[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack

This commit is contained in:
2026-06-17 10:58:12 +08:00
parent 02f8c7ab56
commit e7bb46e819
13 changed files with 181 additions and 13 deletions
@@ -391,6 +391,8 @@ namespace MobileGL {
RenameBuiltinShadowingFunction(source, "round", "mg_round");
RenameBuiltinShadowingFunction(source, "tanh", "mg_tanh");
RenameBuiltinShadowingFunction(source, "fma", "mg_fma");
RenameBuiltinShadowingFunction(source, "min3", "mg_min3");
RenameBuiltinShadowingFunction(source, "max3", "mg_max3");
ModernizeLegacyGLSL(stage, source);
InjectDepthRangeBuiltinShim(stage, source);
}