mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-07 18:13:23 +09:00
[Chore] (MG_Backend, MG_Backend/DirectGLES, MG_Backend/DirectVulkan, MG_Backend/MGPipe, MG_Backend/Record, MG_Benchmark/Buffer, MG_Benchmark/Container, MG_Benchmark/Driver, MG_Benchmark/Program, MG_Benchmark/ShaderCache, MG_Benchmark/Transpile, MG_Gbm, MG_Impl, MG_Impl/CGLImpl, MG_Impl/DyldInterpose, MG_Impl/EGLImpl, MG_Impl/GLImpl, MG_Impl/GLXImpl, MG_Impl/NSOpenGLImpl, MG_Impl/Pipe, MG_Impl/WGLImpl, MG_IntegrationTest, MG_IntegrationTest/Harness, MG_IntegrationTest/Scenarios, MG_Pipe, MG_Remote, MG_Remote/Client, MG_Remote/Protocol, MG_Remote/Server, MG_Remote/Transport, MG_Remote/Wire, MG_State/EGLState, MG_State/GLState, MG_Test, MG_Test/Backend, MG_Test/BackendLoader, MG_Test/Buffer, MG_Test/EGLState, MG_Test/Framebuffer, MG_Test/Gbm, MG_Test/Pipe, MG_Test/Pipeline, MG_Test/Program, MG_Test/Query, MG_Test/SelfTest, MG_Test/ShaderTranspiler, MG_Test/State, MG_Test/Swapchain, MG_Test/Texture, MG_Test/Util, MG_Test/VertexArray, MG_Test/Wire, MG_Util/Async, MG_Util/BackendLoaders, MG_Util/Converters, MG_Util/Damage, MG_Util/Debug, MG_Util/Math, MG_Util/Metrics, MG_Util/SelfTest, MG_Util/ShaderTranspiler, MG_Util/Texture, MG_Util/X11, MobileGL, scripts/data, tools/cts, tools/device_bench, tools/spikes, tools/trace_replay, tools/wgl-smoke): clang-format every C and C++ source
- Layout only: token streams match up to split literals, continuations and using order - The size totals fall, so the structure baseline is lowered
This commit is contained in:
@@ -25,10 +25,14 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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SizeT IndexTypeSize(GLenum type) {
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switch (type) {
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case GL_UNSIGNED_BYTE: return 1;
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case GL_UNSIGNED_SHORT: return 2;
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case GL_UNSIGNED_INT: return 4;
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default: return 0;
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case GL_UNSIGNED_BYTE:
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return 1;
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case GL_UNSIGNED_SHORT:
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return 2;
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case GL_UNSIGNED_INT:
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return 4;
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default:
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return 0;
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}
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}
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@@ -60,12 +64,18 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// first) and for GL_PATCHES, whose primitive size is dynamic tessellation state.
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Uint32 ConcatenablePrimitiveSize(GLenum mode) {
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switch (mode) {
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case GL_POINTS: return 1;
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case GL_LINES: return 2;
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case GL_TRIANGLES: return 3;
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case GL_LINES_ADJACENCY: return 4;
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case GL_TRIANGLES_ADJACENCY: return 6;
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default: return 0;
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case GL_POINTS:
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return 1;
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case GL_LINES:
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return 2;
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case GL_TRIANGLES:
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return 3;
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case GL_LINES_ADJACENCY:
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return 4;
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case GL_TRIANGLES_ADJACENCY:
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return 6;
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default:
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return 0;
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}
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}
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@@ -112,10 +122,10 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// value is exactly the work its original call site did, in its original order, so the
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// monolith arm makes the same calls in the same sequence it made before this package.
