[Feat] (MG_Impl): add macOS CGL and NSOpenGL frontends

This commit is contained in:
2026-06-28 20:33:14 +08:00
parent d61a0b6904
commit f121aeb57f
12 changed files with 1406 additions and 21 deletions
@@ -0,0 +1,56 @@
// MobileGL - MobileGL/MG_Impl/DyldInterpose/DyldInterpose.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include <Includes.h>
#if defined(__APPLE__)
#include "MG_Impl/GetProcAddress.h"
#include <dlfcn.h>
namespace {
struct DyldInterposeEntry {
const void* Replacement;
const void* Replacee;
};
bool IsGLProcName(const char* name) {
if (name == nullptr) {
return false;
}
if (strncmp(name, "CGL", 3) == 0) {
return true;
}
if (strncmp(name, "gl", 2) != 0) {
return false;
}
// Avoid stealing glfw*/glib*/glX*/global application symbols.
return name[2] >= 'A' && name[2] <= 'Z' && name[2] != 'X';
}
void* MobileGLDlsym(void* handle, const char* symbol) {
if (IsGLProcName(symbol)) {
if (void* proc = MobileGL::MG_Impl::GetProcAddress(symbol)) {
return proc;
}
}
return dlsym(handle, symbol);
}
__attribute__((used)) static const DyldInterposeEntry kMobileGLDyldInterpose[]
__attribute__((section("__DATA,__interpose"))) = {
{reinterpret_cast<const void*>(MobileGLDlsym), reinterpret_cast<const void*>(dlsym)},
};
} // namespace
#endif