mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 06:08:30 +09:00
[Test] (GlSpirv): unit and headless-GPU coverage for glShaderBinary, glSpecializeShader and the SPIR_V_BINARY state
This commit is contained in:
@@ -108,6 +108,7 @@ add_executable(MobileGLIntegrationTest
|
||||
Scenarios/AtomicCounterScenario.cpp
|
||||
Scenarios/SsboArrayDynamicIndexScenario.cpp
|
||||
Scenarios/StorageBufferRegrowScenario.cpp
|
||||
Scenarios/SpirvShaderBinaryScenario.cpp
|
||||
Scenarios/RelinkStageSetScenario.cpp
|
||||
Scenarios/GuiBatchScenario.cpp
|
||||
Scenarios/UnboundImageDescriptorScenario.cpp
|
||||
|
||||
Reference in New Issue
Block a user