer*>(texture.get());
|
||||
const auto& bufferObject = textureBuffer->GetBufferBindingSlot().GetBoundObject();
|
||||
if (bufferObject == nullptr) {
|
||||
MGLOG_E("ResolveTexelBufferDescriptor: texture buffer binding %u ('%s') has no GL buffer bound",
|
||||
MGLOG_E_ONCE("ResolveTexelBufferDescriptor: texture buffer binding %u ('%s') has no GL buffer bound",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
BufferSlice slice{};
|
||||
if (!m_bufferManager->AcquireResidentSlice(BufferKind::TextureBuffer, bufferObject, slice) || !slice.IsValid()) {
|
||||
MGLOG_E("ResolveTexelBufferDescriptor: failed to sync GL buffer %u for texture buffer %u",
|
||||
MGLOG_E_ONCE("ResolveTexelBufferDescriptor: failed to sync GL buffer %u for texture buffer %u",
|
||||
bufferObject->GetExternalIndex(), texture->GetExternalIndex());
|
||||
return false;
|
||||
}
|
||||
@@ -703,7 +703,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const auto internalFormat = textureBuffer->GetFormat();
|
||||
const VkFormat vkFormat = MG_Util::ConvertTextureInternalFormatToVkEnum(internalFormat);
|
||||
if (vkFormat == VK_FORMAT_UNDEFINED) {
|
||||
MGLOG_E("ResolveTexelBufferDescriptor: unsupported texture buffer internal format %d",
|
||||
MGLOG_E_ONCE("ResolveTexelBufferDescriptor: unsupported texture buffer internal format %d",
|
||||
static_cast<Int>(internalFormat));
|
||||
return false;
|
||||
}
|
||||
@@ -719,7 +719,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
viewRange = (viewRange / texelSize) * texelSize;
|
||||
}
|
||||
if (viewRange == 0) {
|
||||
MGLOG_E("ResolveTexelBufferDescriptor: texture buffer %u has empty view range", texture->GetExternalIndex());
|
||||
MGLOG_E_ONCE("ResolveTexelBufferDescriptor: texture buffer %u has empty view range", texture->GetExternalIndex());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -733,7 +733,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkBufferView bufferView = VK_NULL_HANDLE;
|
||||
const VkResult result = vkCreateBufferView(m_device, &viewInfo, nullptr, &bufferView);
|
||||
if (result != VK_SUCCESS || bufferView == VK_NULL_HANDLE) {
|
||||
MGLOG_E("ResolveTexelBufferDescriptor: vkCreateBufferView failed result=%d format=%d range=%zu",
|
||||
MGLOG_E_ONCE("ResolveTexelBufferDescriptor: vkCreateBufferView failed result=%d format=%d range=%zu",
|
||||
result, static_cast<Int>(vkFormat), static_cast<SizeT>(viewRange));
|
||||
return false;
|
||||
}
|
||||
@@ -769,13 +769,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const Int location = programObj.samplerUniformLocationByBinding[binding];
|
||||
if (location < 0) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: binding %u ('%s') has no uniform location", binding,
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: binding %u ('%s') has no uniform location", binding,
|
||||
programObj.samplerNameByBinding[binding].c_str());
|
||||
return false;
|
||||
}
|
||||
const Int imageUnit = program.GetUniformSamplerOrImageUnitIndex(static_cast<Uint>(location));
|
||||
if (imageUnit < 0 || imageUnit >= MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: image unit %d out of range for binding %u", imageUnit,
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: image unit %d out of range for binding %u", imageUnit,
|
||||
binding);
|
||||
return false;
|
||||
}
|
||||
@@ -783,13 +783,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(imageUnit);
|
||||
const auto& texture = imageBinding.Texture;
|
||||
if (texture == nullptr) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: image unit %d is unbound for binding %u", imageUnit,
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: image unit %d is unbound for binding %u", imageUnit,
|
||||
binding);
|
||||
return false;
|
||||
}
|
||||
if (texture->GetStorageType() != TextureStorageType::Buffer ||
|
||||
texture->GetTarget() != TextureTarget::TextureBuffer) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: binding %u ('%s') expected a texture buffer on image "
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: binding %u ('%s') expected a texture buffer on image "
|
||||
"unit %d, got textureId=%u target=%d storage=%d",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), imageUnit,
|
||||
texture->GetExternalIndex(), static_cast<Int>(texture->GetTarget()),
|
||||
@@ -800,7 +800,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
auto* textureBuffer = static_cast<MG_State::GLState::TextureObjectBuffer*>(texture.get());
|
||||
const auto& bufferObject = textureBuffer->GetBufferBindingSlot().GetBoundObject();
|
||||
if (bufferObject == nullptr) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: texture buffer on image unit %d has no GL buffer bound",
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: texture buffer on image unit %d has no GL buffer bound",
|
||||
imageUnit);
|
||||
return false;
|
||||
}
|
||||
@@ -819,7 +819,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
BufferSlice slice{};
|
||||
if (!m_bufferManager->AcquireResidentSlice(BufferKind::TextureBuffer, bufferObject, slice) ||
|
||||
!slice.IsValid()) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: failed to sync GL buffer %u for texture buffer %u",
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: failed to sync GL buffer %u for texture buffer %u",
|
||||
bufferObject->GetExternalIndex(), texture->GetExternalIndex());
|
||||
return false;
|
||||
}
|
||||
@@ -842,7 +842,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
vkFormat = resourceFormat;
|
||||
}
|
||||
if (vkFormat == VK_FORMAT_UNDEFINED) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: unsupported image buffer format (internal=%d bind=0x%x)",
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: unsupported image buffer format (internal=%d bind=0x%x)",
|
||||
static_cast<Int>(internalFormat), imageBinding.Format);
|
||||
return false;
|
||||
}
|
||||
@@ -862,7 +862,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
viewRange = (viewRange / texelSize) * texelSize;
|
||||
}
|
||||
if (viewRange == 0) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: texture buffer %u has empty view range",
