[Feat] (MG_Impl/RenderState): Implement some RenderState GL functions.

This commit is contained in:
BZLZHH
2025-10-03 13:16:42 +08:00
parent f7df90447b
commit e77b01ac84
14 changed files with 519 additions and 80 deletions
+2 -2
View File
@@ -225,11 +225,11 @@ namespace MobileGL {
m_renderState.GetBlendFunc(srcRGB, dstRGB, srcAlpha, dstAlpha);
}
void GLContext::SetDepthFunc(DepthFunc func) {
void GLContext::SetDepthFunc(DepthTestFunc func) {
m_renderState.SetDepthFunc(func);
}
DepthFunc GLContext::GetDepthFunc() const {
DepthTestFunc GLContext::GetDepthFunc() const {
return m_renderState.GetDepthFunc();
}