[Test] (MG_IntegrationTest): add the Triangle and PersistentCoherentMap scenarios and the DirectGLES.Split. lanes - the split family skips naming c0's remaining signature stubs rather than going green against the monolith path it would otherwise run

This commit is contained in:
2026-09-11 14:00:14 -04:00
parent ff2994d9a8
commit eafa47ea46
6 changed files with 942 additions and 0 deletions
+174
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@@ -141,6 +141,11 @@ add_executable(MobileGLIntegrationTest
Scenarios/ObjectSubsystemControlScenario.cpp Scenarios/ObjectSubsystemControlScenario.cpp
Scenarios/P4aSeamAuditScenario.cpp Scenarios/P4aSeamAuditScenario.cpp
Scenarios/P4aFinalFixScenario.cpp Scenarios/P4aFinalFixScenario.cpp
# P5's two new scenarios, targets B and C of the reduced path (BRIEF-P5 4). Both are
# ORDINARY GL scenarios that run in every lane; the DirectGLES.Split. entries further down
# run the same cases with MOBILEGL_TRANSPORT=inproc.
Scenarios/TriangleScenario.cpp
Scenarios/PersistentCoherentMapScenario.cpp
) )
target_include_directories(MobileGLIntegrationTest PRIVATE target_include_directories(MobileGLIntegrationTest PRIVATE
@@ -1757,3 +1762,172 @@ if (MOBILEGL_PIPE_VERIFY)
ENVIRONMENT "${MGL_ITEST_VULKAN_POISON_OMIT_ENVIRONMENT}" ENVIRONMENT "${MGL_ITEST_VULKAN_POISON_OMIT_ENVIRONMENT}"
) )
endif() endif()
# --- P5: the DirectGLES.Split. lanes and the persistent-map ARM lanes ------------------------
#
# THE PRIVATE SECOND LABEL IS WHAT MAKES THE LANE FALSIFIABLE, and it is the verify block above
# copied verbatim for the same argument: `ctest -L integration-split --no-tests=error` in a build
# that forgot -DMOBILEGL_BUILD_DISAGGREGATED=ON matches NOTHING and FAILS, instead of reporting a
# green run of zero entries. Keeping `integration-gpu` as well is why "a split build's
# `ctest -L integration-gpu` still describes the whole registration set" stays true.
#
# REGISTERED INSIDE `if (MOBILEGL_BUILD_DISAGGREGATED)`, and that is what keeps gate G2 (pull and
# push name-for-name identical) untouched: neither of those two builds sets the option, so the
# Split family is absent from BOTH of them rather than present in one. The two SCENARIO FILES the
# lanes point at are added to the source list unconditionally, so their cases DO appear in the
# ambient DirectGLES./DirectVulkan. registrations of every build - they are ordinary GL scenarios
# and their monolith behaviour is the baseline the split arm is compared against.
#
# WHAT HAPPENS BEFORE PACKAGES c1, s1 AND v1 LAND. MOBILEGL_TRANSPORT is parsed only under
# MOBILEGL_BUILD_DISAGGREGATED (CONTRACT-P5 5) and, until something consumes it, a parsed
# `inproc` still runs monolith. A Split entry that went green there would be the exact failure
# the lane exists to prevent, so the probes below arm the cases and they SKIP - naming the
# missing thing - until they answer yes. The registration is never deleted: a ctest name may
# never disappear (gate G14).
#
# THE EXISTENCE OF THE DIRECTORY IS NOT THE QUESTION, and finding that out cost a false green
# here. Package c0 landed MG_Remote/{Client,Server} as SIGNATURE STUBS - CapsMirror.cpp,
# ClientSession.cpp, EmitTables.cpp, PipeApplier.cpp, ServerLoop.cpp, ServerSession.cpp all
# exist, all compile, and every entry point in them is `MGLOG_F("Fatal{Unimplemented...")` +
# abort. A probe for the c1 symbols alone therefore answered YES against a tree where
# RemoteEmitTable() aborts on sight and ImplementedVerbCount() returns 0, and the Split lanes
# armed and asserted monolith behaviour.
#
# So the arming condition is a CONJUNCTION with a NEGATIVE half: the client names its own
# symbols AND no source under Client or Server still carries a c0 signature stub. The negative
# half is the sharp one and it is layout-independent in the way the house rule demands - the
# owning packages have to DELETE those aborts to implement anything, whatever files they
# choose to put the implementation in. Both halves are printed at configure time.
mgl_itest_probe_for_symbol(MGL_ITEST_REMOTE_CLIENT_SIGNATURES
"${MGL_ITEST_ROOT}/MobileGL/MG_Remote/Client"
"kRemoteEmitSlotCount|RemoteEmitTable|CapsMirror")
mgl_itest_probe_for_symbol(MGL_ITEST_REMOTE_CLIENT_STUB
"${MGL_ITEST_ROOT}/MobileGL/MG_Remote/Client" "Fatal.Unimplemented")
mgl_itest_probe_for_symbol(MGL_ITEST_REMOTE_SERVER_STUB
"${MGL_ITEST_ROOT}/MobileGL/MG_Remote/Server" "Fatal.Unimplemented")
set(MGL_ITEST_SPLIT_CAPABILITY_ENV "")
if (MGL_ITEST_REMOTE_CLIENT_SIGNATURES AND NOT MGL_ITEST_REMOTE_CLIENT_STUB AND
NOT MGL_ITEST_REMOTE_SERVER_STUB)
message(STATUS "Integration tests: MG_Remote/{Client,Server} carry no c0 signature stub and "
"the client names its own symbols (${MGL_ITEST_REMOTE_CLIENT_SIGNATURES}) - "
"the DirectGLES.Split. lanes assert")
list(APPEND MGL_ITEST_SPLIT_CAPABILITY_ENV "MGITEST_REMOTE_CLIENT_PRESENT=1")
elseif (MGL_ITEST_REMOTE_CLIENT_STUB OR MGL_ITEST_REMOTE_SERVER_STUB)
message(STATUS "Integration tests: MG_Remote still carries c0 signature stubs "
"(${MGL_ITEST_REMOTE_CLIENT_STUB} ${MGL_ITEST_REMOTE_SERVER_STUB}) - packages "
"c1/s1/v1 have not landed, so every DirectGLES.Split. entry stays registered "
"and SKIPS")
else()
message(STATUS "Integration tests: no source under MobileGL/MG_Remote/Client names "
"kRemoteEmitSlotCount/RemoteEmitTable/CapsMirror - there is no client at all, "
"so every DirectGLES.Split. entry stays registered and SKIPS")
endif()