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: texture buffer %u has empty view range",
|
||||
texture->GetExternalIndex());
|
||||
return false;
|
||||
}
|
||||
@@ -877,7 +877,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkBufferView bufferView = VK_NULL_HANDLE;
|
||||
const VkResult result = vkCreateBufferView(m_device, &viewInfo, nullptr, &bufferView);
|
||||
if (result != VK_SUCCESS || bufferView == VK_NULL_HANDLE) {
|
||||
MGLOG_E("ResolveStorageTexelBufferDescriptor: vkCreateBufferView failed result=%d format=%d range=%zu",
|
||||
MGLOG_E_ONCE("ResolveStorageTexelBufferDescriptor: vkCreateBufferView failed result=%d format=%d range=%zu",
|
||||
result, static_cast<Int>(vkFormat), static_cast<SizeT>(viewRange));
|
||||
return false;
|
||||
}
|
||||
@@ -914,7 +914,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
auto& bindingPoint = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, frontendBinding);
|
||||
const auto& bufferObject = bindingPoint.GetBoundObject();
|
||||
if (bufferObject == nullptr) {
|
||||
MGLOG_E("ResolveStorageBufferDescriptor: no SSBO bound at frontend binding %u for block '%s'",
|
||||
MGLOG_E_ONCE("ResolveStorageBufferDescriptor: no SSBO bound at frontend binding %u for block '%s'",
|
||||
frontendBinding, programObj.storageBlockNameByBinding[binding].c_str());
|
||||
return false;
|
||||
}
|
||||
@@ -929,7 +929,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
BufferSlice slice{};
|
||||
if (!m_bufferManager->AcquireResidentSlice(BufferKind::ShaderStorage, bufferObject, slice) || !slice.IsValid()) {
|
||||
MGLOG_E("ResolveStorageBufferDescriptor: failed to sync GL buffer %u for block '%s'",
|
||||
MGLOG_E_ONCE("ResolveStorageBufferDescriptor: failed to sync GL buffer %u for block '%s'",
|
||||
bufferObject->GetExternalIndex(), programObj.storageBlockNameByBinding[binding].c_str());
|
||||
return false;
|
||||
}
|
||||
@@ -943,7 +943,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
rangeEnd = bufferSize;
|
||||
}
|
||||
if (rangeEnd <= rangeStart) {
|
||||
MGLOG_E("ResolveStorageBufferDescriptor: empty SSBO range for block '%s'",
|
||||
MGLOG_E_ONCE("ResolveStorageBufferDescriptor: empty SSBO range for block '%s'",
|
||||
programObj.storageBlockNameByBinding[binding].c_str());
|
||||
return false;
|
||||
}
|
||||
@@ -967,7 +967,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const Int baseLocation = programObj.samplerUniformLocationByBinding[binding];
|
||||
if (baseLocation < 0) {
|
||||
MGLOG_E("ResolveStorageImageDescriptor: storage image binding %u has no uniform location", binding);
|
||||
MGLOG_E_ONCE("ResolveStorageImageDescriptor: storage image binding %u has no uniform location", binding);
|
||||
return false;
|
||||
}
|
||||
// Per ELEMENT, and this is where an image array differs from a storage-block array: GL
|
||||
@@ -979,26 +979,26 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// uniform.
|
||||
const Int location = baseLocation + static_cast<Int>(element);
|
||||
if (!program.UniformLocationsAliasSameUniform(baseLocation, location)) {
|
||||
MGLOG_E("ResolveStorageImageDescriptor: binding %u element %u is past the end of its image array",
|
||||
MGLOG_E_ONCE("ResolveStorageImageDescriptor: binding %u element %u is past the end of its image array",
|
||||
binding, element);
|
||||
return false;
|
||||
}
|
||||
const Int imageUnit = program.GetUniformSamplerOrImageUnitIndex(static_cast<Uint>(location));
|
||||
if (imageUnit < 0 || imageUnit >= MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS) {
|
||||
MGLOG_E("ResolveStorageImageDescriptor: image unit %d out of range for binding %u",
|
||||
MGLOG_E_ONCE("ResolveStorageImageDescriptor: image unit %d out of range for binding %u",
|
||||
imageUnit, binding);
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(imageUnit);
|
||||
if (imageBinding.Texture == nullptr) {
|
||||
MGLOG_E("ResolveStorageImageDescriptor: image unit %d is unbound for binding %u", imageUnit, binding);
|
||||
MGLOG_E_ONCE("ResolveStorageImageDescriptor: image unit %d is unbound for binding %u", imageUnit, binding);
|
||||
return false;
|
||||
}
|
||||
|
||||
const Bool ready = m_textureManager->TransitionTextureForStorageImage(commandBuffer, *imageBinding.Texture);
|
||||
if (!ready) {
|
||||
MGLOG_E("ResolveStorageImageDescriptor: failed to transition textureId=%d for image unit %d",
|
||||
MGLOG_E_ONCE("ResolveStorageImageDescriptor: failed to transition textureId=%d for image unit %d",
|
||||
imageBinding.Texture->GetExternalIndex(), imageUnit);
|
||||
return false;
|
||||
}
|
||||
@@ -1018,7 +1018,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const VkFormat viewFormat = ResolveStorageImageViewFormat(
|
||||
reflectedFormat, imageBinding.Format, resource->format, useBindingFormat);
|
||||
if (viewFormat == VK_FORMAT_UNDEFINED) {
|
||||
MGLOG_E("ResolveStorageImageDescriptor: unsupported glBindImageTexture format=0x%x "
|
||||
MGLOG_E_ONCE("ResolveStorageImageDescriptor: unsupported glBindImageTexture format=0x%x "
|
||||
"for binding=%u imageUnit=%d textureId=%d bindingPolicy=%s",
|
||||
imageBinding.Format, binding, imageUnit, imageBinding.Texture->GetExternalIndex(),
|
||||
useBindingFormat ? "true" : "false");
|
||||
@@ -1027,7 +1027,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const VkImageView view = m_textureManager->GetOrCreateStorageImageView(
|
||||
*imageBinding.Texture, mipLevel, viewFormat, imageBinding.Layered != GL_FALSE, imageBinding.Layer);
|
||||
if (view == VK_NULL_HANDLE) {
|
||||
MGLOG_E("ResolveStorageImageDescriptor: failed to resolve storage view textureId=%d mip=%u "
|
||||
MGLOG_E_ONCE("ResolveStorageImageDescriptor: failed to resolve storage view textureId=%d mip=%u "
|
||||
"bindingFormat=0x%x imageFormat=%d reflectedFormat=%d selectedFormat=%d bindingPolicy=%s",
|
||||
imageBinding.Texture->GetExternalIndex(), mipLevel, imageBinding.Format,
|
||||
static_cast<Int>(resource->format), static_cast<Int>(reflectedFormat),
|
||||
@@ -1048,7 +1048,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// Report that there is no fallback and let the caller decline the draw - aborting the
|
||||
// process over an unbound sampler is never the right answer.
