mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Fix] (MG_Backend, MG_Impl, ShaderTranspiler, MG_Test): support iterationRP custom images and storage format reinterpretation
This commit is contained in:
@@ -504,7 +504,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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E_GL_ARB_multi_draw_indirect, E_GL_ARB_indirect_parameters,
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E_GL_EXT_framebuffer_object, E_GL_ARB_depth_texture, E_GL_ARB_buffer_storage,
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E_GL_ARB_texture_storage, E_GL_ARB_texture_storage_multisample,
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E_GL_ARB_direct_state_access,
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E_GL_ARB_clear_texture, E_GL_ARB_direct_state_access,
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E_GL_ARB_shader_draw_parameters, E_GL_ARB_gpu_shader_int64, E_GL_KHR_debug,
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E_GL_ARB_gpu_shader5, E_GL_ARB_multi_bind, E_GL_ARB_shading_language_420pack,
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E_GL_ARB_vertex_attrib_binding, E_GL_ARB_shader_image_size};
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@@ -746,9 +746,24 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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m_dynamicParameters.MaxTextureBufferSize = m_vulkanCaps.MaxTextureBufferSize;
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m_dynamicParameters.MaxUniformBufferBindings = m_vulkanCaps.MaxUniformBufferBindings;
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m_dynamicParameters.MaxUniformBlockSize = m_vulkanCaps.MaxUniformBlockSize;
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m_dynamicParameters.MaxImageUnits = std::min(m_vulkanCaps.MaxImageUnits, maxSupportedTextureUnits);
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m_dynamicParameters.MaxCombinedImageUniforms = m_vulkanCaps.MaxCombinedImageUniforms;
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m_dynamicParameters.MaxComputeImageUniforms = m_vulkanCaps.MaxComputeImageUniforms;
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m_dynamicParameters.MaxImageUnits =
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std::max(std::min(m_vulkanCaps.MaxImageUnits, maxSupportedTextureUnits), 0);
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m_dynamicParameters.MaxCombinedImageUniforms = std::max(m_vulkanCaps.MaxCombinedImageUniforms, 0);
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const Int maxPerStageImageUniforms =
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std::min(m_dynamicParameters.MaxImageUnits, m_dynamicParameters.MaxCombinedImageUniforms);
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// Vulkan uses one descriptor limit for every stage, but non-compute stores/atomics are
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// optional device features. VulkanRenderer enables each feature whenever the physical
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// device reports it, so these are the exact limits the logical device can compile and run.
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m_dynamicParameters.MaxVertexImageUniforms =
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m_vulkanCaps.SupportsVertexPipelineStoresAndAtomics ? maxPerStageImageUniforms : 0;
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m_dynamicParameters.MaxGeometryImageUniforms =
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m_vulkanCaps.SupportsVertexPipelineStoresAndAtomics && m_vulkanCaps.SupportsGeometryShader
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? maxPerStageImageUniforms
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: 0;
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m_dynamicParameters.MaxFragmentImageUniforms =
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m_vulkanCaps.SupportsFragmentStoresAndAtomics ? maxPerStageImageUniforms : 0;
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m_dynamicParameters.MaxComputeImageUniforms =
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std::min(std::max(m_vulkanCaps.MaxComputeImageUniforms, 0), maxPerStageImageUniforms);
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const Int maxSupportedDrawBuffers =
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static_cast<Int>(MG_State::GLState::FramebufferObject::MAX_DRAW_BUFFERS);
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m_dynamicParameters.MaxDrawBuffers = std::min(m_vulkanCaps.MaxDrawBuffers, maxSupportedDrawBuffers);
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@@ -1197,6 +1197,25 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return TextureTarget::Unknown;
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}
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}
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Bool IsFloatStorageImageUniformType(GLenum uniformType) {
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switch (uniformType) {
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case GL_IMAGE_1D:
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case GL_IMAGE_2D:
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case GL_IMAGE_3D:
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case GL_IMAGE_2D_RECT:
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case GL_IMAGE_CUBE:
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case GL_IMAGE_BUFFER:
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case GL_IMAGE_1D_ARRAY:
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case GL_IMAGE_2D_ARRAY:
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case GL_IMAGE_CUBE_MAP_ARRAY:
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case GL_IMAGE_2D_MULTISAMPLE:
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case GL_IMAGE_2D_MULTISAMPLE_ARRAY:
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return true;
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default:
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return false;
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}
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}
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} // namespace
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VkShaderStageFlagBits ProgramFactory::ToVkStage(ShaderStage stage) {
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@@ -1218,6 +1237,105 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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}
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VkFormat ProgramFactory::ConvertSpirvImageFormatToVkFormat(SpvImageFormat format) {
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switch (format) {
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case SpvImageFormatUnknown: return VK_FORMAT_UNDEFINED;
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case SpvImageFormatRgba32f: return VK_FORMAT_R32G32B32A32_SFLOAT;
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case SpvImageFormatRgba16f: return VK_FORMAT_R16G16B16A16_SFLOAT;
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case SpvImageFormatR32f: return VK_FORMAT_R32_SFLOAT;
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case SpvImageFormatRgba8: return VK_FORMAT_R8G8B8A8_UNORM;
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case SpvImageFormatRgba8Snorm: return VK_FORMAT_R8G8B8A8_SNORM;
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case SpvImageFormatRg32f: return VK_FORMAT_R32G32_SFLOAT;
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case SpvImageFormatRg16f: return VK_FORMAT_R16G16_SFLOAT;
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case SpvImageFormatR11fG11fB10f: return VK_FORMAT_B10G11R11_UFLOAT_PACK32;
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case SpvImageFormatR16f: return VK_FORMAT_R16_SFLOAT;
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case SpvImageFormatRgba16: return VK_FORMAT_R16G16B16A16_UNORM;
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case SpvImageFormatRgb10A2: return VK_FORMAT_A2R10G10B10_UNORM_PACK32;
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case SpvImageFormatRg16: return VK_FORMAT_R16G16_UNORM;
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case SpvImageFormatRg8: return VK_FORMAT_R8G8_UNORM;
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case SpvImageFormatR16: return VK_FORMAT_R16_UNORM;
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case SpvImageFormatR8: return VK_FORMAT_R8_UNORM;
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case SpvImageFormatRgba16Snorm: return VK_FORMAT_R16G16B16A16_SNORM;
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case SpvImageFormatRg16Snorm: return VK_FORMAT_R16G16_SNORM;
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case SpvImageFormatRg8Snorm: return VK_FORMAT_R8G8_SNORM;
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case SpvImageFormatR16Snorm: return VK_FORMAT_R16_SNORM;
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case SpvImageFormatR8Snorm: return VK_FORMAT_R8_SNORM;
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case SpvImageFormatRgba32i: return VK_FORMAT_R32G32B32A32_SINT;
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case SpvImageFormatRgba16i: return VK_FORMAT_R16G16B16A16_SINT;
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case SpvImageFormatRgba8i: return VK_FORMAT_R8G8B8A8_SINT;
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case SpvImageFormatR32i: return VK_FORMAT_R32_SINT;
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case SpvImageFormatRg32i: return VK_FORMAT_R32G32_SINT;
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case SpvImageFormatRg16i: return VK_FORMAT_R16G16_SINT;
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case SpvImageFormatRg8i: return VK_FORMAT_R8G8_SINT;
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case SpvImageFormatR16i: return VK_FORMAT_R16_SINT;
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case SpvImageFormatR8i: return VK_FORMAT_R8_SINT;
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case SpvImageFormatRgba32ui: return VK_FORMAT_R32G32B32A32_UINT;
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case SpvImageFormatRgba16ui: return VK_FORMAT_R16G16B16A16_UINT;
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case SpvImageFormatRgba8ui: return VK_FORMAT_R8G8B8A8_UINT;
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case SpvImageFormatR32ui: return VK_FORMAT_R32_UINT;
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case SpvImageFormatRgb10a2ui: return VK_FORMAT_A2R10G10B10_UINT_PACK32;
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case SpvImageFormatRg32ui: return VK_FORMAT_R32G32_UINT;
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case SpvImageFormatRg16ui: return VK_FORMAT_R16G16_UINT;
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case SpvImageFormatRg8ui: return VK_FORMAT_R8G8_UINT;
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case SpvImageFormatR16ui: return VK_FORMAT_R16_UINT;
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case SpvImageFormatR8ui: return VK_FORMAT_R8_UINT;
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case SpvImageFormatR64ui: return VK_FORMAT_R64_UINT;
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case SpvImageFormatR64i: return VK_FORMAT_R64_SINT;
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case SpvImageFormatMax: return VK_FORMAT_UNDEFINED;
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}
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return VK_FORMAT_UNDEFINED;
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}
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SamplerNumericDomain ProgramFactory::UniformTypeToSamplerNumericDomain(GLenum glType) {
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switch (glType) {
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case GL_INT_SAMPLER_1D:
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case GL_INT_SAMPLER_2D:
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case GL_INT_SAMPLER_3D:
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case GL_INT_SAMPLER_CUBE:
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case GL_INT_SAMPLER_2D_RECT:
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case GL_INT_SAMPLER_1D_ARRAY:
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case GL_INT_SAMPLER_2D_ARRAY:
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case GL_INT_SAMPLER_BUFFER:
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case GL_INT_SAMPLER_2D_MULTISAMPLE:
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case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
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case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
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return SamplerNumericDomain::SignedInteger;
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case GL_UNSIGNED_INT_SAMPLER_1D:
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case GL_UNSIGNED_INT_SAMPLER_2D:
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case GL_UNSIGNED_INT_SAMPLER_3D:
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case GL_UNSIGNED_INT_SAMPLER_CUBE:
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case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
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case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
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case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
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case GL_UNSIGNED_INT_SAMPLER_BUFFER:
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case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
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case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
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case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
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return SamplerNumericDomain::UnsignedInteger;
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case GL_SAMPLER_1D:
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case GL_SAMPLER_2D:
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case GL_SAMPLER_3D:
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case GL_SAMPLER_CUBE:
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case GL_SAMPLER_2D_RECT:
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case GL_SAMPLER_1D_ARRAY:
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case GL_SAMPLER_2D_ARRAY:
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case GL_SAMPLER_BUFFER:
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case GL_SAMPLER_2D_MULTISAMPLE:
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case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
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case GL_SAMPLER_CUBE_MAP_ARRAY:
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case GL_SAMPLER_1D_SHADOW:
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case GL_SAMPLER_2D_SHADOW:
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case GL_SAMPLER_CUBE_SHADOW:
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case GL_SAMPLER_2D_RECT_SHADOW:
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case GL_SAMPLER_1D_ARRAY_SHADOW:
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case GL_SAMPLER_2D_ARRAY_SHADOW:
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case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
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return SamplerNumericDomain::Float;
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default:
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return SamplerNumericDomain::Unknown;
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}
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}
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ProgramFactory::HashType ProgramFactory::ComputeHash(const MG_State::GLState::ProgramObject& program,
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CompileOptionFlags flags) const {
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XXHASH_VERIFY(XXH64_reset(m_hashState, m_config.CacheVersion));
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@@ -1465,6 +1583,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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entry.samplerNameByBinding.assign(m_maxBindings, String());
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entry.samplerUniformLocationByBinding.assign(m_maxBindings, -1);
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entry.samplerTextureTargetByBinding.assign(m_maxBindings, TextureTarget::Texture2D);
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entry.samplerNumericDomainByBinding.assign(m_maxBindings, SamplerNumericDomain::Unknown);
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entry.storageImageFormatByBinding.assign(m_maxBindings, VK_FORMAT_UNDEFINED);
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entry.storageImageUsesBindingFormatByBinding.assign(m_maxBindings, false);
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entry.storageBlockNameByBinding.assign(m_maxBindings, String());
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entry.storageBlockIndexByBinding.assign(m_maxBindings, -1);
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entry.globalUboBinding = -1;
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@@ -1592,10 +1713,54 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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continue;
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}
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const TextureTarget target = UniformTypeToTextureTarget(program.GetUniformType(static_cast<Uint>(location)));
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const GLenum uniformType = program.GetUniformType(static_cast<Uint>(location));
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if (descriptorKind == DescriptorBindingKind::StorageImage) {
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const VkFormat reflectedFormat =
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ConvertSpirvImageFormatToVkFormat(sampler->image.image_format);
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VkFormat& existingFormat = entry.storageImageFormatByBinding[binding];
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MOBILEGL_ASSERT(existingFormat == VK_FORMAT_UNDEFINED ||
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reflectedFormat == VK_FORMAT_UNDEFINED ||
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existingFormat == reflectedFormat,
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"ProgramFactory::ReflectLayout: storage image binding %u ('%s') has "
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"conflicting reflected formats (%d vs %d)",
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binding, uniformName.c_str(), static_cast<Int>(existingFormat),
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static_cast<Int>(reflectedFormat));
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if (existingFormat == VK_FORMAT_UNDEFINED) {
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existingFormat = reflectedFormat;
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}
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if (m_unformattedFloatStorageImagesEnabled &&
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existingFormat == VK_FORMAT_UNDEFINED &&
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IsFloatStorageImageUniformType(uniformType)) {
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entry.storageImageUsesBindingFormatByBinding[binding] = true;
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} else if (reflectedFormat != VK_FORMAT_UNDEFINED) {
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// A typed declaration in any stage wins for the entire binding. This is
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// required when another stage reaches the same image through an atomic
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// path and therefore could not be made formatless.
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entry.storageImageUsesBindingFormatByBinding[binding] = false;
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}
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}
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const TextureTarget target = UniformTypeToTextureTarget(uniformType);
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MOBILEGL_ASSERT(target != TextureTarget::Unknown,
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"ProgramFactory::ReflectLayout: failed to resolve texture target for '%s'",
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uniformName.c_str());
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if (descriptorKind == DescriptorBindingKind::CombinedImageSampler) {
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const SamplerNumericDomain numericDomain = UniformTypeToSamplerNumericDomain(uniformType);
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MOBILEGL_ASSERT(numericDomain != SamplerNumericDomain::Unknown,
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"ProgramFactory::ReflectLayout: failed to resolve sampler numeric domain "
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"for '%s' (uniformType=0x%x)",
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uniformName.c_str(), uniformType);
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MOBILEGL_ASSERT(entry.samplerNumericDomainByBinding[binding] ==
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SamplerNumericDomain::Unknown ||
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entry.samplerNumericDomainByBinding[binding] == numericDomain,
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"ProgramFactory::ReflectLayout: sampler binding %u ('%s') has conflicting "
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"numeric domains (%d vs %d)",
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binding, uniformName.c_str(),
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static_cast<Int>(entry.samplerNumericDomainByBinding[binding]),
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static_cast<Int>(numericDomain));
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entry.samplerNumericDomainByBinding[binding] = numericDomain;
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}
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MOBILEGL_ASSERT(entry.samplerUniformLocationByBinding[binding] < 0 || location < 0 ||
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entry.samplerUniformLocationByBinding[binding] == location,
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"ProgramFactory::ReflectLayout: texture binding %u maps to conflicting uniform locations (%d vs %d)",
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@@ -1737,6 +1902,23 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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}
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}
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// When Vulkan can legally access storage images without a statically declared
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// format, let GL's glBindImageTexture format select the runtime image view. This
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// provides desktop-driver-compatible behavior for packs such as iterationRP, whose
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// float image qualifier can disagree with the bound render-target format. Integer
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// storage images remain formatted so r32ui/r32i bit-reinterpretation paths keep the
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// exact descriptor format required by their shader operations.