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enum class IndexBufferQuestion {
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Presence, // is an element array buffer bound at all
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DriverName, // + the GL name currently bound to GL_ELEMENT_ARRAY_BUFFER
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DriverNameAndSize,// + the store's size in bytes (the compute tier's source)
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HostBytes, // a CPU-readable copy of the whole store, and its size
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Presence, // is an element array buffer bound at all
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DriverName, // + the GL name currently bound to GL_ELEMENT_ARRAY_BUFFER
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DriverNameAndSize, // + the store's size in bytes (the compute tier's source)
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HostBytes, // a CPU-readable copy of the whole store, and its size
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};
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struct BoundIndexBufferView {
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@@ -150,8 +160,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// the other buffer target: a missing record on the handle arm aborts by name and never
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// falls back to the frontend binding slot, which answers for whatever the CLIENT has
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// bound NOW - a later verb than the one being applied.
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[[noreturn]] void RefuseMissingIndirectBufferRecord(const char* entry,
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MG_Pipe::MGPipeHandle res) {
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[[noreturn]] void RefuseMissingIndirectBufferRecord(const char* entry, MG_Pipe::MGPipeHandle res) {
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MGLOG_F("MGPipe: Fatal{RoleViolation, \"multidraw-indirect-buffer-arm\"} - %s found no "
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"backend resource for the indirect buffer {%u, %u} this verb's record named. "
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"The indirect buffer of this family is MGPipeApplier().VerbIndirectBuffer "
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@@ -167,8 +176,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// server shadow is a missing record and Fatal by name; for one the application ORPHANED
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// the gap is its own undefined content, and reading the shadow's zero-fill is exactly
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// what the monolith arm's MappedData() hands back.
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Bool IndexBufferRecordHasDefinedContent(const MG_Pipe::MGPipeApplierState& st,
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MG_Pipe::MGPipeHandle res) {
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Bool IndexBufferRecordHasDefinedContent(const MG_Pipe::MGPipeApplierState& st, MG_Pipe::MGPipeHandle res) {
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if (res.Slot >= st.Resources.size()) return false;
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const auto& candidate = st.Resources[res.Slot];
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if (!candidate.Live || candidate.Gen != res.Gen) return false;
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@@ -323,7 +331,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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BufferImpl::BindBufferId(BufferImpl::TempBufferTarget, buffer.id);
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// Grow in powers of two so a batch that creeps up in size stops respecifying.
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SizeT capacity = buffer.capacity == 0 ? bytes : buffer.capacity;
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while (capacity < bytes) capacity *= 2;
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while (capacity < bytes)
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capacity *= 2;
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g_GLESFuncs.glBufferData(BufferImpl::TempBufferTarget, static_cast<GLsizeiptr>(capacity), nullptr,
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GL_STREAM_DRAW);
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buffer.capacity = capacity;
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@@ -357,7 +366,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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const SizeT aligned = (bytes + kRingAlignment - 1) & ~(kRingAlignment - 1);
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if (buffer.capacity < aligned) {
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SizeT capacity = buffer.capacity == 0 ? kMinRingBytes : buffer.capacity;
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while (capacity < aligned) capacity *= 2;
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while (capacity < aligned)
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capacity *= 2;
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g_GLESFuncs.glBufferData(BufferImpl::TempBufferTarget, static_cast<GLsizeiptr>(capacity), nullptr,
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GL_STREAM_DRAW);
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buffer.capacity = capacity;
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@@ -422,9 +432,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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void ResolveTierOnce() {
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if (g_tierResolved) return;
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g_tierResolved = true;
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g_resolvedTier =
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ResolveTier(g_GLESCapabilities, g_GLESFuncs, MG_Config::Features.EsprytMultiDrawMode,
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&g_tierResolution);
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g_resolvedTier = ResolveTier(g_GLESCapabilities, g_GLESFuncs, MG_Config::Features.EsprytMultiDrawMode,
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&g_tierResolution);
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MGLOG_D("DirectGLES multi-draw: %s", g_tierResolution.c_str());
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}
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@@ -447,8 +456,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// the batch's own shape - not the driver - rules it out; the compute tier keeps
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// its remaining feasibility checks inside its implementation, where the data it
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// has to walk is already in hand.