|
||||
if (target != TextureTarget::Texture2D && target != TextureTarget::TextureRectangle) {
|
||||
MGLOG_E("UniformManager::GetFallbackTexture: no fallback exists for target=%d",
|
||||
MGLOG_E_ONCE("UniformManager::GetFallbackTexture: no fallback exists for target=%d",
|
||||
static_cast<Int>(target));
|
||||
return nullptr;
|
||||
}
|
||||
@@ -1224,13 +1224,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
continue;
|
||||
}
|
||||
if (binding >= programObj.samplerUniformLocationByBinding.size()) {
|
||||
MGLOG_E("CollectStorageImageTextures: binding %u has no uniform-location mapping", binding);
|
||||
MGLOG_E_ONCE("CollectStorageImageTextures: binding %u has no uniform-location mapping", binding);
|
||||
return false;
|
||||
}
|
||||
|
||||
const Int baseLocation = programObj.samplerUniformLocationByBinding[binding];
|
||||
if (baseLocation < 0) {
|
||||
MGLOG_E("CollectStorageImageTextures: binding %u has no image uniform location", binding);
|
||||
MGLOG_E_ONCE("CollectStorageImageTextures: binding %u has no image uniform location", binding);
|
||||
return false;
|
||||
}
|
||||
// Per ELEMENT, for the same reason the sampled walk above is: an image ARRAY is one
|
||||
@@ -1242,20 +1242,20 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
for (Uint32 element = 0; element < descriptorCount; ++element) {
|
||||
const Int location = ResolveDescriptorElementLocation(program, baseLocation, element);
|
||||
if (location < 0) {
|
||||
MGLOG_E("CollectStorageImageTextures: binding %u element %u is past the end of its image array",
|
||||
MGLOG_E_ONCE("CollectStorageImageTextures: binding %u element %u is past the end of its image array",
|
||||
binding, element);
|
||||
return false;
|
||||
}
|
||||
const Int imageUnit = program.GetUniformSamplerOrImageUnitIndex(static_cast<Uint>(location));
|
||||
if (imageUnit < 0 || imageUnit >= MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS) {
|
||||
MGLOG_E("CollectStorageImageTextures: image unit %d is invalid for binding %u element %u",
|
||||
MGLOG_E_ONCE("CollectStorageImageTextures: image unit %d is invalid for binding %u element %u",
|
||||
imageUnit, binding, element);
|
||||
return false;
|
||||
}
|
||||
|
||||
auto* texture = MG_State::pGLContext->GetImageTextureBinding(imageUnit).Texture.get();
|
||||
if (texture == nullptr) {
|
||||
MGLOG_E("CollectStorageImageTextures: image unit %d is unbound for binding %u element %u",
|
||||
MGLOG_E_ONCE("CollectStorageImageTextures: image unit %d is unbound for binding %u element %u",
|
||||
imageUnit, binding, element);
|
||||
return false;
|
||||
}
|
||||
@@ -1406,7 +1406,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const Uint64 descriptorCount64 =
|
||||
static_cast<Uint64>(maxSets) * static_cast<Uint64>(std::min(m_maxBindings, kEstimatedBindingsPerSet));
|
||||
if (descriptorCount64 > static_cast<Uint64>(std::numeric_limits<Uint32>::max())) {
|
||||
MGLOG_E("UniformDescriptorBinder::CreateDescriptorPool failed: descriptorCount overflow");
|
||||
MGLOG_E_ONCE("UniformDescriptorBinder::CreateDescriptorPool failed: descriptorCount overflow");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1438,7 +1438,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const VkResult result = vkCreateDescriptorPool(m_device, &poolInfo, nullptr, &outPool);
|
||||
if (result != VK_SUCCESS) {
|
||||
MGLOG_E("UniformDescriptorBinder::CreateDescriptorPool failed: vkCreateDescriptorPool returned %d",
|
||||
MGLOG_E_ONCE("UniformDescriptorBinder::CreateDescriptorPool failed: vkCreateDescriptorPool returned %d",
|
||||
result);
|
||||
return false;
|
||||
}
|
||||
@@ -1457,7 +1457,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
VkDescriptorPool grownPool = VK_NULL_HANDLE;
|
||||
if (!CreateDescriptorPool(grownMaxSets, grownPool)) {
|
||||
MGLOG_E("UniformDescriptorBinder::GrowFrameDescriptorPool failed: cannot create grown pool (%u -> %u sets)",
|
||||
MGLOG_E_ONCE("UniformDescriptorBinder::GrowFrameDescriptorPool failed: cannot create grown pool (%u -> %u sets)",
|
||||
currentMaxSets, grownMaxSets);
|
||||
return false;
|
||||
}
|
||||
@@ -1516,7 +1516,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkResult allocResult = AllocateDescriptorSetsFromActivePool(frameIndex, programObj, outDescriptorSet);
|
||||
if (allocResult == VK_ERROR_OUT_OF_POOL_MEMORY || allocResult == VK_ERROR_FRAGMENTED_POOL) {
|
||||
if (!GrowFrameDescriptorPool(frame, frameIndex)) {
|
||||
MGLOG_E("UniformDescriptorBinder::AcquireDescriptorSet failed: descriptor pool growth failed");
|
||||
MGLOG_E_ONCE("UniformDescriptorBinder::AcquireDescriptorSet failed: descriptor pool growth failed");
|
||||
return allocResult;
|
||||
}
|
||||
allocResult = AllocateDescriptorSetsFromActivePool(frameIndex, programObj, outDescriptorSet);
|
||||
@@ -1647,7 +1647,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
auto& frame = m_frames[frameIndex];
|
||||
if (frame.descriptorPools.empty()) {
|
||||
MGLOG_E("UniformDescriptorBinder::BindProgramUniformBuffers failed: frame descriptor pools are invalid");
|
||||
MGLOG_E_ONCE("UniformDescriptorBinder::BindProgramUniformBuffers failed: frame descriptor pools are invalid");
|
||||
return false;
|
||||
}
|
||||
if (frame.activeDescriptorPoolIndex >= frame.descriptorPools.size()) {
|
||||
@@ -1784,7 +1784,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkBufferView bufferView = VK_NULL_HANDLE;
|
||||
if (!ResolveTexelBufferDescriptor(program, programObj, binding, frameIndex, bufferView) ||
|
||||
bufferView == VK_NULL_HANDLE) {