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if (m_unformattedFloatStorageImagesEnabled) {
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Vector<Uint> unformattedSpirv;
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if (MG_Util::ShaderTranspiler::ShaderCompiler::UseUnformattedFloatStorageImagesForVulkan(
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moduleSpirvs[i], unformattedSpirv)) {
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moduleSpirvs[i] = std::move(unformattedSpirv);
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} else {
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MGLOG_E("ProgramFactory: failed to make float storage images unformatted for program %u",
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program.GetExternalIndex());
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}
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}
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}
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const Bool remapOk = RemapDescriptorBindingsForVulkan(moduleSpirvs, m_maxBindings, moduleSpirvs);
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@@ -14,8 +14,16 @@
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#include "MG_State/GLState/TextureState/TextureEnum.h"
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#include <Includes.h>
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#include <spirv_reflect.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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enum class SamplerNumericDomain : Uint8 {
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Unknown = 0,
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Float,
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SignedInteger,
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UnsignedInteger,
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};
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class ProgramFactory {
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public:
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enum class DescriptorBindingKind : Uint8 {
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@@ -54,6 +62,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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Vector<String> samplerNameByBinding;
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Vector<Int> samplerUniformLocationByBinding;
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Vector<TextureTarget> samplerTextureTargetByBinding;
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Vector<SamplerNumericDomain> samplerNumericDomainByBinding;
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Vector<VkFormat> storageImageFormatByBinding;
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Vector<Bool> storageImageUsesBindingFormatByBinding;
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Vector<String> storageBlockNameByBinding;
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Vector<Int> storageBlockIndexByBinding;
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Int globalUboBinding = -1;
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@@ -82,6 +93,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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samplerNameByBinding = std::move(other.samplerNameByBinding);
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samplerUniformLocationByBinding = std::move(other.samplerUniformLocationByBinding);
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samplerTextureTargetByBinding = std::move(other.samplerTextureTargetByBinding);
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samplerNumericDomainByBinding = std::move(other.samplerNumericDomainByBinding);
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storageImageFormatByBinding = std::move(other.storageImageFormatByBinding);
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storageImageUsesBindingFormatByBinding =
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std::move(other.storageImageUsesBindingFormatByBinding);
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storageBlockNameByBinding = std::move(other.storageBlockNameByBinding);
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storageBlockIndexByBinding = std::move(other.storageBlockIndexByBinding);
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globalUboBinding = other.globalUboBinding;
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@@ -118,6 +133,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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samplerNameByBinding = std::move(other.samplerNameByBinding);
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samplerUniformLocationByBinding = std::move(other.samplerUniformLocationByBinding);
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samplerTextureTargetByBinding = std::move(other.samplerTextureTargetByBinding);
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samplerNumericDomainByBinding = std::move(other.samplerNumericDomainByBinding);
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storageImageFormatByBinding = std::move(other.storageImageFormatByBinding);
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storageImageUsesBindingFormatByBinding =
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std::move(other.storageImageUsesBindingFormatByBinding);
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storageBlockNameByBinding = std::move(other.storageBlockNameByBinding);
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storageBlockIndexByBinding = std::move(other.storageBlockIndexByBinding);
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globalUboBinding = other.globalUboBinding;
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@@ -167,9 +186,11 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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};
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explicit ProgramFactory(VkDevice device, const VulkanRendererConfig& config, Uint32 maxBindings = 16,
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Bool shaderDrawParametersEnabled = false)
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Bool shaderDrawParametersEnabled = false,
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Bool unformattedFloatStorageImagesEnabled = false)
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: m_device(device), m_maxBindings(maxBindings), m_config(config),
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m_shaderDrawParametersEnabled(shaderDrawParametersEnabled) {
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m_shaderDrawParametersEnabled(shaderDrawParametersEnabled),
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m_unformattedFloatStorageImagesEnabled(unformattedFloatStorageImagesEnabled) {
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VkProgramObject::s_device = device;
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}
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~ProgramFactory() = default;
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@@ -180,6 +201,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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const MG_State::GLState::ProgramObject& program, CompileOptionFlags flags);
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|
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static VkShaderStageFlagBits ToVkStage(ShaderStage stage);
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static VkFormat ConvertSpirvImageFormatToVkFormat(SpvImageFormat format);
|
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static SamplerNumericDomain UniformTypeToSamplerNumericDomain(GLenum glType);
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private:
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struct ProgramLookupCache {
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@@ -206,6 +229,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// True when the device enabled shaderDrawParameters; gates the InstanceIndex rebase pass
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||||
// (which needs the DrawParameters capability / gl_BaseInstance builtin).
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Bool m_shaderDrawParametersEnabled = false;
|
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// True only when the logical device enabled both
|
||||
// shaderStorageImageReadWithoutFormat and shaderStorageImageWriteWithoutFormat.
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Bool m_unformattedFloatStorageImagesEnabled = false;
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mutable ProgramLookupCache m_lastLookup;
|
||||
static inline XXH64_state_t* m_hashState = XXH64_createState();
|
||||
};
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "MG_State/GLState/ProgramState/ProgramObject.h"
|
||||
#include "MG_State/GLState/TextureState/TextureObject2D.h"
|
||||
#include "MG_State/GLState/TextureState/TextureObjectBuffer.h"
|
||||
#include "MG_Util/Converters/GLToMG/TextureEnumConverter.h"
|
||||
#include "MG_Util/Converters/MGToStr/FramebufferEnumConverter.h"
|
||||
#include "MG_Util/Converters/MGToVk/TextureEnumConverter.h"
|
||||
#include "MG_Util/Metrics/TextureMetrics.h"
|
||||
@@ -78,6 +79,16 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return uniformUnit >= 0 ? uniformUnit : 0;
|
||||
}
|
||||
|
||||
VkFormat UniformManager::ResolveStorageImageViewFormat(VkFormat reflectedFormat, GLenum bindingFormat,
|
||||
VkFormat resourceFormat, Bool useBindingFormat) {
|
||||
if (useBindingFormat) {
|
||||
const TextureInternalFormat bindingInternalFormat =
|
||||
MG_Util::ConvertGLEnumToTextureInternalFormat(bindingFormat);
|
||||
return MG_Util::ConvertTextureInternalFormatToVkEnum(bindingInternalFormat);
|
||||
}
|
||||
return reflectedFormat != VK_FORMAT_UNDEFINED ? reflectedFormat : resourceFormat;
|
||||
}
|
||||
|
||||
Bool UniformManager::Initialize(VkDevice device, VkBufferManager* bufferManager,
|
||||
ProgramFactory* programFactory,
|
||||
VkDeviceSize minUniformBufferOffsetAlignment, Uint32 frameCount,
|
||||
@@ -276,6 +287,36 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
"ResolveSamplerDescriptor: invalid sampled image layout=%d for textureId=%d, binding=%u",
|
||||
static_cast<Int>(resource->layout), texture->GetExternalIndex(), binding);
|
||||
}
|
||||
|
||||
MOBILEGL_ASSERT(binding < programObj.samplerNumericDomainByBinding.size(),
|
||||
"ResolveSamplerDescriptor: sampler numeric-domain binding %u out of range", binding);
|
||||
const SamplerNumericDomain numericDomain = programObj.samplerNumericDomainByBinding[binding];
|
||||
// Vulkan forbids linear filtering and anisotropy for integer sampled-image formats.
|
||||
// Some desktop GL shader packs deliberately bit-read a mutable float texture through a
|
||||
// usampler and still leave the texture's ordinary linear parameters in place; texelFetch
|
||||
// ignores filtering, so a nearest VkSampler preserves the operation while keeping the
|
||||
// descriptor valid.
|
||||
const Bool forceNearestFiltering = numericDomain == SamplerNumericDomain::SignedInteger ||
|
||||
numericDomain == SamplerNumericDomain::UnsignedInteger;
|
||||
const VkFormat sampledViewFormat =
|
||||
VkTextureManager::ResolveSampledImageViewFormat(resource->format, numericDomain);
|
||||
if (sampledViewFormat == VK_FORMAT_UNDEFINED) {
|
||||
MGLOG_E("ResolveSamplerDescriptor: no compatible sampled view for binding=%u ('%s') "
|
||||
"textureId=%d imageFormat=%d numericDomain=%d",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), texture->GetExternalIndex(),
|
||||
static_cast<Int>(resource->format), static_cast<Int>(numericDomain));
|
||||
return false;
|
||||
}
|
||||
const VkImageView sampledImageView =
|
||||
m_textureManager->GetOrCreateSampledImageView(*texture, sampledViewFormat);
|
||||
if (sampledImageView == VK_NULL_HANDLE) {
|
||||
MGLOG_E("ResolveSamplerDescriptor: failed to resolve sampled view for binding=%u ('%s') "
|
||||
"textureId=%d imageFormat=%d viewFormat=%d numericDomain=%d",
|
||||
binding, programObj.samplerNameByBinding[binding].c_str(), texture->GetExternalIndex(),
|
||||
static_cast<Int>(resource->format), static_cast<Int>(sampledViewFormat),
|
||||
static_cast<Int>(numericDomain));
|
||||
return false;
|
||||
}
|
||||
// Skip GetOrCreateSampler's per-draw key hash + map lookup when this binding's
|
||||
// sampler object and texture (both by lifetime id + version) are unchanged from the
|
||||
// last draw that resolved it: the resulting sampler key, and therefore the VkSampler
|
||||
@@ -291,23 +332,27 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const Uint64 textureLifetimeId = texture->GetLifetimeId();
|
||||
const Uint16 textureParamsVersion = texture->GetTextureParamsVersion();
|
||||
if (memo.valid && memo.samplerLifetimeId == samplerLifetimeId && memo.samplerVersion == samplerVersion &&
|
||||
memo.textureLifetimeId == textureLifetimeId && memo.textureParamsVersion == textureParamsVersion) {
|
||||
memo.textureLifetimeId == textureLifetimeId && memo.textureParamsVersion == textureParamsVersion &&
|
||||
memo.forceNearestFiltering == forceNearestFiltering) {
|
||||
resolvedSampler = memo.sampler;
|
||||
} else {
|
||||
resolvedSampler = m_samplerManager->GetOrCreateSampler(*samplerToUse, *texture);
|
||||
resolvedSampler =
|
||||
m_samplerManager->GetOrCreateSampler(*samplerToUse, *texture, forceNearestFiltering);
|
||||
memo.samplerLifetimeId = samplerLifetimeId;
|
||||
memo.samplerVersion = samplerVersion;
|
||||
memo.textureLifetimeId = textureLifetimeId;
|
||||
memo.textureParamsVersion = textureParamsVersion;
|
||||
memo.forceNearestFiltering = forceNearestFiltering;
|
||||
memo.sampler = resolvedSampler;
|
||||
memo.valid = true;
|
||||
}
|
||||
} else {
|
||||
resolvedSampler = m_samplerManager->GetOrCreateSampler(*samplerToUse, *texture);
|
||||
resolvedSampler =
|
||||
m_samplerManager->GetOrCreateSampler(*samplerToUse, *texture, forceNearestFiltering);
|
||||
}
|
||||
outImageInfo = {
|
||||
.sampler = resolvedSampler,
|
||||
.imageView = resource->sampledView != VK_NULL_HANDLE ? resource->sampledView : resource->fullView,
|
||||
.imageView = sampledImageView,
|
||||
.imageLayout = resource->layout,
|
||||
};
|
||||
return outImageInfo.sampler != VK_NULL_HANDLE;
|
||||
@@ -572,9 +617,32 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
|
||||
const Uint32 mipLevel = static_cast<Uint32>(std::max<GLint>(0, imageBinding.Level));
|
||||
VkImageView view = m_textureManager->GetOrCreateViewAtMipLevel(*imageBinding.Texture, mipLevel);
|
||||
MOBILEGL_ASSERT(binding < programObj.storageImageFormatByBinding.size(),
|
||||
"ResolveStorageImageDescriptor: storage image format binding %u out of range", binding);
|
||||
MOBILEGL_ASSERT(binding < programObj.storageImageUsesBindingFormatByBinding.size(),
|
||||
"ResolveStorageImageDescriptor: storage image format policy binding %u out of range",
|
||||
binding);
|
||||
const VkFormat reflectedFormat = programObj.storageImageFormatByBinding[binding];
|
||||
const Bool useBindingFormat = programObj.storageImageUsesBindingFormatByBinding[binding];
|
||||
const VkFormat viewFormat = ResolveStorageImageViewFormat(
|
||||
reflectedFormat, imageBinding.Format, resource->format, useBindingFormat);
|
||||
if (viewFormat == VK_FORMAT_UNDEFINED) {
|
||||
MGLOG_E("ResolveStorageImageDescriptor: unsupported glBindImageTexture format=0x%x "
|
||||
"for binding=%u imageUnit=%d textureId=%d bindingPolicy=%s",
|
||||
imageBinding.Format, binding, imageUnit, imageBinding.Texture->GetExternalIndex(),
|
||||
useBindingFormat ? "true" : "false");
|
||||
return false;
|
||||
}
|
||||
const VkImageView view = m_textureManager->GetOrCreateStorageImageView(
|
||||
*imageBinding.Texture, mipLevel, viewFormat, imageBinding.Layered != GL_FALSE, imageBinding.Layer);
|
||||
if (view == VK_NULL_HANDLE) {
|
||||
view = resource->fullView;
|
||||
MGLOG_E("ResolveStorageImageDescriptor: failed to resolve storage view textureId=%d mip=%u "
|
||||
"bindingFormat=0x%x imageFormat=%d reflectedFormat=%d selectedFormat=%d bindingPolicy=%s",
|
||||
imageBinding.Texture->GetExternalIndex(), mipLevel, imageBinding.Format,
|
||||
static_cast<Int>(resource->format), static_cast<Int>(reflectedFormat),
|
||||
static_cast<Int>(viewFormat),
|
||||
useBindingFormat ? "true" : "false");
|
||||
return false;
|
||||
}
|
||||
outImageInfo.sampler = VK_NULL_HANDLE;
|
||||
outImageInfo.imageView = view;
|
||||
@@ -632,6 +700,50 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return true;
|
||||
}
|
||||
|
||||
Bool UniformManager::CollectStorageImageTextures(
|
||||
const MG_State::GLState::ProgramObject& program,
|
||||
const ProgramFactory::VkProgramObject& programObj,
|
||||
Vector<MG_State::GLState::ITextureObject*>& outTextures) const {
|
||||
outTextures.clear();
|
||||
MOBILEGL_ASSERT(MG_State::pGLContext != nullptr,
|
||||
"CollectStorageImageTextures: GL context is null");
|
||||
|
||||
const Uint32 bindingCount =
|
||||
std::min<Uint32>(m_maxBindings, static_cast<Uint32>(programObj.bindingKinds.size()));
|
||||
for (Uint32 binding = 0; binding < bindingCount; ++binding) {
|
||||
if (programObj.bindingKinds[binding] != ProgramFactory::DescriptorBindingKind::StorageImage) {
|
||||
continue;
|
||||
}
|
||||
if (binding >= programObj.samplerUniformLocationByBinding.size()) {
|
||||
MGLOG_E("CollectStorageImageTextures: binding %u has no uniform-location mapping", binding);
|
||||
return false;
|
||||
}
|
||||
|
||||
const Int location = programObj.samplerUniformLocationByBinding[binding];
|
||||
if (location < 0) {
|
||||
MGLOG_E("CollectStorageImageTextures: binding %u has no image uniform location", binding);
|
||||
return false;
|
||||
}
|
||||
const Int imageUnit = program.GetUniformSamplerOrImageUnitIndex(static_cast<Uint>(location));
|
||||
if (imageUnit < 0 || imageUnit >= MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS) {
|
||||
MGLOG_E("CollectStorageImageTextures: image unit %d is invalid for binding %u",
|
||||
imageUnit, binding);
|
||||
return false;
|
||||
}
|
||||
|
||||
auto* texture = MG_State::pGLContext->GetImageTextureBinding(imageUnit).Texture.get();
|
||||
if (texture == nullptr) {
|
||||
MGLOG_E("CollectStorageImageTextures: image unit %d is unbound for binding %u",
|
||||
imageUnit, binding);
|
||||
return false;
|
||||
}
|
||||
if (std::find(outTextures.begin(), outTextures.end(), texture) == outTextures.end()) {
|
||||
outTextures.push_back(texture);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Bool UniformManager::ResolveUniformBufferPayload(const MG_State::GLState::ProgramObject& program,
|
||||
const ProgramFactory::VkProgramObject& programObj, Uint32 binding,
|
||||
UboBindResult& out) const {
|
||||
|
||||
@@ -42,6 +42,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
Bool CollectSampledTextures(const MG_State::GLState::ProgramObject& program,
|
||||
const ProgramFactory::VkProgramObject& programObj,
|
||||
Vector<MG_State::GLState::ITextureObject*>& outTextures);
|
||||
Bool CollectStorageImageTextures(const MG_State::GLState::ProgramObject& program,
|
||||
const ProgramFactory::VkProgramObject& programObj,
|
||||
Vector<MG_State::GLState::ITextureObject*>& outTextures) const;
|
||||
Bool BindProgramUniformBuffers(VkCommandBuffer commandBuffer,
|
||||
const MG_State::GLState::ProgramObject& program,
|
||||
const ProgramFactory::VkProgramObject& programObj,
|
||||
@@ -49,6 +52,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
const SamplerBindingOverride* samplerBindingOverride = nullptr);
|
||||
|
||||
// Pure format-policy helper kept public for host regression tests. Formatted storage
|
||||
// images use their shader qualifier; transformed float images use glBindImageTexture's
|
||||
// format and never silently fall back to the backing image format.