# ARCHITECTURE.md:543 - every new ctest ENVIRONMENT and add_trace_replay_test's SPLIT branch
# carries MOBILEGL_IPC_SERVER_PATH, because the dladdr fallback cannot find the server from a
# binary that links MobileGL_s statically. P5 is inproc-only and nothing reads the value yet; it
# is carried now so that an unparsed variable and a parsed-and-ignored one stop being
# indistinguishable the day P6 consumes it. A generator expression is deliberately NOT used here:
# a $<TARGET_FILE_DIR:...> inside a gtest_discover_tests PROPERTIES value is written into the
# generated ctest include file verbatim and never expanded.
set(MGL_ITEST_SPLIT_SERVER_PATH "${CMAKE_BINARY_DIR}/libMobileGLServer.so")
mgl_itest_join_environment(MGL_ITEST_GLES_SPLIT_ENVIRONMENT
"MOBILEGL_BACKEND_TYPE=DirectGLES" "MOBILEGL_TRANSPORT=inproc"
"MOBILEGL_IPC_SERVER_PATH=${MGL_ITEST_SPLIT_SERVER_PATH}" "MGITEST_SPLIT_LANE=1"
${MGL_ITEST_SPLIT_CAPABILITY_ENV} ${MGL_ITEST_CAPABILITY_ENV} ${MGL_ITEST_COMMON_ENV})
# The two counting lanes, one per transport, and they are a PAIR: exit gate E3(c) asks that the
# split arm's `mpr` equal the monolith arm's, and one test process can only ever see its own. So
# both lanes run the same workload and assert the same constant, and the equality holds by
# construction with each half able to fail on its own.
#
# Each gets a LOG PATH OF ITS OWN and a TEST_FILTER that selects ONE case, for the reason
# PipeStatsWindow.h gives: the library opens its log fopen(path, "w"), so every process in a lane
# truncates it, and two readers in one lane race under `ctest -j`. RESOURCE_LOCK on top of that,
# for the reason the UnlocatedIoBlocks lane gives - measured on this tree, three runs of the full
# integration-gpu label at -j 8 produced 4, 0 and 2 spurious failures of the log-reading cases
# without it.
#
# The monolith lane declares NO arm: which arm AcquireMemoryRange takes for a sub-16-MiB
# PERSISTENT|WRITE|COHERENT map is a property of the driver and the build, so the case RECORDS it
# there and skips the assertion. Only the split lane - where R-6 pins the adopt tier at T2 -
# declares one.
mgl_itest_join_environment(MGL_ITEST_GLES_PMAP_ARM_ENVIRONMENT
"MOBILEGL_BACKEND_TYPE=DirectGLES" "MGITEST_PMAP_LANE=1"
"MOBILEGL_PIPE_STATS=1" "MOBILEGL_PIPE_STATS_PERIOD=1"
"MOBILEGL_LOG_FILE_PATH=${CMAKE_CURRENT_BINARY_DIR}/persistent-map-arm-DirectGLES.log"
${MGL_ITEST_CAPABILITY_ENV} ${MGL_ITEST_COMMON_ENV})
gtest_discover_tests(MobileGLIntegrationTest
TEST_PREFIX "DirectGLES.PersistentMapArm."
TEST_FILTER "PersistentCoherentMapScenario.TheMapLandsInTheArmItsLaneDeclares"
DISCOVERY_TIMEOUT 30
PROPERTIES
LABELS integration-gpu
TIMEOUT ${MGL_ITEST_TIMEOUT}
RESOURCE_LOCK persistent-map-arm-DirectGLES.log
ENVIRONMENT "${MGL_ITEST_GLES_PMAP_ARM_ENVIRONMENT}"
)
if (MOBILEGL_BUILD_DISAGGREGATED)
# One block per scenario, following the DirectGLES.MapPersistentRoundtrips. precedent: a
# `:`-separated multi-pattern TEST_FILTER is not used anywhere in this file, so its escaping
# through gtest_discover_tests' flat PROPERTIES forwarding is unproven, and three blocks cost
# nothing.
#
# ClearThenReadPixelsScenario is target A of the reduced path and already existed; Triangle is
# target B and PersistentCoherentMap is target C, both new in P5.
gtest_discover_tests(MobileGLIntegrationTest
TEST_PREFIX "DirectGLES.Split."
TEST_FILTER "ClearThenReadPixelsScenario.*"
DISCOVERY_TIMEOUT 30
PROPERTIES
LABELS "integration-gpu\;integration-split"
TIMEOUT ${MGL_ITEST_TIMEOUT}
ENVIRONMENT "${MGL_ITEST_GLES_SPLIT_ENVIRONMENT}"
)
gtest_discover_tests(MobileGLIntegrationTest
TEST_PREFIX "DirectGLES.Split."
TEST_FILTER "TriangleScenario.*"
DISCOVERY_TIMEOUT 30
PROPERTIES
LABELS "integration-gpu\;integration-split"
TIMEOUT ${MGL_ITEST_TIMEOUT}
ENVIRONMENT "${MGL_ITEST_GLES_SPLIT_ENVIRONMENT}"
)
gtest_discover_tests(MobileGLIntegrationTest
TEST_PREFIX "DirectGLES.Split."
TEST_FILTER "PersistentCoherentMapScenario.*"
DISCOVERY_TIMEOUT 30
PROPERTIES
LABELS "integration-gpu\;integration-split"
TIMEOUT ${MGL_ITEST_TIMEOUT}
ENVIRONMENT "${MGL_ITEST_GLES_SPLIT_ENVIRONMENT}"
)
# The split half of the counting pair. MGITEST_PERSISTENT_MAP_ARM=emulated is R-6: under split
# the adopt tier is pinned at T2, the resource owner declines every acquisition and the client
# pushes the mapping's dirty blocks - so pmap must be non-zero and mpr must be the monolith
# lane's number. pmap == 0 here means MGPipeApplyMapPersistent handed back a pointer, which is
# exit gate E3(d) failing, and under inproc that failure is invisible in pixels.
mgl_itest_join_environment(MGL_ITEST_GLES_SPLIT_PMAP_ARM_ENVIRONMENT
"MOBILEGL_BACKEND_TYPE=DirectGLES" "MOBILEGL_TRANSPORT=inproc"
"MOBILEGL_IPC_SERVER_PATH=${MGL_ITEST_SPLIT_SERVER_PATH}" "MGITEST_SPLIT_LANE=1"
"MGITEST_PMAP_LANE=1" "MGITEST_PERSISTENT_MAP_ARM=emulated"
"MGITEST_SPLIT_EXPECT_TRANSPORT=inproc"
"MOBILEGL_PIPE_STATS=1" "MOBILEGL_PIPE_STATS_PERIOD=1"
"MOBILEGL_LOG_FILE_PATH=${CMAKE_CURRENT_BINARY_DIR}/persistent-map-arm-split-DirectGLES.log"
${MGL_ITEST_SPLIT_CAPABILITY_ENV} ${MGL_ITEST_CAPABILITY_ENV} ${MGL_ITEST_COMMON_ENV})
gtest_discover_tests(MobileGLIntegrationTest
TEST_PREFIX "DirectGLES.Split.PersistentMapArm."
