[Fix, Test] (MG_Backend/DirectGLES): backend framebuffer, renderbuffer and sampler twins release their driver ids - a framebuffer per readback leaked the driver into stale pixels

This commit is contained in:
2026-08-11 03:54:05 -04:00
parent fa0f6693d0
commit ef562ee9b5
6 changed files with 529 additions and 25 deletions
+159 -2
View File
@@ -1822,13 +1822,170 @@ TEST(DirectGLESBackendTexture, DestructorDeletesIdAndScrubsBindingCache) {
// A wrapper whose context died must NOT delete a foreign (recycled) name.
{
auto backendTexture = MobileGL::MakeShared<TextureImpl::BackendTextureObject>();
++TextureImpl::g_textureContextGeneration;
++g_backendContextGeneration;
backendTexture.reset();
--TextureImpl::g_textureContextGeneration; // restore for later tests
--g_backendContextGeneration; // restore for later tests
EXPECT_EQ(deleted.size(), 1u);
}
}
// ---- DirectGLES backend twins release their driver ids --------------------------------------
// Framebuffers, renderbuffers and samplers had no destructor at all: every frontend object the
// application deleted leaked its ES twin for the whole process lifetime. An application that
// creates a framebuffer per readback (GL CTS packed_pixels.varied_rectangle makes ~3300 of them
// per case) walked the driver into a gigabyte of dead framebuffers, and past that point every
// readback through a freshly attached framebuffer came back with stale pixels.
namespace {
struct TwinDeletionSinks {
MobileGL::Vector<GLuint> framebuffers;
MobileGL::Vector<GLuint> renderbuffers;
MobileGL::Vector<GLuint> samplers;
};
TwinDeletionSinks* g_twinDeletionSinks = nullptr;
GLuint g_nextTwinDriverId = 900;
void TW_GenFramebuffers(GLsizei count, GLuint* ids) {
for (GLsizei i = 0; i < count; ++i) ids[i] = g_nextTwinDriverId++;
}
void TW_DeleteFramebuffers(GLsizei count, const GLuint* ids) {
if (!g_twinDeletionSinks) return;
for (GLsizei i = 0; i < count; ++i) g_twinDeletionSinks->framebuffers.push_back(ids[i]);
}
void TW_GenRenderbuffers(GLsizei count, GLuint* ids) {
for (GLsizei i = 0; i < count; ++i) ids[i] = g_nextTwinDriverId++;
}
void TW_DeleteRenderbuffers(GLsizei count, const GLuint* ids) {
if (!g_twinDeletionSinks) return;
for (GLsizei i = 0; i < count; ++i) g_twinDeletionSinks->renderbuffers.push_back(ids[i]);
}
void TW_GenSamplers(GLsizei count, GLuint* ids) {
for (GLsizei i = 0; i < count; ++i) ids[i] = g_nextTwinDriverId++;
}
void TW_DeleteSamplers(GLsizei count, const GLuint* ids) {
if (!g_twinDeletionSinks) return;
for (GLsizei i = 0; i < count; ++i) g_twinDeletionSinks->samplers.push_back(ids[i]);
}
void TW_BindFramebuffer(GLenum target, GLuint framebuffer) {
SG_Log("BindFramebuffer:" + std::to_string(target) + ":" + std::to_string(framebuffer));
}
void TW_BindSampler(GLuint, GLuint) {}
void TW_BindRenderbuffer(GLenum, GLuint) {}
// Installs a table that can create and destroy all three twin kinds, and unwinds it (plus the
// recording pointer) even when an assertion aborts the test body.