|
||||
static VkFormat ResolveStorageImageViewFormat(VkFormat reflectedFormat, GLenum bindingFormat,
|
||||
VkFormat resourceFormat, Bool useBindingFormat);
|
||||
|
||||
private:
|
||||
struct DescriptorPoolBucket {
|
||||
VkDescriptorPool handle = VK_NULL_HANDLE;
|
||||
@@ -165,9 +174,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkSampler sampler = VK_NULL_HANDLE;
|
||||
Uint16 samplerVersion = 0;
|
||||
Uint16 textureParamsVersion = 0;
|
||||
Bool forceNearestFiltering = false;
|
||||
Bool valid = false;
|
||||
};
|
||||
mutable Vector<SamplerResolveMemo> m_samplerResolveMemo;
|
||||
};
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
|
||||
|
||||
@@ -66,6 +66,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
Vector<SizeT> bindingBaseOffsets;
|
||||
Vector<Uint32> bindingAttributeLocations;
|
||||
Vector<Bool> bindingUsesClientMemory;
|
||||
Vector<VertexStreamConversion> bindingConversions;
|
||||
Uint32 unsupportedAttribMask = 0;
|
||||
|
||||
for (Uint32 location = 0; location < MG_State::GLState::VertexArrayObject::MAX_VERTEX_ATTRIBS; ++location) {
|
||||
@@ -74,8 +75,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto vkFormat = ToVkVertexFormat(attr.Type, attr.Size, attr.Normalized, attr.IsInteger, attr.IsBgra);
|
||||
if (vkFormat == VK_FORMAT_UNDEFINED) {
|
||||
const VkFormat sourceVkFormat =
|
||||
ToVkVertexFormat(attr.Type, attr.Size, attr.Normalized, attr.IsInteger, attr.IsBgra);
|
||||
if (sourceVkFormat == VK_FORMAT_UNDEFINED) {
|
||||
MGLOG_E("Unsupported vertex attribute layout (location=%u, type=%s, size=%d): the array is "
|
||||
"enabled but cannot be mapped to a VkFormat",
|
||||
location, MG_Util::ConvertDataTypeToString(attr.Type).c_str(), attr.Size);
|
||||
@@ -83,6 +85,33 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
continue;
|
||||
}
|
||||
|
||||
VkFormat vkFormat = sourceVkFormat;
|
||||
VertexStreamConversion conversion = VertexStreamConversion::None;
|
||||
if (!SupportsVertexBufferFormat(vkFormat)) {
|
||||
if (IsScaledIntegerVertexFormat(vkFormat)) {
|
||||
const VkFormat fallbackFormat = ToFloat32VertexFormat(attr.Size);
|
||||
if (fallbackFormat != VK_FORMAT_UNDEFINED && SupportsVertexBufferFormat(fallbackFormat)) {
|
||||
vkFormat = fallbackFormat;
|
||||
conversion = VertexStreamConversion::ScaledIntegerToFloat32;
|
||||
MGLOG_W("Vertex attribute location=%u format=%d lacks "
|
||||
"VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT; using float32 stream format=%d "
|
||||
"(type=%s size=%d normalized=%s integer=%s)",
|
||||
location, static_cast<Int>(sourceVkFormat), static_cast<Int>(vkFormat),
|
||||
MG_Util::ConvertDataTypeToString(attr.Type).c_str(), attr.Size,
|
||||
attr.Normalized ? "true" : "false", attr.IsInteger ? "true" : "false");
|
||||
}
|
||||
}
|
||||
|
||||
if (conversion == VertexStreamConversion::None) {
|
||||
MGLOG_E("Unsupported Vulkan vertex format (location=%u, format=%d, type=%s, size=%d): "
|
||||
"VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT is unavailable and no semantic fallback exists",
|
||||
location, static_cast<Int>(sourceVkFormat),
|
||||
MG_Util::ConvertDataTypeToString(attr.Type).c_str(), attr.Size);
|
||||
unsupportedAttribMask |= (1u << location);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
const SizeT attribByteSize = GetAttributeByteSize(attr.Type, attr.Size, attr.IsBgra);
|
||||
if (attribByteSize == 0) {
|
||||
MGLOG_E("Vertex attribute with unknown component size (location=%u, type=%s): the array is "
|
||||
@@ -92,8 +121,28 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
continue;
|
||||
}
|
||||
|
||||
const Uint32 stride =
|
||||
const Uint32 sourceStride =
|
||||
attr.Stride > 0 ? static_cast<Uint32>(attr.Stride) : static_cast<Uint32>(attribByteSize);
|
||||
const Bool packedAttribute = attr.Type == DataType::Int2101010Rev ||
|
||||
attr.Type == DataType::Uint2101010Rev;
|
||||
const SizeT requiredAlignment = packedAttribute ? attribByteSize : GetComponentSize(attr.Type);
|
||||
if (conversion == VertexStreamConversion::None && requiredAlignment > 1 &&
|
||||
((sourceStride % requiredAlignment) != 0 || (attr.Offset % requiredAlignment) != 0)) {
|
||||
// GL accepts arbitrary byte strides and offsets. Core Vulkan vertex fetches do not
|
||||
// unless VK_EXT_legacy_vertex_attributes is available, so deinterleave this one
|
||||
// attribute into a tightly packed transient stream without changing its format.
|
||||
conversion = VertexStreamConversion::Repack;
|
||||
MGLOG_W("Vertex attribute location=%u uses Vulkan-incompatible alignment "
|
||||
"(offset=%zu stride=%u required=%zu); using a tightly packed stream",
|
||||
location, attr.Offset, sourceStride, requiredAlignment);
|
||||
}
|
||||
|
||||
Uint32 stride = sourceStride;
|
||||
if (conversion == VertexStreamConversion::Repack) {
|
||||
stride = static_cast<Uint32>(attribByteSize);
|
||||
} else if (conversion == VertexStreamConversion::ScaledIntegerToFloat32) {
|
||||
stride = static_cast<Uint32>(attr.Size * static_cast<Int>(sizeof(Float)));
|
||||
}
|
||||
const VkVertexInputRate inputRate =
|
||||
(attr.Divisor == 0) ? VK_VERTEX_INPUT_RATE_VERTEX : VK_VERTEX_INPUT_RATE_INSTANCE;
|
||||
|
||||
@@ -103,6 +152,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
bindingBaseOffsets.push_back(attr.Buffer ? attr.Offset : 0);
|
||||
bindingAttributeLocations.push_back(location);
|
||||
bindingUsesClientMemory.push_back(attr.Buffer == nullptr);
|
||||
bindingConversions.push_back(conversion);
|
||||
builder.AddBinding(binding, stride, inputRate);
|
||||
builder.AddAttribute(location, binding, vkFormat, 0);
|
||||
}
|
||||
@@ -117,6 +167,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
entry.bindingBaseOffsets = std::move(bindingBaseOffsets);
|
||||
entry.bindingAttributeLocations = std::move(bindingAttributeLocations);
|
||||
entry.bindingUsesClientMemory = std::move(bindingUsesClientMemory);
|
||||
entry.bindingConversions = std::move(bindingConversions);
|
||||
entry.unsupportedAttribMask = unsupportedAttribMask;
|
||||
entry.state = state;
|
||||
entry.state.pVertexBindingDescriptions = entry.bindings.empty() ? nullptr : entry.bindings.data();
|
||||
@@ -282,4 +333,47 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const SizeT componentSize = GetComponentSize(type);
|
||||
return componentSize == 0 ? 0 : componentSize * static_cast<SizeT>(size);
|
||||
}
|
||||
|
||||
Bool VertexInputStateFactory::IsScaledIntegerVertexFormat(VkFormat format) {
|
||||
switch (format) {
|
||||
case VK_FORMAT_R8_USCALED:
|
||||
case VK_FORMAT_R8_SSCALED:
|
||||
case VK_FORMAT_R8G8_USCALED:
|
||||
case VK_FORMAT_R8G8_SSCALED:
|
||||
case VK_FORMAT_R8G8B8_USCALED:
|
||||
case VK_FORMAT_R8G8B8_SSCALED:
|
||||
case VK_FORMAT_R8G8B8A8_USCALED:
|
||||
case VK_FORMAT_R8G8B8A8_SSCALED:
|
||||
case VK_FORMAT_R16_USCALED:
|
||||
case VK_FORMAT_R16_SSCALED:
|
||||
case VK_FORMAT_R16G16_USCALED:
|
||||
case VK_FORMAT_R16G16_SSCALED:
|
||||
case VK_FORMAT_R16G16B16_USCALED:
|
||||
case VK_FORMAT_R16G16B16_SSCALED:
|
||||
case VK_FORMAT_R16G16B16A16_USCALED:
|
||||
case VK_FORMAT_R16G16B16A16_SSCALED:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
VkFormat VertexInputStateFactory::ToFloat32VertexFormat(Int componentCount) {
|
||||
switch (componentCount) {
|
||||
case 1: return VK_FORMAT_R32_SFLOAT;
|
||||
case 2: return VK_FORMAT_R32G32_SFLOAT;
|
||||
case 3: return VK_FORMAT_R32G32B32_SFLOAT;
|
||||
case 4: return VK_FORMAT_R32G32B32A32_SFLOAT;
|
||||
default: return VK_FORMAT_UNDEFINED;
|
||||
}
|
||||
}
|
||||
|
||||
Bool VertexInputStateFactory::SupportsVertexBufferFormat(VkFormat format) const {
|
||||
if (m_physicalDevice == VK_NULL_HANDLE || format == VK_FORMAT_UNDEFINED) {
|
||||
return false;
|
||||
}
|
||||
VkFormatProperties properties{};
|
||||
vkGetPhysicalDeviceFormatProperties(m_physicalDevice, format, &properties);
|
||||
return (properties.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT) != 0;
|
||||
}
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
|
||||
@@ -19,6 +19,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
public:
|
||||
using HashType = Uint64;
|
||||
|
||||
enum class VertexStreamConversion : Uint8 {
|
||||
None = 0,
|
||||
Repack,
|
||||
ScaledIntegerToFloat32,
|
||||
};
|
||||
|
||||
struct BackendVertexInputState {
|
||||
HashType hash = 0;
|
||||
Vector<VkVertexInputBindingDescription> bindings;
|
||||
@@ -27,6 +33,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
Vector<SizeT> bindingBaseOffsets;
|
||||
Vector<Uint32> bindingAttributeLocations;
|
||||
Vector<Bool> bindingUsesClientMemory;
|
||||
Vector<VertexStreamConversion> bindingConversions;
|
||||
// Locations whose array is ENABLED but whose GL format has no VkFormat mapping. They are
|
||||
// absent from `attributes`, so without this mask the draw path cannot tell them apart from
|
||||
// a genuinely disabled array and would silently feed the shader the current attribute value.
|
||||
@@ -36,8 +43,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
};
|
||||
};
|
||||
|
||||
explicit VertexInputStateFactory(const VulkanRendererConfig& config):
|
||||
m_config(config) {}
|
||||
VertexInputStateFactory(const VulkanRendererConfig& config, VkPhysicalDevice physicalDevice):
|
||||
m_config(config), m_physicalDevice(physicalDevice) {}
|
||||
~VertexInputStateFactory() = default;
|
||||
VertexInputStateFactory(const VertexInputStateFactory&) = delete;
|
||||
|
||||
@@ -56,8 +63,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
private:
|
||||
static VkFormat ToVkVertexFormat(DataType type, Int size, Bool normalized, Bool isInteger, Bool isBgra = false);
|
||||
static Bool IsScaledIntegerVertexFormat(VkFormat format);
|
||||
static VkFormat ToFloat32VertexFormat(Int componentCount);
|
||||
Bool SupportsVertexBufferFormat(VkFormat format) const;
|
||||
|
||||
const VulkanRendererConfig& m_config;
|
||||
VkPhysicalDevice m_physicalDevice = VK_NULL_HANDLE;
|
||||
UnorderedMap<HashType, BackendVertexInputState> m_cache;
|
||||
static inline XXH64_state_t* m_hashState = XXH64_createState();
|
||||
};
|
||||
|
||||
@@ -65,8 +65,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return true;
|
||||
}
|
||||
|
||||
Float VkSamplerManager::ResolveEffectiveMaxAnisotropy(const MG_State::GLState::SamplerObject& sampler) const {
|
||||
Float VkSamplerManager::ResolveEffectiveMaxAnisotropy(const MG_State::GLState::SamplerObject& sampler,
|
||||
Bool forceNearestFiltering) const {
|
||||
if (!m_samplerAnisotropySupported) return 1.0f;
|
||||
if (forceNearestFiltering) return 1.0f;
|
||||
// VUID-VkSamplerCreateInfo-anisotropyEnable-01071/01072: anisotropy requires both filters to
|
||||
// be LINEAR and the value to sit within [1, limits.maxSamplerAnisotropy].
