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[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack
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@@ -111,6 +111,7 @@ namespace MobileGL {
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RGB10A2UI,
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RGBA12,
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RGBA16,
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RGBA16Snorm,
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SRGB8,
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SRGB8Alpha8,
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R16F,
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