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[Fix] (MG_State/Program): properly invoke SPIR-V sanitize routine
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@@ -72,6 +72,7 @@ namespace MobileGL {
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}
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// --- Found it, continue to patch it ---
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MGLOG_D("Found 1 occurrence of `FloatEqualsZero`, patching");
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// 1. Get var type (Float) and result type (Bool)
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uint32_t float_type_id = def_use_mgr->GetDef(var_id)->type_id();
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