TEST_FILTER "PersistentCoherentMapScenario.TheMapLandsInTheArmItsLaneDeclares"
DISCOVERY_TIMEOUT 30
PROPERTIES
LABELS "integration-gpu\;integration-split"
TIMEOUT ${MGL_ITEST_TIMEOUT}
RESOURCE_LOCK persistent-map-arm-split-DirectGLES.log
ENVIRONMENT "${MGL_ITEST_GLES_SPLIT_PMAP_ARM_ENVIRONMENT}"
)
endif()
@@ -91,4 +91,23 @@ namespace MGITest::PipeStatsWindow {
return -1; return -1;
} }
// The same lookup for a counter that is printed as a FIXED-POINT PER-FRAME FIGURE rather
// than as an integer, which is every member of the bytes/f[...] bracket: FormatWindowLine
// divides each byte class by the window's frame count and prints two decimals whenever the
// window contains a Present. `pmap` is one of those, so CounterOrAbsent's strtoll reads
// "0.37" as 0 and an assertion that a push HAPPENED silently becomes an assertion that it
// pushed at least one whole byte per frame - the one way this counter can be wrong without
// ever failing. Returns -1.0 when the line does not carry the name; every real value of a
// byte class is >= 0, so the sentinel cannot collide with one.
inline double CounterAsDoubleOrAbsent(const Window& window, const char* shortName) {
if (!window.found) return -1.0;
for (const char* prefix : {" ", "["}) {
const std::string key = std::string(prefix) + shortName + "=";
const std::size_t at = window.line.find(key);
if (at == std::string::npos) continue;
return std::strtod(window.line.c_str() + at + key.size(), nullptr);
}
return -1.0;
}
} // namespace MGITest::PipeStatsWindow } // namespace MGITest::PipeStatsWindow
@@ -28,6 +28,7 @@
#include <gtest/gtest.h> #include <gtest/gtest.h>
#include "HeadlessGL.h" #include "HeadlessGL.h"
#include "SplitLane.h"
namespace MGITest { namespace MGITest {
@@ -95,6 +96,24 @@ namespace MGITest {
FAIL() << "MOBILEGL_ITEST_REQUIRE_HARDWARE_GPU is set but the context landed on a software " FAIL() << "MOBILEGL_ITEST_REQUIRE_HARDWARE_GPU is set but the context landed on a software "
<< "rasterizer: " << gl.RendererString(); << "rasterizer: " << gl.RendererString();
} }
// P5's DirectGLES.Split. lanes, in ONE place rather than in each scenario they
// point at. A Split entry runs with MOBILEGL_TRANSPORT=inproc, and until packages
// c1/s1/v1 land there is nothing to consume that variable: ConfigLoader parses it,
// logs it, and the process then runs monolith. Every case in the lane would go GREEN
// against the monolith path under a name that says it tested the split one - the one
// outcome the whole lane exists to prevent, and the reason CONTRACT-P5 5 also
// demands a BUILD-level `nm ... | grep MG_Remote` check for the other half of this
// question. The registrations are never deleted (gate G14: a ctest name may never
// disappear); they skip, naming exactly what is missing.
//
// Here rather than in TriangleScenario/PersistentCoherentMapScenario because the
// Split family also points at ClearThenReadPixelsScenario, which is target A of the
// reduced path and predates P5 - and any later Split lane gets the same guarantee
// without anyone having to remember it.
if (const std::string splitSkip = SplitLane::SkipReasonForSplitOnlyAssertions();
SplitLane::IsSplitLane() && !splitSkip.empty()) {
GTEST_SKIP() << splitSkip;
}
// A scenario starts from a clean slate but shares the context (and so // A scenario starts from a clean slate but shares the context (and so
// the renderer's memos) with every other scenario in this process - // the renderer's memos) with every other scenario in this process -
// which is exactly the situation both shipped bugs needed. // which is exactly the situation both shipped bugs needed.
@@ -0,0 +1,99 @@
// MobileGL - MobileGL/MG_IntegrationTest/Harness/SplitLane.h
// Copyright (c) 2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
//
// The four harness markers the `DirectGLES.Split.` ctest entries set, and the one question
// every Split case has to ask before it asserts anything.
//
// WHY A MARKER AND NOT MOBILEGL_TRANSPORT. The library's own variable says what was ASKED FOR,
// not what happened. In a build without -DMOBILEGL_BUILD_DISAGGREGATED the whole
// MOBILEGL_TRANSPORT parser does not exist (CONTRACT-P5.md 5: putting a complaint in the
// unconditional part of ConfigLoader would move a pull-build symbol and break G1), so
// MOBILEGL_TRANSPORT=inproc is accepted by the environment and SILENTLY IGNORED. A Split case
// that keyed off MOBILEGL_TRANSPORT would therefore run monolith and go green - which is
// precisely the failure the whole lane exists to make impossible. The build-level guard against
// that is `nm --defined-only libMobileGL.so | grep -i MG_Remote` in build-split, asserted by the
// gate's part 1 and by the build-linux-split CI job; the markers here are the TEST-level guard
// for the other half of the same question, "is there a client to assert about yet".
//
// MGITEST_SPLIT_LANE=1
// Set by the DirectGLES.Split.* entries and by nothing else. A scenario's split-only
// assertions are the ones that are meaningless in the ambient DirectGLES./DirectVulkan.
// lanes, and this is how a case tells the two apart in ONE binary that is registered many
// times over.
//
// MGITEST_REMOTE_CLIENT_PRESENT=1
// Set by a CMake content probe over MobileGL/MG_Remote/Client (package c1's directory), for
// a SYMBOL and never a filename - the reason is argued at length above
// mgl_itest_probe_for_symbol in MG_IntegrationTest/CMakeLists.txt: the owning package picks
// its own file layout, and a filename probe answers "no" forever the moment it moves the
// code. Until c1 lands there is no emitter, so `MOBILEGL_TRANSPORT=inproc` reaches a library
// that parses it, logs it and then runs monolith anyway. A Split entry in that state must
// SKIP NAMING THE MISSING THING; it must not be deleted (gate G14 - a ctest name may never
// disappear) and it must not go green.
//
// MGITEST_PERSISTENT_MAP_ARM=adopted|emulated
// The arm the LANE declares. AcquireMemoryRange adopts a PERSISTENT|WRITE map that is not
// FLUSH_EXPLICIT whenever the resource owner mints one (BufferObject.cpp:645-661), and
// declines to the shadow otherwise - two completely different code paths, chosen by the
// driver and the build rather than by the test, and MOBILEGL_DISABLE_LARGE_BUFFER_ADOPTION
// does NOT separate them (it guards TryAdoptLargeStorage's 16 MiB path, which a
// scenario-sized buffer never reaches at all). So the lane states which arm it expects and
// the scenario asserts it landed there. R-6 pins the split lane at T2 = emulated.
//
// MGITEST_SPLIT_EXPECT_TRANSPORT=inproc|monolith
// What the lane expects MG_Config::Transport to have resolved to, for the case that reads
// the library's own log back. Only meaningful in a lane that gave itself a private
// MOBILEGL_LOG_FILE_PATH.
#pragma once
#include <cstdlib>
#include <string>
namespace MGITest::SplitLane {
inline std::string MarkerValue(const char* name) {
const char* value = std::getenv(name);
return (value != nullptr) ? std::string(value) : std::string();
}
inline bool MarkerIsOne(const char* name) { return MarkerValue(name) == "1"; }
// True in the DirectGLES.Split.* entries only.
inline bool IsSplitLane() { return MarkerIsOne("MGITEST_SPLIT_LANE"); }
// True once any source under MG_Remote/Client names one of the symbols CONTRACT-P5 fixes
// for it. See the probe in CMakeLists.txt.
inline bool RemoteClientPresent() { return MarkerIsOne("MGITEST_REMOTE_CLIENT_PRESENT"); }
// Empty when this case may assert; otherwise the reason to GTEST_SKIP() with. The reason
// is spelled out rather than summarised because a skip line is the only thing anyone reads
// when they ask "did the split lane actually run".
inline std::string SkipReasonForSplitOnlyAssertions() {
if (!IsSplitLane()) {
return "not the split lane (MGITEST_SPLIT_LANE is unset): this case's split-only "
"assertions are about MOBILEGL_TRANSPORT=inproc and say nothing in a monolith "
"process";
}
if (!RemoteClientPresent()) {
return "MobileGL/MG_Remote/Client does not exist yet - no source there names "
"kRemoteEmitSlotCount / BackendObject_Remote / CapsMirror, so package c1 has "
"not landed and MOBILEGL_TRANSPORT=inproc reaches a library that parses it and "
"then runs monolith. Passing here would be a green that means 'the thing I test "
"does not exist yet'; the entry stays registered (G14) and skips instead";
}
return {};
}
// "adopted", "emulated", or empty when the lane declared nothing.
inline std::string DeclaredPersistentMapArm() { return MarkerValue("MGITEST_PERSISTENT_MAP_ARM"); }
// "inproc", "monolith", or empty when the lane declared nothing.
inline std::string DeclaredTransport() { return MarkerValue("MGITEST_SPLIT_EXPECT_TRANSPORT"); }
} // namespace MGITest::SplitLane
@@ -0,0 +1,421 @@
// MobileGL - MobileGL/MG_IntegrationTest/Scenarios/PersistentCoherentMapScenario.cpp
// Copyright (c) 2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
//
// Scenario - A PERSISTENT|WRITE|COHERENT MAPPING, WRITTEN THROUGH WITH NO GL CALL ANNOUNCING IT.
//
// Target C of P5's reduced path, spelled out in full at docs/Disaggregated/ARCHITECTURE.md:500:
// map PERSISTENT|WRITE|COHERENT, write through the pointer, MAKE NO OTHER GL CALL, draw, read
// back and check.
//
// THE "NO OTHER GL CALL" IS THE ENTIRE POINT and it is exit gate E3(b). Under the split shape the
// server has no access to the client's address space, so a coherent mapping that the application
// writes into is bytes nobody told anyone about: the client tracker has to push the dirty blocks
// at EVERY VALIDATE POINT, on its own initiative, because no glBufferSubData, no
// glFlushMappedBufferRange and no unmap will ever come. A scenario that slipped in one announcing
// call - even a glGetError between the write and the draw - would let a "push on the next explicit
// buffer operation" implementation pass, which is the implementation this gate exists to reject.
// So the write/draw pairs below are exactly `std::memcpy(...)` followed by `glDrawArrays(...)`
// with nothing in between, and the sequence is map, write, draw, WRITE AGAIN, draw again, read
// back: the second write is the one that cannot have been carried by anything the first one did.
//
// WHICH ARM IS THIS RUNNING ON. A scenario-sized buffer is far below the 16 MiB
// kLargeBufferAdoptBytes, so BufferObject::TryAdoptLargeStorage never fires here - but
// AcquireMemoryRange has an adoption of its OWN that fires for any PERSISTENT|WRITE map that is
// not FLUSH_EXPLICIT (BufferObject.cpp:645-661). So the same test lands in the ADOPTED arm (the
// resource owner minted host-visible coherent storage, the CPU shadow was released, the
// application writes straight into GPU-visible memory) or in the EMULATED arm (the owner
// declined, the shadow is the truth, and the client has to push blocks) depending on driver and
// build - and those are completely different code paths. MOBILEGL_DISABLE_LARGE_BUFFER_ADOPTION
// does NOT separate them: it guards the 16 MiB path this buffer never reaches.
//
// So the lane DECLARES the arm (MGITEST_PERSISTENT_MAP_ARM, Harness/SplitLane.h) and
// TheMapLandsInTheArmItsLaneDeclares asserts it landed there, reading the library's own summary
// line. R-6 pins the split arm at T2 = emulated. The observable that separates them is
// `pmap` (persistent-map-push bytes, PipeStats ByteClass::PersistentMapPush): a push happens if
// and only if the acquisition was DECLINED, so pmap > 0 IS the black-box spelling of exit gate
// E3(d), "MGPipeApplyMapPersistent never returns a non-null pointer under split". It is the only
// spelling available from here - an adopted inproc store still renders correctly, because the
// address really is valid in this process, which is precisely why E3(d) is worth gating at all -
// and a direct count of declines would need a counter from packages b1/v1.
//
// `mpr` (map-persistent-roundtrips) is counted per ACQUISITION ATTEMPT, mint or decline
// (ARCHITECTURE.md:492), so it is the SAME NUMBER on both arms and in both transports: that is
// what makes exit gate E3(c)'s "mpr equal to the monolith arm's" checkable by one process. Both
// lanes assert the same constant against the same workload, so the equality holds by
// construction and each lane can fail on its own.