|
||||
MGLOG_E(
|
||||
MGLOG_E_ONCE(
|
||||
"UniformDescriptorBinder::BindProgramUniformBuffers failed: texture buffer binding %u has no valid descriptor",
|
||||
binding);
|
||||
return false;
|
||||
@@ -1803,7 +1803,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkBufferView bufferView = VK_NULL_HANDLE;
|
||||
if (!ResolveStorageTexelBufferDescriptor(program, programObj, binding, frameIndex, bufferView) ||
|
||||
bufferView == VK_NULL_HANDLE) {
|
||||
MGLOG_E("UniformDescriptorBinder::BindProgramUniformBuffers failed: image buffer binding %u "
|
||||
MGLOG_E_ONCE("UniformDescriptorBinder::BindProgramUniformBuffers failed: image buffer binding %u "
|
||||
"has no valid descriptor",
|
||||
binding);
|
||||
return false;
|
||||
@@ -1823,7 +1823,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
for (Uint32 element = 0; element < descriptorCount; ++element) {
|
||||
VkDescriptorBufferInfo bufferInfo{};
|
||||
if (!ResolveStorageBufferDescriptor(program, programObj, binding, element, bufferInfo)) {
|
||||
MGLOG_E(
|
||||
MGLOG_E_ONCE(
|
||||
"UniformDescriptorBinder::BindProgramUniformBuffers failed: storage buffer binding %u "
|
||||
"element %u has no valid descriptor",
|
||||
binding, element);
|
||||
@@ -1850,7 +1850,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkDescriptorImageInfo imageInfo{};
|
||||
if (!ResolveStorageImageDescriptor(commandBuffer, program, programObj, binding, element,
|
||||
imageInfo)) {
|
||||
MGLOG_E(
|
||||
MGLOG_E_ONCE(
|
||||
"UniformDescriptorBinder::BindProgramUniformBuffers failed: storage image binding %u "
|
||||
"element %u has no valid descriptor",
|
||||
binding, element);
|
||||
@@ -1892,14 +1892,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
imageInfo, samplerDescriptorsUnchangedHint);
|
||||
}
|
||||
if (!hasImage) {
|
||||
MGLOG_E(
|
||||
MGLOG_E_ONCE(
|
||||
"UniformDescriptorBinder::BindProgramUniformBuffers failed: sampler binding %u element %u "
|
||||
"has no valid texture descriptor",
|
||||
binding, element);
|
||||
return false;
|
||||
}
|
||||
if (imageInfo.sampler == VK_NULL_HANDLE || imageInfo.imageView == VK_NULL_HANDLE) {
|
||||
MGLOG_E(
|
||||
MGLOG_E_ONCE(
|
||||
"UniformDescriptorBinder::BindProgramUniformBuffers failed: sampler binding %u element %u "
|
||||
"has null sampler or imageView",
|
||||
binding, element);
|
||||
@@ -1973,7 +1973,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
} else {
|
||||
VkResult allocResult = AcquireDescriptorSet(frameIndex, programObj, descriptorSet);
|
||||
if (allocResult != VK_SUCCESS || descriptorSet == VK_NULL_HANDLE) {
|
||||
MGLOG_E("UniformDescriptorBinder::BindProgramUniformBuffers failed: descriptor set acquire returned %d",
|
||||
MGLOG_E_ONCE("UniformDescriptorBinder::BindProgramUniformBuffers failed: descriptor set acquire returned %d",
|
||||
allocResult);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -110,7 +110,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const VkFormat sourceVkFormat =
|
||||
ToVkVertexFormat(attr.Type, attr.Size, attr.Normalized, attr.IsInteger, attr.IsBgra, attr.IsLong);
|
||||
if (sourceVkFormat == VK_FORMAT_UNDEFINED) {
|
||||
MGLOG_E("Unsupported vertex attribute layout (location=%u, type=%s, size=%d): the array is "
|
||||
MGLOG_E_ONCE("Unsupported vertex attribute layout (location=%u, type=%s, size=%d): the array is "
|
||||
"enabled but cannot be mapped to a VkFormat",
|
||||
location, MG_Util::ConvertDataTypeToString(attr.Type).c_str(), attr.Size);
|
||||
unsupportedAttribMask |= (1u << location);
|
||||
@@ -125,7 +125,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
if (fallbackFormat != VK_FORMAT_UNDEFINED && SupportsVertexBufferFormat(fallbackFormat)) {
|
||||
vkFormat = fallbackFormat;
|
||||
conversion = VertexStreamConversion::ScaledIntegerToFloat32;
|
||||
MGLOG_W("Vertex attribute location=%u format=%d lacks "
|
||||
MGLOG_W_ONCE("Vertex attribute location=%u format=%d lacks "
|
||||
"VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT; using float32 stream format=%d "
|
||||
"(type=%s size=%d normalized=%s integer=%s)",
|
||||
location, static_cast<Int>(sourceVkFormat), static_cast<Int>(vkFormat),
|
||||
@@ -135,7 +135,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
|
||||
if (conversion == VertexStreamConversion::None) {
|
||||
MGLOG_E("Unsupported Vulkan vertex format (location=%u, format=%d, type=%s, size=%d): "
|
||||
MGLOG_E_ONCE("Unsupported Vulkan vertex format (location=%u, format=%d, type=%s, size=%d): "
|
||||
"VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT is unavailable and no semantic fallback exists",
|
||||
location, static_cast<Int>(sourceVkFormat),
|
||||
MG_Util::ConvertDataTypeToString(attr.Type).c_str(), attr.Size);
|
||||
@@ -146,7 +146,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const SizeT attribByteSize = GetAttributeByteSize(attr.Type, attr.Size, attr.IsBgra);
|
||||
if (attribByteSize == 0) {
|
||||
MGLOG_E("Vertex attribute with unknown component size (location=%u, type=%s): the array is "
|
||||
MGLOG_E_ONCE("Vertex attribute with unknown component size (location=%u, type=%s): the array is "
|
||||
"enabled but cannot be sized",
|
||||
location, MG_Util::ConvertDataTypeToString(attr.Type).c_str());
|
||||
unsupportedAttribMask |= (1u << location);
|
||||
@@ -175,7 +175,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// unless VK_EXT_legacy_vertex_attributes is available, so deinterleave this one
|
||||
// attribute into a tightly packed transient stream without changing its format.
