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[Chore] (MG_State/Texture): explicitly specify value for enums
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@@ -2,7 +2,7 @@
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namespace MobileGL {
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namespace MobileGL {
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enum class TextureTarget {
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enum class TextureTarget {
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Texture1D,
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Texture1D = 0,
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Texture2D,
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Texture2D,
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Texture3D,
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Texture3D,
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TextureCubeMap,
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TextureCubeMap,
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@@ -20,7 +20,7 @@ namespace MobileGL {
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// Don't tinker with order in this enum (especially CubeMap faces),
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// Don't tinker with order in this enum (especially CubeMap faces),
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// it is used in MipmapUploadTargetArray
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// it is used in MipmapUploadTargetArray
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enum class TextureUploadTarget {
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enum class TextureUploadTarget {
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Texture1D,
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Texture1D = 0,
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Texture2D,
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Texture2D,
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Texture3D,
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Texture3D,
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ProxyTexture1D,
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ProxyTexture1D,
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