[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack

This commit is contained in:
2026-06-17 10:58:12 +08:00
parent 02f8c7ab56
commit e7bb46e819
13 changed files with 181 additions and 13 deletions
@@ -128,6 +128,8 @@ namespace MobileGL {
return VK_FORMAT_A2R10G10B10_UINT_PACK32;
case TextureInternalFormat::RGBA16:
return VK_FORMAT_R16G16B16A16_UNORM;
case TextureInternalFormat::RGBA16Snorm:
return VK_FORMAT_R16G16B16A16_SNORM;
case TextureInternalFormat::SRGB8:
return VK_FORMAT_R8G8B8_SRGB;
case TextureInternalFormat::SRGB8Alpha8: