[Feat] (Diligent, CMake): enable DiligentCore and add initial Diligent/Vulkan backend skeleton

- Add MOBILEGL_ENABLE_DILIGENT option; build DiligentCore Vulkan-only after
  MobileGL's existing 3rdparty targets so shared glslang/SPIRV-Cross/xxHash
  targets are reused instead of duplicated.
- Add BackendType::DiligentVulkan, config parsing, and backend-object switch.
- Add DiligentBackend::BackendObject_Diligent skeleton: creates a Diligent
  Vulkan device/context when an adapter is available, advertises GL 3.2 core,
  and returns an empty GL function table for now.
- Add local DiligentVulkanSanityTest that compiles/runs on the host (skips
  device creation gracefully when no Vulkan adapter is present).
- Fix GLXImpl EGLDisplay member shadowing the X11 Display typedef, exposed by
  GCC 16 + Diligent header include order.
This commit is contained in:
BZLZHH
2026-08-18 12:42:17 +08:00
parent 7769156cfc
commit e62f158c22
13 changed files with 341 additions and 12 deletions
+41 -1
View File
@@ -199,7 +199,6 @@ set(SPIRV_REFLECT_ENABLE_ASSERTS OFF CACHE BOOL "Enable asserts for debugging"
set(SPIRV_REFLECT_ENABLE_ASAN OFF CACHE BOOL "Use address sanitization" FORCE)
set(SPIRV_REFLECT_INSTALL OFF CACHE BOOL "Whether to install" FORCE)
# add_subdirectory(3rdparty/DiligentCore)
add_subdirectory(3rdparty/glslang)
add_subdirectory(3rdparty/SPIRV-Cross)
add_subdirectory(3rdparty/VulkanMemoryAllocator)
@@ -211,6 +210,23 @@ set(XXHASH_BUILD_XXHSUM OFF)
option(BUILD_SHARED_LIBS OFF)
add_subdirectory(3rdparty/xxHash/build/cmake xxhash_build EXCLUDE_FROM_ALL)
# Diligent-based backend. Enabled by default on local builds; only the Vulkan
# engine from DiligentCore is built. Added after the other 3rdparty projects so
# DiligentCore reuses the glslang / SPIRV-Cross / SPIRV-Tools / xxHash targets
# already defined by MobileGL instead of building its bundled copies.
option(MOBILEGL_ENABLE_DILIGENT "Enable the Diligent/Vulkan backend" ON)
if(MOBILEGL_ENABLE_DILIGENT)
set(DILIGENT_NO_DIRECT3D11 ON CACHE BOOL "Disable Direct3D11 backend" FORCE)
set(DILIGENT_NO_DIRECT3D12 ON CACHE BOOL "Disable Direct3D12 backend" FORCE)
set(DILIGENT_NO_OPENGL ON CACHE BOOL "Disable OpenGL backend" FORCE)
set(DILIGENT_NO_METAL ON CACHE BOOL "Disable Metal backend" FORCE)
set(DILIGENT_NO_WEBGPU ON CACHE BOOL "Disable WebGPU backend" FORCE)
set(DILIGENT_NO_ARCHIVER ON CACHE BOOL "Disable Archiver" FORCE)
set(DILIGENT_BUILD_TESTS OFF CACHE BOOL "Build Diligent tests" FORCE)
set(DILIGENT_INSTALL_CORE OFF CACHE BOOL "Install DiligentCore" FORCE)
add_subdirectory(3rdparty/DiligentCore)
endif()
set(TRACY_ENABLE ${MOBILEGL_ENABLE_TRACY} CACHE BOOL "Enable Tracy, this is an internal variable" FORCE)
if (TRACY_ENABLE)
@@ -396,6 +412,13 @@ set(SOURCE_FILES
MobileGL/MG_State/GLState/RenderbufferState/RenderbufferState.cpp
)
if(MOBILEGL_ENABLE_DILIGENT)
list(APPEND SOURCE_FILES
MobileGL/MG_Backend/Diligent/BackendObject_Diligent.cpp
MobileGL/MG_Backend/Diligent/DiligentVulkan.cpp
)
endif()
if (APPLE AND NOT MOBILEGL_IOS)
list(APPEND SOURCE_FILES
MobileGL/MG_Impl/CGLImpl/CGLImpl.cpp
@@ -436,6 +459,21 @@ set(MOBILEGL_LINK_LIBRARIES
Threads::Threads
)
if(MOBILEGL_ENABLE_DILIGENT)
list(APPEND MOBILEGL_LINK_LIBRARIES
Diligent-GraphicsEngineVk-static
Diligent-GraphicsEngine
Diligent-GraphicsEngineNextGenBase
Diligent-GraphicsAccessories
Diligent-ShaderTools
Diligent-GraphicsTools
Diligent-Common
Diligent-Primitives
Diligent-TargetPlatform
Vulkan::Headers
)
endif()
set(MOBILEGL_COMPILE_DEF
-DVMA_STATIC_VULKAN_FUNCTIONS=0
-DVMA_DYNAMIC_VULKAN_FUNCTIONS=1
@@ -501,6 +539,7 @@ target_compile_definitions(${CMAKE_PROJECT_NAME}
${MOBILEGL_COMPILE_DEF}
MOBILEGL_LOG_ACTIVE_LEVEL=${MOBILEGL_LOG_ACTIVE_LEVEL}
$<$<BOOL:${MOBILEGL_TRACE_ANGLE_VARIANTS}>:MOBILEGL_TRACE_ANGLE_VARIANTS=1>
$<$<BOOL:${MOBILEGL_ENABLE_DILIGENT}>:MOBILEGL_ENABLE_DILIGENT=1>
)
if(UNIX AND NOT APPLE AND NOT ANDROID)
@@ -559,6 +598,7 @@ if(NOT ANDROID)
PUBLIC
${MOBILEGL_COMPILE_DEF}
MOBILEGL_LOG_ACTIVE_LEVEL=${MOBILEGL_LOG_ACTIVE_LEVEL}
$<$<BOOL:${MOBILEGL_ENABLE_DILIGENT}>:MOBILEGL_ENABLE_DILIGENT=1>
)
endif()