#include <array>
#include <cstdlib>
#include <cstring>
#include <string>
#include "../Harness/HeadlessGL.h"
#include "../Harness/PipeStatsWindow.h"
#include "../Harness/ScenarioFixture.h"
#include "../Harness/SplitLane.h"
#ifdef GLAPI
#undef GLAPI
#endif
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glcorearb.h>
#undef GL_GLEXT_PROTOTYPES
namespace MGITest {
namespace {
constexpr const char* kVertexSource = R"(#version 330 core
in vec2 aPos;
in vec3 aColor;
out vec3 vColor;
void main() {
vColor = aColor;
gl_Position = vec4(aPos, 0.0, 1.0);
}
)";
constexpr const char* kFragmentSource = R"(#version 330 core
in vec3 vColor;
out vec4 oColor;
void main() { oColor = vec4(vColor, 1.0); }
)";
struct Vertex {
float x, y;
float r, g, b;
};
// A full-viewport quad as two triangles, flat-coloured: one region readback then speaks
// for the whole draw, and an offender pixel is a real disagreement rather than an
// interpolation difference between two drivers.
std::array<Vertex, 6> Quad(float r, float g, float b) {
return {{
{-1.f, -1.f, r, g, b},
{1.f, -1.f, r, g, b},
{1.f, 1.f, r, g, b},
{-1.f, -1.f, r, g, b},
{1.f, 1.f, r, g, b},
{-1.f, 1.f, r, g, b},
}};
}
constexpr GLsizeiptr kQuadBytes = GLsizeiptr(sizeof(Vertex) * 6);
constexpr GLbitfield kCoherentFlags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
// The ctest entry that reads the summary line sets this and nothing else does; the case
// skips everywhere else rather than racing for the lane's log (PipeStatsWindow.h).
constexpr const char* kCounterLaneMarker = "MGITEST_PMAP_LANE";
// Draws issued against the mapping inside the counted window. One mapping, many draws:
// "one per acquisition" (1) and "one per draw" (kDrawsInTheWindow) have to be different
// numbers or the assertion cannot tell them apart.
constexpr int kDrawsInTheWindow = 4;
// Acquisitions the counted window performs: exactly one glMapBufferRange of exactly one
// freshly defined immutable store.
constexpr long long kExpectedRoundtrips = 1;
bool BuildMarkerIsSet(const char* name) {
const char* value = std::getenv(name);
return value != nullptr && value[0] == '1' && value[1] == '\0';
}
// A store defined with the three bits and mapped once, or a reason the driver refused.
// Returns false WITHOUT touching gtest state, so it can be called from a helper: a
// GTEST_SKIP() inside a value-returning function does not compile (the macro expands to
// a bare `return`), and every earlier attempt to hide one in a factory grew a second
// "did it skip" channel that drifted from the first.
struct CoherentStore {
unsigned int vbo = 0;
void* map = nullptr;
std::string refusal;
};
CoherentStore MakeCoherentlyMappedQuadStore() {
CoherentStore store;
glGenBuffers(1, &store.vbo);
glBindBuffer(GL_ARRAY_BUFFER, store.vbo);
glBufferStorage(GL_ARRAY_BUFFER, kQuadBytes, nullptr, kCoherentFlags);
if (FirstGLError() != 0u) {
glDeleteBuffers(1, &store.vbo);
store.vbo = 0;
store.refusal =
"this driver has no immutable storage with GL_MAP_PERSISTENT_BIT|GL_MAP_COHERENT_BIT";
return store;
}
// THE ONE ACQUISITION. Everything below writes through this pointer and never maps
// again: AcquireMemoryRange only attempts an adoption while the store is not yet
// resident, so a second map would emit a second map_persistent and make the counted
// window's expected mpr a function of how often the test remapped.
store.map = glMapBufferRange(GL_ARRAY_BUFFER, 0, kQuadBytes, kCoherentFlags);
if (store.map == nullptr || FirstGLError() != 0u) {
glDeleteBuffers(1, &store.vbo);
store.vbo = 0;
store.map = nullptr;
store.refusal = "glMapBufferRange(PERSISTENT|WRITE|COHERENT) was refused";
}
return store;
}
void DescribeAttributes() {
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), nullptr);
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex),
reinterpret_cast<void*>(2 * sizeof(float)));
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
}
class PersistentCoherentMapScenario : public ScenarioTest {
protected:
void SetUp() override {
ScenarioTest::SetUp();
// Ready() is false both when there is no GPU and when the base SetUp skipped a
// Split lane that has no client to assert against (ScenarioFixture.h).
if (!Ready()) return;
std::string error;
m_program = CompileProgram(kVertexSource, kFragmentSource, &error);
ASSERT_NE(m_program, 0u) << error;
glGenVertexArrays(1, &m_vao);
glBindVertexArray(m_vao);
const CoherentStore store = MakeCoherentlyMappedQuadStore();
if (!store.refusal.empty()) {
GTEST_SKIP() << store.refusal;
}
m_vbo = store.vbo;
m_map = store.map;
DescribeAttributes();
ASSERT_EQ(FirstGLError(), 0u) << "configuring the VAO over the coherently mapped store";
}
void TearDown() override {
if (!Ready()) return;
glBindVertexArray(0);
if (m_vbo != 0) {
glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
if (m_map != nullptr) glUnmapBuffer(GL_ARRAY_BUFFER);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glDeleteBuffers(1, &m_vbo);
}
if (m_vao != 0) glDeleteVertexArrays(1, &m_vao);
if (m_program != 0) glDeleteProgram(m_program);
m_vbo = m_vao = m_program = 0;
m_map = nullptr;
}
// Everything the draw needs, set once, so that the write/draw pairs below are
// memcpy + glDrawArrays and nothing else.
void ArmTheDrawState() {
HeadlessGL& gl = Gl();
BindDefaultFramebuffer();
glViewport(0, 0, gl.Width(), gl.Height());
glDisable(GL_SCISSOR_TEST);
glDisable(GL_DEPTH_TEST);
ClearTo(0.0f, 0.0f, 0.0f, 1.0f);
glUseProgram(m_program);
glBindVertexArray(m_vao);
EXPECT_EQ(FirstGLError(), 0u) << "arming the draw state";
}
// THE WHOLE CONTRACT, IN TWO STATEMENTS. Nothing may be inserted between them - no
// glGetError, no glBindBuffer, no assertion that calls into GL. See the file header.
static void WriteThroughTheMapThenDraw(void* map, float r, float g, float b) {
const std::array<Vertex, 6> quad = Quad(r, g, b);
std::memcpy(map, quad.data(), sizeof(Vertex) * quad.size());
glDrawArrays(GL_TRIANGLES, 0, 6);
}
// The whole surface minus an 8-pixel inset, so a primitive edge cannot contribute an
// offender.