|
||||
conversion = VertexStreamConversion::Repack;
|
||||
MGLOG_W("Vertex attribute location=%u uses Vulkan-incompatible alignment "
|
||||
MGLOG_W_ONCE("Vertex attribute location=%u uses Vulkan-incompatible alignment "
|
||||
"(offset=%zu stride=%u required=%zu); using a tightly packed stream",
|
||||
location, attr.Offset, sourceStride, requiredAlignment);
|
||||
}
|
||||
|
||||
@@ -302,7 +302,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
.requiredFlags = requiredFlags,
|
||||
});
|
||||
if (!created || resource.buffer.Map() == nullptr) {
|
||||
MGLOG_E("VkBufferManager::CreateResidentStorage failed (size=%llu)",
|
||||
MGLOG_E_ONCE("VkBufferManager::CreateResidentStorage failed (size=%llu)",
|
||||
static_cast<unsigned long long>(size));
|
||||
resource.buffer.Destroy();
|
||||
resource.storageSize = 0;
|
||||
@@ -324,7 +324,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return false;
|
||||
}
|
||||
if (!resource.buffer.Upload(bufferObject.MappedData(), size, 0)) {
|
||||
MGLOG_E("VkBufferManager::SwapStorageAndUploadAll: upload failed");
|
||||
MGLOG_E_ONCE("VkBufferManager::SwapStorageAndUploadAll: upload failed");
|
||||
resource.pendingFullUpload = true;
|
||||
return false;
|
||||
}
|
||||
@@ -409,7 +409,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
|
||||
if (!resource->buffer.Upload(bufferObject.MappedData(), size, 0)) {
|
||||
MGLOG_E("VkBufferManager::OnRespecify: in-place upload failed");
|
||||
MGLOG_E_ONCE("VkBufferManager::OnRespecify: in-place upload failed");
|
||||
resource->pendingFullUpload = true;
|
||||
}
|
||||
}
|
||||
@@ -434,7 +434,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
if (!IsResourceBusy(*resource)) {
|
||||
if (!resource->buffer.Upload(bufferObject.MappedData() + offset,
|
||||
static_cast<VkDeviceSize>(size), static_cast<VkDeviceSize>(offset))) {
|
||||
MGLOG_E("VkBufferManager::OnSubData: host upload failed");
|
||||
MGLOG_E_ONCE("VkBufferManager::OnSubData: host upload failed");
|
||||
resource->pendingFullUpload = true;
|
||||
}
|
||||
return;
|
||||
@@ -471,7 +471,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
if ((appAccess & BufferMappingAccessBit::Unsynchronized) || !IsResourceBusy(*resource)) {
|
||||
if (!resource->buffer.Upload(bufferObject.MappedData() + offset,
|
||||
static_cast<VkDeviceSize>(size), static_cast<VkDeviceSize>(offset))) {
|
||||
MGLOG_E("VkBufferManager::OnFlushMappedRange: host upload failed");
|
||||
MGLOG_E_ONCE("VkBufferManager::OnFlushMappedRange: host upload failed");
|
||||
resource->pendingFullUpload = true;
|
||||
}
|
||||
return;
|
||||
@@ -563,7 +563,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const VkDeviceSize size = static_cast<VkDeviceSize>(bufferObject->GetSize());
|
||||
if (size == 0) {
|
||||
MGLOG_E("VkBufferManager::AcquireResidentSlice failed: buffer size is zero");
|
||||
MGLOG_E_ONCE("VkBufferManager::AcquireResidentSlice failed: buffer size is zero");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -585,7 +585,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return false;
|
||||
}
|
||||
if (!resource->buffer.Upload(bufferObject->MappedData(), size, 0)) {
|
||||
MGLOG_E("VkBufferManager::AcquireResidentSlice failed: initial upload failed");
|
||||
MGLOG_E_ONCE("VkBufferManager::AcquireResidentSlice failed: initial upload failed");
|
||||
resource->buffer.Destroy();
|
||||
resource->storageSize = 0;
|
||||
resource->usageFlags = 0;
|
||||
@@ -620,7 +620,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const VkDeviceSize size = static_cast<VkDeviceSize>(bufferObject->GetSize());
|
||||
if (size == 0) {
|
||||
MGLOG_E("VkBufferManager::AcquireStreamedSlice failed: buffer size is zero");
|
||||
MGLOG_E_ONCE("VkBufferManager::AcquireStreamedSlice failed: buffer size is zero");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const VkResult result =
|
||||
vmaCreateBuffer(m_allocator, &bufferInfo, &allocationInfo, &m_buffer, &m_allocation, nullptr);
|
||||
if (result != VK_SUCCESS) {
|
||||
MGLOG_E("VkBufferObject::Create failed: vmaCreateBuffer returned %d", result);
|
||||
MGLOG_E_ONCE("VkBufferObject::Create failed: vmaCreateBuffer returned %d", result);
|
||||
m_allocator = nullptr;
|
||||
m_buffer = VK_NULL_HANDLE;
|
||||
m_allocation = nullptr;
|
||||
@@ -108,7 +108,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const VkResult mapResult = vmaMapMemory(m_allocator, m_allocation, &m_mappedData);
|
||||
if (mapResult != VK_SUCCESS || m_mappedData == nullptr) {
|
||||
MGLOG_E("VkBufferObject::Map failed: vmaMapMemory returned %d", mapResult);
|
||||
MGLOG_E_ONCE("VkBufferObject::Map failed: vmaMapMemory returned %d", mapResult);
|
||||
m_mappedData = nullptr;
|
||||
return nullptr;
|
||||
}
|
||||
@@ -138,14 +138,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const Bool wasMapped = IsMapped();
|
||||
void* mapped = wasMapped ? m_mappedData : Map();
|
||||
if (mapped == nullptr) {
|
||||
MGLOG_E("VkBufferObject::Upload failed: unable to map buffer");
|
||||
MGLOG_E_ONCE("VkBufferObject::Upload failed: unable to map buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
Memcpy(static_cast<Uint8*>(mapped) + offset, data, static_cast<SizeT>(size));
|
||||
const VkResult flushResult = vmaFlushAllocation(m_allocator, m_allocation, offset, size);
|
||||
if (flushResult != VK_SUCCESS) {
|
||||
MGLOG_E("VkBufferObject::Upload failed: vmaFlushAllocation returned %d", flushResult);
|
||||
MGLOG_E_ONCE("VkBufferObject::Upload failed: vmaFlushAllocation returned %d", flushResult);
|
||||
if (!wasMapped) {
|
||||
Unmap();
|
||||
}
|
||||
@@ -170,7 +170,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
const VkResult result = vmaInvalidateAllocation(m_allocator, m_allocation, offset, resolvedSize);
|
||||
if (result != VK_SUCCESS) {
|
||||
MGLOG_E("VkBufferObject::Invalidate failed: vmaInvalidateAllocation returned %d", result);
|
||||
MGLOG_E_ONCE("VkBufferObject::Invalidate failed: vmaInvalidateAllocation returned %d", result);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -123,7 +123,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
|
||||
if (!attachment.IsComplete()) {
|
||||