|
||||
if (sampler.GetMinFilter() != SamplerFilterMode::Linear ||
|
||||
@@ -90,10 +92,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
|
||||
Uint64 VkSamplerManager::BuildSamplerKey(const MG_State::GLState::SamplerObject& sampler,
|
||||
const MG_State::GLState::ITextureObject& texture) const {
|
||||
const MG_State::GLState::ITextureObject& texture,
|
||||
Bool forceNearestFiltering) const {
|
||||
MOBILEGL_ASSERT(m_config != nullptr, "VkSamplerManager::BuildSamplerKey: m_config is null");
|
||||
XXHASH_VERIFY(XXH64_reset(m_hashState, m_config->CacheVersion));
|
||||
|
||||
XXHASH_VERIFY(XXH64_update(m_hashState, &forceNearestFiltering, sizeof(forceNearestFiltering)));
|
||||
|
||||
const auto minFilter = sampler.GetMinFilter();
|
||||
XXHASH_VERIFY(XXH64_update(m_hashState, &minFilter, sizeof(minFilter)));
|
||||
const auto magFilter = sampler.GetMagFilter();
|
||||
@@ -115,7 +120,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// The RESOLVED value, not the GL request: samplers that only differ in an anisotropy Vulkan
|
||||
// will not apply (NEAREST filtering, or requests past the device limit) must still share one
|
||||
// VkSampler, while two samplers that really do differ must not collide onto the first one's.
|
||||
const auto maxAnisotropy = ResolveEffectiveMaxAnisotropy(sampler);
|
||||
const auto maxAnisotropy = ResolveEffectiveMaxAnisotropy(sampler, forceNearestFiltering);
|
||||
XXHASH_VERIFY(XXH64_update(m_hashState, &maxAnisotropy, sizeof(maxAnisotropy)));
|
||||
const auto compareMode = sampler.GetCompareMode();
|
||||
XXHASH_VERIFY(XXH64_update(m_hashState, &compareMode, sizeof(compareMode)));
|
||||
@@ -127,8 +132,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
|
||||
VkSampler VkSamplerManager::GetOrCreateSampler(const MG_State::GLState::SamplerObject& sampler,
|
||||
const MG_State::GLState::ITextureObject& texture) {
|
||||
const Uint64 key = BuildSamplerKey(sampler, texture);
|
||||
const MG_State::GLState::ITextureObject& texture,
|
||||
Bool forceNearestFiltering) {
|
||||
const Uint64 key = BuildSamplerKey(sampler, texture, forceNearestFiltering);
|
||||
auto it = m_samplers.find(key);
|
||||
if (it != m_samplers.end()) {
|
||||
return it->second.handle;
|
||||
@@ -136,16 +142,17 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
|
||||
VkSamplerCreateInfo samplerInfo{};
|
||||
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
samplerInfo.magFilter = ToVkFilter(sampler.GetMagFilter());
|
||||
samplerInfo.minFilter = ToVkFilter(sampler.GetMinFilter());
|
||||
samplerInfo.mipmapMode = ToVkMipmapMode(sampler.GetMipmapMode());
|
||||
samplerInfo.magFilter = forceNearestFiltering ? VK_FILTER_NEAREST : ToVkFilter(sampler.GetMagFilter());
|
||||
samplerInfo.minFilter = forceNearestFiltering ? VK_FILTER_NEAREST : ToVkFilter(sampler.GetMinFilter());
|
||||
samplerInfo.mipmapMode = forceNearestFiltering ? VK_SAMPLER_MIPMAP_MODE_NEAREST
|
||||
: ToVkMipmapMode(sampler.GetMipmapMode());
|
||||
samplerInfo.addressModeU = ToVkAddressMode(sampler.GetWrapS());
|
||||
samplerInfo.addressModeV = ToVkAddressMode(sampler.GetWrapT());
|
||||
samplerInfo.addressModeW = ToVkAddressMode(sampler.GetWrapR());
|
||||
samplerInfo.mipLodBias = sampler.GetLodBias();
|
||||
// Must use the same resolver as BuildSamplerKey - a divergence would either collide two
|
||||
// different samplers or silently create duplicates.
|
||||
const Float maxAnisotropy = ResolveEffectiveMaxAnisotropy(sampler);
|
||||
const Float maxAnisotropy = ResolveEffectiveMaxAnisotropy(sampler, forceNearestFiltering);
|
||||
samplerInfo.anisotropyEnable = maxAnisotropy > 1.0f ? VK_TRUE : VK_FALSE;
|
||||
samplerInfo.maxAnisotropy = maxAnisotropy;
|
||||
samplerInfo.compareEnable = sampler.GetCompareMode() == SamplerCompareMode::CompareToTexture ? VK_TRUE : VK_FALSE;
|
||||
|
||||
@@ -34,7 +34,8 @@ public:
|
||||
void Shutdown();
|
||||
|
||||
VkSampler GetOrCreateSampler(const MG_State::GLState::SamplerObject& sampler,
|
||||
const MG_State::GLState::ITextureObject& texture);
|
||||
const MG_State::GLState::ITextureObject& texture,
|
||||
Bool forceNearestFiltering = false);
|
||||
|
||||
private:
|
||||
struct SamplerCacheEntry {
|
||||
@@ -44,7 +45,8 @@ private:
|
||||
};
|
||||
|
||||
Uint64 BuildSamplerKey(const MG_State::GLState::SamplerObject& sampler,
|
||||
const MG_State::GLState::ITextureObject& texture) const;
|
||||
const MG_State::GLState::ITextureObject& texture,
|
||||
Bool forceNearestFiltering) const;
|
||||
static VkFilter ToVkFilter(SamplerFilterMode mode);
|
||||
static VkSamplerMipmapMode ToVkMipmapMode(SamplerMipmapMode mode);
|
||||
static VkSamplerAddressMode ToVkAddressMode(SamplerWrapMode mode);
|
||||
@@ -57,7 +59,8 @@ private:
|
||||
// the sampler filters linearly both ways, otherwise the GL request clamped to the device limit.
|
||||
// GL happily carries GL_TEXTURE_MAX_ANISOTROPY on a NEAREST sampler (Blaze3D's blocks do exactly
|
||||
// that) while Vulkan forbids anisotropyEnable there, so the GL value must never be forwarded raw.
|
||||
Float ResolveEffectiveMaxAnisotropy(const MG_State::GLState::SamplerObject& sampler) const;
|
||||
Float ResolveEffectiveMaxAnisotropy(const MG_State::GLState::SamplerObject& sampler,
|
||||
Bool forceNearestFiltering) const;
|
||||
|
||||
VkDevice m_device = VK_NULL_HANDLE;
|
||||
const VulkanRendererConfig* m_config = nullptr;
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
|
||||
#include "VkTextureManager.h"
|
||||
|
||||
#include "ProgramFactory.h"
|
||||
|
||||
#include "MG_State/GLState/Core.h"
|
||||
#include "MG_Util/Converters/MGToStr/TextureEnumConverter.h"
|
||||
#include "MG_Util/Converters/MGToVk/TextureEnumConverter.h"
|
||||
@@ -17,6 +19,7 @@
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <vulkan/utility/vk_format_utils.h>
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// Compute shaders may legally sample framebuffer-attached textures (the GL feedback-loop rule
|
||||
@@ -63,6 +66,59 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
target == TextureUploadTarget::ProxyTexture2DMultisampleArray;
|
||||
}
|
||||
|
||||
static Bool IsMutableStorageImageFormat(VkFormat format) {
|
||||
if (!vkuFormatIsColor(format) || vkuFormatIsCompressed(format)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// These are the uncompressed color compatibility classes covered by the core GLSL/SPIR-V
|
||||
// storage-image formats. OpenGL mutable texture storage uses image-format compatibility by
|
||||
// size, so a shader may legally reinterpret (for example) RGBA16_UNORM storage as rgba16f. Vulkan
|
||||
// requires the image to be mutable and the view formats to share this exact compatibility
|
||||
// class for the equivalent operation.
|
||||
switch (vkuFormatCompatibilityClass(format)) {
|
||||
case VKU_FORMAT_COMPATIBILITY_CLASS_8BIT:
|
||||
case VKU_FORMAT_COMPATIBILITY_CLASS_16BIT:
|
||||
case VKU_FORMAT_COMPATIBILITY_CLASS_32BIT:
|
||||
case VKU_FORMAT_COMPATIBILITY_CLASS_64BIT:
|
||||
case VKU_FORMAT_COMPATIBILITY_CLASS_128BIT:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static Bool HasMatchingColorComponentLayout(VkFormat lhs, VkFormat rhs) {
|
||||
const VKU_FORMAT_INFO lhsInfo = vkuGetFormatInfo(lhs);
|
||||
const VKU_FORMAT_INFO rhsInfo = vkuGetFormatInfo(rhs);
|
||||
if (lhsInfo.component_count == 0 || lhsInfo.component_count != rhsInfo.component_count ||
|
||||
lhsInfo.texel_block_size != rhsInfo.texel_block_size ||
|
||||
lhsInfo.texels_per_block != 1 || rhsInfo.texels_per_block != 1) {
|
||||
return false;
|
||||
}
|
||||
for (Uint32 component = 0; component < lhsInfo.component_count; ++component) {
|
||||
if (lhsInfo.components[component].type != rhsInfo.components[component].type ||
|
||||
lhsInfo.components[component].size != rhsInfo.components[component].size) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static Bool FormatMatchesSamplerNumericDomain(VkFormat format, SamplerNumericDomain numericDomain) {
|
||||
switch (numericDomain) {
|
||||
case SamplerNumericDomain::Float:
|
||||
return vkuFormatIsSampledFloat(format);
|
||||
case SamplerNumericDomain::SignedInteger:
|
||||
return vkuFormatIsSINT(format);
|
||||
case SamplerNumericDomain::UnsignedInteger:
|
||||
return vkuFormatIsUINT(format);
|
||||
case SamplerNumericDomain::Unknown:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static Bool TryResolveSampleCountFlagBits(Int requestedSamples, VkSampleCountFlagBits& outSampleCount) {
|
||||
switch (requestedSamples) {
|
||||
case 1:
|
||||
@@ -767,6 +823,180 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return perMipSampledView;
|
||||
}
|
||||
|
||||
VkImageView VkTextureManager::GetOrCreateSampledImageView(MG_State::GLState::ITextureObject& texture,
|
||||
VkFormat format) {
|
||||
TextureResource* resource = SyncTextureAndGetDescriptor(texture);
|
||||
if (resource == nullptr || resource->image == VK_NULL_HANDLE ||
|
||||
resource->sampledView == VK_NULL_HANDLE) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if (format == VK_FORMAT_UNDEFINED || format == resource->format) {
|
||||
return resource->sampledView;
|
||||
}
|
||||
if (!AreSampledImageViewFormatsCompatible(resource->format, format)) {
|
||||
MGLOG_E("%s: incompatible sampled image view format=%d for textureId=%d imageFormat=%d",
|
||||
__func__, static_cast<Int>(format), texture.GetExternalIndex(),
|
||||
static_cast<Int>(resource->format));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
if ((resource->imageCreateFlags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) == 0) {
|
||||
MGLOG_E("%s: textureId=%d needs mutable image format=%d for sampled view format=%d",
|
||||
__func__, texture.GetExternalIndex(), static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
const TextureResource::SampledImageViewKey key{
|
||||
.baseMipLevel = resource->sampledBaseMipLevel,
|
||||
.levelCount = resource->sampledLevelCount,
|
||||
.viewType = resource->viewType,
|
||||
.format = format,
|
||||
};
|
||||
const auto existing = resource->alternateSampledViews.find(key);
|
||||
if (existing != resource->alternateSampledViews.end()) {
|
||||
return existing->second;
|
||||
}
|
||||
|
||||
VkFormatProperties formatProperties{};
|
||||
vkGetPhysicalDeviceFormatProperties(m_physicalDevice, format, &formatProperties);
|
||||
if ((formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) == 0) {
|
||||
MGLOG_E("%s: sampled image view format=%d lacks VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT "
|
||||
"for textureId=%d (available=0x%x)",
|
||||
__func__, static_cast<Int>(format), texture.GetExternalIndex(),
|
||||
static_cast<Uint32>(formatProperties.optimalTilingFeatures));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
const TextureFormatInfo formatInfo = ResolveTextureFormatInfo(texture.GetFormat());
|
||||
const VkComponentMapping sampledComponents = ResolveSampledViewComponents(texture, formatInfo);
|
||||
const VkImageView view = CreateImageView(
|
||||
resource->image, format, VK_IMAGE_ASPECT_COLOR_BIT, resource->viewType,
|
||||
resource->sampledBaseMipLevel, resource->sampledLevelCount, 0, resource->arrayLayers,
|
||||
&sampledComponents, VK_IMAGE_USAGE_SAMPLED_BIT);
|
||||
if (view == VK_NULL_HANDLE) {
|
||||
MGLOG_E("%s: failed to create sampled image view textureId=%d imageFormat=%d viewFormat=%d",
|
||||
__func__, texture.GetExternalIndex(), static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
resource->alternateSampledViews.emplace(key, view);
|
||||
MGLOG_D("%s: created sampled image view textureId=%d imageFormat=%d viewFormat=%d mip=[%u,%u)",
|
||||
__func__, texture.GetExternalIndex(), static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format), resource->sampledBaseMipLevel,
|
||||
resource->sampledBaseMipLevel + resource->sampledLevelCount);
|
||||
return view;
|
||||
}
|
||||
|
||||
VkImageView VkTextureManager::GetOrCreateStorageImageView(MG_State::GLState::ITextureObject& texture,
|
||||
Uint32 mipLevel, VkFormat format,
|
||||
Bool layered, Int32 layer) {
|
||||
TextureResource* resource = SyncTextureAndGetDescriptor(texture);
|
||||
if (resource == nullptr || resource->image == VK_NULL_HANDLE || mipLevel >= resource->mipLevels ||
|
||||
resource->sampleCount != VK_SAMPLE_COUNT_1_BIT ||
|
||||
(resource->aspect & VK_IMAGE_ASPECT_COLOR_BIT) == 0) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if (format == VK_FORMAT_UNDEFINED) {
|
||||
format = resource->format;
|
||||
}
|
||||
if (!AreStorageImageViewFormatsCompatible(resource->format, format)) {
|
||||
MGLOG_E("%s: incompatible storage image view format=%d for textureId=%d imageFormat=%d",
|
||||
__func__, static_cast<Int>(format), texture.GetExternalIndex(),
|
||||
static_cast<Int>(resource->format));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
if (format != resource->format &&
|
||||