::testing::AssertionResult WholeSurfaceIs(const Image& image, const char* color,
const std::string& when) {
return RegionIsMostly(image, 8, image.Width() - 9, 8, image.Height() - 9, color, 0.0, when);
}
unsigned int m_program = 0;
unsigned int m_vao = 0;
unsigned int m_vbo = 0;
void* m_map = nullptr;
};
} // namespace
// E3(b): map, write, draw, WRITE AGAIN, draw again, read back. The second write is announced
// by nothing at all, so an implementation that pushed on an explicit buffer operation fails
// here and only here.
TEST_F(PersistentCoherentMapScenario, TwoWritesThroughTheCoherentPointerEachReachTheirOwnDraw) {
if (!Ready() || IsSkipped()) return;
ArmTheDrawState();
WriteThroughTheMapThenDraw(m_map, 0.0f, 1.0f, 0.0f);
const Image afterFirst = ReadPixels(Gl().Width(), Gl().Height());
EXPECT_EQ(FirstGLError(), 0u);
EXPECT_TRUE(WholeSurfaceIs(afterFirst, "green",
"the first write through a PERSISTENT|WRITE|COHERENT mapping, with "
"no GL call announcing it"));
// The second write. Whatever carried the first one - an unmap, a flush, the definition
// itself - is in the past; only a push taken at this draw's validate point can carry it.
WriteThroughTheMapThenDraw(m_map, 1.0f, 0.0f, 0.0f);
const Image afterSecond = ReadPixels(Gl().Width(), Gl().Height());
EXPECT_EQ(FirstGLError(), 0u);
EXPECT_TRUE(WholeSurfaceIs(afterSecond, "red",
"the SECOND write through the same mapping, announced by nothing: "
"this is exit gate E3(b), and a 'push on the next explicit buffer "
"operation' implementation reads back the FIRST write's colour here"));
Gl().EndFrame();
}
// The same claim across a frame boundary, because the dirty-block set is per-frame state on
// the client and a tracker that cleared it at Present without pushing would pass the case
// above and fail this one.
TEST_F(PersistentCoherentMapScenario, AWriteAfterAFrameBoundaryReachesTheNextFramesDraw) {
if (!Ready() || IsSkipped()) return;
ArmTheDrawState();
WriteThroughTheMapThenDraw(m_map, 0.0f, 1.0f, 0.0f);
const Image first = ReadPixels(Gl().Width(), Gl().Height());
EXPECT_TRUE(WholeSurfaceIs(first, "green", "frame 0's write through the mapping"));
Gl().EndFrame();
ArmTheDrawState();
WriteThroughTheMapThenDraw(m_map, 1.0f, 0.0f, 0.0f);
const Image second = ReadPixels(Gl().Width(), Gl().Height());
EXPECT_EQ(FirstGLError(), 0u);
EXPECT_TRUE(WholeSurfaceIs(second, "red",
"frame 1's write through the SAME mapping, after a Present"));
Gl().EndFrame();
}
// E3(c) and the black-box half of E3(d). ONE reading case, in a lane of its own, for the
// reason PipeStatsWindow.h gives: the library truncates its log per process, so two readers
// in one lane race under `ctest -j`.
TEST_F(PersistentCoherentMapScenario, TheMapLandsInTheArmItsLaneDeclares) {
if (!Ready() || IsSkipped()) return;
if (!BuildMarkerIsSet(kCounterLaneMarker)) {
GTEST_SKIP() << "not the counting lane: " << kCounterLaneMarker
<< " is set only by the *.PersistentMapArm.* entries, which give this case "
"a private MOBILEGL_LOG_FILE_PATH and a RESOURCE_LOCK on it";
}
if (!BuildMarkerIsSet("MGITEST_PIPE_PUSH_BUILD")) {
GTEST_SKIP() << "pull build: mpr= lives in the cso[ bracket, which is compiled only "
"under MOBILEGL_PIPE_PUSH, so the summary line does not carry it";
}
if (!BuildMarkerIsSet("MGITEST_PIPE_RESOURCE_EMITTER_PRESENT")) {
GTEST_SKIP() << "no MG_Impl/Pipe source emits MapPersistentRoundtrips on this tree, so "
"mpr= is structurally zero and an assertion about it would be a "
"statement about nothing";
}
Gl().EndFrame(); // close the setup window; SetUp's own store and map go in it
// One acquisition inside the counted window: one fresh immutable store, mapped once.
const CoherentStore store = MakeCoherentlyMappedQuadStore();
if (!store.refusal.empty()) {
GTEST_SKIP() << store.refusal;
}
glBindVertexArray(m_vao);
glBindBuffer(GL_ARRAY_BUFFER, store.vbo);
DescribeAttributes();
ArmTheDrawState();
// ... and then a frame's worth of traffic through it. Four writes and four draws must
// still cost ONE acquisition.
for (int draw = 0; draw < kDrawsInTheWindow; ++draw) {
WriteThroughTheMapThenDraw(store.map, 0.0f, 1.0f, 0.0f);
}
const Image image = ReadPixels(Gl().Width(), Gl().Height());
EXPECT_EQ(FirstGLError(), 0u);
EXPECT_TRUE(WholeSurfaceIs(image, "green",
"the draws inside the counted window; if they never landed, every "
"number below is a number about nothing"));
Gl().EndFrame(); // the swap that emits the window covering exactly the work above
const PipeStatsWindow::Window window = PipeStatsWindow::LastFromLaneLog();
ASSERT_TRUE(window.found) << "no 'MGPipe stats:' line in " << PipeStatsWindow::LibraryLogPath()
<< ": either MOBILEGL_PIPE_STATS / MOBILEGL_PIPE_STATS_PERIOD did "
"not reach the process, or nothing reached PipeStats::OnPresent.";
RecordProperty("stats_line", window.line.c_str());
const long long roundtrips = PipeStatsWindow::CounterOrAbsent(window, "mpr");
ASSERT_GE(roundtrips, 0) << "the summary line carries no mpr= field: " << window.line;
EXPECT_EQ(roundtrips, kExpectedRoundtrips)
<< "one PERSISTENT|WRITE|COHERENT map of one freshly defined store is ONE acquisition "
"attempt, mint or decline (ARCHITECTURE.md:492). This window mapped once and drew "
<< kDrawsInTheWindow << " times, so " << kExpectedRoundtrips << " is the whole cost; "
<< kDrawsInTheWindow
<< " would mean the acquisition moved onto the draw path. The number is counted as "
"ATTEMPTS precisely so that it is the SAME on the adopted and the emulated arm and "
"under both transports - which is what makes exit gate E3(c)'s 'mpr equal to the "
"monolith arm's' checkable by one process. It reported: "
<< window.line;
// The arm. pmap is bytes PUSHED because a persistently mapped range had to be published,
// and a push happens if and only if the acquisition was DECLINED - so pmap > 0 is the
// emulated arm and pmap == 0 is the adopted one.
