[Chore] (MG_Backend, MG_Backend/DirectGLES, MG_Backend/DirectVulkan, MG_Backend/MGPipe, MG_Backend/Record, MG_Benchmark/Buffer, MG_Benchmark/Container, MG_Benchmark/Driver, MG_Benchmark/Program, MG_Benchmark/ShaderCache, MG_Benchmark/Transpile, MG_Gbm, MG_Impl, MG_Impl/CGLImpl, MG_Impl/DyldInterpose, MG_Impl/EGLImpl, MG_Impl/GLImpl, MG_Impl/GLXImpl, MG_Impl/NSOpenGLImpl, MG_Impl/Pipe, MG_Impl/WGLImpl, MG_IntegrationTest, MG_IntegrationTest/Harness, MG_IntegrationTest/Scenarios, MG_Pipe, MG_Remote, MG_Remote/Client, MG_Remote/Protocol, MG_Remote/Server, MG_Remote/Transport, MG_Remote/Wire, MG_State/EGLState, MG_State/GLState, MG_Test, MG_Test/Backend, MG_Test/BackendLoader, MG_Test/Buffer, MG_Test/EGLState, MG_Test/Framebuffer, MG_Test/Gbm, MG_Test/Pipe, MG_Test/Pipeline, MG_Test/Program, MG_Test/Query, MG_Test/SelfTest, MG_Test/ShaderTranspiler, MG_Test/State, MG_Test/Swapchain, MG_Test/Texture, MG_Test/Util, MG_Test/VertexArray, MG_Test/Wire, MG_Util/Async, MG_Util/BackendLoaders, MG_Util/Converters, MG_Util/Damage, MG_Util/Debug, MG_Util/Math, MG_Util/Metrics, MG_Util/SelfTest, MG_Util/ShaderTranspiler, MG_Util/Texture, MG_Util/X11, MobileGL, scripts/data, tools/cts, tools/device_bench, tools/spikes, tools/trace_replay, tools/wgl-smoke): clang-format every C and C++ source

- Layout only: token streams match up to split literals, continuations and using order
- The size totals fall, so the structure baseline is lowered
This commit is contained in:
2026-10-16 06:30:38 -04:00
parent 76b10cc35b
commit f4994ee36e
747 changed files with 35842 additions and 36261 deletions
+71 -53
View File
@@ -25,10 +25,14 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
SizeT IndexTypeSize(GLenum type) {
switch (type) {
case GL_UNSIGNED_BYTE: return 1;
case GL_UNSIGNED_SHORT: return 2;
case GL_UNSIGNED_INT: return 4;
default: return 0;
case GL_UNSIGNED_BYTE:
return 1;
case GL_UNSIGNED_SHORT:
return 2;
case GL_UNSIGNED_INT:
return 4;
default:
return 0;
}
}
@@ -60,12 +64,18 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
// first) and for GL_PATCHES, whose primitive size is dynamic tessellation state.
Uint32 ConcatenablePrimitiveSize(GLenum mode) {
switch (mode) {
case GL_POINTS: return 1;
case GL_LINES: return 2;
case GL_TRIANGLES: return 3;
case GL_LINES_ADJACENCY: return 4;
case GL_TRIANGLES_ADJACENCY: return 6;
default: return 0;
case GL_POINTS:
return 1;
case GL_LINES:
return 2;
case GL_TRIANGLES:
return 3;
case GL_LINES_ADJACENCY:
return 4;
case GL_TRIANGLES_ADJACENCY:
return 6;
default:
return 0;
}
}
@@ -112,10 +122,10 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
// value is exactly the work its original call site did, in its original order, so the
// monolith arm makes the same calls in the same sequence it made before this package.
