[Fix] (MG_Backend/DirectVulkan): fix Voxy subgroup and indirect draw sync

- Implement Vulkan subgroup capability querying and expose KHR subgroup getter values.

- Fix DirectVulkan memory barriers so GL_COMMAND_BARRIER_BIT makes generated indirect draw commands visible.

- Keep Voxy on the DirectVulkan gpu_shader_int64 quad decode path while filtering unsupported optional int64 usage on backends that do not advertise it.

- Add MG_Test coverage for subgroup getters, Voxy subgroup/int64 shader probes, command barrier mapping, and indirect draw command layout.

- Check for whether driver supports shader subgroup operation, disable on demand, and provide env var `MOBILEGL_DISABLE_SUBGROUP` to explicitly disable subgroup features
This commit is contained in:
2026-06-09 09:46:07 +08:00
parent cf165c0db5
commit dd52f0381a
13 changed files with 595 additions and 44 deletions
@@ -14,6 +14,7 @@
namespace MobileGL::MG_Backend::DirectVulkan {
class BackendObject_DirectVulkan : public BackendObject {
public:
BackendObject_DirectVulkan();
~BackendObject_DirectVulkan() override;
void Initialize() override;
@@ -30,12 +31,15 @@ namespace MobileGL::MG_Backend::DirectVulkan {
const GlobalBackendFunctionsTable& GetBackendFunctions() const override;
const DynamicBackendParameters& GetDynamicParameters() const override;
BackendType GetBackendType() const override;
void ApplyVulkanCapabilitiesForTesting(const MG_External::VulkanCapabilities& capabilities);
private:
void UpdateAdvertisedExtensions();
void UpdateDynamicBackendParameters();
Bool m_initialized = false;
DynamicBackendParameters m_dynamicParameters;
MG_External::VulkanCapabilities m_vulkanCaps;
RendererInfo m_rendererInfo;
};
} // namespace MobileGL::MG_Backend::DirectVulkan