(resource->imageCreateFlags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) == 0) {
|
||||
MGLOG_E("%s: textureId=%d needs mutable image format=%d for storage view format=%d",
|
||||
__func__, texture.GetExternalIndex(), static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
Uint32 baseArrayLayer = 0;
|
||||
Uint32 layerCount = resource->arrayLayers;
|
||||
VkImageViewType viewType = resource->viewType;
|
||||
if (!layered) {
|
||||
switch (resource->viewType) {
|
||||
case VK_IMAGE_VIEW_TYPE_1D_ARRAY:
|
||||
viewType = VK_IMAGE_VIEW_TYPE_1D;
|
||||
break;
|
||||
case VK_IMAGE_VIEW_TYPE_2D_ARRAY:
|
||||
case VK_IMAGE_VIEW_TYPE_CUBE:
|
||||
case VK_IMAGE_VIEW_TYPE_CUBE_ARRAY:
|
||||
viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
break;
|
||||
case VK_IMAGE_VIEW_TYPE_3D:
|
||||
MGLOG_E("%s: non-layered 3D storage views are unsupported for textureId=%d",
|
||||
__func__, texture.GetExternalIndex());
|
||||
return VK_NULL_HANDLE;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (viewType != resource->viewType) {
|
||||
if (layer < 0 || static_cast<Uint32>(layer) >= resource->arrayLayers) {
|
||||
MGLOG_E("%s: storage image layer=%d is out of range for textureId=%d arrayLayers=%u",
|
||||
__func__, layer, texture.GetExternalIndex(), resource->arrayLayers);
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
baseArrayLayer = static_cast<Uint32>(layer);
|
||||
layerCount = 1;
|
||||
}
|
||||
}
|
||||
|
||||
const Bool isFullResourceView = baseArrayLayer == 0 && layerCount == resource->arrayLayers &&
|
||||
viewType == resource->viewType;
|
||||
if (format == resource->format && isFullResourceView) {
|
||||
return GetOrCreateViewAtMipLevel(texture, mipLevel);
|
||||
}
|
||||
|
||||
const TextureResource::StorageImageViewKey key{
|
||||
.mipLevel = mipLevel,
|
||||
.baseArrayLayer = baseArrayLayer,
|
||||
.layerCount = layerCount,
|
||||
.viewType = viewType,
|
||||
.format = format,
|
||||
};
|
||||
auto it = resource->storageImageViews.find(key);
|
||||
if (it != resource->storageImageViews.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
VkFormatFeatureFlags requiredFormatFeatures = VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT;
|
||||
if (format != resource->format &&
|
||||
(format == VK_FORMAT_R32_UINT || format == VK_FORMAT_R32_SINT)) {
|
||||
requiredFormatFeatures |= VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT;
|
||||
}
|
||||
VkFormatProperties formatProperties{};
|
||||
vkGetPhysicalDeviceFormatProperties(m_physicalDevice, format, &formatProperties);
|
||||
if ((formatProperties.optimalTilingFeatures & requiredFormatFeatures) != requiredFormatFeatures) {
|
||||
MGLOG_E("%s: storage image view format=%d lacks required features=0x%x for textureId=%d "
|
||||
"(available=0x%x)",
|
||||
__func__, static_cast<Int>(format), static_cast<Uint32>(requiredFormatFeatures),
|
||||
texture.GetExternalIndex(), static_cast<Uint32>(formatProperties.optimalTilingFeatures));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
const VkImageView view = CreateImageView(resource->image, format, VK_IMAGE_ASPECT_COLOR_BIT, viewType,
|
||||
mipLevel, 1, baseArrayLayer, layerCount, nullptr,
|
||||
VK_IMAGE_USAGE_STORAGE_BIT);
|
||||
if (view == VK_NULL_HANDLE) {
|
||||
MGLOG_E("%s: failed to create storage image view for textureId=%d mip=%u imageFormat=%d viewFormat=%d",
|
||||
__func__, texture.GetExternalIndex(), mipLevel, static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
resource->storageImageViews.emplace(key, view);
|
||||
MGLOG_D("%s: created storage image view textureId=%d mip=%u imageFormat=%d viewFormat=%d",
|
||||
__func__, texture.GetExternalIndex(), mipLevel, static_cast<Int>(resource->format),
|
||||
static_cast<Int>(format));
|
||||
return view;
|
||||
}
|
||||
|
||||
void VkTextureManager::UpdateTrackedImageLayout(MG_State::GLState::ITextureObject* texture, VkImageLayout newLayout) {
|
||||
MOBILEGL_ASSERT(texture != nullptr, "UpdateTrackedImageLayout: texture is null");
|
||||
auto it = m_textureResources.find(MakeTextureIdentity(texture));
|
||||
@@ -1085,6 +1315,18 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
return false;
|
||||
}
|
||||
|
||||
const VkImageAspectFlags aspect = GetAspectMaskForFormat(format);
|
||||
VkFormatProperties formatProperties{};
|
||||
vkGetPhysicalDeviceFormatProperties(m_physicalDevice, format, &formatProperties);
|
||||
const Bool supportsStorageImage =
|
||||
!isMultisampleTexture &&
|
||||
(aspect & VK_IMAGE_ASPECT_COLOR_BIT) != 0 &&
|
||||
(formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) != 0;
|
||||
VkImageCreateFlags imageCreateFlags = shapeInfo.imageFlags;
|
||||
if (supportsStorageImage && IsMutableStorageImageFormat(format)) {
|
||||
imageCreateFlags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
||||
}
|
||||
|
||||
const Bool compatible = resource.image != VK_NULL_HANDLE && resource.format == format &&
|
||||
resource.extent.width == static_cast<Uint32>(texelSize.x()) &&
|
||||
resource.extent.height == static_cast<Uint32>(texelSize.y()) &&
|
||||
@@ -1092,6 +1334,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
resource.arrayLayers == shapeInfo.arrayLayers &&
|
||||
resource.viewType == shapeInfo.viewType &&
|
||||
resource.sampleCount == resolvedSampleCount &&
|
||||
resource.imageCreateFlags == imageCreateFlags &&
|
||||
resource.mipLevels == backingMipLevels;
|
||||
if (compatible) {
|
||||
if (resource.perMipViews.size() != backingMipLevels) {
|
||||
@@ -1112,6 +1355,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
resource.arrayLayers == shapeInfo.arrayLayers &&
|
||||
resource.viewType == shapeInfo.viewType &&
|
||||
resource.sampleCount == resolvedSampleCount &&
|
||||
resource.imageCreateFlags == imageCreateFlags &&
|
||||
resolvedSampleCount == VK_SAMPLE_COUNT_1_BIT &&
|
||||
resource.mipLevels < backingMipLevels &&
|
||||
resource.layout != VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
@@ -1123,26 +1367,18 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
DeferResourceRelease(Move(resource));
|
||||
}
|
||||
|
||||
auto aspect = GetAspectMaskForFormat(format);
|
||||
|
||||
VkImageCreateInfo imageInfo{};
|
||||
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
imageInfo.flags = shapeInfo.imageFlags;
|
||||
imageInfo.imageType = shapeInfo.imageType;
|
||||
imageInfo.flags = imageCreateFlags;
|
||||
imageInfo.imageType = shapeInfo.imageType;
|
||||
imageInfo.extent.width = static_cast<Uint32>(texelSize.x());
|
||||
imageInfo.extent.height = static_cast<Uint32>(texelSize.y());
|
||||
imageInfo.extent.depth = shapeInfo.depth;
|
||||
imageInfo.extent.depth = shapeInfo.depth;
|
||||
imageInfo.mipLevels = backingMipLevels;
|
||||
imageInfo.arrayLayers = shapeInfo.arrayLayers;
|
||||
imageInfo.arrayLayers = shapeInfo.arrayLayers;
|
||||
imageInfo.format = format;
|
||||
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
VkFormatProperties formatProperties{};
|
||||
vkGetPhysicalDeviceFormatProperties(m_physicalDevice, format, &formatProperties);
|
||||
const Bool supportsStorageImage =
|
||||
!isMultisampleTexture &&
|
||||
(aspect & VK_IMAGE_ASPECT_COLOR_BIT) != 0 &&
|
||||
(formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) != 0;
|
||||
imageInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT |
|
||||
(supportsStorageImage ? VK_IMAGE_USAGE_STORAGE_BIT : 0) |
|
||||
((aspect & VK_IMAGE_ASPECT_COLOR_BIT) ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT : 0) |
|
||||
@@ -1153,15 +1389,17 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
imageInfo.samples = resolvedSampleCount;
|
||||
if (isMultisampleTexture) {
|
||||
if (isMultisampleTexture || (imageInfo.flags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) != 0) {
|
||||
VkImageFormatProperties imageFormatProperties{};
|
||||
const VkResult imageFormatResult = vkGetPhysicalDeviceImageFormatProperties(
|
||||
m_physicalDevice, format, imageInfo.imageType, imageInfo.tiling, imageInfo.usage,
|
||||
imageInfo.flags, &imageFormatProperties);
|
||||
if (imageFormatResult != VK_SUCCESS ||
|
||||
(imageFormatProperties.sampleCounts & resolvedSampleCount) == 0) {
|
||||
MGLOG_D("%s: sampleCount=%d is unsupported for textureId=%d target=%s format=%d usage=0x%x",
|
||||
__func__, texture.GetSamples(), texture.GetExternalIndex(),
|
||||
(isMultisampleTexture && (imageFormatProperties.sampleCounts & resolvedSampleCount) == 0)) {
|
||||
MGLOG_D("%s: image flags=0x%x sampleCount=%d are unsupported for textureId=%d target=%s "
|
||||
"format=%d usage=0x%x",
|
||||
__func__, static_cast<Uint32>(imageInfo.flags), texture.GetSamples(),
|
||||
texture.GetExternalIndex(),
|
||||
MG_Util::ConvertTextureUploadTargetToString(uploadTarget).c_str(),
|
||||
static_cast<Int>(format), static_cast<Uint32>(imageInfo.usage));
|
||||
return false;
|
||||
@@ -1188,6 +1426,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
resource.aspect = aspect;
|
||||
resource.viewType = shapeInfo.viewType;
|
||||
resource.sampleCount = resolvedSampleCount;
|
||||
resource.imageCreateFlags = imageCreateFlags;
|
||||
resource.syncedTextureParamsVersion = 0;
|
||||
|
||||
if (preservedResource) {
|
||||
@@ -1203,7 +1442,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
void VkTextureManager::DeferResourceRelease(TextureResource&& resource) {
|
||||
if (resource.image == VK_NULL_HANDLE && resource.fullView == VK_NULL_HANDLE &&
|
||||
resource.sampledView == VK_NULL_HANDLE &&
|
||||
resource.perMipViews.empty() && resource.perMipSampledViews.empty()) {
|
||||
resource.perMipViews.empty() && resource.perMipSampledViews.empty() &&
|
||||
resource.attachmentViews.empty() && resource.alternateSampledViews.empty() &&
|
||||
resource.storageImageViews.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1299,6 +1540,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
sampledView = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
for (const auto& [_, sampledView] : resource.alternateSampledViews) {
|
||||
DeferViewRelease(sampledView);
|
||||
}
|
||||
resource.alternateSampledViews.clear();
|
||||
|
||||
const TextureFormatInfo formatInfo = ResolveTextureFormatInfo(texture.GetFormat());
|
||||
const VkComponentMapping sampledComponents = ResolveSampledViewComponents(texture, formatInfo);
|
||||
@@ -1324,7 +1569,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkImageViewType viewType, Uint32 baseMipLevel, Uint32 levelCount,
|
||||
Uint32 baseArrayLayer,
|
||||
Uint32 layerCount,
|
||||
const VkComponentMapping* components) const {
|
||||
const VkComponentMapping* components,
|
||||
VkImageUsageFlags viewUsage) const {
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = image;
|
||||
@@ -1340,6 +1586,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
viewInfo.subresourceRange.baseArrayLayer = baseArrayLayer;
|
||||
viewInfo.subresourceRange.layerCount = layerCount;
|
||||
|
||||
VkImageViewUsageCreateInfo usageInfo{};
|
||||
if (viewUsage != 0) {
|
||||
usageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO;
|
||||
usageInfo.usage = viewUsage;
|
||||
viewInfo.pNext = &usageInfo;
|
||||
}
|
||||
|
||||
VkImageView view = VK_NULL_HANDLE;
|
||||
VK_VERIFY(vkCreateImageView(m_device, &viewInfo, nullptr, &view), "vkCreateImageView(texture)");
|
||||
return view;
|
||||
@@ -1665,4 +1918,55 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
return imageAspect;
|
||||
}
|
||||
|
||||
VkFormat VkTextureManager::ResolveSampledImageViewFormat(VkFormat imageFormat,
|
||||
SamplerNumericDomain numericDomain) {
|
||||
if (imageFormat == VK_FORMAT_UNDEFINED || numericDomain == SamplerNumericDomain::Unknown ||
|
||||
FormatMatchesSamplerNumericDomain(imageFormat, numericDomain)) {
|
||||
return imageFormat;
|
||||
}
|
||||
if (!IsMutableStorageImageFormat(imageFormat)) {
|
||||
return VK_FORMAT_UNDEFINED;
|
||||
}
|
||||
|
||||
// Preserve component ordering and bit widths. This selects R32_UINT for an R32_SFLOAT
|
||||
// texture sampled by a usampler rather than an arbitrary member (such as
|
||||
// R8G8B8A8_UINT) of Vulkan's broad 32-bit compatibility class.
|
||||
for (Int candidateValue = static_cast<Int>(VK_FORMAT_R4G4_UNORM_PACK8);
|
||||
candidateValue <= static_cast<Int>(VK_FORMAT_ASTC_12x12_SRGB_BLOCK);
|
||||
++candidateValue) {
|
||||
const VkFormat candidate = static_cast<VkFormat>(candidateValue);
|
||||
if (!IsMutableStorageImageFormat(candidate) ||
|
||||
!FormatMatchesSamplerNumericDomain(candidate, numericDomain) ||
|
||||
!HasMatchingColorComponentLayout(imageFormat, candidate) ||
|
||||
!AreSampledImageViewFormatsCompatible(imageFormat, candidate)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// If an integer backing is intentionally bit-read through a float sampler, require
|
||||
// a true floating-point view. Normalized/scaled views satisfy OpTypeFloat but apply
|
||||
// an unrelated numeric conversion to those bits.
|
||||
if (numericDomain == SamplerNumericDomain::Float && !vkuFormatIsSFLOAT(candidate)) {
|
||||
continue;
|
||||
}
|
||||
return candidate;
|
||||
}
|
||||
return VK_FORMAT_UNDEFINED;
|
||||
}
|
||||
|
||||
Bool VkTextureManager::AreSampledImageViewFormatsCompatible(VkFormat imageFormat, VkFormat viewFormat) {
|
||||
if (imageFormat == viewFormat) {
|
||||
return true;
|
||||
}
|
||||
return IsMutableStorageImageFormat(imageFormat) && IsMutableStorageImageFormat(viewFormat) &&
|
||||
vkuFormatCompatibilityClass(imageFormat) == vkuFormatCompatibilityClass(viewFormat);
|
||||
}
|
||||
|
||||
Bool VkTextureManager::AreStorageImageViewFormatsCompatible(VkFormat imageFormat, VkFormat viewFormat) {
|
||||
if (imageFormat == viewFormat) {
|
||||
return true;
|
||||
}
|
||||
return IsMutableStorageImageFormat(imageFormat) && IsMutableStorageImageFormat(viewFormat) &&
|
||||
vkuFormatCompatibilityClass(imageFormat) == vkuFormatCompatibilityClass(viewFormat);
|
||||
}
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
|
||||
@@ -19,6 +19,8 @@ class ITextureObject;
|
||||
}
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
enum class SamplerNumericDomain : Uint8;
|
||||
|
||||
class VkTextureManager {
|
||||
public:
|
||||
// Monotonic epoch bumped whenever a texture VkImage is (re)created. The render-pass
|
||||
@@ -78,6 +80,61 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
struct StorageImageViewKey {
|
||||
Uint32 mipLevel = 0;
|
||||
Uint32 baseArrayLayer = 0;
|
||||
Uint32 layerCount = 1;
|
||||
VkImageViewType viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
VkFormat format = VK_FORMAT_UNDEFINED;
|
||||
|
||||
Bool operator==(const StorageImageViewKey& other) const {
|
||||
return mipLevel == other.mipLevel &&
|
||||
baseArrayLayer == other.baseArrayLayer &&
|
||||
layerCount == other.layerCount &&
|
||||
viewType == other.viewType &&
|
||||
format == other.format;
|
||||
}
|
||||
};
|
||||
|
||||
struct SampledImageViewKey {
|
||||
Uint32 baseMipLevel = 0;
|
||||
Uint32 levelCount = 1;
|
||||
VkImageViewType viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
VkFormat format = VK_FORMAT_UNDEFINED;
|
||||
|
||||
Bool operator==(const SampledImageViewKey& other) const {
|
||||
return baseMipLevel == other.baseMipLevel &&
|
||||
levelCount == other.levelCount &&
|
||||
viewType == other.viewType &&
|
||||
format == other.format;
|
||||
}
|
||||
};
|
||||
|
||||
struct SampledImageViewKeyHash {
|
||||
SizeT operator()(const SampledImageViewKey& key) const {
|
||||
SizeT hash = std::hash<Uint32>{}(key.baseMipLevel);
|
||||
hash ^= std::hash<Uint32>{}(key.levelCount) + 0x9e3779b9u + (hash << 6) + (hash >> 2);
|
||||
hash ^= std::hash<Uint32>{}(static_cast<Uint32>(key.viewType)) +
|
||||
0x9e3779b9u + (hash << 6) + (hash >> 2);
|
||||
hash ^= std::hash<Uint32>{}(static_cast<Uint32>(key.format)) +
|
||||
0x9e3779b9u + (hash << 6) + (hash >> 2);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
struct StorageImageViewKeyHash {
|
||||
SizeT operator()(const StorageImageViewKey& key) const {
|
||||
SizeT hash = std::hash<Uint32>{}(key.mipLevel);
|
||||
hash ^= std::hash<Uint32>{}(key.baseArrayLayer) + 0x9e3779b9u + (hash << 6) + (hash >> 2);
|
||||
hash ^= std::hash<Uint32>{}(key.layerCount) + 0x9e3779b9u + (hash << 6) + (hash >> 2);
|
||||
hash ^= std::hash<Uint32>{}(static_cast<Uint32>(key.viewType)) +
|
||||
0x9e3779b9u + (hash << 6) + (hash >> 2);
|
||||
hash ^= std::hash<Uint32>{}(static_cast<Uint32>(key.format)) +
|
||||
0x9e3779b9u + (hash << 6) + (hash >> 2);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
VkImage image = VK_NULL_HANDLE;
|
||||
VmaAllocation allocation = nullptr;
|
||||
VkImageView fullView = VK_NULL_HANDLE;
|
||||
@@ -85,6 +142,8 @@ public:
|
||||
Vector<VkImageView> perMipViews;
|
||||
Vector<VkImageView> perMipSampledViews;
|
||||
UnorderedMap<AttachmentViewKey, VkImageView, AttachmentViewKeyHash> attachmentViews;
|
||||
UnorderedMap<SampledImageViewKey, VkImageView, SampledImageViewKeyHash> alternateSampledViews;
|
||||
UnorderedMap<StorageImageViewKey, VkImageView, StorageImageViewKeyHash> storageImageViews;
|
||||
VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
VkExtent2D extent = {0, 0};
|
||||
Uint32 depth = 1;
|
||||
@@ -96,6 +155,7 @@ public:
|
||||
VkImageAspectFlags aspect = VK_IMAGE_ASPECT_NONE;
|
||||
VkImageViewType viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
VkSampleCountFlagBits sampleCount = VK_SAMPLE_COUNT_1_BIT;
|
||||
VkImageCreateFlags imageCreateFlags = 0;
|
||||
Uint16 syncedTextureParamsVersion = 0;
|
||||
// Snapshot of ITextureObject::GetContentVersion() at the last successful sync;
|
||||
// lets SyncTexture skip the whole re-check/re-upload when content is unchanged.
|
||||
@@ -115,6 +175,8 @@ public:
|
||||
std::swap(this->perMipViews, that.perMipViews);
|
||||
std::swap(this->perMipSampledViews, that.perMipSampledViews);
|
||||
std::swap(this->attachmentViews, that.attachmentViews);
|
||||
std::swap(this->alternateSampledViews, that.alternateSampledViews);
|
||||
std::swap(this->storageImageViews, that.storageImageViews);
|
||||
std::swap(this->layout, that.layout);
|
||||
std::swap(this->extent, that.extent);
|
||||
std::swap(this->depth, that.depth);
|
||||
@@ -126,6 +188,7 @@ public:
|
||||
std::swap(this->aspect, that.aspect);
|
||||
std::swap(this->viewType, that.viewType);
|
||||
std::swap(this->sampleCount, that.sampleCount);
|
||||
std::swap(this->imageCreateFlags, that.imageCreateFlags);
|
||||
std::swap(this->syncedTextureParamsVersion, that.syncedTextureParamsVersion);
|
||||
std::swap(this->syncedContentVersion, that.syncedContentVersion);
|
||||
std::swap(this->syncedMipLevelCount, that.syncedMipLevelCount);
|
||||
@@ -153,6 +216,16 @@ public:
|
||||
vkDestroyImageView(s_device, attachmentView, nullptr);
|
||||
}
|
||||
}
|
||||
for (const auto& [_, sampledView] : alternateSampledViews) {
|
||||
if (sampledView != VK_NULL_HANDLE) {
|
||||
vkDestroyImageView(s_device, sampledView, nullptr);
|
||||
}
|
||||
}
|
||||
for (const auto& [_, storageImageView] : storageImageViews) {
|
||||
if (storageImageView != VK_NULL_HANDLE) {
|
||||
vkDestroyImageView(s_device, storageImageView, nullptr);
|
||||
}
|
||||
}
|
||||
if (image != VK_NULL_HANDLE && allocation != nullptr) {
|
||||
vmaDestroyImage(s_allocator, image, allocation);
|
||||
}
|
||||
@@ -161,6 +234,8 @@ public:
|
||||
perMipViews.clear();
|
||||
perMipSampledViews.clear();
|
||||
attachmentViews.clear();
|
||||
alternateSampledViews.clear();
|
||||
storageImageViews.clear();
|
||||
image = VK_NULL_HANDLE;
|
||||
allocation = nullptr;
|
||||
layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
@@ -174,6 +249,7 @@ public:
|
||||
aspect = VK_IMAGE_ASPECT_NONE;
|
||||
viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
sampleCount = VK_SAMPLE_COUNT_1_BIT;
|
||||
imageCreateFlags = 0;
|
||||
syncedTextureParamsVersion = 0;
|
||||
syncedContentVersion = 0;
|
||||
syncedMipLevelCount = 0;
|
||||
@@ -198,6 +274,9 @@ public:
|
||||
Uint32 baseArrayLayer, Uint32 layerCount,
|
||||
VkImageViewType viewType);
|
||||
VkImageView GetOrCreateSampledViewAtMipLevel(MG_State::GLState::ITextureObject& texture, Uint32 mipLevel);
|
||||
VkImageView GetOrCreateSampledImageView(MG_State::GLState::ITextureObject& texture, VkFormat format);
|
||||
VkImageView GetOrCreateStorageImageView(MG_State::GLState::ITextureObject& texture, Uint32 mipLevel,
|
||||
VkFormat format, Bool layered, Int32 layer);
|
||||
void UpdateTrackedImageLayout(MG_State::GLState::ITextureObject* texture, VkImageLayout newLayout);
|
||||
void UpdateTrackedImageLayoutAfterAttachmentWrite(VkCommandBuffer commandBuffer,
|
||||
MG_State::GLState::ITextureObject* texture,
|
||||
@@ -207,6 +286,9 @@ public:
|
||||
Bool TransitionTextureForStorageImage(VkCommandBuffer commandBuffer, MG_State::GLState::ITextureObject& texture);
|
||||
|
||||
static VkImageAspectFlags ResolveSampledImageViewAspectMask(VkImageAspectFlags imageAspect);
|
||||
static VkFormat ResolveSampledImageViewFormat(VkFormat imageFormat, SamplerNumericDomain numericDomain);
|
||||
static Bool AreSampledImageViewFormatsCompatible(VkFormat imageFormat, VkFormat viewFormat);
|
||||
static Bool AreStorageImageViewFormatsCompatible(VkFormat imageFormat, VkFormat viewFormat);
|
||||
|
||||
static Bool TransitionImageLayout(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout& trackedLayout,
|
||||
VkImageLayout newLayout, VkPipelineStageFlags srcStageMask,
|
||||
@@ -255,7 +337,8 @@ private:
|
||||
VkImageViewType viewType, Uint32 baseMipLevel, Uint32 levelCount,
|
||||
Uint32 baseArrayLayer,
|
||||
Uint32 layerCount,
|
||||
const VkComponentMapping* components = nullptr) const;
|
||||
const VkComponentMapping* components = nullptr,
|
||||
VkImageUsageFlags viewUsage = 0) const;
|
||||
Bool UploadDirtyMipLevels(MG_State::GLState::TextureObjectMipmap &mipmapTexture,
|
||||
TextureUploadTarget uploadTarget,
|
||||
TextureResource &outResource);
|
||||
|
||||
@@ -579,6 +579,88 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
}
|
||||
}
|
||||
|
||||
template <typename ComponentT>
|
||||
static Float ConvertIntegerVertexComponentToFloat(ComponentT value, Bool normalized) {
|
||||
if (!normalized) {
|
||||
return static_cast<Float>(value);
|
||||
}
|
||||
if constexpr (std::is_signed_v<ComponentT>) {
|
||||
const Float scaled = static_cast<Float>(value) /
|
||||
static_cast<Float>(std::numeric_limits<ComponentT>::max());
|
||||
return std::max<Float>(-1.0f, scaled);
|
||||
} else {
|
||||
return static_cast<Float>(value) /
|
||||
static_cast<Float>(std::numeric_limits<ComponentT>::max());
|
||||
}
|
||||
}
|
||||
|
||||
template <typename ComponentT>
|
||||
static Bool ConvertIntegerVertexStreamToFloat32(
|
||||
const MG_State::GLState::VertexAttribute& attribute,
|
||||
const Uint8* sourceData,
|
||||
SizeT sourceStride,
|
||||
SizeT elementCount,
|
||||
Vector<Float>& outData) {
|
||||
if (sourceData == nullptr || attribute.Size < 1 || attribute.Size > 4 || sourceStride == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const SizeT componentCount = static_cast<SizeT>(attribute.Size);
|
||||
outData.resize(elementCount * componentCount);
|
||||
for (SizeT element = 0; element < elementCount; ++element) {
|
||||
const Uint8* sourceElement = sourceData + element * sourceStride;
|
||||
Float* destinationElement = outData.data() + element * componentCount;
|
||||
for (SizeT component = 0; component < componentCount; ++component) {
|
||||
ComponentT value{};
|
||||
Memcpy(&value, sourceElement + component * sizeof(ComponentT), sizeof(ComponentT));
|
||||
destinationElement[component] =
|
||||
ConvertIntegerVertexComponentToFloat(value, attribute.Normalized);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static Bool ConvertScaledIntegerVertexStreamToFloat32(
|
||||
const MG_State::GLState::VertexAttribute& attribute,
|
||||
const Uint8* sourceData,
|
||||
SizeT sourceStride,
|
||||
SizeT elementCount,
|
||||
Vector<Float>& outData) {
|
||||
switch (attribute.Type) {
|
||||
case DataType::Int8:
|
||||
return ConvertIntegerVertexStreamToFloat32<Int8>(
|
||||
attribute, sourceData, sourceStride, elementCount, outData);
|
||||
case DataType::Uint8:
|
||||
return ConvertIntegerVertexStreamToFloat32<Uint8>(
|
||||
attribute, sourceData, sourceStride, elementCount, outData);
|
||||
case DataType::Int16:
|
||||
return ConvertIntegerVertexStreamToFloat32<Int16>(
|
||||
attribute, sourceData, sourceStride, elementCount, outData);
|
||||
case DataType::Uint16:
|
||||
return ConvertIntegerVertexStreamToFloat32<Uint16>(
|
||||
attribute, sourceData, sourceStride, elementCount, outData);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static Bool RepackVertexStream(const Uint8* sourceData,
|
||||
SizeT sourceStride,
|
||||
SizeT elementSize,
|
||||
SizeT elementCount,
|
||||
Vector<Uint8>& outData) {
|
||||
if (sourceData == nullptr || sourceStride == 0 || elementSize == 0) {
|
||||
return false;
|
||||
}
|
||||
outData.resize(elementCount * elementSize);
|
||||
for (SizeT element = 0; element < elementCount; ++element) {
|
||||
Memcpy(outData.data() + element * elementSize,
|
||||
sourceData + element * sourceStride,
|
||||
elementSize);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static NumericDomain GetNumericDomainForTextureInternalFormat(TextureInternalFormat format) {
|
||||
switch (format) {
|
||||
case TextureInternalFormat::R8I:
|
||||
@@ -1911,7 +1993,8 @@ void main() {
|
||||
PipelineFactory::SetSuppressBlendedDepthWrite(suppressBlendedDepthWrite);
|
||||
}
|
||||
m_programFactory = MakeUnique<ProgramFactory>(m_device, m_config, maxProgramBindings,
|
||||
m_shaderDrawParametersFeatureEnabled);
|
||||
m_shaderDrawParametersFeatureEnabled,
|
||||
m_unformattedFloatStorageImagesEnabled);
|
||||
MOBILEGL_ASSERT(m_programFactory != nullptr, "ProgramFactory creation failed.");
|
||||
|
||||
m_samplerManager = MakeUnique<VkSamplerManager>();
|
||||
@@ -1931,7 +2014,7 @@ void main() {
|
||||
m_physicalDevice.properties.limits.minUniformBufferOffsetAlignment, m_config.MaxFramesInFlight,
|
||||
maxProgramBindings, kDescriptorSetsPerFrame, m_textureManager.get(), m_samplerManager.get());
|
||||
MOBILEGL_ASSERT(succeeded, "UniformDescriptorBinder initialization failed.");
|
||||
m_vertexInputStateFactory = MakeUnique<VertexInputStateFactory>(m_config);
|
||||
m_vertexInputStateFactory = MakeUnique<VertexInputStateFactory>(m_config, m_physicalDevice.handle);
|
||||
MOBILEGL_ASSERT(m_vertexInputStateFactory != nullptr, "VertexInputStateFactory creation failed.");
|
||||
|
||||
// Prime the first frame so Render() always targets an acquired swapchain image.