enum class IndexBufferQuestion {
Presence, // is an element array buffer bound at all
DriverName, // + the GL name currently bound to GL_ELEMENT_ARRAY_BUFFER
DriverNameAndSize,// + the store's size in bytes (the compute tier's source)
HostBytes, // a CPU-readable copy of the whole store, and its size
Presence, // is an element array buffer bound at all
DriverName, // + the GL name currently bound to GL_ELEMENT_ARRAY_BUFFER
DriverNameAndSize, // + the store's size in bytes (the compute tier's source)
HostBytes, // a CPU-readable copy of the whole store, and its size
};
struct BoundIndexBufferView {
@@ -150,8 +160,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
// the other buffer target: a missing record on the handle arm aborts by name and never
// falls back to the frontend binding slot, which answers for whatever the CLIENT has
// bound NOW - a later verb than the one being applied.
[[noreturn]] void RefuseMissingIndirectBufferRecord(const char* entry,
MG_Pipe::MGPipeHandle res) {
[[noreturn]] void RefuseMissingIndirectBufferRecord(const char* entry, MG_Pipe::MGPipeHandle res) {
MGLOG_F("MGPipe: Fatal{RoleViolation, \"multidraw-indirect-buffer-arm\"} - %s found no "
"backend resource for the indirect buffer {%u, %u} this verb's record named. "
"The indirect buffer of this family is MGPipeApplier().VerbIndirectBuffer "
@@ -167,8 +176,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
// server shadow is a missing record and Fatal by name; for one the application ORPHANED
// the gap is its own undefined content, and reading the shadow's zero-fill is exactly
// what the monolith arm's MappedData() hands back.
Bool IndexBufferRecordHasDefinedContent(const MG_Pipe::MGPipeApplierState& st,
MG_Pipe::MGPipeHandle res) {
Bool IndexBufferRecordHasDefinedContent(const MG_Pipe::MGPipeApplierState& st, MG_Pipe::MGPipeHandle res) {
if (res.Slot >= st.Resources.size()) return false;
const auto& candidate = st.Resources[res.Slot];
if (!candidate.Live || candidate.Gen != res.Gen) return false;
@@ -323,7 +331,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
BufferImpl::BindBufferId(BufferImpl::TempBufferTarget, buffer.id);
// Grow in powers of two so a batch that creeps up in size stops respecifying.
SizeT capacity = buffer.capacity == 0 ? bytes : buffer.capacity;
while (capacity < bytes) capacity *= 2;
while (capacity < bytes)
capacity *= 2;
g_GLESFuncs.glBufferData(BufferImpl::TempBufferTarget, static_cast<GLsizeiptr>(capacity), nullptr,
GL_STREAM_DRAW);
buffer.capacity = capacity;
@@ -357,7 +366,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
const SizeT aligned = (bytes + kRingAlignment - 1) & ~(kRingAlignment - 1);
if (buffer.capacity < aligned) {
SizeT capacity = buffer.capacity == 0 ? kMinRingBytes : buffer.capacity;
while (capacity < aligned) capacity *= 2;
while (capacity < aligned)
capacity *= 2;
g_GLESFuncs.glBufferData(BufferImpl::TempBufferTarget, static_cast<GLsizeiptr>(capacity), nullptr,
GL_STREAM_DRAW);
buffer.capacity = capacity;
@@ -422,9 +432,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
void ResolveTierOnce() {
if (g_tierResolved) return;
g_tierResolved = true;
g_resolvedTier =
ResolveTier(g_GLESCapabilities, g_GLESFuncs, MG_Config::Features.EsprytMultiDrawMode,
&g_tierResolution);
g_resolvedTier = ResolveTier(g_GLESCapabilities, g_GLESFuncs, MG_Config::Features.EsprytMultiDrawMode,
&g_tierResolution);
MGLOG_D("DirectGLES multi-draw: %s", g_tierResolution.c_str());
}
@@ -447,8 +456,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
// the batch's own shape - not the driver - rules it out; the compute tier keeps
// its remaining feasibility checks inside its implementation, where the data it
// has to walk is already in hand.