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GLESMultiDrawMode ResolveTierForBatch(Bool programReadsDrawID, Bool perSubDrawBaseVertex,
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Bool hasIndexBuffer, Bool arbitraryRestart) {
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GLESMultiDrawMode ResolveTierForBatch(Bool programReadsDrawID, Bool perSubDrawBaseVertex, Bool hasIndexBuffer,
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Bool arbitraryRestart) {
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ResolveTierOnce();
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GLESMultiDrawMode tier = g_resolvedTier;
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@@ -480,8 +489,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// The indirect tiers describe each sub-draw as an element offset into the
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// bound element array buffer. A client-memory index array has no such buffer,
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// and indirect draws are not defined without one.
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if (!hasIndexBuffer &&
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(tier == GLESMultiDrawMode::MultiIndirect || tier == GLESMultiDrawMode::Indirect)) {
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if (!hasIndexBuffer && (tier == GLESMultiDrawMode::MultiIndirect || tier == GLESMultiDrawMode::Indirect)) {
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tier = SupportsTier(GLESMultiDrawMode::BaseVertex) ? GLESMultiDrawMode::BaseVertex
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: GLESMultiDrawMode::DrawElements;
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}
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@@ -503,14 +511,18 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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for (SizeT i = 0; i < sourceIndexCount; ++i) {
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Uint32 value = 0;
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switch (indexSize) {
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case 1: value = source[i]; break;
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case 1:
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value = source[i];
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break;
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case 2: {
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Uint16 narrow = 0;
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std::memcpy(&narrow, source + i * 2, sizeof(narrow));
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value = narrow;
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break;
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}
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default: std::memcpy(&value, source + i * 4, sizeof(value)); break;
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default:
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std::memcpy(&value, source + i * 4, sizeof(value));
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break;
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}
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// Unsigned wraparound is the defined behaviour for a negative base vertex.
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out[i] = (restartActive && value == restartSentinel) ? 0xFFFFFFFFu : value + baseVertexBits;
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@@ -525,9 +537,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// P5e (mv): `hasIndexBuffer` is a Bool and not the frontend object it used to be,
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// because presence is the only thing this function ever asked of it - and on the record
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// arm there is no such object on this side to hand it.
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const Uint8* ResolveSubDrawIndices(Bool hasIndexBuffer, const Uint8* indexBufferBytes,
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SizeT indexBufferSize, const void* indices, SizeT indexCount,
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SizeT indexSize) {
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const Uint8* ResolveSubDrawIndices(Bool hasIndexBuffer, const Uint8* indexBufferBytes, SizeT indexBufferSize,
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const void* indices, SizeT indexCount, SizeT indexSize) {
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if (!hasIndexBuffer) {
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return static_cast<const Uint8*>(indices);
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}
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@@ -610,7 +621,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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for (GLsizei i = 0; i < drawcount; ++i) {
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if (feedDrawID) SetCurrentDrawID(static_cast<Uint32>(i));
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if (feedBaseVertex) SetCurrentBaseVertex(basevertex ? basevertex[i] : 0);
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const SizeT commandOffset = commandBase + static_cast<SizeT>(i) * sizeof(DrawElementsIndirectCommand);
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const SizeT commandOffset =
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commandBase + static_cast<SizeT>(i) * sizeof(DrawElementsIndirectCommand);
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ForEachViewportRoutingPass([&] {
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g_GLESFuncs.glDrawElementsIndirect(mode, type, reinterpret_cast<const void*>(commandOffset));
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});
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@@ -650,8 +662,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// ---------------------------------------------------------------------------
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Bool RunRebasedDrawElements(GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices,
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GLsizei drawcount, const GLint* basevertex, Bool feedDrawID,
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Bool feedBaseVertex) {
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GLsizei drawcount, const GLint* basevertex, Bool feedDrawID, Bool feedBaseVertex) {
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const SizeT indexSize = IndexTypeSize(type);
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if (indexSize == 0) return false;
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@@ -688,8 +699,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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indices[i], subDrawCount, indexSize);
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if (!source) {
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MGLOG_E_ONCE("DirectGLES multi-draw (drawelements tier): sub-draw %d reads outside the bound index "
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"buffer; skipping the batch",
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i);
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"buffer; skipping the batch",