struct ScopedBackendTwinMocks {
ScopedBackendTwinMocks(): previousFunctions(MobileGL::MG_Backend::DirectGLES::g_GLESFuncs) {
MobileGL::MG_Backend::DirectGLES::FramebufferImpl::InvalidateFramebufferBindingCache();
MobileGL::MG_External::GLESFunctionsTable functions{};
functions.glGenFramebuffers = TW_GenFramebuffers;
functions.glDeleteFramebuffers = TW_DeleteFramebuffers;
functions.glBindFramebuffer = TW_BindFramebuffer;
functions.glGenRenderbuffers = TW_GenRenderbuffers;
functions.glDeleteRenderbuffers = TW_DeleteRenderbuffers;
functions.glBindRenderbuffer = TW_BindRenderbuffer;
functions.glGenSamplers = TW_GenSamplers;
functions.glDeleteSamplers = TW_DeleteSamplers;
functions.glBindSampler = TW_BindSampler;
functions.glGetError = SG_NoError;
MobileGL::MG_Backend::DirectGLES::SetGLESFuncsTable(functions);
g_twinDeletionSinks = &sinks;
g_stateGuardLog = &log;
}
~ScopedBackendTwinMocks() {
g_stateGuardLog = nullptr;
g_twinDeletionSinks = nullptr;
MobileGL::MG_Backend::DirectGLES::SetGLESFuncsTable(previousFunctions);
MobileGL::MG_Backend::DirectGLES::FramebufferImpl::InvalidateFramebufferBindingCache();
}
ScopedBackendTwinMocks(const ScopedBackendTwinMocks&) = delete;
ScopedBackendTwinMocks& operator=(const ScopedBackendTwinMocks&) = delete;
TwinDeletionSinks sinks;
StateGuardCallLog log;
MobileGL::MG_External::GLESFunctionsTable previousFunctions;
};
} // namespace
TEST(DirectGLESBackendFramebuffer, DestructorDeletesIdAndScrubsBindingShadow) {
using namespace MobileGL::MG_Backend::DirectGLES;
ScopedBackendTwinMocks mocks;
GLuint id = 0;
{
auto backendFBO = MobileGL::MakeShared<FramebufferImpl::BackendFramebufferObject>();
id = backendFBO->GetBackendFramebufferId();
ASSERT_NE(id, 0u);
backendFBO->Bind(MobileGL::FramebufferTarget::Draw);
ASSERT_EQ(FramebufferImpl::CurrentFramebufferBinding(MobileGL::FramebufferTarget::Draw), id);
}
ASSERT_EQ(mocks.sinks.framebuffers.size(), 1u);
EXPECT_EQ(mocks.sinks.framebuffers[0], id);
// ES reverts every target bound to a deleted framebuffer to 0. The shadow has to follow, or
// the next BindFramebufferId(0) is deduped away and the driver keeps the dead name bound.
EXPECT_EQ(FramebufferImpl::CurrentFramebufferBinding(MobileGL::FramebufferTarget::Draw), 0u);
// A twin whose context died must NOT delete a name a successor context may have recycled.
{
auto backendFBO = MobileGL::MakeShared<FramebufferImpl::BackendFramebufferObject>();
++g_backendContextGeneration;
backendFBO.reset();
--g_backendContextGeneration; // restore for later tests
EXPECT_EQ(mocks.sinks.framebuffers.size(), 1u);
}
}
TEST(DirectGLESBackendRenderbuffer, DestructorDeletesId) {
using namespace MobileGL::MG_Backend::DirectGLES;
ScopedBackendTwinMocks mocks;
GLuint id = 0;
{
auto backendRBO = MobileGL::MakeShared<RenderbufferImpl::BackendRenderbufferObject>();
id = backendRBO->GetBackendRenderbufferId();
ASSERT_NE(id, 0u);
}
ASSERT_EQ(mocks.sinks.renderbuffers.size(), 1u);
EXPECT_EQ(mocks.sinks.renderbuffers[0], id);
{
auto backendRBO = MobileGL::MakeShared<RenderbufferImpl::BackendRenderbufferObject>();
++g_backendContextGeneration;
backendRBO.reset();
--g_backendContextGeneration;
EXPECT_EQ(mocks.sinks.renderbuffers.size(), 1u);
}
}
TEST(DirectGLESBackendSampler, DestructorDeletesIdAndScrubsUnitCache) {
using namespace MobileGL::MG_Backend::DirectGLES;
ScopedBackendTwinMocks mocks;
GLuint id = 0;
{
auto backendSampler = MobileGL::MakeShared<SamplerImpl::BackendSamplerObject>();
id = backendSampler->GetBackendSamplerId();
ASSERT_NE(id, 0u);
backendSampler->Bind(3);
ASSERT_EQ(SamplerImpl::g_boundSamplersCache[3], backendSampler.get());
}
ASSERT_EQ(mocks.sinks.samplers.size(), 1u);
EXPECT_EQ(mocks.sinks.samplers[0], id);
// glDeleteSamplers unbinds from every unit, and the next twin can land on this heap
// address - a stale row would false-skip its Bind.
EXPECT_EQ(SamplerImpl::g_boundSamplersCache[3], nullptr);
{
auto backendSampler = MobileGL::MakeShared<SamplerImpl::BackendSamplerObject>();
++g_backendContextGeneration;
backendSampler.reset();
--g_backendContextGeneration;
EXPECT_EQ(mocks.sinks.samplers.size(), 1u);
}
}
TEST(DirectGLESStateGuards, DefaultFramebufferBindGoesThroughShadow) {
using namespace MobileGL::MG_Backend::DirectGLES;
ScopedStateGuardMocks mocks;