GLESMultiDrawMode ResolveTierForBatch(Bool programReadsDrawID, Bool perSubDrawBaseVertex,
Bool hasIndexBuffer, Bool arbitraryRestart) {
GLESMultiDrawMode ResolveTierForBatch(Bool programReadsDrawID, Bool perSubDrawBaseVertex, Bool hasIndexBuffer,
Bool arbitraryRestart) {
ResolveTierOnce();
GLESMultiDrawMode tier = g_resolvedTier;
@@ -480,8 +489,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
// The indirect tiers describe each sub-draw as an element offset into the
// bound element array buffer. A client-memory index array has no such buffer,
// and indirect draws are not defined without one.
if (!hasIndexBuffer &&
(tier == GLESMultiDrawMode::MultiIndirect || tier == GLESMultiDrawMode::Indirect)) {
if (!hasIndexBuffer && (tier == GLESMultiDrawMode::MultiIndirect || tier == GLESMultiDrawMode::Indirect)) {
tier = SupportsTier(GLESMultiDrawMode::BaseVertex) ? GLESMultiDrawMode::BaseVertex
: GLESMultiDrawMode::DrawElements;
}
@@ -503,14 +511,18 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
for (SizeT i = 0; i < sourceIndexCount; ++i) {
Uint32 value = 0;
switch (indexSize) {
case 1: value = source[i]; break;
case 1:
value = source[i];
break;
case 2: {
Uint16 narrow = 0;
std::memcpy(&narrow, source + i * 2, sizeof(narrow));
value = narrow;
break;
}
default: std::memcpy(&value, source + i * 4, sizeof(value)); break;
default:
std::memcpy(&value, source + i * 4, sizeof(value));
break;
}
// Unsigned wraparound is the defined behaviour for a negative base vertex.
out[i] = (restartActive && value == restartSentinel) ? 0xFFFFFFFFu : value + baseVertexBits;
@@ -525,9 +537,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
// P5e (mv): `hasIndexBuffer` is a Bool and not the frontend object it used to be,
// because presence is the only thing this function ever asked of it - and on the record
// arm there is no such object on this side to hand it.
const Uint8* ResolveSubDrawIndices(Bool hasIndexBuffer, const Uint8* indexBufferBytes,
SizeT indexBufferSize, const void* indices, SizeT indexCount,
SizeT indexSize) {
const Uint8* ResolveSubDrawIndices(Bool hasIndexBuffer, const Uint8* indexBufferBytes, SizeT indexBufferSize,
const void* indices, SizeT indexCount, SizeT indexSize) {
if (!hasIndexBuffer) {
return static_cast<const Uint8*>(indices);
}
@@ -610,7 +621,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
for (GLsizei i = 0; i < drawcount; ++i) {
if (feedDrawID) SetCurrentDrawID(static_cast<Uint32>(i));
if (feedBaseVertex) SetCurrentBaseVertex(basevertex ? basevertex[i] : 0);
const SizeT commandOffset = commandBase + static_cast<SizeT>(i) * sizeof(DrawElementsIndirectCommand);
const SizeT commandOffset =
commandBase + static_cast<SizeT>(i) * sizeof(DrawElementsIndirectCommand);
ForEachViewportRoutingPass([&] {
g_GLESFuncs.glDrawElementsIndirect(mode, type, reinterpret_cast<const void*>(commandOffset));
});
@@ -650,8 +662,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
// ---------------------------------------------------------------------------
Bool RunRebasedDrawElements(GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices,
GLsizei drawcount, const GLint* basevertex, Bool feedDrawID,
Bool feedBaseVertex) {
GLsizei drawcount, const GLint* basevertex, Bool feedDrawID, Bool feedBaseVertex) {
const SizeT indexSize = IndexTypeSize(type);
if (indexSize == 0) return false;
@@ -688,8 +699,8 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
