mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 04:38:30 +09:00
[Feat] (GLImpl/Sync): manifold for Sync
This commit is contained in:
@@ -0,0 +1,49 @@
|
||||
#include "GL_Sync.h"
|
||||
|
||||
#include "MG_State/GLState/Core.h"
|
||||
|
||||
namespace MobileGL {
|
||||
namespace MG_Impl::GLImpl {
|
||||
GLsync FenceSync_Backend(GLenum condition, GLbitfield flags) {
|
||||
|
||||
}
|
||||
|
||||
GLenum ClientWaitSync_Backend(GLsync sync,
|
||||
GLbitfield flags,
|
||||
GLuint64 timeout) {
|
||||
|
||||
}
|
||||
|
||||
void DeleteSync_Backend(GLsync sync) {
|
||||
|
||||
}
|
||||
|
||||
GLsync FenceSync_State(GLenum condition, GLbitfield flags) {
|
||||
|
||||
}
|
||||
|
||||
GLenum ClientWaitSync_State(GLsync sync,
|
||||
GLbitfield flags,
|
||||
GLuint64 timeout) {
|
||||
|
||||
}
|
||||
|
||||
void DeleteSync_State(GLsync sync) {
|
||||
|
||||
}
|
||||
|
||||
GLsync FenceSync(GLenum condition, GLbitfield flags) {
|
||||
|
||||
}
|
||||
|
||||
GLenum ClientWaitSync(GLsync sync,
|
||||
GLbitfield flags,
|
||||
GLuint64 timeout) {
|
||||
|
||||
}
|
||||
|
||||
void DeleteSync(GLsync sync) {
|
||||
|
||||
}
|
||||
} // namespace MG_Impl::GLImpl
|
||||
} // namespace MobileGL
|
||||
Reference in New Issue
Block a user