const double pushedBytes = PipeStatsWindow::CounterAsDoubleOrAbsent(window, "pmap");
ASSERT_GE(pushedBytes, 0.0) << "the summary line carries no pmap= field: " << window.line;
const char* observedArm = (pushedBytes > 0.0) ? "emulated" : "adopted";
RecordProperty("persistent_map_arm", observedArm);
RecordProperty("persistent_map_push_bytes_per_frame", std::to_string(pushedBytes).c_str());
RecordProperty("map_persistent_roundtrips", std::to_string(roundtrips).c_str());
const std::string declared = SplitLane::DeclaredPersistentMapArm();
if (declared.empty()) {
// SUCCEED, not GTEST_SKIP. The mpr assertion above is this lane's real claim and it
// has already been made; the arm is the half it cannot assert, because WHICH arm
// AcquireMemoryRange takes for a sub-16-MiB map is a property of the driver (llvmpipe
// mints, a device may decline) and a monolith lane that pinned one would be red on
// hardware for a reason that is not a defect. A skip here would have thrown away the
// mpr result with it - and mpr is the number the split lane is compared against.
SUCCEED() << "this lane declares no MGITEST_PERSISTENT_MAP_ARM, so the arm is RECORDED "
"and not asserted, and the assertion this lane does make - one coherent "
"map costs one acquisition attempt - passed. Observed arm: "
<< observedArm << " (pmap=" << pushedBytes << ", mpr=" << roundtrips << "). "
<< window.line;
glBindVertexArray(0);
unsigned int recordedVbo = store.vbo;
glBindBuffer(GL_ARRAY_BUFFER, recordedVbo);
glUnmapBuffer(GL_ARRAY_BUFFER);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glDeleteBuffers(1, &recordedVbo);
return;
}
EXPECT_EQ(declared, std::string(observedArm))
<< "the lane declared the " << declared << " arm and the library took the " << observedArm
<< " one (pmap=" << pushedBytes
<< "). R-6 pins the split lane at T2 = emulated, and the two arms are completely "
"different code paths: adopted means MGPipeApplyMapPersistent handed back a pointer "
"and the CPU shadow was released, emulated means it declined and the client has to "
"push blocks. Under inproc an ADOPTED store still renders correctly - the address is "
"real in this process - so pixels cannot tell them apart and this counter is the "
"only thing that can. That is exit gate E3(d) in the only spelling a black-box "
"scenario has. Line: "
<< window.line;
if (declared == "emulated") {
EXPECT_GT(pushedBytes, 0.0)
<< "the emulated arm pushes the mapping's dirty blocks at every validate point, so "
"a window with four writes and four draws through a live coherent mapping cannot "
"have pushed zero bytes. Zero here with MOBILEGL_IPC_PERSISTENT_BLOCK_KB at its "
"default is the push never being wired; zero with it set to 0 is exit gate "
"E3(a)'s negative control working as intended. Line: "
<< window.line;
}
unsigned int vbo = store.vbo;
glBindVertexArray(0);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
glUnmapBuffer(GL_ARRAY_BUFFER);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glDeleteBuffers(1, &vbo);
}
} // namespace MGITest
@@ -0,0 +1,210 @@
// MobileGL - MobileGL/MG_IntegrationTest/Scenarios/TriangleScenario.cpp
// Copyright (c) 2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
//
// Scenario - THE SMALLEST THING THAT DRAWS: one VBO, one program, one VAO, a clear, a
// VBO-backed glDrawArrays and a glReadPixels.
//
// This is target B of P5's reduced path (BRIEF-P5 4). It is an ORDINARY GL scenario and runs
// in every lane; the DirectGLES.Split. entries run the same two cases with
// MOBILEGL_TRANSPORT=inproc, where the same body is the smallest workload that crosses a real
// ring. Four things about its shape are decisions rather than defaults, and all four come from
// the measured verb census (~/w7/notes/p5/verb-census.md):
//
// 1. THE DRAW IS VBO-BACKED AND HAS NO CLIENT-ARRAY INDICES. glDrawArrays against a buffer
// bound to GL_ARRAY_BUFFER, never glDrawElements with a client pointer. That keeps
// kDrawHasUserIndices' MGHostSpan out of the first IPC frame entirely - the split filling of
// a host span is P8 - and it is why table 0 can pin kCapNeedsHostIndexBytes and
// kCapNeedsHostUboBytes at 0 for the whole of P5.
//
// 2. THERE IS NO glFlush, AND ITS ABSENCE IS THE POINT. `Flush` is not a GLFunctionsTable slot
// at all, and MG_Impl/GLImpl/Exporting/Definitions.cpp:111-112 makes glFlush() and glFinish()
// LITERALLY EMPTY BODIES - one MGLOG_D and a return. A scenario that called glFlush to order
// its readback would be ordering nothing and would still pass, which makes the ordering it
// believes in unfalsifiable. glReadPixels IS the ordering point: it is a blocking readback on
// both backends today and a SEG_REPLY round trip under split, so the pixels it returns are
// the pixels the draw produced or the case fails.
//
// 3. THE FIRST CASE ENDS WITH EndFrame(), DELIBERATELY. `Present` has ZERO call sites in
// MG_Impl - it is reached only through EGLImpl.cpp:178 -> BackendObject.cpp:396 - so a
// scenario that never swaps never touches it, and B would then exercise a STRICT SUBSET of
// what ClearThenReadPixelsScenario already covers. BRIEF-P5 4.B lists Present(67) among the
// catalogue rows this target needs, so the frame boundary is here on purpose: B is A's slot
// set plus DrawArrays, not minus Present.
//
// 4. THE SECOND CASE REDRAWS ACROSS A FRAME BOUNDARY WITHOUT REBUILDING ANYTHING. The VBO, the
// program and the VAO outlive the swap and only the clear colour changes. Under split that
// is the difference between "the client re-declares every object every frame" (which would
// pass a single-frame test and be the whole cost of the design) and a steady state; under
// monolith it is the backend's per-frame retire/aging path, which is exactly where P3a's
// respecify bug lived.
#include <string>
#include <vector>
#include "../Harness/HeadlessGL.h"
#include "../Harness/ScenarioFixture.h"
#ifdef GLAPI
#undef GLAPI
#endif
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glcorearb.h>
#undef GL_GLEXT_PROTOTYPES
namespace MGITest {
namespace {
// #version 330 core, because that is what the retrace lane's
// MESA_GLSL_VERSION_OVERRIDE pins and what every other scenario in this module that does
// not need a later feature uses.
constexpr const char* kVertexSource = R"(#version 330 core
in vec2 aPos;
in vec3 aColor;
out vec3 vColor;
void main() {
vColor = aColor;
gl_Position = vec4(aPos, 0.0, 1.0);
}
)";
constexpr const char* kFragmentSource = R"(#version 330 core
in vec3 vColor;
out vec4 oColor;
void main() { oColor = vec4(vColor, 1.0); }
)";
struct Vertex {
float x, y;
float r, g, b;
};
// A single triangle with its base at y = -0.8 and its apex at y = +0.8, so the
// interior box the cases assert on (the middle 10% of the width, a fifth of the way up)
// is far from every edge and the corner box they assert the CLEAR on is far outside it.
// Flat green: one colour over the whole primitive means an offender pixel is a real
// disagreement rather than an interpolation rounding difference between two drivers.
constexpr Vertex kTriangle[3] = {
{-0.8f, -0.8f, 0.0f, 1.0f, 0.0f},
{0.8f, -0.8f, 0.0f, 1.0f, 0.0f},
{0.0f, 0.8f, 0.0f, 1.0f, 0.0f},
};
class TriangleScenario : public ScenarioTest {
protected:
void SetUp() override {
ScenarioTest::SetUp();
// Ready() is false both when there is no GPU and when the base SetUp skipped a
// Split lane that has no client to assert against (ScenarioFixture.h).
if (!Ready()) return;
std::string error;
m_program = CompileProgram(kVertexSource, kFragmentSource, &error);
ASSERT_NE(m_program, 0u) << error;
glGenVertexArrays(1, &m_vao);
glBindVertexArray(m_vao);
glGenBuffers(1, &m_vbo);
glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
glBufferData(GL_ARRAY_BUFFER, GLsizeiptr(sizeof(kTriangle)), kTriangle, GL_STATIC_DRAW);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), nullptr);
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex),
reinterpret_cast<void*>(2 * sizeof(float)));
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
ASSERT_EQ(FirstGLError(), 0u) << "building the one VBO and one VAO this scenario has";
}
void TearDown() override {
if (!Ready() || IsSkipped()) return;
glBindVertexArray(0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
if (m_vbo != 0) glDeleteBuffers(1, &m_vbo);
if (m_vao != 0) glDeleteVertexArrays(1, &m_vao);
if (m_program != 0) glDeleteProgram(m_program);
m_vbo = m_vao = m_program = 0;
}
// Clear, draw, read back. No glFlush between the draw and the readback: see the
// file header, point 2.
Image ClearThenDrawThenRead(float clearR, float clearG, float clearB) {
HeadlessGL& gl = Gl();
BindDefaultFramebuffer();
glViewport(0, 0, gl.Width(), gl.Height());
glDisable(GL_SCISSOR_TEST);
glDisable(GL_DEPTH_TEST);
ClearTo(clearR, clearG, clearB, 1.0f);
glUseProgram(m_program);
glBindVertexArray(m_vao);
glDrawArrays(GL_TRIANGLES, 0, 3);
return ReadPixels(gl.Width(), gl.Height());
}
// The box inside the triangle: the middle tenth of the width, a fifth of the way up
// from the base, which is interior for the vertex set above at any surface size the
// harness uses.
void ExpectTriangleInterior(const Image& image, const char* color, const std::string& when) {
const int w = image.Width();
const int h = image.Height();
EXPECT_TRUE(RegionIsMostly(image, (w * 45) / 100, (w * 55) / 100, (h * 20) / 100,
(h * 30) / 100, color, 0.0, when));
}
// The bottom-left corner, which is below the triangle's base and left of its left
// edge, so it carries the clear and nothing else.
void ExpectClearedCorner(const Image& image, const char* color, const std::string& when) {
const int w = image.Width();
const int h = image.Height();
EXPECT_TRUE(RegionIsMostly(image, 0, (w * 5) / 100, 0, (h * 5) / 100, color, 0.0, when));
}
unsigned int m_program = 0;
unsigned int m_vao = 0;
unsigned int m_vbo = 0;
};
} // namespace
// The reduced path's target B, in one case: GetCaps (reached by the first glCompileShader of
// the context, not by any verb - verb-census trap 2), Clear, DrawArrays, ReadPixels, Present.
TEST_F(TriangleScenario, AVboBackedTriangleReachesReadPixels) {
if (!Ready() || IsSkipped()) return;
const Image image = ClearThenDrawThenRead(0.0f, 0.0f, 1.0f);
EXPECT_EQ(FirstGLError(), 0u);
ExpectTriangleInterior(image, "green", "the interior of a VBO-backed glDrawArrays triangle");
ExpectClearedCorner(image, "blue", "the corner outside the triangle, which carries the clear");
// The frame boundary, deliberately (file header, point 3): this is the only thing in the
// scenario that reaches the Present slot.
Gl().EndFrame();
}
// Steady state: the same VBO, program and VAO across a swap, with only the clear colour
// changing. Nothing is re-created, so a client that re-declared its objects every frame and
// a backend that lost them at the frame boundary both show up here and in no single-frame
// case.
TEST_F(TriangleScenario, TheSameVboAndVaoRedrawAcrossAFrameBoundary) {
if (!Ready() || IsSkipped()) return;
const Image first = ClearThenDrawThenRead(0.0f, 0.0f, 1.0f);
ExpectTriangleInterior(first, "green", "frame 0's triangle");
ExpectClearedCorner(first, "blue", "frame 0's clear");
Gl().EndFrame();
// Second frame: black clear, nothing else touched.
const Image second = ClearThenDrawThenRead(0.0f, 0.0f, 0.0f);
EXPECT_EQ(FirstGLError(), 0u);
ExpectTriangleInterior(second, "green",
"frame 1's triangle, drawn from the SAME VBO and VAO with no "
"re-specification of either");
ExpectClearedCorner(second, "black", "frame 1's clear, which is the only thing that changed");
Gl().EndFrame();
}
} // namespace MGITest