MGLOG_W("GetOrCreateRenderPass: draw buffer slot %u (%s) on FBO %u has an incomplete texture attachment; using VK_ATTACHMENT_UNUSED",
|
||||
MGLOG_W_ONCE("GetOrCreateRenderPass: draw buffer slot %u (%s) on FBO %u has an incomplete texture attachment; using VK_ATTACHMENT_UNUSED",
|
||||
drawBufferIndex,
|
||||
MG_Util::ConvertFramebufferAttachmentTypeToString(attachmentType).c_str(),
|
||||
fbo.GetExternalIndex());
|
||||
@@ -132,7 +132,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
auto* texture = attachment.GetTexture().get();
|
||||
if (texture == nullptr) {
|
||||
MGLOG_W("GetOrCreateRenderPass: draw buffer slot %u (%s) on FBO %u resolved to a null texture; using VK_ATTACHMENT_UNUSED",
|
||||
MGLOG_W_ONCE("GetOrCreateRenderPass: draw buffer slot %u (%s) on FBO %u resolved to a null texture; using VK_ATTACHMENT_UNUSED",
|
||||
drawBufferIndex,
|
||||
MG_Util::ConvertFramebufferAttachmentTypeToString(attachmentType).c_str(),
|
||||
fbo.GetExternalIndex());
|
||||
@@ -311,7 +311,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
VkSampleCountFlagBits sampleCount = VK_SAMPLE_COUNT_1_BIT;
|
||||
if (!TryResolveSampleCountFlagBits(renderbuffer->GetSamples(), sampleCount)) {
|
||||
MGLOG_E("GetOrCreateRenderbufferResource: unsupported renderbuffer sample count %d for renderbuffer %u",
|
||||
MGLOG_E_ONCE("GetOrCreateRenderbufferResource: unsupported renderbuffer sample count %d for renderbuffer %u",
|
||||
renderbuffer->GetSamples(),
|
||||
renderbuffer->GetExternalIndex());
|
||||
return nullptr;
|
||||
@@ -457,7 +457,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
m_physicalDevice, format, imageInfo.imageType, imageInfo.tiling, imageInfo.usage, imageInfo.flags,
|
||||
&imageFormatProperties);
|
||||
if (imageFormatResult != VK_SUCCESS || (imageFormatProperties.sampleCounts & sampleCount) == 0) {
|
||||
MGLOG_E("GetOrCreateRenderbufferResource: unsupported renderbuffer format=%d samples=%d for renderbuffer %u",
|
||||
MGLOG_E_ONCE("GetOrCreateRenderbufferResource: unsupported renderbuffer format=%d samples=%d for renderbuffer %u",
|
||||
static_cast<Int>(format),
|
||||
static_cast<Int>(sampleCount),
|
||||
renderbuffer->GetExternalIndex());
|
||||
@@ -929,7 +929,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const auto& renderbuffer = rbAtt.GetRenderbuffer();
|
||||
auto* rbResource = GetOrCreateRenderbufferResource(renderbuffer);
|
||||
if (rbResource == nullptr || (rbResource->aspect & VK_IMAGE_ASPECT_COLOR_BIT) == 0) {
|
||||
MGLOG_E("GetOrCreateRenderPass: draw buffer slot %u on FBO %u has an unsupported color "
|
||||
MGLOG_E_ONCE("GetOrCreateRenderPass: draw buffer slot %u on FBO %u has an unsupported color "
|
||||
"renderbuffer %u; using VK_ATTACHMENT_UNUSED",
|
||||
i, fbo.GetExternalIndex(), renderbuffer->GetExternalIndex());
|
||||
continue;
|
||||
@@ -1105,7 +1105,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
adoptRenderPassSampleCount(attachmentSampleCount, "color", texture->GetExternalIndex());
|
||||
|
||||
if (!hasClear && trackedColorLayout == VK_IMAGE_LAYOUT_UNDEFINED) {
|
||||
MGLOG_W("GetOrCreateRenderPass: color attachment textureId=%d starts with undefined layout and no clear; "
|
||||
MGLOG_W_ONCE("GetOrCreateRenderPass: color attachment textureId=%d starts with undefined layout and no clear; "
|
||||
"using LOAD_OP_DONT_CARE",
|
||||
texture->GetExternalIndex());
|
||||
desc.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
@@ -1161,7 +1161,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
isUsableDepthStencilAttachment(depthAtt) && isUsableDepthStencilAttachment(stencilAtt) &&
|
||||
!sameDepthStencilAttachmentObject(depthAtt, stencilAtt);
|
||||
if (hasDistinctDepthAndStencilAttachments) {
|
||||
MGLOG_E("GetOrCreateRenderPass: separate depth/stencil attachments are not supported yet; using the depth attachment and ignoring the standalone stencil attachment for framebuffer %u",
|
||||
MGLOG_E_ONCE("GetOrCreateRenderPass: separate depth/stencil attachments are not supported yet; using the depth attachment and ignoring the standalone stencil attachment for framebuffer %u",
|
||||
fbo.GetExternalIndex());
|
||||
}
|
||||
if (selectedDepthStencilAttachment != nullptr) {
|
||||
@@ -1223,7 +1223,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
depthAttachmentDescription.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
depthAttachmentDescription.initialLayout = loadInfo.initialLayout;
|
||||
if (trackedDepthLayout == VK_IMAGE_LAYOUT_UNDEFINED && (!clearDepth || !clearStencil)) {
|
||||
MGLOG_W("GetOrCreateRenderPass: depth/stencil attachment id=%d starts with undefined layout "
|
||||
MGLOG_W_ONCE("GetOrCreateRenderPass: depth/stencil attachment id=%d starts with undefined layout "
|
||||
"and partial/no clear; using DONT_CARE for uncleared aspects",
|
||||
depthAttachmentId);
|
||||
}
|
||||
|
||||
@@ -975,13 +975,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return resource->sampledView;
|
||||
}
|
||||
if (!AreSampledImageViewFormatsCompatible(resource->format, format)) {
|
||||
MGLOG_E("%s: incompatible sampled image view format=%d for textureId=%d imageFormat=%d",
|
||||
MGLOG_E_ONCE("%s: incompatible sampled image view format=%d for textureId=%d imageFormat=%d",
|
||||
__func__, static_cast<Int>(format), texture.GetExternalIndex(),
|
||||
static_cast<Int>(resource->format));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
if ((resource->imageCreateFlags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) == 0) {
|
||||
MGLOG_E("%s: textureId=%d needs mutable image format=%d for sampled view format=%d",
|
||||
MGLOG_E_ONCE("%s: textureId=%d needs mutable image format=%d for sampled view format=%d",
|
||||
__func__, texture.GetExternalIndex(), static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return VK_NULL_HANDLE;
|
||||
@@ -1001,7 +1001,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkFormatProperties formatProperties{};
|
||||
vkGetPhysicalDeviceFormatProperties(m_physicalDevice, format, &formatProperties);
|
||||
if ((formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) == 0) {
|
||||
MGLOG_E("%s: sampled image view format=%d lacks VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT "
|
||||
MGLOG_E_ONCE("%s: sampled image view format=%d lacks VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT "
|
||||
"for textureId=%d (available=0x%x)",
|
||||
__func__, static_cast<Int>(format), texture.GetExternalIndex(),
|
||||
static_cast<Uint32>(formatProperties.optimalTilingFeatures));
|
||||
@@ -1015,7 +1015,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
resource->sampledBaseMipLevel, resource->sampledLevelCount, 0, resource->arrayLayers,
|
||||
&sampledComponents, VK_IMAGE_USAGE_SAMPLED_BIT);
|
||||
if (view == VK_NULL_HANDLE) {
|
||||
MGLOG_E("%s: failed to create sampled image view textureId=%d imageFormat=%d viewFormat=%d",
|
||||
MGLOG_E_ONCE("%s: failed to create sampled image view textureId=%d imageFormat=%d viewFormat=%d",
|
||||
__func__, texture.GetExternalIndex(), static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return VK_NULL_HANDLE;
|
||||
@@ -1043,14 +1043,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
format = resource->format;
|
||||
}
|
||||
if (!AreStorageImageViewFormatsCompatible(resource->format, format)) {
|
||||
MGLOG_E("%s: incompatible storage image view format=%d for textureId=%d imageFormat=%d",
|
||||
MGLOG_E_ONCE("%s: incompatible storage image view format=%d for textureId=%d imageFormat=%d",
|
||||
__func__, static_cast<Int>(format), texture.GetExternalIndex(),
|
||||
static_cast<Int>(resource->format));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
if (format != resource->format &&
|
||||
(resource->imageCreateFlags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) == 0) {
|
||||
MGLOG_E("%s: textureId=%d needs mutable image format=%d for storage view format=%d",
|
||||
MGLOG_E_ONCE("%s: textureId=%d needs mutable image format=%d for storage view format=%d",
|
||||
__func__, texture.GetExternalIndex(), static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return VK_NULL_HANDLE;
|
||||
@@ -1070,7 +1070,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
break;
|
||||
case VK_IMAGE_VIEW_TYPE_3D:
|
||||
MGLOG_E("%s: non-layered 3D storage views are unsupported for textureId=%d",
|
||||
MGLOG_E_ONCE("%s: non-layered 3D storage views are unsupported for textureId=%d",
|
||||
__func__, texture.GetExternalIndex());
|
||||
return VK_NULL_HANDLE;
|
||||
default:
|
||||
@@ -1079,7 +1079,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
if (viewType != resource->viewType) {
|
||||
if (layer < 0 || static_cast<Uint32>(layer) >= resource->arrayLayers) {
|
||||
MGLOG_E("%s: storage image layer=%d is out of range for textureId=%d arrayLayers=%u",
|
||||
MGLOG_E_ONCE("%s: storage image layer=%d is out of range for textureId=%d arrayLayers=%u",
|
||||
__func__, layer, texture.GetExternalIndex(), resource->arrayLayers);
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
@@ -1114,7 +1114,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkFormatProperties formatProperties{};
|
||||
vkGetPhysicalDeviceFormatProperties(m_physicalDevice, format, &formatProperties);
|
||||
if ((formatProperties.optimalTilingFeatures & requiredFormatFeatures) != requiredFormatFeatures) {
|
||||
MGLOG_E("%s: storage image view format=%d lacks required features=0x%x for textureId=%d "
|
||||
MGLOG_E_ONCE("%s: storage image view format=%d lacks required features=0x%x for textureId=%d "
|
||||
"(available=0x%x)",
|
||||
__func__, static_cast<Int>(format), static_cast<Uint32>(requiredFormatFeatures),
|
||||
texture.GetExternalIndex(), static_cast<Uint32>(formatProperties.optimalTilingFeatures));
|
||||
@@ -1125,7 +1125,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
mipLevel, 1, baseArrayLayer, layerCount, nullptr,
|
||||
VK_IMAGE_USAGE_STORAGE_BIT);
|
||||
if (view == VK_NULL_HANDLE) {
|
||||
MGLOG_E("%s: failed to create storage image view for textureId=%d mip=%u imageFormat=%d viewFormat=%d",
|
||||
MGLOG_E_ONCE("%s: failed to create storage image view for textureId=%d mip=%u imageFormat=%d viewFormat=%d",
|
||||
__func__, texture.GetExternalIndex(), mipLevel, static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return VK_NULL_HANDLE;
|
||||
@@ -1223,7 +1223,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return true;
|
||||
}
|
||||
if (resource->layout == VK_IMAGE_LAYOUT_UNDEFINED) {
|
||||
MGLOG_W("TransitionTextureForSampling: textureId=%d is still in VK_IMAGE_LAYOUT_UNDEFINED before sampling",
|
||||
MGLOG_W_ONCE("TransitionTextureForSampling: textureId=%d is still in VK_IMAGE_LAYOUT_UNDEFINED before sampling",
|
||||
texture.GetExternalIndex());
|
||||
}
|
||||
|
||||
@@ -1574,7 +1574,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// targets this manager has no Vulkan image shape for yet (cube map arrays above all).
|
||||
// Declining the sync leaves the texture unbacked - wrong, but recoverable - where an
|
||||
// assertion would take the whole process down instead.
|
||||
MGLOG_W("SyncTextureResource: unsupported uploadTarget=%s textureTarget=%s textureId=%d size=(%d,%d,%d) "
|
||||
MGLOG_W_ONCE("SyncTextureResource: unsupported uploadTarget=%s textureTarget=%s textureId=%d size=(%d,%d,%d) "
|
||||
"mipLevels=%u vkViewType=%d",
|
||||
MG_Util::ConvertTextureUploadTargetToString(uploadTarget).c_str(),
|
||||
MG_Util::ConvertTextureTargetToString(texture.GetTarget()).c_str(), texture.GetExternalIndex(),
|
||||
@@ -1803,7 +1803,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// Losing reinterpreted views only degrades the formatless-image feature for
|
||||
// this texture; failing creation would lose the texture entirely, so retry
|
||||
// as a plain immutable-format image.
|
||||
MGLOG_W("%s: mutable image format=%d is unsupported for textureId=%d; creating "
|
||||
MGLOG_W_ONCE("%s: mutable image format=%d is unsupported for textureId=%d; creating "
|
||||
"without VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT (format reinterpretation "
|
||||
"will be unavailable for it)",
|
||||
__func__, static_cast<Int>(format), texture.GetExternalIndex());
|
||||
@@ -1821,7 +1821,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// Losing 2D-array compatibility only costs per-slice framebuffer attachment for this
|
||||
// format; failing creation would lose the texture entirely. Remembered so later syncs
|
||||
// neither reprobe nor flag-mismatch against this image and recreate it.