|
||||
@@ -1946,6 +2029,7 @@ void main() {
|
||||
VK_VERIFY(acquireResult, "Initialize, WaitAndAcquireNextImage");
|
||||
m_textureManager->BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
||||
m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
||||
m_convertedVertexStreams.clear();
|
||||
|
||||
MGLOG_D("VulkanRenderer initialized");
|
||||
}
|
||||
@@ -2064,7 +2148,8 @@ void main() {
|
||||
|
||||
Bool VulkanRenderer::UploadAndBindVertexBuffers(
|
||||
VkCommandBuffer commandBuffer, const MG_State::GLState::VertexArrayObject& vao,
|
||||
const ProgramFactory::VkProgramObject& programObj, const DrawCmdParam& drawParams) {
|
||||
const ProgramFactory::VkProgramObject& programObj, const DrawCmdParam& drawParams,
|
||||
Bool indexedDraw) {
|
||||
// programObj is resolved once in SetupDraw and passed in; re-resolving it here would repeat
|
||||
// the GetCurrentProgram + GetOrCreateProgram hash lookup every draw.
|
||||
auto& vertexInputState = m_vertexInputStateFactory->GetOrCreateVertexInputState(vao);
|
||||
@@ -2090,6 +2175,39 @@ void main() {
|
||||
return nullptr;
|
||||
};
|
||||
|
||||
auto uploadConvertedStream = [&](VertexInputStateFactory::VertexStreamConversion conversion,
|
||||
const MG_State::GLState::VertexAttribute& attribute,
|
||||
const Uint8* sourceData, SizeT sourceStride,
|
||||
SizeT elementSize, SizeT elementCount,
|
||||
BufferSlice& outSlice) -> Bool {
|
||||
const void* uploadData = nullptr;
|
||||
VkDeviceSize uploadSize = 0;
|
||||
switch (conversion) {
|
||||
case VertexInputStateFactory::VertexStreamConversion::Repack:
|
||||
if (!RepackVertexStream(sourceData, sourceStride, elementSize, elementCount,
|
||||
m_vertexRepackScratch)) {
|
||||
return false;
|
||||
}
|
||||
uploadData = m_vertexRepackScratch.data();
|
||||
uploadSize = static_cast<VkDeviceSize>(m_vertexRepackScratch.size());
|
||||
break;
|
||||
case VertexInputStateFactory::VertexStreamConversion::ScaledIntegerToFloat32:
|
||||
if (!ConvertScaledIntegerVertexStreamToFloat32(attribute, sourceData, sourceStride,
|
||||
elementCount, m_vertexConversionScratch)) {
|
||||
return false;
|
||||
}
|
||||
uploadData = m_vertexConversionScratch.data();
|
||||
uploadSize = static_cast<VkDeviceSize>(m_vertexConversionScratch.size() * sizeof(Float));
|
||||
break;
|
||||
case VertexInputStateFactory::VertexStreamConversion::None:
|
||||
return false;
|
||||
}
|
||||
return uploadSize > 0 &&
|
||||
m_bufferManager.UploadTransient(BufferKind::Vertex,
|
||||
m_frameContext.GetCurrentFrameIndex(),
|
||||
uploadData, uploadSize, 16, outSlice);
|
||||
};
|
||||
|
||||
for (SizeT binding = 0; binding < bindingCount; ++binding) {
|
||||
if (binding >= vertexInputState.bindings.size()) {
|
||||
break;
|
||||
@@ -2099,28 +2217,53 @@ void main() {
|
||||
: static_cast<Uint32>(MG_State::GLState::VertexArrayObject::MAX_VERTEX_ATTRIBS);
|
||||
const Bool usesClientMemory = binding < vertexInputState.bindingUsesClientMemory.size() &&
|
||||
vertexInputState.bindingUsesClientMemory[binding];
|
||||
const auto conversion = binding < vertexInputState.bindingConversions.size()
|
||||
? vertexInputState.bindingConversions[binding]
|
||||
: VertexInputStateFactory::VertexStreamConversion::None;
|
||||
if (usesClientMemory) {
|
||||
const Uint32 location = bindingLocation;
|
||||
MOBILEGL_ASSERT(location < MG_State::GLState::VertexArrayObject::MAX_VERTEX_ATTRIBS,
|
||||
"UploadAndBindVertexStreams failed to resolve client attribute location");
|
||||
|
||||
const auto& attr = vao.GetAttribute(location);
|
||||
const SizeT componentSize = VertexInputStateFactory::GetComponentSize(attr.Type);
|
||||
const SizeT elementSize = componentSize * static_cast<SizeT>(attr.Size);
|
||||
const SizeT elementSize =
|
||||
VertexInputStateFactory::GetAttributeByteSize(attr.Type, attr.Size, attr.IsBgra);
|
||||
const SizeT stride = attr.Stride > 0 ? static_cast<SizeT>(attr.Stride) : elementSize;
|
||||
const auto* clientData = reinterpret_cast<const Uint8*>(attr.Offset);
|
||||
if (!clientData || componentSize == 0 || elementSize == 0 || stride == 0) {
|
||||
if (!clientData || elementSize == 0 || stride == 0) {
|
||||
MGLOG_E("UploadAndBindVertexStreams skipped: invalid client vertex attribute at location %u", location);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (conversion != VertexInputStateFactory::VertexStreamConversion::None && indexedDraw) {
|
||||
// The current indexed setup only carries indexCount, not the maximum effective
|
||||
// index. Guessing a client-memory range here can truncate the converted stream.
|
||||
MGLOG_E("UploadAndBindVertexStreams skipped: converted client-memory attribute "
|
||||
"location=%u requires an indexed vertex range", location);
|
||||
return false;
|
||||
}
|
||||
if (conversion != VertexInputStateFactory::VertexStreamConversion::None &&
|
||||
drawParams.vertexCount == 0) {
|
||||
MGLOG_E("UploadAndBindVertexStreams skipped: converted client-memory attribute "
|
||||
"location=%u has an unknown vertex range", location);
|
||||
return false;
|
||||
}
|
||||
|
||||
const Uint32 lastVertex = drawParams.vertexCount > 0
|
||||
? drawParams.firstVertex + drawParams.vertexCount - 1
|
||||
: drawParams.firstVertex;
|
||||
const SizeT uploadSize = static_cast<SizeT>(lastVertex) * stride + elementSize;
|
||||
BufferSlice slice{};
|
||||
if (!m_bufferManager.UploadTransient(BufferKind::Vertex, m_frameContext.GetCurrentFrameIndex(),
|
||||
clientData, static_cast<VkDeviceSize>(uploadSize), 16, slice)) {
|
||||
Bool uploaded = false;
|
||||
if (conversion == VertexInputStateFactory::VertexStreamConversion::None) {
|
||||
const SizeT uploadSize = static_cast<SizeT>(lastVertex) * stride + elementSize;
|
||||
uploaded = m_bufferManager.UploadTransient(
|
||||
BufferKind::Vertex, m_frameContext.GetCurrentFrameIndex(), clientData,
|
||||
static_cast<VkDeviceSize>(uploadSize), 16, slice);
|
||||
} else {
|
||||
uploaded = uploadConvertedStream(conversion, attr, clientData, stride, elementSize,
|
||||
static_cast<SizeT>(lastVertex) + 1, slice);
|
||||
}
|
||||
if (!uploaded) {
|
||||
MOBILEGL_ASSERT(false,
|
||||
"UploadAndBindVertexStreams skipped: failed to upload client attribute binding %zu",
|
||||
binding);
|
||||
@@ -2142,6 +2285,64 @@ void main() {
|
||||
const auto& sourceBufferShared = *sourceBufferSharedPtr;
|
||||
BufferSlice slice{};
|
||||
const SizeT sourceSize = sourceBufferShared->GetSize();
|
||||
const SizeT baseOffset =
|
||||
binding < vertexInputState.bindingBaseOffsets.size() ? vertexInputState.bindingBaseOffsets[binding] : 0;
|
||||
MOBILEGL_ASSERT(baseOffset <= sourceSize,
|
||||
"UploadAndBindVertexStreams skipped: binding %zu base offset %zu exceeds buffer size %zu",
|
||||
binding, baseOffset, sourceSize);
|
||||
|
||||
if (conversion != VertexInputStateFactory::VertexStreamConversion::None) {
|
||||
MOBILEGL_ASSERT(bindingLocation < MG_State::GLState::VertexArrayObject::MAX_VERTEX_ATTRIBS,
|
||||
"UploadAndBindVertexStreams failed to resolve converted attribute location");
|
||||
const auto& attr = vao.GetAttribute(bindingLocation);
|
||||
const SizeT elementSize =
|
||||
VertexInputStateFactory::GetAttributeByteSize(attr.Type, attr.Size, attr.IsBgra);
|
||||
const SizeT sourceStride =
|
||||
attr.Stride > 0 ? static_cast<SizeT>(attr.Stride) : elementSize;
|
||||
if (sourceBufferShared->MappedData() == nullptr || elementSize == 0 || sourceStride == 0 ||
|
||||
baseOffset > sourceSize || elementSize > sourceSize - baseOffset) {
|
||||
MGLOG_E("UploadAndBindVertexStreams skipped: invalid converted source binding=%zu "
|
||||
"location=%u base=%zu size=%zu element=%zu stride=%zu",
|
||||
binding, bindingLocation, baseOffset, sourceSize, elementSize, sourceStride);
|
||||
return false;
|
||||
}
|
||||
|
||||
sourceBufferShared->SyncPersistentMappedRange();
|
||||
const SizeT elementCount = 1 + (sourceSize - baseOffset - elementSize) / sourceStride;
|
||||
const ConvertedVertexStreamKey cacheKey{
|
||||
.buffer = sourceBufferShared.get(),
|
||||
.changeSerial = sourceBufferShared->GetChangeSerial(),
|
||||
.baseOffset = baseOffset,
|
||||
.sourceStride = static_cast<Uint32>(sourceStride),
|
||||
.type = attr.Type,
|
||||
.size = attr.Size,
|
||||
.normalized = attr.Normalized,
|
||||
.isInteger = attr.IsInteger,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
const Bool cacheable = !sourceBufferShared->IsBackendPersistentMapped();
|
||||
auto cached = cacheable ? m_convertedVertexStreams.find(cacheKey)
|
||||
: m_convertedVertexStreams.end();
|
||||
if (cached != m_convertedVertexStreams.end()) {
|
||||
slice = cached->second;
|
||||
} else {
|
||||
const Uint8* sourceData = sourceBufferShared->MappedData() + baseOffset;
|
||||
if (!uploadConvertedStream(conversion, attr, sourceData, sourceStride,
|
||||
elementSize, elementCount, slice)) {
|
||||
MGLOG_E("UploadAndBindVertexStreams skipped: failed to convert binding=%zu location=%u",
|
||||
binding, bindingLocation);
|
||||
return false;
|
||||
}
|
||||
if (cacheable) {
|
||||
m_convertedVertexStreams.emplace(cacheKey, slice);
|
||||
}
|
||||
}
|
||||
vkBuffers[binding] = slice.buffer;
|
||||
vkOffsets[binding] = slice.offset;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ShouldUseTransientVertexIndexBuffer(*sourceBufferShared)) {
|
||||
if (!m_bufferManager.AcquireStreamedSlice(BufferKind::Vertex, sourceBufferShared, slice)) {
|
||||
MOBILEGL_ASSERT(false, "UploadAndBindVertexStreams skipped: failed to upload transient binding %zu", binding);
|
||||
@@ -2154,11 +2355,6 @@ void main() {
|
||||
}
|
||||
}
|
||||
vkBuffers[binding] = slice.buffer;
|
||||
const SizeT baseOffset =
|
||||
binding < vertexInputState.bindingBaseOffsets.size() ? vertexInputState.bindingBaseOffsets[binding] : 0;
|
||||
MOBILEGL_ASSERT(baseOffset <= sourceSize,
|
||||
"UploadAndBindVertexStreams skipped: binding %zu base offset %zu exceeds buffer size %zu",
|
||||
binding, baseOffset, sourceSize);
|
||||
vkOffsets[binding] = slice.offset + static_cast<VkDeviceSize>(baseOffset);
|
||||
}
|
||||
|
||||
@@ -3272,6 +3468,44 @@ void main() {
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
Bool VulkanRenderer::PrepareStorageImageTextures(
|
||||
VkCommandBuffer commandBuffer,
|
||||
const MG_State::GLState::ProgramObject& program,
|
||||
const ProgramFactory::VkProgramObject& programObj) {
|
||||
auto& storageTextures = m_storageImageTexturesScratch;
|
||||
if (!m_uniformManager->CollectStorageImageTextures(program, programObj, storageTextures)) {
|
||||
MGLOG_E("%s: failed to collect storage images for program=%u",
|
||||
__func__, program.GetExternalIndex());
|
||||
return false;
|
||||
}
|
||||
if (storageTextures.empty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Image uploads, deferred-clear materialization, and layout barriers are illegal inside
|
||||
// a classic render pass. Do this before sampler preparation as well: a texture used by
|
||||
// both a sampler and an image must stay in GENERAL, and both descriptors must name that
|
||||
// same layout independent of SPIR-V reflection/binding order.
