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[Fix] (MG_State/RenderState): track front face mode
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@@ -405,6 +405,14 @@ namespace MobileGL::MG_State {
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return m_renderState.GetCullFaceMode();
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}
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void GLContext::SetFrontFaceMode(FrontFaceMode mode) {
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m_renderState.SetFrontFaceMode(mode);
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}
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FrontFaceMode GLContext::GetFrontFaceMode() const {
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return m_renderState.GetFrontFaceMode();
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}
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void GLContext::SetScissorBox(IntVec4 box) {
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m_renderState.SetScissorBox(box);
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}
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