|
||||
MGLOG_W("%s: VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT is unsupported for format=%d "
|
||||
MGLOG_W_ONCE("%s: VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT is unsupported for format=%d "
|
||||
"textureId=%d; creating without it (per-slice framebuffer attachment will be "
|
||||
"unavailable for it)",
|
||||
__func__, static_cast<Int>(format), texture.GetExternalIndex());
|
||||
@@ -1853,7 +1853,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const VkResult createImageResult =
|
||||
vmaCreateImage(m_allocator, &imageInfo, &allocationInfo, &resource.image, &resource.allocation, nullptr);
|
||||
if (createImageResult != VK_SUCCESS) {
|
||||
MGLOG_F("SyncTextureResource: vmaCreateImage failed (%d) textureId=%d extent=%ux%u depth=%u layers=%u "
|
||||
// E_ONCE, not F: the comment above says it - this is a soft failure the caller
|
||||
// recovers from, and it re-fires on every sync of every texture the driver refuses.
|
||||
MGLOG_E_ONCE("SyncTextureResource: vmaCreateImage failed (%d) textureId=%d extent=%ux%u depth=%u layers=%u "
|
||||
"mips=%u samples=%d format=%d",
|
||||
createImageResult, texture.GetExternalIndex(), imageInfo.extent.width, imageInfo.extent.height,
|
||||
imageInfo.extent.depth, imageInfo.arrayLayers, imageInfo.mipLevels,
|
||||
@@ -2426,7 +2428,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const Bool srcIsD24S8 = outResource.format == VK_FORMAT_D24_UNORM_S8_UINT;
|
||||
const Bool srcIsD32FS8 = outResource.format == VK_FORMAT_D32_SFLOAT_S8_UINT;
|
||||
if (!srcIsD24S8 && !srcIsD32FS8) {
|
||||
MGLOG_E("UploadDirtyMipLevels: unsupported combined depth-stencil format %d for textureId=%d",
|
||||
MGLOG_E_ONCE("UploadDirtyMipLevels: unsupported combined depth-stencil format %d for textureId=%d",
|
||||
static_cast<Int>(outResource.format), mipmapTexture.GetExternalIndex());
|
||||
for (const auto& item : uploadItems) {
|
||||
mipmapTexture.MarkStorageDirty(item.target, item.level, false);
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
MOBILEGL_ASSERT(initInfo.device != VK_NULL_HANDLE, "VkTimerQueryManager::Initialize requires valid VkDevice");
|
||||
MOBILEGL_ASSERT(initInfo.frameCount > 0, "VkTimerQueryManager::Initialize requires non-zero frame count");
|
||||
if (initInfo.timestampValidBits == 0 || initInfo.timestampPeriodNs <= 0.0f || initInfo.slotsPerPool == 0) {
|
||||
MGLOG_W("VkTimerQueryManager: timestamps unsupported (validBits=%u, period=%f, slots=%u)",
|
||||
MGLOG_W_ONCE("VkTimerQueryManager: timestamps unsupported (validBits=%u, period=%f, slots=%u)",
|
||||
initInfo.timestampValidBits, initInfo.timestampPeriodNs, initInfo.slotsPerPool);
|
||||
return false;
|
||||
}
|
||||
@@ -35,7 +35,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
for (auto& poolState : m_pools) {
|
||||
const VkResult result = vkCreateQueryPool(m_device, &poolInfo, nullptr, &poolState.pool);
|
||||
if (result != VK_SUCCESS) {
|
||||
MGLOG_E("VkTimerQueryManager: vkCreateQueryPool failed with %s", VkResultToString(result));
|
||||
MGLOG_E_ONCE("VkTimerQueryManager: vkCreateQueryPool failed with %s", VkResultToString(result));
|
||||
Shutdown();
|
||||
return false;
|
||||
}
|
||||
@@ -90,7 +90,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
auto& poolState = m_pools[frameIndex];
|
||||
if (poolState.cursor >= m_slotsPerPool) {
|
||||
if (!poolState.exhaustionWarned) {
|
||||
MGLOG_W("VkTimerQueryManager: frame %u timestamp pool exhausted (%u slots); further timer queries "
|
||||
MGLOG_W_ONCE("VkTimerQueryManager: frame %u timestamp pool exhausted (%u slots); further timer queries "
|
||||
"this frame fall back to the frontend path",
|
||||
frameIndex, m_slotsPerPool);
|
||||
poolState.exhaustionWarned = true;
|
||||
@@ -120,7 +120,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
m_device, m_pools[record.poolIndex].pool, record.slot, 1, sizeof(resultWithAvailability),
|
||||
resultWithAvailability, sizeof(Uint64), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WITH_AVAILABILITY_BIT);
|
||||
if (result != VK_SUCCESS && result != VK_NOT_READY) {
|
||||
MGLOG_E("VkTimerQueryManager: vkGetQueryPoolResults failed with %s", VkResultToString(result));
|
||||
MGLOG_E_ONCE("VkTimerQueryManager: vkGetQueryPoolResults failed with %s", VkResultToString(result));
|
||||
return false;
|
||||
}
|
||||
if (resultWithAvailability[1] == 0) {
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -74,6 +74,18 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// The context line (__VA_ARGS__ = its own format string + args) must be a SEPARATE log
|
||||
// call: appending its format to the base format while its arguments precede the base
|
||||
// arguments makes every conversion read the wrong slot (a %s pulling an int crashes).
|
||||
//
|
||||
// MGLOG_F and deliberately NOT latched. VK_VERIFY is the invariant-check macro: a Vulkan call
|
||||
// MobileGL believes it has already made legal came back non-success, which is a
|
||||
// should-never-happen state, not an expected failure mode a user hits. Those fast-fail loudly
|
||||
// and keep saying so - the log-quietness rules that latch W/E cover expected failures (driver
|
||||
// capability gaps, app misuse), not broken internal invariants. MOBILEGL_ASSERT below traps in
|
||||
// a DEBUG build; MGLOG_F is what makes the same condition visible in an INFO test run, where
|
||||
// the assert is compiled out by contract.
|
||||
//
|
||||
// A soft, recoverable failure must therefore NOT be routed through VK_VERIFY. Check the
|
||||
// VkResult directly and report it with MGLOG_E_ONCE - see VkTextureManager::SyncTextureResource,
|
||||
// where a driver legitimately refuses an image the format pre-check accepted.
|
||||
#define VK_VERIFY(expr, ...) \
|
||||
do { \
|
||||
VkResult _vk_verify_result = (expr); \
|
||||
|
||||
Reference in New Issue
Block a user