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[Fix] (MG_State/Core): fix typo
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@@ -10,7 +10,7 @@ namespace MobileGL {
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// Buffer
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Vector<Uint> GenBufferNames(Uint number);
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SharedPtr<BufferObject> GetBufferObject(Uint index);
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BindingSlot<BufferObject>& GetBufferBindingSort(BufferTarget target);
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BindingSlot<BufferObject>& GetBufferBindingSlot(BufferTarget target);
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SharedPtr<BufferObject> CreateBufferObject(Uint index);
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private:
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