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https://github.com/MobileGL-Dev/MobileGL
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[Fix] (MG_State/RenderState): track front face mode
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@@ -349,6 +349,17 @@ namespace MobileGL {
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return m_parameters.CullFaceModeSetting;
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}
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void RenderState::SetFrontFaceMode(FrontFaceMode mode) {
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if (m_parameters.FrontFaceModeSetting == mode) return;
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m_parameters.FrontFaceModeSetting = mode;
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++m_version;
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}
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FrontFaceMode RenderState::GetFrontFaceMode() const {
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return m_parameters.FrontFaceModeSetting;
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}
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// --------------------- Scissor ---------------------
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void RenderState::SetScissorBox(IntVec4 box) {
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if (m_parameters.ScissorBox == box) return;
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