indices[i], subDrawCount, indexSize);
if (!source) {
MGLOG_E_ONCE("DirectGLES multi-draw (drawelements tier): sub-draw %d reads outside the bound index "
"buffer; skipping the batch",
i);
"buffer; skipping the batch",
i);
return false;
}
RebaseIndices(source, subDrawCount, indexSize, basevertex ? basevertex[i] : 0, restartActive,
@@ -807,7 +818,8 @@ void main() {
if (status != GL_TRUE) {
char log[1024] = {};
g_GLESFuncs.glGetShaderInfoLog(shader, sizeof(log) - 1, nullptr, log);
MGLOG_E_ONCE("DirectGLES multi-draw (compute tier): index-flattening shader failed to compile: %s", log);
MGLOG_E_ONCE("DirectGLES multi-draw (compute tier): index-flattening shader failed to compile: %s",
log);
g_GLESFuncs.glDeleteShader(shader);
return false;
}
@@ -1016,13 +1028,20 @@ void main() {
const char* TierName(GLESMultiDrawMode tier) {
switch (tier) {
case GLESMultiDrawMode::Auto: return "auto";
case GLESMultiDrawMode::Ext: return "ext";
case GLESMultiDrawMode::MultiIndirect: return "multiindirect";
case GLESMultiDrawMode::Indirect: return "indirect";
case GLESMultiDrawMode::BaseVertex: return "basevertex";
case GLESMultiDrawMode::DrawElements: return "drawelements";
case GLESMultiDrawMode::Compute: return "compute";
case GLESMultiDrawMode::Auto:
return "auto";
case GLESMultiDrawMode::Ext:
return "ext";
case GLESMultiDrawMode::MultiIndirect:
return "multiindirect";
case GLESMultiDrawMode::Indirect:
return "indirect";
case GLESMultiDrawMode::BaseVertex:
return "basevertex";
case GLESMultiDrawMode::DrawElements:
return "drawelements";
case GLESMultiDrawMode::Compute:
return "compute";
}
return "unknown";
}
@@ -1061,8 +1080,7 @@ void main() {
const Bool arbitraryRestart = restartKind == RestartSubstitutionKind::RewriteIndices;
const ScopedSuppressedPrimitiveRestart restartCapOverride(restartKind);
const Bool hasIndexBuffer =
ResolveBoundIndexBuffer(IndexBufferQuestion::Presence, "DrawElementsBatch").Present;
const Bool hasIndexBuffer = ResolveBoundIndexBuffer(IndexBufferQuestion::Presence, "DrawElementsBatch").Present;
// The compute tier dispatches BEFORE the draw state is established: doing it
// afterwards would mean unpicking the program, SSBO and index bindings
@@ -1116,8 +1134,8 @@ void main() {
drawn = RunBaseVertexLoop(mode, count, type, indices, drawcount, basevertex, feedDrawID, feedBaseVertex);
break;
case GLESMultiDrawMode::DrawElements:
drawn = RunRebasedDrawElements(mode, count, type, indices, drawcount, basevertex, feedDrawID,
feedBaseVertex);
drawn =
RunRebasedDrawElements(mode, count, type, indices, drawcount, basevertex, feedDrawID, feedBaseVertex);
break;
case GLESMultiDrawMode::Compute:
// Its pre-pass ran above; reaching here means it declined this batch's shape.
@@ -1136,13 +1154,13 @@ void main() {
drawn = RunBaseVertexLoop(mode, count, type, indices, drawcount, basevertex, feedDrawID, feedBaseVertex);
}
if (!drawn) {
drawn = RunRebasedDrawElements(mode, count, type, indices, drawcount, basevertex, feedDrawID,
feedBaseVertex);
drawn =
RunRebasedDrawElements(mode, count, type, indices, drawcount, basevertex, feedDrawID, feedBaseVertex);
}
if (!drawn) {
MGLOG_E_ONCE("DirectGLES multi-draw: no usable tier for a %d sub-draw batch (mode 0x%x, type 0x%x); "
"the batch was dropped",
drawcount, mode, type);
"the batch was dropped",
drawcount, mode, type);
}
}
} // namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl