mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-11 12:03:24 +09:00
[Fix] (Build): make the pull and verify builds compile again
This commit is contained in:
@@ -16040,6 +16040,7 @@ void main() {
|
||||
}
|
||||
}
|
||||
|
||||
#if MOBILEGL_BUILD_DISAGGREGATED
|
||||
// YUV shared images (WireYuvImage.inc) are sampled through a VkSamplerYcbcrConversion, a
|
||||
// feature of its own; asked only where AHardwareBuffers are imported at all.
|
||||
m_samplerYcbcrConversion = false;
|
||||
@@ -16056,6 +16057,7 @@ void main() {
|
||||
m_samplerYcbcrConversion = true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// VK_EXT_multi_draw: tier 1 of the multi-draw dispatch - one vkCmdDrawMulti(Indexed)EXT
|
||||
// for a whole glMultiDraw* batch (VkMultiDrawIndexedInfoEXT carries per-draw
|
||||
|
||||
Reference in New Issue
Block a user