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[Fix] (MG_Util): Skip GLES initializing if the libs do not exist.
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@@ -19,7 +19,6 @@ namespace MobileGL {
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MGLOG_I("Initializing MobileGL...");
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MG_State::Init();
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MGLOG_D("MobileGL State initialized");
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// return;
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MG_Backend::Init();
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MGLOG_D("MobileGL Backend initialized");
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MG_Impl::Init();
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