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i);
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return false;
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}
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RebaseIndices(source, subDrawCount, indexSize, basevertex ? basevertex[i] : 0, restartActive,
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@@ -807,7 +818,8 @@ void main() {
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if (status != GL_TRUE) {
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char log[1024] = {};
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g_GLESFuncs.glGetShaderInfoLog(shader, sizeof(log) - 1, nullptr, log);
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MGLOG_E_ONCE("DirectGLES multi-draw (compute tier): index-flattening shader failed to compile: %s", log);
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MGLOG_E_ONCE("DirectGLES multi-draw (compute tier): index-flattening shader failed to compile: %s",
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log);
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g_GLESFuncs.glDeleteShader(shader);
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return false;
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}
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@@ -1016,13 +1028,20 @@ void main() {
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const char* TierName(GLESMultiDrawMode tier) {
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switch (tier) {
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case GLESMultiDrawMode::Auto: return "auto";
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case GLESMultiDrawMode::Ext: return "ext";
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case GLESMultiDrawMode::MultiIndirect: return "multiindirect";
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case GLESMultiDrawMode::Indirect: return "indirect";
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case GLESMultiDrawMode::BaseVertex: return "basevertex";
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case GLESMultiDrawMode::DrawElements: return "drawelements";
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case GLESMultiDrawMode::Compute: return "compute";
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case GLESMultiDrawMode::Auto:
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return "auto";
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case GLESMultiDrawMode::Ext:
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return "ext";
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case GLESMultiDrawMode::MultiIndirect:
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return "multiindirect";
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case GLESMultiDrawMode::Indirect:
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return "indirect";
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case GLESMultiDrawMode::BaseVertex:
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return "basevertex";
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case GLESMultiDrawMode::DrawElements:
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return "drawelements";
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case GLESMultiDrawMode::Compute:
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return "compute";
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}
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return "unknown";
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}
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@@ -1061,8 +1080,7 @@ void main() {
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const Bool arbitraryRestart = restartKind == RestartSubstitutionKind::RewriteIndices;
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const ScopedSuppressedPrimitiveRestart restartCapOverride(restartKind);
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const Bool hasIndexBuffer =
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ResolveBoundIndexBuffer(IndexBufferQuestion::Presence, "DrawElementsBatch").Present;
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const Bool hasIndexBuffer = ResolveBoundIndexBuffer(IndexBufferQuestion::Presence, "DrawElementsBatch").Present;
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// The compute tier dispatches BEFORE the draw state is established: doing it
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// afterwards would mean unpicking the program, SSBO and index bindings
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@@ -1116,8 +1134,8 @@ void main() {
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drawn = RunBaseVertexLoop(mode, count, type, indices, drawcount, basevertex, feedDrawID, feedBaseVertex);
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break;
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case GLESMultiDrawMode::DrawElements:
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drawn = RunRebasedDrawElements(mode, count, type, indices, drawcount, basevertex, feedDrawID,
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feedBaseVertex);
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drawn =
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RunRebasedDrawElements(mode, count, type, indices, drawcount, basevertex, feedDrawID, feedBaseVertex);
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break;
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case GLESMultiDrawMode::Compute:
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// Its pre-pass ran above; reaching here means it declined this batch's shape.
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@@ -1136,13 +1154,13 @@ void main() {
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drawn = RunBaseVertexLoop(mode, count, type, indices, drawcount, basevertex, feedDrawID, feedBaseVertex);
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}
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if (!drawn) {
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drawn = RunRebasedDrawElements(mode, count, type, indices, drawcount, basevertex, feedDrawID,
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feedBaseVertex);
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drawn =
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RunRebasedDrawElements(mode, count, type, indices, drawcount, basevertex, feedDrawID, feedBaseVertex);
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}
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if (!drawn) {
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MGLOG_E_ONCE("DirectGLES multi-draw: no usable tier for a %d sub-draw batch (mode 0x%x, type 0x%x); "
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"the batch was dropped",
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drawcount, mode, type);
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"the batch was dropped",
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drawcount, mode, type);
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}
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}
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} // namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl
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