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[Feat] (MG_Backend): wire primitive restart into both backends; detect dualSrcBlend
Make GL_PRIMITIVE_RESTART[_FIXED_INDEX] actually take effect at draw time, following the detect-at-init / POST / fallback-or-hard-fail discipline. DirectVulkan: - Thread primitiveRestartEnable through the pipeline (payload + hash + input-assembly), set from the GL_PRIMITIVE_RESTART / _FIXED_INDEX caps. - Detect and enable primitiveTopologyListRestart (VK_EXT_primitive_topology_list_restart) at device creation; cache it. Strip/fan restart needs no feature; a *list* topology with restart and no feature hard-fails at the draw with the reason. - Vulkan only restarts on the fixed all-ones index value, so an arbitrary GL_PRIMITIVE_RESTART index that is not that value hard-fails in UploadAndBindIndexBuffer (where the index type is known). - Also detect+enable and cache the dualSrcBlend base feature (groundwork for GL_SRC1_* dual-source blending). DirectGLES: - Sync GL_PRIMITIVE_RESTART_FIXED_INDEX from either restart cap (GLES core has only the fixed-index form); an arbitrary non-fixed index hard-fails in the indexed draw paths with the reason. POST: dualSrcBlend and primitiveTopologyListRestart capability rows (Pass when supported, Warn with the fallback/hard-fail consequence otherwise). Library builds clean; SanityTest 31/31. (The actual restart rendering and the hard-fail paths need a real GPU and are not runtime-testable here.)
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@@ -354,6 +354,11 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// drive a runtime fallback when the device lacks them.
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Bool m_fillModeNonSolidFeatureEnabled = false;
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Bool m_independentBlendFeatureEnabled = false;
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// dualSrcBlend gates GL_SRC1_* blend factors (glBindFragDataLocationIndexed dual-source blend);
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// primitiveTopologyListRestart gates primitive restart on *list* topologies (strip/fan restart
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// needs no feature). Both cached at device creation and drive a hard-fail-at-draw when absent.
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Bool m_dualSrcBlendFeatureEnabled = false;
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Bool m_primitiveTopologyListRestartFeatureEnabled = false;
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// Cached at device creation from the graphics queue family properties
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// and device limits; drives timer-query support.
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Uint32 m_timestampValidBits = 0;
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