|
||||
if (VkRenderPassManager::GetActiveRenderPass() != nullptr) {
|
||||
VkRenderPassManager::EndRenderPass(commandBuffer);
|
||||
}
|
||||
|
||||
for (auto* texture : storageTextures) {
|
||||
MOBILEGL_ASSERT(texture != nullptr, "%s: collected a null storage texture", __func__);
|
||||
if (!MaterializePendingClearForTexture(commandBuffer, *texture)) {
|
||||
MGLOG_E("%s: failed to materialize pending clear for storage textureId=%d",
|
||||
__func__, texture->GetExternalIndex());
|
||||
return false;
|
||||
}
|
||||
if (!m_textureManager->TransitionTextureForStorageImage(commandBuffer, *texture)) {
|
||||
MGLOG_E("%s: failed to prepare storage textureId=%d",
|
||||
__func__, texture->GetExternalIndex());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Bool VulkanRenderer::SetupDraw(FrameContext::FrameData& frame, GLenum mode, Flags<DrawSetupAspect> aspects,
|
||||
const DrawCmdParam& drawParams,
|
||||
const IndexBufferView* pIndexBufferView) {
|
||||
@@ -3299,6 +3533,11 @@ void main() {
|
||||
m_lastSampledSetValid = false;
|
||||
}
|
||||
|
||||
if (!PrepareStorageImageTextures(frame.commandBuffer, program, programObj)) {
|
||||
MGLOG_E("SetupDraw skipped: storage image preparation failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
||||
|
||||
// Check if any of the textures to sample have pending clears,
|
||||
@@ -3469,7 +3708,8 @@ void main() {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto vtxUploadOk = UploadAndBindVertexBuffers(frame.commandBuffer, vao, programObj, drawParams);
|
||||
auto vtxUploadOk = UploadAndBindVertexBuffers(
|
||||
frame.commandBuffer, vao, programObj, drawParams, pIndexBufferView != nullptr);
|
||||
if (!vtxUploadOk) {
|
||||
MGLOG_E("SetupDraw skipped: failed to upload vertex buffers");
|
||||
return false;
|
||||
@@ -3518,6 +3758,11 @@ void main() {
|
||||
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
||||
}
|
||||
|
||||
if (!PrepareStorageImageTextures(frame.commandBuffer, program, programObj)) {
|
||||
MGLOG_E("DispatchCompute skipped: storage image preparation failed");
|
||||
return;
|
||||
}
|
||||
|
||||
const VkPipeline pipeline = GetOrCreateComputePipeline(programObj);
|
||||
if (pipeline == VK_NULL_HANDLE) {
|
||||
MGLOG_E("DispatchCompute skipped: compute pipeline creation failed for program=%u",
|
||||
@@ -3553,6 +3798,11 @@ void main() {
|
||||
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
||||
}
|
||||
|
||||
if (!PrepareStorageImageTextures(frame.commandBuffer, program, programObj)) {
|
||||
MGLOG_E("DispatchComputeIndirect skipped: storage image preparation failed");
|
||||
return;
|
||||
}
|
||||
|
||||
const VkPipeline pipeline = GetOrCreateComputePipeline(programObj);
|
||||
if (pipeline == VK_NULL_HANDLE) {
|
||||
MGLOG_E("DispatchComputeIndirect skipped: compute pipeline creation failed for program=%u",
|
||||
@@ -6357,6 +6607,7 @@ void main() {
|
||||
CollectDeferredDepthMipmapCleanup(m_frameContext.GetCurrentFrameIndex());
|
||||
m_textureManager->BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
||||
m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
||||
m_convertedVertexStreams.clear();
|
||||
// Descriptor-set reuse cursors rewind exactly once per frame, here,
|
||||
// after the slot's fence wait proved its previous sets GPU-idle. (The
|
||||
// per-draw-path lazy rewind missed frames whose recording was opened
|
||||
@@ -6674,6 +6925,10 @@ void main() {
|
||||
vkGetPhysicalDeviceFeatures(m_physicalDevice.handle, &supportedDeviceFeatures);
|
||||
|
||||
VkPhysicalDeviceFeatures deviceFeatures{};
|
||||
// Match GL's robust buffer-fetch behavior where the Vulkan device supports it. This covers
|
||||
// out-of-range fetches; arbitrary GL vertex strides/offsets still need the explicit tight
|
||||
// repack in VertexInputStateFactory when they violate Vulkan's address-alignment rules.
|
||||
deviceFeatures.robustBufferAccess = supportedDeviceFeatures.robustBufferAccess;
|
||||
deviceFeatures.geometryShader = supportedDeviceFeatures.geometryShader;
|
||||
deviceFeatures.independentBlend = supportedDeviceFeatures.independentBlend;
|
||||
m_independentBlendFeatureEnabled = deviceFeatures.independentBlend == VK_TRUE;
|
||||
@@ -6687,6 +6942,23 @@ void main() {
|
||||
deviceFeatures.wideLines = supportedDeviceFeatures.wideLines;
|
||||
m_logicOpFeatureEnabled = deviceFeatures.logicOp == VK_TRUE;
|
||||
deviceFeatures.shaderInt64 = supportedDeviceFeatures.shaderInt64;
|
||||
// Required for desktop GL image load/store semantics. iterationRP writes storage
|
||||
// images from vertex and fragment stages and uses formats outside Vulkan's small
|
||||
// mandatory storage-image set.
|
||||
deviceFeatures.vertexPipelineStoresAndAtomics =
|
||||
supportedDeviceFeatures.vertexPipelineStoresAndAtomics;
|
||||
deviceFeatures.fragmentStoresAndAtomics = supportedDeviceFeatures.fragmentStoresAndAtomics;
|
||||
deviceFeatures.shaderStorageImageExtendedFormats =
|
||||
supportedDeviceFeatures.shaderStorageImageExtendedFormats;
|
||||
// The formatless float-storage compatibility path must be all-or-nothing: transformed
|
||||
// modules declare both capabilities and image bindings may be read, written, or both.
|
||||
m_unformattedFloatStorageImagesEnabled =
|
||||
supportedDeviceFeatures.shaderStorageImageReadWithoutFormat == VK_TRUE &&
|
||||
supportedDeviceFeatures.shaderStorageImageWriteWithoutFormat == VK_TRUE;
|
||||
if (m_unformattedFloatStorageImagesEnabled) {
|
||||
deviceFeatures.shaderStorageImageReadWithoutFormat = VK_TRUE;
|
||||
deviceFeatures.shaderStorageImageWriteWithoutFormat = VK_TRUE;
|
||||
}
|
||||
deviceFeatures.drawIndirectFirstInstance = supportedDeviceFeatures.drawIndirectFirstInstance;
|
||||
deviceFeatures.multiDrawIndirect = supportedDeviceFeatures.multiDrawIndirect;
|
||||
m_multiDrawIndirectFeatureEnabled = deviceFeatures.multiDrawIndirect == VK_TRUE;
|
||||
@@ -6806,8 +7078,12 @@ void main() {
|
||||
|
||||
deviceCreateInfo.enabledExtensionCount = static_cast<Uint32>(enabledDeviceExtensions.size());
|
||||
deviceCreateInfo.ppEnabledExtensionNames = enabledDeviceExtensions.data();
|
||||
MGLOG_I("Device feature support: geometryShader=%s independentBlend=%s logicOp=%s shaderClipDistance=%s "
|
||||
"shaderCullDistance=%s wideLines=%s shaderInt64=%s drawIndirectFirstInstance=%s multiDrawIndirect=%s",
|
||||
MGLOG_I("Device feature support: robustBufferAccess=%s geometryShader=%s independentBlend=%s logicOp=%s shaderClipDistance=%s "
|
||||
"shaderCullDistance=%s wideLines=%s shaderInt64=%s vertexStoresAtomics=%s "
|
||||
"fragmentStoresAtomics=%s storageImageExtendedFormats=%s storageImageReadWithoutFormat=%s "
|
||||
"storageImageWriteWithoutFormat=%s drawIndirectFirstInstance=%s "
|
||||
"multiDrawIndirect=%s",
|
||||
supportedDeviceFeatures.robustBufferAccess ? "true" : "false",
|
||||
supportedDeviceFeatures.geometryShader ? "true" : "false",
|
||||
supportedDeviceFeatures.independentBlend ? "true" : "false",
|
||||
supportedDeviceFeatures.logicOp ? "true" : "false",
|
||||
@@ -6815,11 +7091,19 @@ void main() {
|
||||
supportedDeviceFeatures.shaderCullDistance ? "true" : "false",
|
||||
supportedDeviceFeatures.wideLines ? "true" : "false",
|
||||
supportedDeviceFeatures.shaderInt64 ? "true" : "false",
|
||||
supportedDeviceFeatures.vertexPipelineStoresAndAtomics ? "true" : "false",
|
||||
supportedDeviceFeatures.fragmentStoresAndAtomics ? "true" : "false",
|
||||
supportedDeviceFeatures.shaderStorageImageExtendedFormats ? "true" : "false",
|
||||
supportedDeviceFeatures.shaderStorageImageReadWithoutFormat ? "true" : "false",
|
||||
supportedDeviceFeatures.shaderStorageImageWriteWithoutFormat ? "true" : "false",
|
||||
supportedDeviceFeatures.drawIndirectFirstInstance ? "true" : "false",
|
||||
supportedDeviceFeatures.multiDrawIndirect ? "true" : "false");
|
||||
MGLOG_I("Device feature enabled: geometryShader=%s independentBlend=%s logicOp=%s shaderClipDistance=%s "
|
||||
"shaderCullDistance=%s wideLines=%s shaderInt64=%s drawIndirectFirstInstance=%s multiDrawIndirect=%s "
|
||||
"shaderDrawParameters=%s",
|
||||
MGLOG_I("Device feature enabled: robustBufferAccess=%s geometryShader=%s independentBlend=%s logicOp=%s shaderClipDistance=%s "
|
||||
"shaderCullDistance=%s wideLines=%s shaderInt64=%s vertexStoresAtomics=%s "
|
||||
"fragmentStoresAtomics=%s storageImageExtendedFormats=%s storageImageReadWithoutFormat=%s "
|
||||
"storageImageWriteWithoutFormat=%s drawIndirectFirstInstance=%s "
|
||||
"multiDrawIndirect=%s shaderDrawParameters=%s",
|
||||
deviceFeatures.robustBufferAccess ? "true" : "false",
|
||||
deviceFeatures.geometryShader ? "true" : "false",
|
||||
deviceFeatures.independentBlend ? "true" : "false",
|
||||
deviceFeatures.logicOp ? "true" : "false",
|
||||
@@ -6827,6 +7111,11 @@ void main() {
|
||||
deviceFeatures.shaderCullDistance ? "true" : "false",
|
||||
deviceFeatures.wideLines ? "true" : "false",
|
||||
deviceFeatures.shaderInt64 ? "true" : "false",
|
||||
deviceFeatures.vertexPipelineStoresAndAtomics ? "true" : "false",
|
||||
deviceFeatures.fragmentStoresAndAtomics ? "true" : "false",
|
||||
deviceFeatures.shaderStorageImageExtendedFormats ? "true" : "false",
|
||||
deviceFeatures.shaderStorageImageReadWithoutFormat ? "true" : "false",
|
||||
deviceFeatures.shaderStorageImageWriteWithoutFormat ? "true" : "false",
|
||||
deviceFeatures.drawIndirectFirstInstance ? "true" : "false",
|
||||
deviceFeatures.multiDrawIndirect ? "true" : "false",
|
||||
m_shaderDrawParametersFeatureEnabled ? "true" : "false");
|
||||
@@ -7153,6 +7442,7 @@ void main() {
|
||||
m_textureManager->BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
||||
}
|
||||
m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
||||
m_convertedVertexStreams.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -365,6 +365,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
Bool m_samplerAnisotropyFeatureEnabled = false;
|
||||
Bool m_shaderDrawParametersExtensionEnabled = false;
|
||||
Bool m_shaderDrawParametersFeatureEnabled = false;
|
||||
Bool m_unformattedFloatStorageImagesEnabled = false;
|
||||
// fillModeNonSolid gates VK_POLYGON_MODE_LINE/_POINT (glPolygonMode); independentBlend gates
|
||||
// per-draw-buffer color write masks (glColorMaski). Both are cached at device creation and
|
||||
// drive a runtime fallback when the device lacks them.
|
||||
@@ -437,9 +438,53 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
// Per-draw scratch buffers (clear keeps capacity) — these paths run for every
|
||||
// draw call and must not allocate.
|
||||
Vector<MG_State::GLState::ITextureObject*> m_sampledTexturesScratch;
|
||||
Vector<MG_State::GLState::ITextureObject*> m_storageImageTexturesScratch;
|
||||
Vector<VkBuffer> m_vertexBuffersScratch;
|
||||
Vector<VkDeviceSize> m_vertexOffsetsScratch;
|
||||
Vector<VkVertexInputAttributeDescription> m_patchedAttributesScratch;
|
||||
Vector<Float> m_vertexConversionScratch;
|
||||
Vector<Uint8> m_vertexRepackScratch;
|
||||
|
||||
struct ConvertedVertexStreamKey {
|
||||
const MG_State::GLState::BufferObject* buffer = nullptr;
|
||||
Uint64 changeSerial = 0;
|
||||
SizeT baseOffset = 0;
|
||||
Uint32 sourceStride = 0;
|
||||
DataType type = DataType::Float32;
|
||||
Int size = 0;
|
||||
Bool normalized = false;
|
||||
Bool isInteger = false;
|
||||
VertexInputStateFactory::VertexStreamConversion conversion =
|
||||
VertexInputStateFactory::VertexStreamConversion::None;
|
||||
|
||||
Bool operator==(const ConvertedVertexStreamKey& other) const {
|
||||
return buffer == other.buffer && changeSerial == other.changeSerial &&
|
||||
baseOffset == other.baseOffset && sourceStride == other.sourceStride &&
|
||||
type == other.type && size == other.size && normalized == other.normalized &&
|
||||
isInteger == other.isInteger && conversion == other.conversion;
|
||||
}
|
||||
};
|
||||
|
||||
struct ConvertedVertexStreamKeyHash {
|
||||
SizeT operator()(const ConvertedVertexStreamKey& key) const {
|
||||
SizeT hash = std::hash<const void*>{}(key.buffer);
|
||||
auto combine = [&hash](SizeT value) {
|
||||
hash ^= value + static_cast<SizeT>(0x9e3779b97f4a7c15ull) + (hash << 6) + (hash >> 2);
|
||||
};
|
||||
combine(std::hash<Uint64>{}(key.changeSerial));
|
||||
combine(std::hash<SizeT>{}(key.baseOffset));
|
||||
combine(std::hash<Uint32>{}(key.sourceStride));
|
||||
combine(std::hash<Uint32>{}(static_cast<Uint32>(key.type)));
|
||||
combine(std::hash<Int>{}(key.size));
|
||||
combine(std::hash<Bool>{}(key.normalized));
|
||||
combine(std::hash<Bool>{}(key.isInteger));
|
||||
combine(std::hash<Uint32>{}(static_cast<Uint32>(key.conversion)));
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
UnorderedMap<ConvertedVertexStreamKey, BufferSlice, ConvertedVertexStreamKeyHash>
|
||||
m_convertedVertexStreams;
|
||||
|
||||
void CreateInstance();
|
||||
VkResult SetupDebugMessenger();
|
||||
@@ -462,10 +507,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
const RenderPassEntry& renderPassEntry);
|
||||
VkPipeline GetOrCreateComputePipeline(const ProgramFactory::VkProgramObject& programObj);
|
||||
void DestroyComputePipelines();
|
||||
Bool PrepareStorageImageTextures(
|
||||
VkCommandBuffer commandBuffer,
|
||||
const MG_State::GLState::ProgramObject& program,
|
||||
const ProgramFactory::VkProgramObject& programObj);
|
||||
|
||||
Bool UploadAndBindVertexBuffers(VkCommandBuffer commandBuffer, const MG_State::GLState::VertexArrayObject& vao,
|
||||
const ProgramFactory::VkProgramObject& programObj,
|
||||
const DrawCmdParam& drawParams);
|
||||
const DrawCmdParam& drawParams, Bool indexedDraw);
|
||||
Bool UploadAndBindIndexBuffer(FrameContext::FrameData& frame,
|
||||
const MG_State::GLState::VertexArrayObject& vao,
|
||||
const IndexBufferView* pIndexBufferView = nullptr);
|
||||
|
||||
Reference in New Issue
Block a user